Mini 697: Prisoner's Dilemma Mafia {Game Over!}


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Post Post #350 (ISO) » Sat Nov 15, 2008 3:20 am

Post by Machiavellian-Mafia »

Prison Count #12


2 - Seraphim (Seraphim, RedCoyote)


Not Yet Voted:

The Central Scrutinizer (2)
Knight of Cydonia (2)
springlullaby (2)
icemanE (2)
orangepenguin (2)
Seraphim (1)
RedCoyote (1)

Remember the majority is 4 and the deadline is 5PM Eastern December 4th!
The end justifies the means.
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Post Post #351 (ISO) » Sat Nov 15, 2008 5:41 am

Post by Knight of Cydonia »

Send Seraphim; Send icemanE


I trust iceman more than Seraphim, so I want him to have the day-kill chance.
Seraphim, it's not that I find you scummy, just that I'm a little less sure of you.
Orangepenguin is probably tonight's vig kill.
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Post Post #352 (ISO) » Sat Nov 15, 2008 7:55 am

Post by springlullaby »

Seraphim wrote:
Seraphim, why do you think N1 kill wasn't from Orange?
I suppose it's possible that OP made the kill, but the flavor made it sound like someone had broken in to help OP out.

Still, unless something happens to change my mind, OP is most likely scum. It doesn't matter if he made the kill or if some sort of partner made the kill; someone wanted him out of jail.
Huh, then what do you make of KoC's bulletproof vest thing? Do you think he is lying?
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Post Post #353 (ISO) » Sat Nov 15, 2008 9:24 am

Post by Seraphim »

...no?

I'm not sure how these are connected in the slightest. Here are the facts:

Someone broke in and killed OP's cellmate, Crazy, on night 1.
KoC claims that someone attempted to kill him that night as well.
Sly and Carn killed each other last night in jail by answering 'Yes' to each other and tying in a rock-paper-scissors match.
ABR was killed last night. KoC claims credit for this kill.
TonyMontana was killed last night.

This is what we know for sure.

Upon further thought, I suppose it's entirely possible that OP is some sort of role that can only kill while in prison. That kind of role sounds like a scum role, which implicates OP further.

The road is paved with way too much WIFOM, though, too much speculation, to attempt to discern what happened on night one.

The fact remains that someone broke in and killed Crazy, who was OP's cellmate. I think it was scum breaking in and helping him out; of course, we still have to hear from him, so...
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Post Post #354 (ISO) » Sat Nov 15, 2008 11:30 am

Post by Knight of Cydonia »

What do I gain from claiming that I used to be bullet-proof? I could understand people finding it scummy if I claimed permanent bullet-proof - heck, I did that in Fantasy/Sci-Fi Mafia and got lynched for it as Godfather - but claiming one-shot that's been used is at worst a null-tell, especially seeing as I have no idea who took the shot - I just think it was mafia, and that OP lied about it being a Mafia super-kill. I can't say for sure, no, but that's what I'm assuming for now.
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Post Post #355 (ISO) » Sat Nov 15, 2008 1:18 pm

Post by icemanE »

After a readthrough I'm OK with sending Seraphim.

send: Seraphim


I'm still looking for another, no one stood out as being oustandingly pro or anti-town so it'll take some closer reading, I think.
red wrote: Another question though. Now that NoC's vest is gone, how do we all propose to protect him from scum? Unless there is a doctor role among us, which would make a lot of sense.
- Red - don't rolefish.
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Post Post #356 (ISO) » Sat Nov 15, 2008 6:58 pm

Post by orangepenguin »

Knight of Cydonia wrote: OP lied about it being a Mafia super-kill. I can't say for sure, no, but that's what I'm assuming for now.
I never said a word about a "mafia super kill". I am unsure of what you are referring to about what I am lying about, but can you quote something?

And yeah, sorry about not posting. I didn't know that the day started. I checked my watch list daily, and never saw it, but I was gone the past two days, basically, so I must've missed the thread being updated.

Since it looks like I am going to be vigged (which, for the record, would be my first time NK-ed in my four months playing this game), I am going to claim. I am a Master Interrogator, and aligned with the town. I have the power to influence the interrogations to get whatever the results I want. For example, if Iceman said yes, and KoC said no, if I decided to use my powers (which I can only use once), I could make Iceman say no, or KoC say yes, or both no, or both yes. Whatever I wanted. I have the power to save a player I think is town, or get a person I think is scum out. So if Scummy Player A and Townie Player B are in prison, I could save Player B by making Player A's result say no, while Player B's result is yes, to get rid of the person I think is scum. I can use my powers even if I am in prison.

During Night 1, I was taken to the interrogation room. I was asked a yes or no question about Crazy regarding whether or no I thought he was scum. I was going to say no, but I feared Crazy thought
I
was scum, so I attempted to use my powers to selfishly save myself. I got a pm back from the mod, saying that a prisoner broke in. My power didn't work because I never got to be interrogated. I went to the thread -found out about Crazy. Didn't get any information.

I didn't break-in. I was in the interrogation room. I voted no. Crazy would've voted no. Because of my powers. My powers were voided when the person broke-in.
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Post Post #357 (ISO) » Sat Nov 15, 2008 6:58 pm

Post by orangepenguin »

I think Ice is town, so I am sending him.
send:ice
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Post Post #358 (ISO) » Sun Nov 16, 2008 6:27 am

Post by Knight of Cydonia »

Manipulating other people's answers doesn't soundd like a town power to me at all.
Scum, yes, but I can't see why a town player would have that.
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Post Post #359 (ISO) » Sun Nov 16, 2008 8:17 am

Post by The Central Scrutinizer »

Knight of Cydonia wrote:Manipulating other people's answers doesn't soundd like a town power to me at all.
Scum, yes, but I can't see why a town player would have that.
I agree with you on this point, and yet I find myself trusting your claim less and less.
"You might very well think that; I couldn't
possibly
comment."
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Post Post #360 (ISO) » Sun Nov 16, 2008 8:18 am

Post by icemanE »

KoC has a provable claim.
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Post Post #361 (ISO) » Sun Nov 16, 2008 8:19 am

Post by Knight of Cydonia »

Any particular reason?
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Post Post #362 (ISO) » Sun Nov 16, 2008 8:20 am

Post by Knight of Cydonia »

EBWOP - that question aimed at TCS.
Damn simulpost,
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Post Post #363 (ISO) » Sun Nov 16, 2008 11:55 am

Post by orangepenguin »

Knight of Cydonia wrote:Manipulating other people's answers doesn't soundd like a town power to me at all.
Scum, yes, but I can't see why a town player would have that.
I am an interrogator. A really good one.

My power role is probably similar to the other pro-town roles out there. They probably have similar powers. A town player would have that, because if we have two scum, I can make both say yes, instead of them saying no to eachother. On the other hand, if we are sure there is scum, I can make them say no to the town player, and guarantee the town player says the scum is scum. That way, we lynch scum, save town. :roll:

Obviously, I was set up. You're just wasting your vig on me, and I don't see how that will help the town. I hinted at my role yesterday.
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Post Post #364 (ISO) » Sun Nov 16, 2008 11:56 am

Post by The Central Scrutinizer »

icemanE wrote:KoC has a provable claim.
I know. So there's no reason to send him tonight. I just have a bad feeling about all of this.
"You might very well think that; I couldn't
possibly
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Post Post #365 (ISO) » Sun Nov 16, 2008 7:07 pm

Post by RedCoyote »

Send: springlullaby
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Post Post #366 (ISO) » Mon Nov 17, 2008 11:26 am

Post by Knight of Cydonia »

OP - show me where you "hinted at your role" yesterday.
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Post Post #367 (ISO) » Mon Nov 17, 2008 12:05 pm

Post by orangepenguin »

Well, people wanted me to claim. I wasn't going to claim, because otherwise, I would've been blocked in the event that there was a roleblocker.

I wasn't going to explain everything the first day (day 2, not day 1) after the first lynch. The scum obviously set me up. I sent Crazy because I thought he was town, and I knew I was town too, so I figured by sending two townies day 1, that would be a safer bet.

If you honestly think I am lying, then fine. I obviously look quite suspicious considering everything.
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Post Post #368 (ISO) » Mon Nov 17, 2008 6:28 pm

Post by Machiavellian-Mafia »

Prison Count #13


4 - Seraphim (Seraphim, RedCoyote, Knight of Cydonia, icemanE)
2 - icemanE (Knight of Cydonia, orangepenguin)

1 - springlullaby (RedCoyote)

Not Yet Voted:

The Central Scrutinizer (2)
springlullaby (2)
icemanE (1)
orangepenguin (1)
Seraphim (1)

Remember the majority is 4 and the deadline is 5PM Eastern December 4th!
The end justifies the means.
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Post Post #369 (ISO) » Mon Nov 17, 2008 6:37 pm

Post by icemanE »

I'm fine with going in tonight as long as we make sure we have the plan established before we end the day.

In my opinion this is the ideal set of events:

1. KoC shoots OP.
2. Seraphim and myself
both choose no
tonight and one of us chooses the daycop, while the other chooses the 50% chance kill.
3. We do an investigation on the remaining players, and decide where to move from there.

As far as I can tell this is the best course of action. Nothing I have seen this game has suggested to me that there's a better way of doing this than sending two townies.

send: IcemanE
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Post Post #370 (ISO) » Mon Nov 17, 2008 8:06 pm

Post by orangepenguin »

I will use my powers regardless to ensure that both say no as my last act in the Prison. Not sure if both are townies are not, but it seems to be the best option.

Send:Seraphim
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Post Post #371 (ISO) » Mon Nov 17, 2008 11:14 pm

Post by Knight of Cydonia »

Works for me.
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Post Post #372 (ISO) » Tue Nov 18, 2008 12:54 am

Post by Seraphim »

Send: IcemanE
then. Sounds like a plan, yo.
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Post Post #373 (ISO) » Tue Nov 18, 2008 2:44 am

Post by Machiavellian-Mafia »

Prison Count #14


5 - Seraphim (Seraphim, RedCoyote, Knight of Cydonia, icemanE, orangepenguin)
4 - icemanE (Knight of Cydonia, orangepenguin, icemanE, Seraphim)

1 - springlullaby (RedCoyote)

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springlullaby (2)

Remember the majority is 4 and the deadline is 5PM Eastern December 4th!
The end justifies the means.
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Post Post #374 (ISO) » Tue Nov 18, 2008 2:46 am

Post by Machiavellian-Mafia »

Day 3 is over. The prisoners for tonight are
Seraphim and icemanE
.


It is now Night 3. All choices are due 9:00AM Eastern Friday, November 21st, 2008. Any late choices could be subject to nullification or randomization.
The end justifies the means.

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