Kingdom Keepers: RUMBLE -- Get in actions!
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Josephine Bateman Watcher
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I just realized that Jayne Cobb, who just died, was the one to figure out the riddle. Which means he couldn't have gotten it wrong! Was he killed for leaking the answer? I seriously doubt it, so I find myself rather curious just whathashappened.[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]-
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Wizardcat Goon
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ZazieR Jack of All Trades
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animorpherv1 Honey Trap
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kloud1516 Executioner
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animorpherv1 Honey Trap
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kloud1516 Executioner
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animorpherv1 Honey Trap
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Josephine Bateman Watcher
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chenhsi Goon
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Hybris Goon
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kloud1516 Executioner
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Josephine Bateman Watcher
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I don't think ganging up on the archer is a good idea. She's bound to split her attacks up, so defend with about half, and assault the Nightmares and Shadows with the rest and all the powers you have. You have the forcefield ability to protect anyone who gets wounded, and the Teleport ability to keep the Archer out of commission.[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]-
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Josephine Bateman Watcher
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The reason I worry about keeping the wraiths and skeletons alive is that there is a relatively small number of them and they have average energy at best, so chances are they have very powerful abilities. chenhsi's guesses just may be on the mark.[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]-
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chenhsi Goon
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Hybris Goon
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ZazieR Jack of All Trades
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Wasn't it said that that more energy in total is better?
I would say, take those ghosts out first. That will mean a loss of 150 energy for the opponent. Leaving 3 enemies.
Take down the weakest first to reduce the amount (from 6 different attacks to only 3) of attacks. And then seperate in different groups to attack the 2 nightmares and the Archer.Ignore the ''R''-
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crywolf20084 Cayke
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BlackWolf Goon
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crywolf20084 Cayke
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Hybris Goon
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Yes, but... we don't know what the wraiths have. For all we know, they could have something like that meta armor or a dodge ability. I'm suggesting Wizardcat and maybe others of us 'bait' them with attacks of 1 to reveal these and concentrate our fire on the archer. Oh, and if we can deal 150 to the archer, then I can pretty much guarantee she'll die.ZazieR wrote:Wasn't it said that that more energy in total is better?
I would say, take those ghosts out first. That will mean a loss of 150 energy for the opponent. Leaving 3 enemies.
Take down the weakest first to reduce the amount (from 6 different attacks to only 3) of attacks. And then seperate in different groups to attack the 2 nightmares and the Archer.
Oh, and Kloud, could you pm me the quicktopic again? I had it, but forgot to bookmark.... *headdesk*-
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mykonian Frisian Shoulder-Demon
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crywolf has a great power, shouldn't you use it? ani can attack for like 100 without endangering himself, even better if he gets defended. With a bit of help, you can easily do 80 damage more. Crywolf doubles, and one problem is gone. James tau could attack one ghost for 40, and that would likely be a ghost less to worry about, even before the battle begins.Surrender, imagine and of course wear something nice.-
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Hybris Goon
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Might be because Kloud hasn't given out the quicktopic yet, but that can't be helped. Anyway, as long as we can get the archer to 83 energy, I can guarantee with 100% certainty that the archer will be dead next turn. Although, lets try to get the archer to 100 first.
Oh! And I'm gonna check something so don't use that power until I know. Kloud, I think you know what I'm gonna ask so just say yes or no.-
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kloud1516 Executioner
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kloud1516 Executioner
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