Of the players on this list, skitts and I are two of the people who are seen as particularly good at scum and skitts is literally the only person in the list who I would say is scary as town. Infinity putting herself in a neighborhood with both of us is pretty ballsy.
Ofc, skitts always scumreads townme.
It's also backwards. I'd totally have put a weak link into the little hood, because a weak link getting limmed in the big hood is game over for scum, and there's actually quite a bit of talent in this list, at least amongst those I recognize.
I think the strategy for this (if scum were thinking about it) is likely going to have been pretty player dependent.
I'd imagine if there's a scum here who is typically read very accurately by a town in this roleset, they would have been both put in the small neighborhood.
Is that true for any combo of you three?
Maybe more importantly, is it true for any combo in the big group...
Because it would be extremely risky to put them both there I think.
I'm down to make this step 1, but we need to discuss afterwards.
Agreed that we're 100% killing in the big group today though.
I still don't understand this:
Can't we just lynch into the group of 3, potentially have NKs that make our decision into the group of 6, and then win just as easily by killing the scum in the group of six as we would have if we'd done it earlier?
I don't really care about how long the game goes, I'd just rather win.
skitter has terrible accuracy for me. I'm bad at reading her early and good at reading her late, as rare as reading skitter late actually comes up. I don't think I have sufficient experience with Infinity to say for certain, but I know we've played before and I don't think she would be impossible to play around.
If I were to be in the small group, I would 100% need to trust my partner could last a few eliminations. In this list, I can implicitly trust that of pooky/mena/skitts and to a lesser extent Norwee. I don't know anyone else well enough to put that kind of faith into them.
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
I'm down to make this step 1, but we need to discuss afterwards.
Agreed that we're 100% killing in the big group today though.
I still don't understand this:
Can't we just lynch into the group of 3, potentially have NKs that make our decision into the group of 6, and then win just as easily by killing the scum in the group of six as we would have if we'd done it earlier?
I don't really care about how long the game goes, I'd just rather win.
Correctly limming in the pool of 3 D1 makes this a functionally a mountainous setup. It's not terrible, but it's also not great. OTOH, correctly limming in the big pool wins us the game. Also, limming in the big pool means scum is likely to shoot in the big pool. In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me. Leaving both of us alive means that there is a decent chance that one of the two of us destroys the shit out of the gamestate, which is a risky proposition all around. If scum is going to shoot in the little group regardless, we want to force them to make that decision later. If we conftown people in the little group, doing so late game is inarguably the stronger move.
tl;dr -> Catching scum on D1 is less important than setting up a winnable XLO.
I don't think we played in 2017, but I'm pretty sure we played at least a few games before my hiatus. I did a lot of hydra-ing and alts back then though.
In post 182, Bingle wrote:In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me.
This makes sense, you sold me
VOTE: vander my first FoS, he's playing like he did in underage gun control (idk his town meta though)
if we kill the 3p scum d1 we do not win the game on the spot, we still have to go find the 6p scum.
Yes, but as I've said already, the chances of those two things happening are not equally likely, and maybe more importantly, if we kill the 6p scum immediately we win on the spot regardless of how many lynches we've spent up until that point in the 3p group.
I'm down to make this step 1, but we need to discuss afterwards.
Agreed that we're 100% killing in the big group today though.
I still don't understand this:
Can't we just lynch into the group of 3, potentially have NKs that make our decision into the group of 6, and then win just as easily by killing the scum in the group of six as we would have if we'd done it earlier?
I don't really care about how long the game goes, I'd just rather win.
Correctly limming in the pool of 3 D1 makes this a functionally a mountainous setup. It's not terrible, but it's also not great. OTOH, correctly limming in the big pool wins us the game. Also, limming in the big pool means scum is likely to shoot in the big pool. In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me. Leaving both of us alive means that there is a decent chance that one of the two of us destroys the shit out of the gamestate, which is a risky proposition all around. If scum is going to shoot in the little group regardless, we want to force them to make that decision later. If we conftown people in the little group, doing so late game is inarguably the stronger move.
tl;dr -> Catching scum on D1 is less important than setting up a winnable XLO.
If your argument is "the two of us are better than the other players" I'm probably going to go with that if the rest of the thread confirms that the two of you are really that good, because I don't know well enough how true that is.
But I think it's very conceivable that we never get confirmed towns or scum NKs in the smaller group before losing the game, why do you expect this to happen if we initially kill into the large pool?
In post 182, Bingle wrote:In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me.
This makes sense, you sold me
VOTE: vander my first FoS, he's playing like he did in underage gun control (idk his town meta though)
I think having this read is not scum indicative from infinity because I can understand why he thinks this.
You can have a look at my previous town games though, they're pretty similar, particularly early game.
I don't think no face particularly has started playing yet besides him thinking I townslipped and taking it back
He hasn't done anything scum-indicative and hasn't tried to look town, so I'm not sure why you're saying this? Unless you think deciding to screw around at the beginning of the game is scummy, which it's not
Yeah, that's what I mean, if no face really is a gimmick alt then they could be anything.
I'd still policy lynch them given no improvement or better scum reads but wouldn't feel good about it.
If you're town you shouldn't be playing this game at all like underage gun control, we may have a 50+ page d1. There's not going to be a "no improvement or better scumreads"
In post 194, Infinity 324 wrote:If you're town you shouldn't be playing this game at all like underage gun control, we may have a 50+ page d1. There's not going to be a "no improvement or better scumreads"
I also doubt that.
In what way am I playing this game that is similar to that game that I should not be playing like?
You're talking in a way that's like "if the day ended now", when I don't think that's a useful mindset to have, a lot is going to happen on this day 1. You don't have to believe me
In post 187, Vanderscamp wrote:But I think it's very conceivable that we never get confirmed towns or scum NKs in the smaller group before losing the game, why do you expect this to happen if we initially kill into the large pool?
If we correctly elim in the small pool (1/3), we're looking at scum needing to miseliminate 3 times in the big pool to win. This is 5/6*4/5*2/3 for optimal play, or about 44%. Yes, scum wins a little bit less than half the time if we correctly eliminate in the small pool. 6:1 with a single IC is not a very strong position for town.
In any other case, scum should be shooting into the bigger pool tonight. As Pooky pointed out, the interactions are more telling when the big pool scum player is on the line than when the little pool scum player is on the line. Therefore, hitting the big pool scum player inevitably gives more information than hitting the small pool scum player.