Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #12475 (ISO) » Fri Feb 23, 2024 9:33 pm

Post by Arko »

Page 500 Page Topper


You are genuinely, really lucky. To celebrate, pick 10 posts that are page toppers to randomly reroll your role and alignment to. You will also gain a unique benefit as well!

Town: You will be a confirmed townie at the start of the game. This is confirmed to be because of this post.
Groupscum: You can choose to either gain an extra member than you were supposed to have, or make your faction able to completely change what factional abilities they have to a different groupscum by vote. This can be ANY great idea groupscum. the vote will end when all have completed consensus.
Solo Neutral: You will gain an extra kill that can be used any time, day or night to immediately kill someone. This will NOT reveal you. solo neutral is classified as wins alone and cannot win with a different faction.
Other: You can pick an extra 1 shot ability out of 3 random page topping posts.
Insert an uncreative signature here. Maybe one day, maybe one day. Well at least it has colour. Now pink and bold :3
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Post Post #12476 (ISO) » Fri Feb 23, 2024 11:38 pm

Post by TemporalLich »

Town 2-shot Publishing Outsider Cop


Twice in the game during night, you may reveal if a player is an
Outsider
or not in the game thread.

Mod Note: Outsiders are Town-aligned players with roles that are considered to be negative utility for town (mod discretion on what is considered negative utility), or benign third-parties with any role.
time will end
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Post Post #12477 (ISO) » Fri Feb 23, 2024 11:39 pm

Post by TemporalLich »

Town 2-shot Publishing Townsfolk Cop


Twice in the game during night, you may reveal if a player is a
Townsfolk
or not in the game thread.

Mod Note: Townsfolk are Town-aligned players with roles that are considered to be positive utility for town (mod discretion on what is considered positive utility), or Town-aligned players with roles with no special abilities (including Vanilla Townies).
time will end
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Post Post #12478 (ISO) » Sun Feb 25, 2024 4:00 am

Post by SmileyDude1 »

Paradox


If drawn, reroll for the player's role but add "paradox" to the end of the role name. Another player chosen at random will be made a paradox as well. Both paradoxes will become informed of the existence of another paradox in the game as well as their identity. Should the game end with both paradoxes still alive, the fabric of space and time will rip apart shattering reality and causing everyone to lose.
Friendly Neighborhood Scummer

ADHD
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Post Post #12479 (ISO) » Sun Feb 25, 2024 4:01 am

Post by SmileyDude1 »

Town Reality Saver


As long as you are alive, the fabric of space and time will be protected from ripping apart. Should the game end with two "paradoxes" alive and you are alive as well you will prevent the loss condition from occurring.
Friendly Neighborhood Scummer

ADHD
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Post Post #12480 (ISO) » Sun Feb 25, 2024 4:02 am

Post by SmileyDude1 »

Mafia Reality Saver


As long as you are alive, the fabric of space and time will be protected from ripping apart. Should the game end with two "paradoxes" alive and you are alive as well you will prevent the loss condition from occurring
Friendly Neighborhood Scummer

ADHD
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Post Post #12481 (ISO) » Sun Feb 25, 2024 4:04 am

Post by SmileyDude1 »

Town Odd-Night Advocator


During odd-numbered nights you may target two players. Assuming no interference with your action, your second target will become informed of your first target's alignment. Specify which player is your first target and which player is your second target when using this action.
Friendly Neighborhood Scummer

ADHD
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Post Post #12482 (ISO) » Sun Feb 25, 2024 6:56 am

Post by ketchup777 »

Mafia Impersonator


Once in the game you may request the login details of a player of your choice from the Mod. You will then be allowed to make one post from their account.

for secret alt games. if not playing secret alt, this is a Mafia Goon Universal Backup
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Post Post #12483 (ISO) » Mon Feb 26, 2024 12:29 pm

Post by TemporalLich »

Town Alignment Watcher


Each night, you may learn which other alignments targeted another player.

This role learns what alignments target their target - for example, if a Town Doctor targets the Alignment Watcher's target, the Alignment Watcher will learn that a Townie targeted their target.
time will end
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Post Post #12484 (ISO) » Mon Feb 26, 2024 12:31 pm

Post by TemporalLich »

Thaumaturge
(alignment up to mod discretion)

Each night, you may learn if a player is exactly one of {Vanilla, Town} or not.
time will end
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Post Post #12485 (ISO) » Mon Feb 26, 2024 12:56 pm

Post by Gypyx »

Secret third thing
(alignement to mod discretion)

To any checks with binary results (example : cop, gunsmith) you return as "Neither (result 1) nor (result 2)"

To any action modifiers like Loyal / Simple the action acts as if it both failed and succeeded (a simple checker gets 2 results, a loyal fruit vendor both fails and succeeds to send his fruit, etc...)
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #12486 (ISO) » Mon Feb 26, 2024 1:41 pm

Post by light_ganski »

Town Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
A work in progress
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"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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Post Post #12487 (ISO) » Mon Feb 26, 2024 1:41 pm

Post by light_ganski »

Mafia Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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Post Post #12488 (ISO) » Mon Feb 26, 2024 1:43 pm

Post by light_ganski »

Werewolf Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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Post Post #12489 (ISO) » Mon Feb 26, 2024 11:33 pm

Post by Gypyx »

Town Trash Cop


Each night you may search someone's trash for hints about their role / alignement / actions, it is up to the moderator to determine what would be in each player's trash according to these parameters
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #12490 (ISO) » Tue Feb 27, 2024 4:40 am

Post by TemporalLich »

Town Executive


Each night, you may learn if a player has attempted to use an active ability this game or not.
time will end
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Post Post #12491 (ISO) » Tue Feb 27, 2024 5:16 am

Post by DragonEater70 »

Town Master At Arms


Every time a player attempts to use a day ability, you will be informed of this (but not which ability they used or who they targeted). Every day, you may block one player from using day abilities for that phase.


Alternative name suggestions will be accepted. A Master At Arms is a naval officer responsible for discipline btw.
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Post Post #12492 (ISO) » Tue Feb 27, 2024 5:21 am

Post by DragonEater70 »

Town Story Commissioner


Once during the game, you may commission a short story from the moderator, featuring 3 characters (players) of your choice. The moderator will write a short story that may hint at the alignments, roles, or actions of one or more of these characters (and may be intentionally misleading as to others). You may use dead players for this.


Slightly inspired by Trash Cop.
Last edited by DragonEater70 on Tue Feb 27, 2024 5:22 am, edited 1 time in total.
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Post Post #12493 (ISO) » Tue Feb 27, 2024 5:22 am

Post by DragonEater70 »

Mafia Story Commissioner


Once during the game, you may commission a short story from the moderator, featuring 3 characters (players) of your choice. The moderator will write a short story that may hint at the alignments, roles, or actions of one or more of these characters (and may be intentionally misleading as to others). You may use dead players for this.
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Post Post #12494 (ISO) » Tue Feb 27, 2024 5:23 am

Post by DragonEater70 »

Werewolf Story Commissioner


Once during the game, you may commission a short story from the moderator, featuring 3 characters (players) of your choice. The moderator will write a short story that may hint at the alignments, roles, or actions of one or more of these characters (and may be intentionally misleading as to others). You may use dead players for this.
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Post Post #12495 (ISO) » Tue Feb 27, 2024 5:28 am

Post by DragonEater70 »

Town Eavesdropping Little Child


At the end of every night phase, the moderator will provide you with a summary of the mafia PT from that night, omitting identifying details.

At the end of N1, the moderator will inform the mafia that your role exists. Once per game the mafia may guess your identity, and if correct, you will instantly die.

Formatting and level of detail of the summary is up to moderator discretion, but the moderator should never attempt to mislead the eavesdropper by omitting important details intentionally. Yes, this role is extremely bastard.
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Post Post #12496 (ISO) » Tue Feb 27, 2024 5:51 am

Post by Gypyx »

Werewolf Eavesdropping Little Child


At the end of every night phase, the moderator will provide you with a summary of the mafia PT from that night, omitting identifying details.

At the end of N1, the moderator will inform the mafia that your role exists. Once per game the mafia may guess your identity, and if correct, you will instantly die

Is it really? It's certainely not normal of course but i wouldn't call it "bastard". PT spies have also existed in games, although more as scum-aligned roles
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #12497 (ISO) » Tue Feb 27, 2024 8:40 am

Post by ketchup777 »

Mafia Eavesdropping Little Child


At the end of every night phase, the moderator will provide you with a summary of the mafia PT from that night, omitting identifying details.

At the end of N1, the moderator will inform the mafia that your role exists. Once per game the mafia may guess your identity, and if correct, you will instantly die.

this one is not bastard
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Post Post #12498 (ISO) » Tue Feb 27, 2024 8:52 am

Post by Gypyx »

Town Deadspeaker


If this role is in the game, players in the dead thread should be informed of it's existance and no spoilers are to be given to the dead people

You will be informed if the following events happen :

- someone guesses the correct alignement for every player simultaneously
- someone guesses who the Deadspeaker is
- A townie correctly points out a pair of players who are groupscum together
- someone guesses every alignement alive in the game (this refreshes every two days)

each category is held to 1 guess per 24 hours per player, the dead players are not informed if their guess is successful or not
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #12499 (ISO) » Tue Feb 27, 2024 9:46 am

Post by light_ganski »

Serial Thriller


Each night, you must target one player to thrill. If you fail to target a player, you will compulsively target a random player rolled by the mod. If your target is aligned with an uninformed majority faction (town or nowt), they will receive a message saying that they were targeted by a Serial Thriller. If they are not, they will receive a message containing a YouTube link to the music video of the Michael Jackson single "Thriller". You win independently if you survive until endgame.
A work in progress
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"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".

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