Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #9950 (ISO) » Wed Feb 10, 2021 5:44 pm

Post by Sirius9121 »

In post 9939, Cook wrote:Image

You are a
Mafia 2-Shot Combined Bloodhound/Cop/Unorthodox Cop/Olfactory Cop/Seer/Conspiracy Theorist/FBI Agent/Private Investigator
.

The image above is the only thing that will flip.
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #9951 (ISO) » Wed Feb 10, 2021 6:12 pm

Post by samantha97 »

1-Shot Recharging Townizer

Once per night you may target another player and attempt to change their alignment to 'Town'. Targeting a player aligned with the town, or a member of an informed faction with more than 1 member alive, will result in the ability failing. If successful, that player will retain their role abilities. You will be notified the next day if your ability fails for any reason, and your 'shot' will be recharged.
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Post Post #9952 (ISO) » Wed Feb 10, 2021 6:28 pm

Post by Sirius9121 »

In post 9951, samantha97 wrote:
1-Shot Recharging Townizer

Once per night you may target another player and attempt to change their alignment to 'Town'. Targeting a player aligned with the town, or a member of an informed faction with more than 1 member alive, will result in the ability failing. If successful, that player will retain their role abilities. You will be notified the next day if your ability fails for any reason, and your 'shot' will be recharged.
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #9953 (ISO) » Thu Feb 11, 2021 3:16 am

Post by Gypyx »

Town Spicy


Anyone visiting you will gain an addiction to spice (they are notified of it), forcing them to visit you at least once every 3 nights, or be forced to be vanillaized

you can be visited even if you are dead
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

bottom text
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Post Post #9954 (ISO) » Thu Feb 11, 2021 3:23 am

Post by Sirius9121 »

1-shot Bulletproof 1-shot Vigilante
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #9955 (ISO) » Thu Feb 11, 2021 4:29 am

Post by Jake The Wolfie »

The Card says Moops


During the night, you may target 2 players. Assuming no interference with your action, the first player will choose to either be roleblocked, or be redirected to someone (the second player).

You win when all threats to the town are eliminated.

MN: The 1st player doesn't know who they would be redirected to. This choice should happen at the end of the night.
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Post Post #9956 (ISO) » Thu Feb 11, 2021 4:46 am

Post by samantha97 »

Mafia 2-Shot Hot Potato Vendor


Each night you may send another player a hot potato. Any player receiving a hot potato will be roleblocked, and will remain roleblocked until the day after they send it to another player at night (they will be informed of this). If a player ends up with 2 hot potatoes at once, they will only be able to send 1 per night.
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Post Post #9957 (ISO) » Thu Feb 11, 2021 4:55 am

Post by Cook »

Cultist Hot Potato Vendor (With a present inside)

- Once per game you may send a hot potato out to someone, along with a fuse of any length you like, in integers.
- Players with hot potatoes will know they have a hot potato and will be roleblocked until they send it to someone else. They will also get a number, with no context.
- Each time the potato is passed, the number decreases.
- If the number is ever 0 or negative, the potato explodes like a Hand Grenade, killing the owner of the potato and everyone attempting to attack them.
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Post Post #9958 (ISO) » Fri Feb 12, 2021 7:54 am

Post by Jake The Wolfie »

Town Silverbrick Mason


You, along with [X], [X], ... and [X] are confirmed to not be aligned with the Werewolves, should they exist.

You have access to a Masonry PT here: [X]

You win when all threats to the town are limmed.

MN: Randomly distribute the Silverbrick Mason modifier to at least one non-Werewolf playerif this is the only Silverbrick Mason.
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Post Post #9959 (ISO) » Sat Feb 13, 2021 7:12 am

Post by DDynamo »

Town Compulsive Town-Hammer Vigilante


Each night, you must attempt to kill another player.

You may only target a player who hammered a member of the town the previous day.

You win when all threats to the town have been eliminated.
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Post Post #9960 (ISO) » Sat Feb 13, 2021 11:39 am

Post by Cook »

Death.

You are dead.
As a result, you cannot be killed.
Goal: the game must end on a nightkill
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Post Post #9961 (ISO) » Sat Feb 13, 2021 1:23 pm

Post by Jake The Wolfie »

Alien Master Chef


During the night, you may target a player. Assuming no interference with your action, they will be perfectly sliced up in 257 places, with your knife being sharpened precisely 182 times between each cut. This does not kill them, for you are the master chef. The next time they are targeted, they will die due to their body falling apart.

Once per game, assuming no other members of your faction are doing so and you still have uses of it, you may target a player. Assuming no interference with your action, that player will die.

You win when all threats to the aliens have been eliminated. You win ties in the endgame.
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Post Post #9962 (ISO) » Sun Feb 14, 2021 7:24 am

Post by samantha97 »

Mafia Communication Creator


Your role creates 6 PTs with daytalk. Every player in the game is randomly placed into 1 or 2 of them (min. 2 in each). They will continue to exist even if you die or your role ceases to exist.
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Post Post #9963 (ISO) » Sun Feb 14, 2021 8:58 am

Post by Jake The Wolfie »

Town Kensa-Dynamo Roller Inkling


During the day you may choose to flick your roller at a player via
FLICK: [Player]
. If they are 3 spaces or less away from you on the playerlist (up or down), then they will immediately die. Otherwise, they will become inked. You may only do this once per day.

If you have flicked your roller 3 times, then during the night you may target a player and throw your Booyah Bomb at them. Anyone who visits them tonight will die, and they will also die if they are either inked, or if they do not visit anyone.

During the Night, you may throw a sprinkler at any player, including yourself. Anyone who visits that player tonight will become inked. You will be told who was inked tonight.

You know who every inked player visits.

After 2 days, the ink gets washed off, making the inked player no longer inked.

You win when all threats to the town are eliminated.
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Post Post #9964 (ISO) » Sun Feb 14, 2021 9:04 am

Post by Gypyx »

Beetlejuice


you must reply to every post saying your username / a variant of your username 3 times or more
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

bottom text
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Post Post #9965 (ISO) » Sun Feb 14, 2021 9:29 am

Post by Jake The Wolfie »

Town Mage


You begin the game with 10 mana.

If you have not played a Mafia game with a Mana cap before, your Mana cap is 10 mana.
If you have played a Mafia game with a Mana cap, PM the moderator with the most recent game, along with the final Mana cap.

Here is a list of abilities you have. You may only use each ability once per phase. If you use an ability that you don't have the Mana for, you will die from Mana burn.
  • Magic Vote (Day) - Make your vote twice as effective for today.
    (10 mana)

  • Silence (Day) - Remove target player's vote for today
    (7 mana)

  • Magic Barrier (Day) - Prevent yourself from dying once today. Is not refunded if not triggered, and cannot protect against execution.
    (5 mana)

  • Persuade (Day) - Move target player's vote onto second target player, and prevent their voting for the rest of the day. They will be notified.
    (3 mana)

  • Excessive Meditation (Day) - Remove your vote for today, along with your ability to speak. Your Mana cap will increase by 5. Cannot use if any other abilities have been used today.
    (0 Mana)

  • Protective Shield (Night) - Prevent yourself from dying tonight. You would still die if the kill was from inside of you (such as a poison).
    (6 Mana)

  • Magic Missile (Night) - Kill target player.
    (8 Mana)

  • Stonewall (Night) - Roleblock target player.
    (4 Mana)

  • Soul Searching (Night) - Your Mana cap will increase by 5, unless your are visited, in which case your Mana cap increases by 1.
    (0 Mana)
If you do not use an ability during a phase of the game (Day/Night), you will regenerate mana like so:
Round Up ((1/2 mana cap)-(current mana))

You win when all threats to the town are eliminated.
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Post Post #9966 (ISO) » Sun Feb 14, 2021 10:35 am

Post by Cook »

Save Game Manipulator Werewolf

• You are a Werewolf who manipulates savegames on behalf of the werewolves.
• You may freely manipulate the starting statistics of every magic-using role in the game.
• In addition, once per game, you may PM the moderator with a post number. The mod will then change the gamestate to match the state at that post.
• This might de-cult players, revive them, restore X-Shot abilites, deneighborize players, or revoke results, in addition to changing the votes, as one might expect. This does not de-replace players, nor does it delete posts made in the thread.

i've got a cool symmetrical number
Last edited by Cook on Sun Feb 14, 2021 11:31 am, edited 1 time in total.
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Post Post #9967 (ISO) » Sun Feb 14, 2021 10:48 am

Post by Jake The Wolfie »

Town Anti-Savescummer


While you are alive, the game cannot be reverted to a previous state.
If you are dead, the game can only be reverted to a previous state where you are dead.

You win when all threats to the town are eliminated.
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Post Post #9968 (ISO) » Sun Feb 14, 2021 11:30 am

Post by Cook »

ROM Hacking Pre-Night Three-ing Feds-Evading Alien Traitor

• You are a member of the aliens, however, you will only gain access to the Alien PT if you are targeted by an alien nightkill. Other Aliens know you exist but not who you are.
• At any point before Night Three, you may PM the mod to hack the ROM of the game, which does not count as savescumming, and make modifications to the rolelist.
• The Moderator will PM you a full list of all roles and aliases for each player (use NATO Phonetic Alphabet, I guess). You may change three things about the game, from this list:
- A role
- A modifier
- Who is assigned to said role
• After you are done, the mod silently makes these changes, and then you skip town before the feds arrive to arrest you for online forum piracy.
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Post Post #9969 (ISO) » Sun Feb 14, 2021 2:09 pm

Post by samantha97 »

Mafia Pest


You can use all of the following abilities at any point in the game, once per game:

- Target a player you haven't pestered before and force them to write entirely in capital letters for the rest of the game

- Target a player you haven't pestered before and force them to write entirely in lowercase letters for the rest of the game

- Target a player you haven't pestered before and force them to make all of their posts at least 50 characters in length (ignoring quoted posts)

- Target a player you haven't pestered before and force them to make all of their posts at most 50 characters in length (ignoring quoted posts)

- Target a player you haven't pestered before and force them to abstain from using punctuation and diacritical marks

- Target a player you haven't pestered before and force them to use at least one punctuation or diacritical mark in all of their posts

These rules take effect the moment the moderator notification is received by the target. Any player who fails to follow their rule will be killed. If you have used at least 3 of these abilities, all players have followed their rules, and it is Day 4 or later, you will die. Players will no longer be affected by these abilities if you die at any point.
Last edited by samantha97 on Sun Feb 14, 2021 2:12 pm, edited 1 time in total.
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Post Post #9970 (ISO) » Sun Feb 14, 2021 2:10 pm

Post by Korina »

ONLY CAPS LOCK


YOU MAY ONLY TALK IN CAPS LOCK. YOUR ENTIRE ROLE IS ALSO IN CAPS LOCK. ANYTHING THE MOD STATES REGARDING YOU MUST ALSO BE IN CAPS LOCK.
REROLL THIS ROLE AND ADD THIS TO THE BOTTOM OF IT.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #9971 (ISO) » Sun Feb 14, 2021 5:24 pm

Post by Cook »

Mafia 1-Shot Prodder

• Prod one player who isn't on V/LA at night, which will be sent at the end of the night.
• If that player doesn't post within 24 hours of the prod, you will vig them.
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Post Post #9972 (ISO) » Sun Feb 14, 2021 8:15 pm

Post by Korina »

I have no mouth but I must scream


You cannot communicate in any capacity. Any attempts at communication result in your instant death. You are informed of the entire role list, including what player got what role, at the start of the game. The only posts you may make are naked votes and unvotes.

You are immune to all prods.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #9973 (ISO) » Mon Feb 15, 2021 5:34 am

Post by Cook »

For The Love Of The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass, Korina, Please, Lighten Up A Bit

- You are a named Vigilante.



July 2023 update: this role was updated to correct pronouns and to no longer be a middle finger to Korina. Apologies to them.
Last edited by Cook on Tue Jul 04, 2023 7:01 am, edited 1 time in total.
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Post Post #9974 (ISO) » Mon Feb 15, 2021 9:40 am

Post by DDynamo »

Mafia
Werewolf

• You are a member of both the Werewolves and the Mafia. If either team wins, you win.
• The Mafia will be told you are a regular Mafia Goon and the Werewolves are told you are a regular Werewolf.

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