Hmm, what if we could gain mana like in Magic, where you could gain land (such as from purchasing it from el shoppe) and every 24 hours all tapped land regenerates, or gets untappedn
In post 226, Jake The Wolfie wrote:Hmm, what if we could gain mana like in Magic, where you could gain land (such as from purchasing it from el shoppe) and every 24 hours all tapped land regenerates, or gets untappedn
I'm not opposed to that in fact.
Time to become a landowner.
In post 228, Jake The Wolfie wrote:Concept: Vote Tokens. Each vote token is worth 1/X votes, where X is the number of vote tokens that exist. Upon using 1 vote token, it is destroyed.
Proposal 319: There is hereby created an items shop, from which players may use Nomic dollars to buy items. Players may make motions to add items to the shop. Such motions must include a price for each item in Nomic dollars (although the same price can apply to multiple items) as well as a use effect for each item. Items so added for sale are removed therefrom when the motion adding them expires unless otherwise stated in the motion adding the item.
Modified a bit from the proposal adding weapons and armor shops in the last game, but the basic idea is the same.
I'd like to come up with some more ideas for shop items. As it is, I'm having a hard time coming up with stuff on my own that wouldn't require rule amendments.
Proposal 327: Rule 214 is hereby amended to read as follows: The first player to reach 100 points wins the game unless there cease to be any remaining active players except for the moderator prior to that point, in which case the player with the most points wins the game. In the event of a tie, the first player to reach the winning total wins the game.
I'm not gonna be doing much creative labour myself for about two days as I'm working on an important essay irl, but will check in regularly to vote on other people's proposals
Motion M003: (This motion lasts 1 second.) The Nomic Shop receives 5 +1 permanent Items. The first 5 are Basic Colored Lands, one for each type of colored Mana, which all follow the standard
Magic: the Gathering
naming convention. They cost N$250 each. The +1 is the Basic Colorless Land, named Wastes, which costs N$125. Each item should be listed as follows, where [LAND NAME] and [MANA SYMBOL] are replaced with their respective Basic land/Mana Symbol pair (such as Swamp and B): [LAND NAME] (Land) - Tap this land to gain 1 [MANA SYMBOL]. You may only buy 1 Land Item per day.
So is it the case btw that Prince Jake, son of the 7th circle is currently 1 vote coupon away from winning. While majority is 3 doesn't it take only 2 vote coupons to force a proposal giving yourself 100 points
It might be addressable by a rule that says proposals and motions cannot be clearly designed to give one player an unfair advantage, but the problem with that is that we'd have to define and agree upon what "an unfair advantage" is.