Open 797: Bus Service [Game Over]


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Post Post #525 (ISO) » Fri Oct 23, 2020 7:09 am

Post by ManWithNoName »

I don't remember exactly when I figured it out.
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #526 (ISO) » Fri Oct 23, 2020 7:10 am

Post by ManWithNoName »

Maybe when I got my role PM? Maybe before that?

Definitely not when I read it originally to see if I wanted to sign up.
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #527 (ISO) » Fri Oct 23, 2020 7:12 am

Post by Bus Service »

Alright, irrelevant then. If you realised partway into the game, now that would be sus.
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Post Post #528 (ISO) » Fri Oct 23, 2020 7:16 am

Post by ManWithNoName »

I mean, don't get me wrong, this isn't the chaotic game I wanted to play in, but I don't rep out just because a fun game is not chaotic enough.
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #529 (ISO) » Fri Oct 23, 2020 7:23 am

Post by Not_Mafia »

VOTE: Bus Service

Too confusing a name to keep around
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
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Post Post #530 (ISO) » Fri Oct 23, 2020 7:53 am

Post by Bingle »

In post 516, Almost50 wrote:
In post 514, piisirrational wrote:Bingle replaces arachnidsGrip
Oh, my! If you are Scum, I forfeit the game to thee. The mechanics of the game do not give the town a realistic chance to overcome your cunning mechanical play. :lol:
Any cops that have investigated A50 are naive. ;)

Anything I should know?
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Post Post #531 (ISO) » Fri Oct 23, 2020 8:07 am

Post by Bingle »

Oh, hey, I just realized I've done mechspec on this setup before. I should probably go dig that up to pretend to be useful.
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Post Post #532 (ISO) » Fri Oct 23, 2020 8:18 am

Post by Bingle »

Subject: [Setup] Bus Service
Jingle wrote:Starting with scum strats:

Variable definitions:

n= # living players
x= # living scum

Spoiler: Strongman only
Scum swaps two town players. Shoots one to kill the other.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Cop survival if unclaimed: (n-1)/n

Cop results always trustworthy.
If redirect successful, +1 conftown.
If redirect onto scum, +1 conftown, -1 scum.


Spoiler: Investigation Confusion only
Scum swaps scum and town and shoots their target directly.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Percentage chance cop False Innocents: 1/n.
Percentage chance cop False Guilties: 1/n.

Diminishing return on cop results.
If redirect successful, +1 conftown.
If redirect onto scum, +1 conftown, -1 scum.


Spoiler: Both
Scum swaps scum and town, nightkills scum swap.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Percentage chance cop False Innocents: 1/n
Percentage chance cop False Guilties: 0.
Percentage of Innocent results that are False: 1/(n-x)
Percentage of Guilty results that are False: 1/x

Diminishing return on cop innocents.
If redirect successful, +1 conftown -1 scum.
If redirect unsuccessful, +1 conftown -2 scum.


Cop claimed: Scum tries to kill cop, Busdriver can't generate additional innocents.
Busdriver claimed: Scum tries to kill Busdriver, Busdriver can't generate additional innocents.
Both claimed: Scum tries to kill Cop, Busdriver can't generate additional innocents.

Chance of successful protection:

n % To Scum To Town
4 67 17 50
5 50 10 40
6 40 7 33
7 33 5 29
8 28 4 25
9 25 3 22
10 22 2 20
11 20 2 18
12 18 2 17

Hypoclaim chance to out either PR without the other being outed is negligible.
Hypoclaim chance to out Bus Driver with the cop being outed doesn't matter, as the cop is the priority kill for scum.
Hypoclaim chance to out as not cop with Bus Driver claimed: 50% per individual per day.

Hypoclaim unlikely to get cop killed any earlier than not hypoclaiming, therefore all players should hypoclaim both cop and redirections.

Claims should happen on run up or on the day before LYLO.

My only concern with the setup now is that it looks like a win more setup (If mafia is winning, they're likely to continue winning, but if they lose one player their odds decrease dramatically.) Otherwise, this looks balanced.

I'm not gonna bother writing a program for expected win rates, because there's too many subjective values for them to actually mean anything important.
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Post Post #533 (ISO) » Fri Oct 23, 2020 8:27 am

Post by Bus Service »

In post 390, MiniVirgo wrote:Initially I brought up to mini that I thought a shelly scum-tell would be their super OMGUSy and pockety behaviour depending on how you act towards them. I wanted to test that initally by having Mini SR them and myself TR them. See if they reacted much differently to me than to her (although mini didn't post much). As SOON as I started disagreeing with her, she immediately switched their read on me. It was ticking exactly like I expected it to, if that is their town-meta as well they should probably learn to actually accept that they're not always right on their reads and shouldn't ever push anyone that stands against them.
This slot is so painfully town.
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Post Post #534 (ISO) » Fri Oct 23, 2020 9:01 am

Post by ManWithNoName »

In post 532, Bingle wrote:Subject: [Setup] Bus Service
Jingle wrote:Starting with scum strats:

Variable definitions:

n= # living players
x= # living scum

Spoiler: Strongman only
Scum swaps two town players. Shoots one to kill the other.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Cop survival if unclaimed: (n-1)/n

Cop results always trustworthy.
If redirect successful, +1 conftown.
If redirect onto scum, +1 conftown, -1 scum.


Spoiler: Investigation Confusion only
Scum swaps scum and town and shoots their target directly.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Percentage chance cop False Innocents: 1/n.
Percentage chance cop False Guilties: 1/n.

Diminishing return on cop results.
If redirect successful, +1 conftown.
If redirect onto scum, +1 conftown, -1 scum.


Spoiler: Both
Scum swaps scum and town, nightkills scum swap.

Percentage chance bus driver redirects kill to town: 2(n-x)/(n^2-n)
Percentage chance bus driver redirects kill to scum: 2x/(n^2-n)
Percentage chance cop False Innocents: 1/n
Percentage chance cop False Guilties: 0.
Percentage of Innocent results that are False: 1/(n-x)
Percentage of Guilty results that are False: 1/x

Diminishing return on cop innocents.
If redirect successful, +1 conftown -1 scum.
If redirect unsuccessful, +1 conftown -2 scum.


Cop claimed: Scum tries to kill cop, Busdriver can't generate additional innocents.
Busdriver claimed: Scum tries to kill Busdriver, Busdriver can't generate additional innocents.
Both claimed: Scum tries to kill Cop, Busdriver can't generate additional innocents.

Chance of successful protection:

n % To Scum To Town
4 67 17 50
5 50 10 40
6 40 7 33
7 33 5 29
8 28 4 25
9 25 3 22
10 22 2 20
11 20 2 18
12 18 2 17

Hypoclaim chance to out either PR without the other being outed is negligible.
Hypoclaim chance to out Bus Driver with the cop being outed doesn't matter, as the cop is the priority kill for scum.
Hypoclaim chance to out as not cop with Bus Driver claimed: 50% per individual per day.

Hypoclaim unlikely to get cop killed any earlier than not hypoclaiming, therefore all players should hypoclaim both cop and redirections.

Claims should happen on run up or on the day before LYLO.

My only concern with the setup now is that it looks like a win more setup (If mafia is winning, they're likely to continue winning, but if they lose one player their odds decrease dramatically.) Otherwise, this looks balanced.

I'm not gonna bother writing a program for expected win rates, because there's too many subjective values for them to actually mean anything important.
Can we get like a summary of this for the more dumb of us? Asking for a friend.
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #535 (ISO) » Fri Oct 23, 2020 9:02 am

Post by JohnnyFarrar »

In post 533, Bus Service wrote:This slot is so painfully town
Shelly or mini?

Also welcome replacements!
Phone posting. Low effort, big fun.
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Post Post #536 (ISO) » Fri Oct 23, 2020 9:08 am

Post by Bus Service »

I'm all caught up. shelly is probtown, although I can see why MiniVirgo is seeing elements of her scum play. The confident solve in particular is one of the things that's a little iffy.
shelly, where did you get this sudden surge of confidence in your reads? In other town games, you're more hesitant and aware that you could be wrong.
In post 529, Not_Mafia wrote:VOTE: Bus Service

Too confusing a name to keep around
So is yours. How'd you get an underscore in your name?
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Post Post #537 (ISO) » Fri Oct 23, 2020 9:08 am

Post by Bus Service »

In post 535, JohnnyFarrar wrote:
In post 533, Bus Service wrote:This slot is so painfully town
Shelly or mini?

Also welcome replacements!
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Post Post #538 (ISO) » Fri Oct 23, 2020 9:09 am

Post by Bus Service »

This name sucks, what was I thinking.
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Post Post #539 (ISO) » Fri Oct 23, 2020 9:18 am

Post by ManWithNoName »

In post 536, Bus Service wrote:I'm all caught up. shelly is probtown, although I can see why MiniVirgo is seeing elements of her scum play. The confident solve in particular is one of the things that's a little iffy.
shelly, where did you get this sudden surge of confidence in your reads? In other town games, you're more hesitant and aware that you could be wrong.
In post 529, Not_Mafia wrote:VOTE: Bus Service

Too confusing a name to keep around
So is yours. How'd you get an underscore in your name?
Shift+-
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #540 (ISO) » Fri Oct 23, 2020 9:19 am

Post by Nandor the Relentless »

I'm back, and this time I'm relentless.

Because I never relent.
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Post Post #541 (ISO) » Fri Oct 23, 2020 9:20 am

Post by Nandor the Relentless »

In post 539, ManWithNoName wrote:Shift+-
I've tried having underscored before and they don't let you.

@mod:
Replace Bus Service with this account please.
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Post Post #542 (ISO) » Fri Oct 23, 2020 9:33 am

Post by Nandor the Relentless »

derp is essentially active lurking the thread. He has no scumreads or pushes. His only content of note is saying the large sized elephant isn't scum, but could be scum if there were doing this a certain thing:
In post 328, derp wrote:me not think the above average sized elephant has good reads but me not think they are scum
In post 334, derp wrote:
In post 331, Almost50 wrote:
In post 328, derp wrote:me not think the above average sized elephant has good reads but me not think they are scum
You're -of course- entitled to your own reads, but I'd beg you to consider the case where Elephant is the ONLY ACTIVE SCUM SLOT at this point and reread the game based on that assumption. Please and thank you.
i think their reads are bad but the eagerness to get them out there does not strike me as scummy but i could be wrong
In post 338, derp wrote:its possible but i just dont see why scum would feel the need to do it either but it could be the large mammal is just trying a bit too hard to project town
Usually, a slot like this won't be eliminated till day 3 or something, he'll stick around most people's nullreads until the PoE catches up to him. A lot of scum fit this mould - one that has no bold stances, and is afraid to say anything that'll get them flak.

How about we speed up the process?
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Post Post #543 (ISO) » Fri Oct 23, 2020 9:37 am

Post by Nandor the Relentless »

In post 120, JohnnyFarrar wrote:
In post 97, Professor Mafia wrote:Big Elephant is sounding increasingly scummy, I think the TR on MiniVirgo is a deep pocket, and they're just generally agreeing with stuff and throwing out forced reads instead of solving.

I think mech talk is a bad way to TR people fwiw

VOTE: Big Elephant
I shittily try to end RVS but THIS gets no vote? /salty

VOTE: ProfMaf
This salt was notable to me, because it's more likely a scummo gets salty seeing a townsman doing something scummy which isn't pushed.
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Post Post #544 (ISO) » Fri Oct 23, 2020 9:40 am

Post by Nandor the Relentless »

In post 431, JohnnyFarrar wrote:Read up.
Pretty sure this is town Shelly posting.
Would be willing to vote Elberin.
Yess seems really cautious to me?

Those are the prevailing thoughts upon a reread. Is this a micro? I feel like there are only like 6 players
In post 468, JohnnyFarrar wrote:Y'all are missing the part where Shelly is just like this.
In post 486, JohnnyFarrar wrote:The double derp is reasonably compelling, assuming that was the two different heads. Perspective slip, maybe? But by the end of your post we get into Shelly bein' Shelly.

Still better than voting someone who isn't here

VOTE: shelly/elephant/whatever

Keeping an eye on that prof maf slot tho
Why vote shelly if you think she's town? You could vote for anyone else.
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Post Post #545 (ISO) » Fri Oct 23, 2020 9:42 am

Post by JohnnyFarrar »

I could do derp.
Phone posting. Low effort, big fun.
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Post Post #546 (ISO) » Fri Oct 23, 2020 9:44 am

Post by Nandor the Relentless »

Doesn't answer my question.
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Post Post #547 (ISO) » Fri Oct 23, 2020 10:06 am

Post by JohnnyFarrar »

I liked minis catch on the double vote, it didn't reek of the normal "Shelly is scum i mean just look at her" I've seen in previous games
Phone posting. Low effort, big fun.
"In my heart, Johnny will always be scum" - Not_Mafia
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Post Post #548 (ISO) » Fri Oct 23, 2020 10:09 am

Post by Nandor the Relentless »

I don't even get that double vote thing btw. What scum motivation is there to fake that? There's none. The second head just happened to RVS-vote the same person without realising their other head already did, which means nothing alignment-wise.
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Post Post #549 (ISO) » Fri Oct 23, 2020 10:13 am

Post by Not_Mafia »

In post 536, Bus Service wrote:I'm all caught up. shelly is probtown, although I can see why MiniVirgo is seeing elements of her scum play. The confident solve in particular is one of the things that's a little iffy.
shelly, where did you get this sudden surge of confidence in your reads? In other town games, you're more hesitant and aware that you could be wrong.
In post 529, Not_Mafia wrote:VOTE: Bus Service

Too confusing a name to keep around
So is yours. How'd you get an underscore in your name?
I typed it
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?

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