Deck of Astral Roles: Reopened [Completed]

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Post Post #200 (ISO) » Sat Sep 02, 2023 2:59 pm

Post by SmileyDude1 »

Groupscum 2-Shot Juggernaut
(
Groupscum
/ 2-Shot Juggernaut)

Alignment:
Groupscum


Twice a game a night, should you be the one committing the factional kill, activate this ability. Upon doing so your kill will bypass all protections unavoidably eliminating your target unless they are untargetable during that night



Pagetop, and good night
Last edited by SmileyDude1 on Wed Nov 29, 2023 1:24 pm, edited 2 times in total.
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Post Post #201 (ISO) » Sat Sep 02, 2023 3:03 pm

Post by TemporalLich »

Town Bulwark
(
Town
/ Bulwark)

Each night, you may prevent a player from killing.
time will end
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Post Post #202 (ISO) » Sat Sep 02, 2023 3:03 pm

Post by TemporalLich »

Town Shield
(
Town
/ Shield)

Each night, you may prevent someone from killing, however you will die if you successfully block a kill.
time will end
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Post Post #203 (ISO) » Sat Sep 02, 2023 11:40 pm

Post by Not Known 15 »

Astral Creature 1-shot Visitor

Alignment:Astral Creature
Role:1-shot Visitor
Once per game, you may attempt to visit a target.
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Post Post #204 (ISO) » Sat Sep 02, 2023 11:41 pm

Post by Not Known 15 »

Astral Creature 1-shot Alien

Alignment:Astral Creature
Role:1-shot Alien
Once per game, you may attempt to prevent your target from acting
and
being visited.
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Post Post #205 (ISO) » Sat Sep 02, 2023 11:42 pm

Post by Not Known 15 »

Astral Creature 1-shot Bodyguard

Alignment:Astral Creature
Role:1-shot Bodyguard
Once per game, you may attempt to prevent your target from being killed. If you succeed you die instead.
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Post Post #206 (ISO) » Sat Sep 02, 2023 11:43 pm

Post by Not Known 15 »

Astral Creature 1-shot Doctor

Alignment:Astral Creature
Role:1-shot Doctor
Once per game, you may attempt to prevent your target from being killed.
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Post Post #207 (ISO) » Sat Sep 02, 2023 11:45 pm

Post by Not Known 15 »

Astral Creature 1-shot Fruit Vendor

Alignment:Astral Creature
Role:1-shot Fruit Vendor
Once per game, you may attempt to give your target a piece of fruit. They will be notified if the recieved a piece of fruit.
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Post Post #208 (ISO) » Sat Sep 02, 2023 11:48 pm

Post by Not Known 15 »

Astral Creature 1-shot Motion Detector

Alignment:Astral Creature
Role:1-shot Motion Detector
Once per game, you may attempt to detect motion on your target.
If you were prevented from acting, you will get "No result."
Otherwise, if your target was visited by others and/or visited others, you will get "Motion detected."
Otherwise you will get "No motion detected.".
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Post Post #209 (ISO) » Sat Sep 02, 2023 11:49 pm

Post by Not Known 15 »

Astral Creature 1-shot Jailkeeper

Alignment:Astral Creature
Role:1-shot Jailkeeper
Once per game, you may attempt to prevent your target from acting AND being killed.
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Post Post #210 (ISO) » Sat Sep 02, 2023 11:52 pm

Post by biancospino »

Slime Triplet-Doublevoter
(
Slime
/Triplet-Doublevoter)

Triplet-Doublevoter
-- you control a total of two votes that you may spread as you wish among up to three players
(for example, you may cast 1 vote for X, 0.25 votes for Y and 0.75 votes for Z)
.
You may cause multiple wagons to be hammered at the same time. Your role does not cause the quorum to be increased.
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Post Post #211 (ISO) » Sat Sep 02, 2023 11:52 pm

Post by Not Known 15 »

Astral Creature Ascetic [Disloyal Ninja Babysitter]

Alignment:Astral Creature
Role:Ascetic [Disloyal Ninja Babysitter]
You cannot be visited by non- killing action.
Each night, you may visit a target. If the target is targeted by a kill, they survive. If you are targeted by a kill and die, your target dies. If you visit people from your own faction this action fails. Your visits as Babysitter cannot be seen(but your other visits normally can!)
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Post Post #212 (ISO) » Sat Sep 02, 2023 11:58 pm

Post by Not Known 15 »

Astral Creature 1-shot Self-preserving Hammerer

Alignment:Astral Creature
Role:1-shot Self-preserving Hammerer
The first time someone other than you is one vote away from elimination without you voting them you will put an extra vote called "HAMMERER" on them.
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Post Post #213 (ISO) » Sun Sep 03, 2023 12:01 am

Post by Not Known 15 »

Astral Creature 1-shot Security Guard

Alignment:Astral Creature
Role:1-shot Security Guard
Once per game, you may attempt to give your target a list of people other than you who visited your target.
Neither your target nor you gain "No Result" if you are blocked. You can't see Ninjas.
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Post Post #214 (ISO) » Sun Sep 03, 2023 12:01 am

Post by Not Known 15 »

Astral Creature 1-shot Attentive Security Guard

Alignment:Astral Creature
Role:1-shot Security Guard
Once per game, you may attempt to give your target a list of people other than you who visited your target.
Neither your target nor you gain "No Result" if you are blocked. You can see Ninjas.
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Post Post #215 (ISO) » Sun Sep 03, 2023 12:18 am

Post by Not Known 15 »

Astral Creature Vengeful

Alignment:Astral Creature
Role:Vengeful
At night, and the first Day, you may target a player. If you get eliminated the last target gets eliminated with you. If you are not town you cannot eliminate town with this ability.
If you are a Jester this ability doesn't work at all.
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Post Post #216 (ISO) » Sun Sep 03, 2023 12:21 am

Post by Not Known 15 »

W
I
L
D
C
A
R
D

This card cannot be discarded.
This card must be picked.
This card cannot be re-rolled.
If you choose this as role, pick a card from the entire Deck Of Astral Roles (Reopened) as your role.
If you choose this as alignment, pick a card from the entire Deck of Astral Roles (Reopened) as your alignment.
Ignore re-rolls.
If you would not get a role from your role card pick you get the role Vanilla.
If you would not get an alignment from your role card pick you get the alignment Jester(get eliminated to irrevocably win and leave the game).
Last edited by Not Known 15 on Tue Sep 12, 2023 9:08 am, edited 2 times in total.
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Post Post #217 (ISO) » Sun Sep 03, 2023 12:26 am

Post by Not Known 15 »

EMPTY Silent

This card has no alignment. If you have two or more cards with "Empty" in the alignment slot the alignment of the empty slots becomes "
Mod Chooses After Picks
"
Role:Silent
You should not write in any chats, with the following exceptions and clarifications:You should NOT quote others. You may cast naked votes. You may post "Yes" and "No"(as a replacement for easily recognizable gestures of approval). You may freely post in the "Silent" chat. You have access to the "Silent" chat, with all other Silent people and maybe others.
If you break this post restriction you will be informed at the start of next night(by the moderator). After that happens you can only vote once each day unless there are 3 or fewer people alive. The penalty will not be lifted otherwise(e.g. not during 5 player EXLO).
There are no further penalties for breaking your post restriction, and you may choose to break it if you want.
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Post Post #218 (ISO) » Sun Sep 03, 2023 12:31 am

Post by Not Known 15 »

Town Vote Guard

Alignment: Town
Role:Vote Guard
No one can use extra votes, and everyone has exactly one vote. All roles that change votes, except yours, are disabled. This effect ends at the start of the next phase after you die or leave the game.
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Post Post #219 (ISO) » Sun Sep 03, 2023 1:54 am

Post by camelCasedSnivy »

Groupscum Loyal Bodyguard
(
Groupscum
/ Loyal Bodyguard)

Each night, you may target a player. If that player is targetted with a kill, you will intercept the kill. You may only intercept one kill, and in case of conflicts, the Bodyguard with the lowest post number wins. This action fails on anyone not aligned with you.
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Post Post #220 (ISO) » Sun Sep 03, 2023 5:03 am

Post by SmileyDude1 »

Groupscum Ascetic Informed
(
Groupscum
/Ascetic Informed)

Alignment:
Groupscum


You are passively immune to non-killing night actions. Such actions that target you will fail as if they were roleblocked.

The mod will inform you upon day 1 start of the # of players in the game who have access to night actions (night-based abilities)
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:09 pm, edited 1 time in total.
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Post Post #221 (ISO) » Sun Sep 03, 2023 5:05 am

Post by SmileyDude1 »

Town Ascetic
(
Town
/Ascetic)

Alignment:
Town


You passively are immune to non-killing night actions. Such actions that target you will fail as if they were roleblocked
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:10 pm, edited 1 time in total.
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Post Post #222 (ISO) » Sun Sep 03, 2023 5:09 am

Post by SmileyDude1 »

1-Shot Virus-Immune Townie
(
Town
/1-Shot Virus Immune)

Alignment:
Town


The first time you are successfully targeted by a virus, it will fail to take effect on you.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:10 pm, edited 1 time in total.
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Post Post #223 (ISO) » Sun Sep 03, 2023 5:13 am

Post by SmileyDude1 »

Town Odd-Night Luck Giver
(
Town
/Odd-Night Luck Giver)

Alignment:
Town


During odd-numbered night phases, target a player. Assuming no interference with your action, your target will gain 2 luck tiers.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:11 pm, edited 1 time in total.
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Post Post #224 (ISO) » Sun Sep 03, 2023 5:28 am

Post by camelCasedSnivy »

Groupscum Disloyal Neighborizer
(
Groupscum
/ Disloyal Neighborizer)

Each night, you may target a player and add them to a PT with you. This fails on anyone aligned with you.
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