sorry for being hasty
not sorry for the strategy
i like using my vote in mafia games liberally and if its replaced by a trust mechanic, that's no different.
Glad to see Faker saw the light at least about moving the game along
If people want a setup where people have agency, having a vote mechanic for allowing trusts could be always implemented to add a layer.
e.g. vote for X to be allowed to trust someone, requires some small number of votes to be allowed.
And then it could be passed around like a baton if someone declines.
idk just spitballing, because if you want people to play in a specific way, you need to design the setup that way - I think my strategy was perfectly valid for wanting to play fast and aggressive and leave scum in the dust/cause reactions to bring out towntells. I always have played unorthodox and will continue to.
also for the future, if you want to dodge someone, tell them post game instead of OGIing in the game thread, aight?