In post 18, AniX wrote:
Oh, wait, there is only one minion in the game. I don't know why I keep thinking there is 2. Nothing I said is WRONG but certainly "Minions know all other Minions" is...superfluous.
I'll buy this as a genuine dumbtell
i maybe disagree but i think it's towny to point this out
In post 75, Infinity 324 wrote:
oh so the pit hag minion still dies but keeps the ability? wild
if the vortox results are random (which is what i thought you were saying) then you still just get to disable town investigatives which is useful
Only investigatives whose ability can have more than one result. But sometimes like the Flowergirl/Town Crier/Seamstress would only be disabled until they figure out there is a Vortox, because they get binary results and the results under a Vortox are always wrong. So once they know there is a Vortox, they know the correct answer is the inverse of whatever answer they've been getting (ie. once a seamstress learns there is a vortox, they can go back and see that every result they got where two players DIDN'T share an alignment is now confirmed as those players actually sharing an alignment, since the only false answer to "yes, they share an alignment" is "no, they don't share an alignment.")
Official Gimmick List:
INVENTOR OF UPICK!
LORD OF THE 11TH HOUR!
ASEXUAL!
KING SCAR APOLOGIST!
DREAMER OF THE NE0N DREAM (SUPP 2021 LAST PLACE WINNER)!
people tend to be under the illusion that the threat of elimination generates reads but in basically every game many reads are generated when there is no threat of elimination
In post 75, Infinity 324 wrote:
oh so the pit hag minion still dies but keeps the ability? wild
if the vortox results are random (which is what i thought you were saying) then you still just get to disable town investigatives which is useful
Only investigatives whose ability can have more than one result. But sometimes like the Flowergirl/Town Crier/Seamstress would only be disabled until they figure out there is a Vortox, because they get binary results and the results under a Vortox are always wrong. So once they know there is a Vortox, they know the correct answer is the inverse of whatever answer they've been getting (ie. once a seamstress learns there is a vortox, they can go back and see that every result they got where two players DIDN'T share an alignment is now confirmed as those players actually sharing an alignment, since the only false answer to "yes, they share an alignment" is "no, they don't share an alignment.")
Wait, weren't you just saying that it would be random results? Or were you only talking about poison/drunk mechanic?
I probably I misspoke at some point, I wasn't expecting to educate the entire town on the game lol so let me try to clarify:
Vorton Info: MUST be false. Mod may choose any method to falsify the information if it has multiple options, but it cannot be true and in a binary option (Yes/no) it MUST be the wrong one.
Poison/Drunk: MAY be false. Mod will typically interpret the game in such a way to determine what would be most detrimental to the player, which could be correct information or could be false information.
There is no true randomness in this game in so much as there is never a moment the mod MUST randomize information given out.
Official Gimmick List:
INVENTOR OF UPICK!
LORD OF THE 11TH HOUR!
ASEXUAL!
KING SCAR APOLOGIST!
DREAMER OF THE NE0N DREAM (SUPP 2021 LAST PLACE WINNER)!
Talking is actually most of the day too, even more so than Mafia, because while there are more votes, people will likely be more cautious in nomming because you only get to do it once a day.
Official Gimmick List:
INVENTOR OF UPICK!
LORD OF THE 11TH HOUR!
ASEXUAL!
KING SCAR APOLOGIST!
DREAMER OF THE NE0N DREAM (SUPP 2021 LAST PLACE WINNER)!
In post 68, Infinity 324 wrote:
i was thinking they could turn someone into vortox, but giving town a vig seems bad, evil twin could make sense though? idk how that would work
pedit: ? do they normally have multiple votes
Please stop answering infinity's questions about optimal demon strategy
In post 75, Infinity 324 wrote:
oh so the pit hag minion still dies but keeps the ability? wild
if the vortox results are random (which is what i thought you were saying) then you still just get to disable town investigatives which is useful
Only investigatives whose ability can have more than one result. But sometimes like the Flowergirl/Town Crier/Seamstress would only be disabled until they figure out there is a Vortox, because they get binary results and the results under a Vortox are always wrong. So once they know there is a Vortox, they know the correct answer is the inverse of whatever answer they've been getting (ie. once a seamstress learns there is a vortox, they can go back and see that every result they got where two players DIDN'T share an alignment is now confirmed as those players actually sharing an alignment, since the only false answer to "yes, they share an alignment" is "no, they don't share an alignment.")
Wait, weren't you just saying that it would be random results? Or were you only talking about poison/drunk mechanic?
None of the results are random in the sense that they're randomly generated, but poison/drunk info can be whatever the mod chooses, and vortox info can be whatever the mod chooses as long as it's false.
Also, do the Minion and the Demon know each other?
this leans town imo
scum you better start faking townslips
What do you mean?
i think you probably genuinely didn't know those 2 things that scum would know, making you town. given that multiple people have townslipped, I joked that the scum should probably fake a townslip so they can look town too.
Vander, I get it, but also I'm pretty lost about the mech and my questions have gotten me to understand a lot more about how the game works, idk how much the scum benefit from it