In post 7463, Magician wrote:Mechtalk is nice, but I’d like to hear your thoughts on a social TL;DR, and to hear the standards of town and wolf games on this site. Not because I’ll hold myself to those standards, but if everyone’s replacing in and out it’s safe to assume evils wouldn’t necessarily be trying their hardest to mimic their townplay, and might feel freer to push agenda, right?
Hmm that's a fair point, yeah. One concern I had earlier when thinking about myself missing the first bit of this game is that this is a gamestate where it's much easier for scum to get away with scummy behaviour on the long-term. The mass amount of replacements means that things that happened earlier haven't even been seen by a significant amount of us.
This isn't a standard amount of replacements, by the way
One thing when it comes to agenda is that I think with the nature of a multiball game, scum are more inclined than usual to push their agenda defensively (make sure their members aren't dead) but less to do so offensively (1 for 1s and bussing are much less viable when there's multiple scum teams.)
This makes me think better of more outspoken, offensive players than usual, though of course some of that just comes down to playstyle.
Last day ended very quickly because of the obvious lim so I assume this one will be a better opportunity for us to recoup.