Kingdom Keepers: RUMBLE -- Get in actions!


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Post Post #225 (ISO) » Wed Nov 05, 2008 12:48 pm

Post by animorpherv1 »

maybe that amount that he absorbs acts as a cushion?

Also, since it's a 50/50 shot, that means it won't always be like that.
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Post Post #226 (ISO) » Wed Nov 05, 2008 12:49 pm

Post by mykonian »

I think you have to test the mod: what happens if Davy gets attacked again by 150 energy?
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Post Post #227 (ISO) » Wed Nov 05, 2008 12:51 pm

Post by Hybris »

Either we reset him back to normal, he goes up to 400 energy, or he kills two of us and goes down by 50 because he can put 150 towards attacks while putting 100 on def.

Oh, and just noticed. We gained another ally. He might really be able to help.

And checked the stats, its not so bad. We actually have quite the advantage in technicality. There's Davy, Bar, two pirates. And thats about it. We can outplay them, we just have to hope that Davy having absurd amounts of energy isn't that big a deal.
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Post Post #228 (ISO) » Wed Nov 05, 2008 1:03 pm

Post by mykonian »

Kloud, being a good mod, should never make the game absolutely unwinneble. Players that give up are not his wish. You have a new ally, and not without reason.
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Post Post #229 (ISO) » Wed Nov 05, 2008 1:04 pm

Post by farside22 »

Do you think the best thing to do is just attack Jones and see what happens and hopes he flips tails?
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #230 (ISO) » Wed Nov 05, 2008 1:05 pm

Post by animorpherv1 »

mykonian wrote:Kloud, being a good mod, should never make the game absolutely unwinneble. Players that give up are not his wish. You have a new ally, and not without reason.
at this rate, If he keeps getting energy, I'm sure we'll keep getting allies.
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Post Post #231 (ISO) » Wed Nov 05, 2008 1:10 pm

Post by Hybris »

Its winable now that I've gotten over the initial impression and seriously thought about it. (The fact I didn't notice the ally also played a part) We actually have the advantage here, and if we play right, It'll be Davy alone pretty much after this.

And in the end, yeah, it'll come down to us massing him and us hoping he flips tails. But, it shouldn't necessarily be all out. Details in quicktopic.
Last edited by Hybris on Wed Nov 05, 2008 1:12 pm, edited 2 times in total.
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Post Post #232 (ISO) » Wed Nov 05, 2008 1:11 pm

Post by mykonian »

farside22 wrote:Do you think the best thing to do is just attack Jones and see what happens and hopes he flips tails?
No, you should do that when you don't have any other plan then that. Hybris seems to have a plan...
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Post Post #233 (ISO) » Wed Nov 05, 2008 1:21 pm

Post by kloud1516 »

animorpherv1 wrote:maybe that amount that he absorbs acts as a cushion?

Also, since it's a 50/50 shot, that means it won't always be like that.
It did serve as a cushion. Davy negated the attack of Bob, which was a rather substantial amount of energy (90+60=150 to the attack). In addition, Davy spent 90 to defend, which negated further offensive action thrown his way.
mykonian wrote:I think you have to test the mod: what happens if Davy gets attacked again by 150 energy?
Either its heads, and the attack energy that Davy selected is absorbed, or it is tails, in which he gains no energy, is inflicted with said damage in addition to all other damage thrown his way, and can neither use the power nor attack the following turn.
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Post Post #234 (ISO) » Wed Nov 05, 2008 1:23 pm

Post by animorpherv1 »

OMG! CAN I SWITCH!
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Post Post #235 (ISO) » Wed Nov 05, 2008 1:24 pm

Post by kloud1516 »

You may change your actions until the last PM in your group has been submitted, so yes you can.
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Post Post #236 (ISO) » Wed Nov 05, 2008 1:24 pm

Post by Hybris »

Can he defend during that next turn?
*Also, is that disablation only if he gets tails?
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Post Post #237 (ISO) » Wed Nov 05, 2008 1:26 pm

Post by kloud1516 »

Something else I would like to point out: Once Davy Jones uses the added energy, it will not be replenished as if it were his total health. Should he use the whole 150, he would be back down to 100 energy. You can think of it as him burning energy, as he is using absorbed energy to fuel his actions.
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Post Post #238 (ISO) » Wed Nov 05, 2008 1:27 pm

Post by kloud1516 »

Hybris wrote:Can he defend during that next turn?
*Also, is that disablation only if he gets tails?
No, he cannot as it wouldn't be fair to any of you.

Yes, the ramifications only go into effect if he gets tails.
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Post Post #239 (ISO) » Wed Nov 05, 2008 1:28 pm

Post by Wizardcat »

kloud1516 wrote:Something else I would like to point out: Once Davy Jones uses the added energy, it will not be replenished as if it were his total health. Should he use the whole 150, he would be back down to 100 energy. You can think of it as him burning energy, as he is using absorbed energy to fuel his actions.
Sounds like a retcon to me. Especially as there isn't a word to this effect in the effect.
No, he cannot as it wouldn't be fair to any of you.
*eyebrow* Just says he can't use powers or Attack; doesn't say anything about passive powers or Defense.
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Post Post #240 (ISO) » Wed Nov 05, 2008 1:33 pm

Post by kloud1516 »

Wizardcat wrote:
kloud1516 wrote:Something else I would like to point out: Once Davy Jones uses the added energy, it will not be replenished as if it were his total health. Should he use the whole 150, he would be back down to 100 energy. You can think of it as him burning energy, as he is using absorbed energy to fuel his actions.
Sounds like a retcon to me. Especially as there isn't a word to this effect in the effect.
No, he cannot as it wouldn't be fair to any of you.
*eyebrow* Just says he can't use powers or Attack; doesn't say anything about passive powers or Defense.
The description describes the ability and how energy is either gained or he is injured. I acknowledge that I should have been more thorough, but I wanted to get the thread up and running, and did not foresee this high level of confusion.

The question was would he or could he do something along the lines of:
Spend 10 to attack Jack
Spend 240 to defend.

The answer would be yes, he in fact could, but I would not set his actions up to do something to this effect, as it would be unfair at this point in the game.
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Post Post #241 (ISO) » Wed Nov 05, 2008 1:38 pm

Post by animorpherv1 »

ALL PIRATE PEOPLE ATTACK DAVY!!!!
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Post Post #242 (ISO) » Wed Nov 05, 2008 1:39 pm

Post by animorpherv1 »

on a second thought, 60 + 90 = 150, so if he can't attack or defend, or use powers, I'll try attacking him.
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Post Post #243 (ISO) » Wed Nov 05, 2008 2:22 pm

Post by kloud1516 »

I am going to apologize once again to everyone for the confusion. I should have made everything as clear as possible for you all, but some things got lost in translation when I was editing the earlier battle scene.
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Post Post #244 (ISO) » Wed Nov 05, 2008 3:45 pm

Post by Hybris »

I think the disabling is only if he flips tails. Meaning our original plan is better.
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Post Post #245 (ISO) » Wed Nov 05, 2008 3:53 pm

Post by kloud1516 »

Hybris wrote:I think the disabling is only if he flips tails.
This.
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Post Post #246 (ISO) » Sun Nov 09, 2008 3:06 am

Post by crywolf20084 »

Hey, how many people need to send in actions??
aim:gochat?roomname=ScumChat&Exchange=5

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Post Post #247 (ISO) » Sun Nov 09, 2008 4:42 am

Post by kloud1516 »

Still Waiting on Actions from


[.:][Teacup Mayhem][:.]


Rex Gordon
Takin Aikoro

[.:][Flight from the Brig][:.]


Zazie Rainyday
James Lee
Tim Version
Sakura Matserugi

If there is a mistake in the list above, please let me know.
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Post Post #248 (ISO) » Sun Nov 09, 2008 7:56 am

Post by animorpherv1 »

I'd like to see 2 people attack Davy other than me. Both do 60, just in case.
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Post Post #249 (ISO) » Sun Nov 09, 2008 8:29 am

Post by mykonian »

I want the remaining "teacup mayhem" people to look at the quicktopic. Maybe that helps you.
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