Demon Slayer - Kimetsu no Yaiba (Game over)


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Post Post #4900 (ISO) » Thu Apr 13, 2023 8:22 pm

Post by Alisae »

In post 4899, Klick wrote: I carried this game
mvp
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Post Post #4901 (ISO) » Thu Apr 13, 2023 8:23 pm

Post by Enchant »

In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
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Post Post #4902 (ISO) » Thu Apr 13, 2023 8:24 pm

Post by Klick »

Pink Ball is so good
Just needs to trust himself more
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Post Post #4903 (ISO) » Thu Apr 13, 2023 8:24 pm

Post by Firebringer »

In post 4899, Klick wrote: I carried this game
best scum player
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #4904 (ISO) » Thu Apr 13, 2023 8:24 pm

Post by Frozen Angel »

In post 4873, Mislim Bait wrote: Idk maybe the wording with the roles might be bastardy maybe not intentionally
Hebi's role "If anyone else out of infinity castle is targeting these 3 players, they will fail. This skill has priority over all other skills and modifiers."
Klick's "No skill can stop players from being marked with this skill but the killing can still be stopped by other skills."
I announced in-game starting posts if two roles are similar or have conflicts based on NAR there are hidden mechanics choosing their priority.

The game had an advanced action resolution system to have an answer for every conflicting scenario as you can see.

I just performed by it. This is not bastard
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Post Post #4905 (ISO) » Thu Apr 13, 2023 8:26 pm

Post by Alisae »

ya enchant let me give you an opportunity to kill Firebringer LOL
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Post Post #4906 (ISO) » Thu Apr 13, 2023 8:26 pm

Post by Firebringer »

CAN WE TALK ABOUT HOW NEITHER ME NOR ALISAE HAD UPGRADES
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"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #4907 (ISO) » Thu Apr 13, 2023 8:27 pm

Post by Frozen Angel »

In post 4901, Enchant wrote:
In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
I'm not sure I understand what you're trying to say. Mafia achieve their win condition when there is 1 mafia and 1 town regardless of the town role. at least the normal wincondition
False tears bring pain to those around you
False smile brings pain to one's self


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Post Post #4908 (ISO) » Thu Apr 13, 2023 8:28 pm

Post by Enchant »

In post 4907, Frozen Angel wrote:
In post 4901, Enchant wrote:
In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
I'm not sure I understand what you're trying to say. Mafia achieve their win condition when there is 1 mafia and 1 town regardless of the town role. at least the normal wincondition
I think no sense argueing about it anyway so wraping it up.

I watching funny youtube video to get mood.
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Post Post #4909 (ISO) » Thu Apr 13, 2023 8:28 pm

Post by Frozen Angel »

In post 4906, Firebringer wrote: CAN WE TALK ABOUT HOW NEITHER ME NOR ALISAE HAD UPGRADES
Honestly, there were a lot of randomnesses involved with role distribution. also about how roles were paired up (human/demon) together.

I promised swing and I delivered it on maximum level \o/
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Post Post #4910 (ISO) » Thu Apr 13, 2023 8:29 pm

Post by Enchant »

Damn i wonder if my breathing get upgraded what would happen.
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Post Post #4911 (ISO) » Thu Apr 13, 2023 8:29 pm

Post by Frozen Angel »

In post 4910, Enchant wrote: Damn i wonder if my breathing get upgraded what would happen.
you would unlock a reflector skill. You could choose to redirect or reflect.
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Post Post #4912 (ISO) » Thu Apr 13, 2023 8:29 pm

Post by Klick »

In post 4907, Frozen Angel wrote:
In post 4901, Enchant wrote:
In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
I'm not sure I understand what you're trying to say. Mafia achieve their win condition when there is 1 mafia and 1 town regardless of the town role. at least the normal wincondition
He's saying you should have let Night 5 happen in case there was some way for scum to lose. Because if there was some way for scum to lose, scum would get confirmation of that if the game didn't end, since you end the game when the scum can't lose.
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Post Post #4913 (ISO) » Thu Apr 13, 2023 8:29 pm

Post by Firebringer »

i have a fun idea
enchant send FA who u would would redirect.
I will send FA who we send to do the kill.

Lets settle this with the 1/3 odds u get it right
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #4914 (ISO) » Thu Apr 13, 2023 8:31 pm

Post by Frozen Angel »

In post 4912, Klick wrote:
In post 4907, Frozen Angel wrote:
In post 4901, Enchant wrote:
In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
I'm not sure I understand what you're trying to say. Mafia achieve their win condition when there is 1 mafia and 1 town regardless of the town role. at least the normal wincondition
He's saying you should have let Night 5 happen in case there was some way for scum to lose. Because if there was some way for scum to lose, scum would get confirmation of that if the game didn't end, since you end the game when the scum can't lose.
I mean obviously when there is a chance for scum to loose the game continues and when there is no chance game ends. That's a given. Not sure what kind of extra info that would give scum in case game was still going on.
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Post Post #4915 (ISO) » Thu Apr 13, 2023 8:31 pm

Post by Enchant »

In post 4912, Klick wrote:
In post 4907, Frozen Angel wrote:
In post 4901, Enchant wrote:
In post 4898, Frozen Angel wrote: If town had any kind of killing action or a way to save the poisoned slot I would not end the night ever.
Which i think is exactly problem as i never liked endgaming.


Some things are only work on surprise.
For example 1 VT vs 1 Mafia Goon are unwinnable for town. 1-Shot Bulletproof PGO vs 1 Mafia can go either way depending on mafia action.
In first case game ends instantly. In second case, game will continue which prompts mafia to realise and gives additional info.

On other hand... Killing every single townie is sooo annoying is it?

So basically game didn't end: There's something uncomfortable.
I'm not sure I understand what you're trying to say. Mafia achieve their win condition when there is 1 mafia and 1 town regardless of the town role. at least the normal wincondition
He's saying you should have let Night 5 happen in case there was some way for scum to lose. Because if there was some way for scum to lose, scum would get confirmation of that if the game didn't end, since you end the game when the scum can't lose.
Basically this.


Yes they win if they no-action.
They didn't apply this action officially though and paranoia could had forced them to try to kill.
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Post Post #4916 (ISO) » Thu Apr 13, 2023 8:34 pm

Post by Alisae »

Grandpa demons GiF
Firebringer shoots Grandpa
Enchant redirects Firebringer to Grandpa

D6 comes it's GiF PB Me FB Enchant
Firebringer dies

ok, now village can't answer my deathproof and enchant can't redirect me to myself. Enchant can't redirect to GiF's doc target because GiF is no longer a doctor.
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Post Post #4917 (ISO) » Thu Apr 13, 2023 8:36 pm

Post by Firebringer »

yeah, and if redirected to Ali then the game still auto ends because of deathproof
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #4918 (ISO) » Thu Apr 13, 2023 8:36 pm

Post by Alisae »

technically Fire can shoot any villager but as long as Enchant redirects him to Grandpa it doesn't matter.
if Enchant redirects Fire to me, my deathproof gets proc'd but it's 3-3 so glgl
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Post Post #4919 (ISO) » Thu Apr 13, 2023 8:37 pm

Post by Alisae »

unless redirectors can make people shoot themselves.
Then lol
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Post Post #4920 (ISO) » Thu Apr 13, 2023 8:38 pm

Post by Alisae »

In post 4915, Enchant wrote: They didn't apply this action officially though and paranoia could had forced them to try to kill.
maybe if it wasn't me, but I'm able to deduce that village just doesn't have an answer for the poisoner, partially because of mod meta. Partially because I'm informed and the only person who hadn't played their hand is you. Even when you did play your hand you seemed like you were telling the truth about everything and if you could do more then you would have actually been a third party LOL
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Post Post #4921 (ISO) » Thu Apr 13, 2023 8:39 pm

Post by Enchant »

In post 4919, Alisae wrote: unless redirectors can make people shoot themselves.
Then lol
Sadly i could't force players to target self or me.

Otherwise i redirect GIF on me all nights so i survive lol.
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Post Post #4922 (ISO) » Thu Apr 13, 2023 8:40 pm

Post by Alisae »

In post 4921, Enchant wrote:
In post 4919, Alisae wrote: unless redirectors can make people shoot themselves.
Then lol
Sadly i could't force players to target self or me.

Otherwise i redirect GIF on me all nights so i survive lol.
I don't think I shoot you tbh
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Post Post #4923 (ISO) » Thu Apr 13, 2023 8:40 pm

Post by Enchant »

In post 4922, Alisae wrote:
In post 4921, Enchant wrote:
In post 4919, Alisae wrote: unless redirectors can make people shoot themselves.
Then lol
Sadly i could't force players to target self or me.

Otherwise i redirect GIF on me all nights so i survive lol.
I don't think I shoot you tbh
Redirecting doctors to self is still funny
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Post Post #4924 (ISO) » Thu Apr 13, 2023 8:40 pm

Post by Frozen Angel »

nah they couldn't choose the same person to target themself. they had to pick two different targets to redirect from and redirect to.

pedit: even if you would survive game would end cause of mislim being poisoned. unless if firebringer dies in a scenario in this night phase game was won by scum
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