Mafia of Revelations ~ Game Over!


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Post Post #2775 (ISO) » Mon Jul 27, 2020 4:42 pm

Post by VP Baltar »

In post 2772, CantHateAPuppy wrote:scum having two trackers (at least?) means they had to have had some inkling about the setup weirdness. 2 trackers is basically a big red flag saying "trackers are important in this game!" (which actually is double funny since it turns out they're not lmao)
I agree with this. Scum having two trackers is a huge red flag that they need to watch out for something.

I don't agree with hoops that Reck's revelation is townie because he claimed it. Why would scum claim their actual revelation anyhow? Best to keep that in a back pocket and make up something bullshitty, like "my revelation only helps scum." That's what farside did after all. A little truth with your lie if you are scum who knows scum have info. I think Reck messed up by trying to say his info was powerful and then realizing you can deliver on that when you have several misyeets to a win.
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Post Post #2776 (ISO) » Mon Jul 27, 2020 4:47 pm

Post by Hoopla »

if you're not scum, i think it probably is reck.

but you are the percentage play today.
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Post Post #2777 (ISO) » Mon Jul 27, 2020 4:48 pm

Post by Starbuck »

Vote Count Analysis
In post 1268, Vi wrote:Auro (L-0) ~ VP Baltar,
AGar
,
Green Crayons,
Albert B. Rampage
,
farside22
,
Starbuck
, Hoopla,
Untrod Tripod, Porkens
In post 1523, Vi wrote:farside22 (NOW PWNING) ~
Porkens
, CantLynchAPuppy,
iamausername
, Hoopla,
AGar,
VP Baltar, Gammagooey, xRECKONERx
In post 2131, Vi wrote:chkflip (NOW YEETING) ~ VP Baltar, Gammagooey,
Starbuck
, xRECKONERx,
Untrod Tripod
,
Kmd4390
, Blair
In post 2612, Vi wrote:Kmd4390 (NOW ROASTING) ~ Blair, Hoopla, Gammagooey,
Untrod Tripod
, xRECKONERx,
Starbuck
In post 2681, Vi wrote:Untrod Tripod (NOW SUPLEXING) ~ Blair,
Green Crayons,
VP Baltar, Hoopla,
Untrod Tripod

Greening myself because I know I'm town.

Okay so looking at this, we're missing a lot of red because we killed them or they are hiding in plain sight.

Auro - There has to be more than 1 scum there and if we still believing ABR had a 50/50, then that scum is Hoopla. We also can't forget about the ABR counterwagon here of Blair and CLAP.

farside - Again, Hoopla's there and there's Gamma who (especially given Llamarble) that I'm still iffy about and I need to see the tracker info again. Then CLAP and Reck. There's scum here.

chkflip - this is the first day that Blair is on an actual elimination list (and she's on all the preceding ones, too). Scum is in her, Gamma, and Reck.

KMD - you know his partner had to bus here, they must have. There's Blair back again even though her and KMD were pretty buddy buddy towards the beginning of the game (especially with things concerning moi - more on that later), then Hoopla, Gamma ,& Reck. Again, at least 1 scum in the 4 of them.

UT - There's scum in Blair & Hoopla.



I think votes need to be removed from VPB immediately because the highest chance of scum right now are Blair and Hoopla.

Hoopla because, at this point, she would have bussed all of her partners (she's on each Elim) and Blair given the opportunity of the last few lynches and (for me) that KMD connection that I can't shake.
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Post Post #2778 (ISO) » Mon Jul 27, 2020 4:51 pm

Post by Starbuck »

In post 2634, Starbuck wrote:
In post 2220, Starbuck wrote:The cross tracking of each other is interesting. There's, at least, one confirmed track each night -
GC
confirms
KMD
N1,
Agar
confirms Gamma N2, and
KMD
confirms Gamma N3.

Agar
and
KMD
both confirm Gamma.
GC
and Gamma both have IIAU as a track.
Agar
and
KMD
both have Hoopla as a track.
Agar
and
GC
both track Reck on the same night.

I don't believe in coincidences, but I think we need to eliminate within the trackers today.
Now in color.
Now with GC in green.
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Post Post #2779 (ISO) » Mon Jul 27, 2020 4:51 pm

Post by Gammagooey »

if ya'll have anything else to say you've got 24 hours to say it
Hoopla wrote: if scum only have one revelation between them, reck's revelation is claiming that scum's revelation is "reck knows something about the game". do we really believe that
this
was scum's one piece of information about the setup? if reck's revelation is true, it means that scum weren't given any info about the trackers, or possible NK screwiness.

earlier in the game i was operating under the assumption posed by blair & gammagooey;
In post 1870, Gammagooey wrote:So you know how I said that Auro might have not wanted to claim tracker b/c scum might have a revelation regarding it

Something like "you are not the only tracker in the game" would make a lotttt of sense ya know
reck's revelation claim means the above (or something similar) can't be true.

it could be that gamma's theory was off, but there is so much screwiness in the game, i find it hard to believe that giving scum a red herring as their only info was all they received (especially when the town was gifted a 50/50 about one them).
Theoretically one scum player could have multiple bits of info on the setup (Some players begin the game with additional information about the game setup. All but one of these players are Town-aligned.), but I do think that's unlikely or at least not relevant to people's alignments at this point. Some connected info is maybe more plausible (You know that X players have revelations & you know that <reck> or <reck+some other players> have revelations) but again I can't see that mattering in terms of solving the game at this point.
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Post Post #2780 (ISO) » Mon Jul 27, 2020 4:59 pm

Post by Gammagooey »

In post 2777, Starbuck wrote:
Okay so looking at this, we're missing a lot of red because we killed them or they are hiding in plain sight.

Auro - There has to be more than 1 scum there and if we still believing ABR had a 50/50, then that scum is Hoopla. We also can't forget about the ABR counterwagon here of Blair and CLAP.

farside - Again, Hoopla's there and there's Gamma who (especially given Llamarble) that I'm still iffy about and I need to see the tracker info again. Then CLAP and Reck. There's scum here.

chkflip - this is the first day that Blair is on an actual elimination list (and she's on all the preceding ones, too). Scum is in her, Gamma, and Reck.

KMD - you know his partner had to bus here, they must have. There's Blair back again even though her and KMD were pretty buddy buddy towards the beginning of the game (especially with things concerning moi - more on that later), then Hoopla, Gamma ,& Reck. Again, at least 1 scum in the 4 of them.

UT - There's scum in Blair & Hoopla.



I think votes need to be removed from VPB immediately because the highest chance of scum right now are Blair and Hoopla.

Hoopla because, at this point, she would have bussed all of her partners (she's on each Elim) and Blair given the opportunity of the last few lynches and (for me) that KMD connection that I can't shake.
There's only one scum left and your assumptions seem to be missing that entirely. There's not 5 mafia in a game this size with effectively zero functional power roles aside from you and potentially ABR's starting info.
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Post Post #2781 (ISO) » Mon Jul 27, 2020 4:59 pm

Post by Hoopla »

In post 2777, Starbuck wrote:Hoopla because, at this point, she would have bussed all of her partners (she's on each Elim) and Blair given the opportunity of the last few lynches and (for me) that KMD connection that I can't shake.
why does me being on every scum execution (and off one of the mis-executes) make me a suspect?

and why are you discounting vpbaltar exactly?
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Post Post #2782 (ISO) » Mon Jul 27, 2020 5:00 pm

Post by Starbuck »

I'm not missing that. I'm just mentioned who isn't, for lack of a better word, solved.
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Post Post #2783 (ISO) » Mon Jul 27, 2020 5:01 pm

Post by Hoopla »

In post 2779, Gammagooey wrote:Theoretically one scum player could have multiple bits of info on the setup
actually that's a good point.

one scum could have info about reck + other stuff about trackers.

ok, back to the drawing board.
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Post Post #2784 (ISO) » Mon Jul 27, 2020 5:02 pm

Post by Starbuck »

In post 2781, Hoopla wrote:and why are you discounting vpbaltar exactly?
I always felt he was town, even before ABR revealed his gambit. I've figured ABR had the 50/50, too. Hence why he pitted Auro vs VPB.

If VPB is scum, I'll eat my damn hat, but out of everyone in this game. He'll never get my vote.
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Post Post #2785 (ISO) » Mon Jul 27, 2020 5:04 pm

Post by Starbuck »

In post 2781, Hoopla wrote:why does me being on every scum execution (and off one of the mis-executes) make me a suspect?
Because theoretically there's more than one scum alive at the point and there's no way that there's only one scum on Auro's elim and none on farside's elim. I think the common denominator, between you and VPB, is you.
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Post Post #2786 (ISO) » Mon Jul 27, 2020 5:09 pm

Post by Hoopla »

In post 2784, Starbuck wrote:I always felt he was town, even before ABR revealed his gambit. I've figured ABR had the 50/50, too. Hence why he pitted Auro vs VPB.

If VPB is scum, I'll eat my damn hat, but out of everyone in this game. He'll never get my vote.
a lot of people have been speculating about possible revelations; scum having tracker info, scum knowing/not knowing about NK mechanics, ABR having a 50/50 etc. these are just theories and not guaranteed to be true.

i mean, they're good to consider, but why prize a theoretical ABR-revelation but ignore gamma's info on vpbaltar? that seems a lot more concrete than mystery revelation speculations.

what do you make of gamma's info today?
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Post Post #2787 (ISO) » Mon Jul 27, 2020 5:11 pm

Post by Blair »

In post 2777, Starbuck wrote:KMD - you know his partner had to bus here, they must have. There's Blair back again even though her and KMD were pretty buddy buddy towards the beginning of the game
Did you include the fact that I started the KMD wagon and defended my KMD case when Gamma tried to dismiss it in your calculus?
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Post Post #2788 (ISO) » Mon Jul 27, 2020 5:12 pm

Post by Hoopla »

In post 2785, Starbuck wrote:Because theoretically there's more than one scum alive at the point and there's no way that there's only one scum on Auro's elim and none on farside's elim. I think the common denominator, between you and VPB, is you.
i've claimed there are only four anti-town players in the game.

so if you believe there are 5, i must be lying.

this makes me an auto-execute if the game continues if we execute a scum today/tomorrow. why would i put myself in that position for no reason?
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Post Post #2789 (ISO) » Mon Jul 27, 2020 5:56 pm

Post by Starbuck »

I didn't say I believed there to be 5 in that quote. Other than the one time where I think, Gamma, corrected me, I haven't been saying there's more than 1 scum left. I'm saying who I think may be probable.

I'm not sure why you guys are going so hard to misinterpret me on that.

Also, the "the" in "at the point" should be "that" meaning Auro and farside's elim at the beginning of the game. I'm sleepy. Hence that dumb, typo, but that should have been easy to figure out given the rest of the sentence.
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Post Post #2790 (ISO) » Mon Jul 27, 2020 6:12 pm

Post by Gammagooey »

Starbuck wrote:I didn't say I believed there to be 5 in that quote. Other than the one time where I think, Gamma, corrected me, I haven't been saying there's more than 1 scum left. I'm saying who I think may be probable.

I'm not sure why you guys are going so hard to misinterpret me on that.
You said there's scum in VPB/Hoopla, me/Blair/Reck, and some other combinations in that one post and you seemed very confident in those statements when at least a few of them can't be true together with only one scum. I thought you were coming from "there are two scum left" and not "this is likely the case" when your statements there are "scum is here" and "1 of these are scum".
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Post Post #2791 (ISO) » Tue Jul 28, 2020 2:37 am

Post by xRECKONERx »

i mean we have to test the gamma claim so im not particularly interested in any other song/dance at this time
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Post Post #2792 (ISO) » Tue Jul 28, 2020 2:05 pm

Post by Vi »



:right:
VP Baltar (S-1)
~ xRECKONERx, Blair, Hoopla
xRECKONERx (S-3)
~ VP Baltar

Not Shunning:
CantLynchAPuppy,
(Hoopla,)
Starbuck, Gammagooey,
(Blair)


--With 7 alive, it will take 4 votes to retroactively blacklist a player.
--Deadline is at 21:00 on Tuesday, 04 August 2020.
(7 days left)

In post 2769, Blair wrote:
@Mod
(Last question, since the answer is likely to render follow up questions pointless) Are mod communications (Role PM, night action results, etc.) guaranteed to be true?
...
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #2793 (ISO) » Tue Jul 28, 2020 2:11 pm

Post by Hoopla »

In post 2779, Gammagooey wrote:if ya'll have anything else to say you've got 24 hours to say it
i'm done talking, lets move on with it.
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Post Post #2794 (ISO) » Tue Jul 28, 2020 2:41 pm

Post by Gammagooey »

VOTE: VP Baltar
if you're town, sorry the setup dicked you with no reasonable explanation for it

if you're scum and ABR had a revelation involving you+Auro, sorry the setup dicked half your team with nothing you could do but roll with it to balance out the town getting nothing but trackers that could only confirm other trackers
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Post Post #2795 (ISO) » Tue Jul 28, 2020 2:44 pm

Post by Vi »

Mod scene forthcoming. Don't panic.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #2796 (ISO) » Tue Jul 28, 2020 3:58 pm

Post by Vi »



:right:
VP Baltar (NOW SHUNNING)
~ xRECKONERx, Blair, Hoopla, Gammagooey
xRECKONERx (S-3)
~ VP Baltar

Not Shunning:
CantLynchAPuppy, Starbuck,
(Gammagooey)


--With 7 alive, it will take 4 votes to retroactively blacklist a player.
--Deadline is at 21:00 on Tuesday, 04 August 2020.
(7 days left)



--- VP Baltar ---
Mafia Tracker
--- Pushed Out a Frakking Airlock Day 6!!!




-A win condition has been achieved!




--- Blair ---
Vanilla Townie
--- Survived Day 6!



--- CantLynchAPuppy ---
Tarhalindur, Hina Kagiyama over Mafia,
Town Calamity Trigger
--- Survived Day 6!!!



--- Hoopla ---
Vanilla Townie
--- Survived Day 6!



--- Gammagooey ---
Town Tracker
--- Survived Day 6!!!



--- Starbuck ---
Vanilla Townie
--- Survived Day 6!



--- xRECKONERx ---
Vanilla Townie
--- Survived Day 6!



Game Over!
Town
--
Wins!

Mafia
--
Loses...
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #2797 (ISO) » Tue Jul 28, 2020 3:58 pm

Post by Vi »

Mafia of Revelations


First, the full text of Hawt New Game Mechanic 2.
2)
Spinning Misfortune.
After the Mafia submits a factional kill, the kill will be blocked and the moderator will submit a kill on their behalf instead. (The moderator's kill may or may not be directed at the person the Mafia's kill was directed at.) This will occur until one of the following occurs:
*The
Town Calamity Trigger
dies.
*The
Town Calamity Trigger
is targeted by the Mafia with a kill.
Mod note: The moderator's kill will target the non-
Mafia
non-
Town Calamity Trigger
player who has the post volume furthest from the living players' average. When the
Town Calamity Trigger
dies, a note saying "An incident has been resolved!" will be posted with the mod scene.



And now, the Role PMs...


Spoiler: ROLE ONE - Mafia Tracker, as received by Auro
~NAME~


Welcome to
Mafia of Revelations
. You are a
Mafia Tracker
. Congratulations on getting a super-milquetoast power role! :V

Your factional chat is here. Use it whenever.

During each Night, you and yours collectively have a Night-kill. Please formally submit an action saying which of you will perform the kill and who you wish to target. You cannot kill and use another action on the same Night.

As a Tracker, each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE TWO - Mafia Tracker, as received by Kmd4390
~NAME~


Welcome to
Mafia of Revelations
. You are a
Mafia Tracker
. You're a member of the Mafia and you track people.

Your factional chat is here. Use it whenever.

During each Night, you and yours collectively have a Night-kill. Please formally submit an action saying which of you will perform the kill and who you wish to target. You cannot kill and use another action on the same Night.

Finally, as a Tracker, each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE THREE - Mafia Tracker, as received by VP Baltar
~NAME~


Welcome to
Mafia of Revelations
. You are a
Mafia Tracker
. You're a member of the Mafia and you track people.

Your factional chat is here. Use it whenever.

During each Night, you and yours collectively have a Night-kill. Please formally submit an action saying which of you will perform the kill and who you wish to target. You cannot kill and use another action on the same Night.

Each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE FOUR - Mafia Goon PLUS knowledge that all power roles except one are Trackers, and that the remaining power role doesn't work if targeted for a kill PLUS knowledge that the a player in the game knows that there are four anti-Town players in the game PLUS knowledge that not both PLAYER FOUR and PLAYER TWELVE are scum PLUS the knowledge that PLAYER ELEVEN knows that Mafia knows that PLAYER ELEVEN received additional information in their Role PM; as received by farside22
~NAME~


Welcome to
Mafia of Revelations
. You are a
Mafia Goon
. I hope you like being scum... you scum.

Your factional chat is here. Use it whenever.

During each Night, you and yours collectively have a Night-kill. Please formally submit an action saying which of you will perform the kill and who you wish to target. You cannot kill and use another action on the same Night.

Finally, here's some information about the setup that should be useful to you.
Every power role in this game, except one, is a Tracker. The other power role will not function if targeted by a factional kill. Players with extra information about the setup are not considered power roles.


...oh, hell, have some more.
You know that [PLAYER ELEVEN] knows that the Mafia knows that [PLAYER ELEVEN] has hidden information from the moderator.


While we're at it,
there is a player who knows that there are four anti-Town elements in this game.


And as an act of remarkable charity I'll throw in that
there is a player who knows that not both of [PLAYER FOUR] and [PLAYER TWELVE] are scum.


If you can't win after all of that, go home.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.
Mod note: See ROLE NINE for a related note.


Spoiler: ROLE FIVE - Tarhalindur, Hina Kagiyama over Mafia, Town Calamity Trigger PLUS the text of Hawt New Game Mechanic 2; as received by CantLynchAPuppy
~NAME~


I'm a friend of humans.
I take their misfortune and pass them on to the gods.

If you like,
I can take on all of your tragedies.


Image

Welcome to
Mafia of Revelations
. You are
Tarhalindur, Hina Kagiyama over Mafia
. After a long, fairly successful career before a fall from grace and an even more disastrous return, you have been reincarnated as a wounded cursing doll. Imprinted with all of this site's sins over decades - plus your own - and dropped into a river, this may be your last chance at a redemption arc.

You are a
Town Calamity Trigger
.

Rather than tell you what that means, I'll mention that you also have some hidden information.
This is the text of Hawt New Game Mechanic 2.

2)
Another Revelation.
This is a hidden mechanic within the game.
Spinning Misfortune.
After the Mafia submits a factional kill, the kill will be blocked and the moderator will submit a kill on their behalf instead. (The moderator's kill may or may not be directed at the person the Mafia's kill was directed at.) This will occur until one of the following occurs:
*The
Town Calamity Trigger
dies.
*The
Town Calamity Trigger
is targeted by the Mafia with a kill.
Your faction (WHICH TO BE OVERT ABOUT IT IS THE TOWN) wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE SIX - Town Tracker, as received by Llamarble and then Gammagooey
~NAME~


Welcome to
Mafia of Revelations
. You are a
Town Tracker
. You track people. I'm not out to make this difficult.

As a Tracker, each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE SEVEN - Town Tracker, as received by AGar
~NAME~


Welcome to
Mafia of Revelations
. You are a
Town Tracker
. If you need full details, consult the local wiki.

As a Tracker, each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE EIGHT - Town Tracker, as received by Green Crayons
~NAME~


Welcome to
Mafia of Revelations
. You are a
Town Tracker
.

As a Tracker, each Night you may target a player to see who they targeted (if anyone).

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE NINE - Vanilla Townie PLUS knowledge that not both ROLE FOUR and ROLE TWELVE are scum; as received by Starbuck
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. It has to happen to someone.

Well, you're a Vanilla Townie*. The * means you know that
[PLAYER TWELVE] and [PLAYER FOUR] are not both scum.


Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.
Mod note: This role always named PLAYER TWELVE. PLAYER FOUR was randomly chosen among the non-NINE non-TWELVE players immediately before setup review.


Spoiler: ROLE TEN - Vanilla Townie PLUS knowledge that there are four anti-Town players in this game, as received by Hoopla
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. I've heard people like getting this role!

In case you don't, here's something to think about.
There are four anti-Town players in this game.


Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE ELEVEN - Vanilla Townie PLUS knowledge that the Mafia knows that this role received additional information, as received by xRECKONERx
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
.

...with benefits. You know that
the Mafia faction is aware that you - yes, you, [PLAYER ELEVEN] - have have hidden information from the moderator
.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE TWELVE - Vanilla Townie, as received by Porkens
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. No pressure?

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE THIRTEEN - Vanilla Townie, as received by Untrod Tripod
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. It makes for short Role PMs.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE FOURTEEN - Vanilla Townie, as received by iamausername
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE FIFTEEN - Vanilla Townie, as received by Blair
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. Both vanilla and Townie at the same time - what a treat!

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE SIXTEEN - Vanilla Townie, as received by Albert B. Rampage
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
. Look, this is what you get for volunteering to enter this game.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.


Spoiler: ROLE SEVENTEEN - Vanilla Townie, as received by Morning Tweet and then chkflip
~NAME~


Welcome to
Mafia of Revelations
. You are a
Vanilla Townie
.

Your faction wins when it is the only one remaining in the game, or nothing can prevent the same.

Please confirm via PM with the name of your role. The game thread can be found here. I wish you the best of luck.



...and then, the Night actions.


Spoiler: Night 1 actions
iaun - 16 posts
AGar - 28
Kmd - 31
UT - 32
Reck - 40
VPB - 55
CLAP - 55
farside - 61
Starbuck - 66
Blair - 73
Hoopla - 75
Bat - 77
GC - 82
Ll/GG - 98
Pig - 127
ABR - 134

Average is 65.6
iaun is 49.6 off
ABR is 68.4 off


MAFIA KILL: farside22 kills AGar
[blocked by Vi as this kill is not targeting CLAP]

MISFORTUNE KILL: Vi kills Albert B. Rampage
[success;
Albert B. Rampage dies
]


TRACK: AGar Tracks Hoopla
[success,
result is "no one"
]

TRACK: Gammagooey (formerly Llamarble) Tracks Starbuck
[success,
result is "no one"
]

TRACK: Green Crayons Tracks Kmd4390
[success,
result is "CantLynchAPuppy"
]

TRACK: Kmd4390 Tracks CantLynchAPuppy
[success,
result is "no one"
]

TRACK: VP Baltar Tracks Untrod Tripod
[success,
result is "no one"
]


Spoiler: Night 2 actions
iaun - 21 posts
Kmd - 32
AGar - 35
UT - 49
Reck - 51
CLAP - 72
VPB - 82
MT - 84
Blair - 84
Hoopla - 93
Starbuck - 102
GC - 105
GG+LL - 111
Porkens - 176

Average is 78.3
iaun is 57 off
Porkens is 97 off


MAFIA KILL: VP Baltar kills xRECKONERx
[blocked by Vi as this kill is not targeting CLAP]

MISFORTUNE KILL: Vi kills Porkens
[success;
Porkens dies
]


TRACK: AGar Tracks Gammagooey
[success,
result is "Untrod Tripod"
]

TRACK: Gammagooey Tracks Untrod Tripod
[success,
result is "no one"
]

TRACK: Green Crayons Tracks iamausername
[success,
result is "no one"
]

TRACK: Kmd4390 Tracks Hoopla
[success,
result is "no one"
]

TRACK: VP Baltar Tracks no one
[is instead killing]


Spoiler: Night 3 actions
iaun - 35 posts
AGar - 73
Kmd - 80
Reck - 84
UT - 95
CLAP - 110
Blair - 117
Starbuck - 129
VPB - 136
Hoopla - 155
GG+LL - 158
GC - 183

Average is 112.9
iaun is 78 off
GC is 70 off


MAFIA KILL: VP Baltar kills Gammagooey
[blocked by Vi, as this kill is not targeting CLAP]

MISFORTUNE KILL: Vi kills iamausername
[success;
iamausername is killed
]


TRACK: AGar Tracks xRECKONERx
[success;
result is "no one"
]

TRACK: Gammagooey Tracks iamausername
[success;
result is "no one"
]

TRACK: Green Crayons Tracks xRECKONERx
[success;
result is "no one"
]

TRACK: Kmd4390 Tracks Gammagooey
[success;
result is "iamausername"
]

TRACK: VP Baltar Tracks no one
[is killing instead]


Spoiler: Night 4 results
AGar - 89
UT - 132
Reck - 136
Starbuck - 157
Hoopla - 169
VPB - 183
CLAP - 184
Blair - 197
GG+LL - 206
GC - 227

Average is 168
AGar is 79 off
GC is 59 off


MAFIA KILL: VP Baltar kills Vi
[blocked by Vi, as this kill is not targeting CLAP]

MISFORTUNE KILL: Vi kills AGar
[success;
AGar dies
]


TRACK: AGar Tracks Blair
[success; result is never delivered]

TRACK: Gammagooey Tracks xRECKONERx
[success;
result is "no one"
]

TRACK: Green Crayons Tracks Vi
[success;
result is "AGar"
]

TRACK: VP Baltar Tracks no one
[is killing instead]


Spoiler: Night 5 actions
Reck - 146
Starbuck - 161
Hoopla - 173
VPB - 185
CLAP - 189
Blair - 206
GG+LL - 213
GC - 239

Average is 189
Reck is 43 off
GC is 50 off


MAFIA KILL: VP Baltar kills Vi
[blocked by Vi, as this kill is not targeting CLAP]

MISFORTUNE KILL: Vi kills Green Crayons
[succeeds;
Green Crayons dies
]


TRACK: Gammagooey Tracks VP Baltar
[success;
result is "no one"
as VPB's action is blocked]

TRACK: Green Crayons Tracks Gammagooey
[success; result is not delivered owing to death]

TRACK: VP Baltar Tracks no one
[is killing instead]
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Vi
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Professor Paragon
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Post Post #2798 (ISO) » Tue Jul 28, 2020 3:59 pm

Post by Vi »

Ideas behind the setup:

*The Mafia cannot control their kill - Comes from a really old mountainous game where in lieu of a Mafia factional kill, the mod just killed whoever had the fewest posts. The Mafia still won that game. I thought it would be neat to do an update of that in a not-mountainous game, and since times have changed, change it to whoever has the largest deviation from the average post rate - basically whoever felt most disruptive to the game state. Overall I'm pleased enough with how it turned out; while it probably would have been better for game health to always snipe whoever had the most posts, that would have made the mechanic less of a hindrance to the Mafia than would have been preferred.

*A more Town-sided game than usual - Times have changed and that sort of thing is in vogue. Plus I'll admit I kind of resent being told that my games are scum-sided as a rule, no matter what the win rates say. The game actually got MORE Town-sided after review; there were originally two Town Trackers and two Town roles with information (yes, more Mafia Trackers than Town Trackers). Ultimately I'm not going to say the game was handed to the Town, because of the next two ideas.

*Information as currency - So I'm actually kind of livid about reading a respected Mafia theorist say that Neighbors are worth almost nothing for Town power. Child,
please
. In my day Neighbors were DIY Cops. Giving players information and saying that all but one of them are Town is something that in theory should be worth zero and in practice can be swung for a lot more. I must confess the slight variations in Role PMs were sorta-kinda-not-really along these lines as well (honestly that was more me being extra and limiting the damage massclaim could do w.r.t. comparing the exact wording of Role PMs) but Porkens got this right.

*The Mafia could undo the Town-sidedness if they act proactively - I gave the Mafia damn near the entire setup; the only things I didn't tell them were how many Trackers there were and exactly what the outlier role did. They knew that there were almost-only Trackers in the game (and thus there would inevitably be a clusterfuck of a massclaim, and they could likely also deduce that the game would reduce to Trackers vs. non-Trackers), they knew that there was an additional role in the game they could fish for (and, without a guarantee that it was a targeting role AND knowing that a massclaim would occur in this game, they had a lot more leeway than in most any other game to NOT use their Tracks in service of where they wanted to be in the massclaim), and they had the text of every "ordinary" mod info in the game so they could claim their own without worrying about repeating something that I had already given out. A proactive scum team could turn this game into a nuclear wasteland of WTF.

*Revelations - It's been said that people are easiest to read when something surprising happens. This game was designed to facilitate those moments.


About what WASN'T planned...

*The swing warning - More than most games, this game was reliant on players using their roles to their fullest potential. This is most obvious with the Mafia's ability to prepare for what was going to happen as mentioned above, but it also includes what the person who drew the enabler role did. (cfj wouldn't let me pass the setup unless that role survived to Day 4 more than half the time. While I have had a hinge role die N1 before, I was ready to take that risk again.) As we saw in this game, large numbers of Town Trackers could result in bad news lategame if the Mafia was unable to get rid of them somehow.

*The mechanic - I didn't realize until deep into the game that the setup-review copy of the mechanic did not perfectly overlap with ROLE FIVE. What I and the reviewers thought, and what I explained in the Dead Thread, was that if the Mafia chose not to kill, there would be no automated kill. This contradicted ROLE FIVE and, if the Mafia had not killed N5, I would have had some explaining to do in the Dead Thread. But it didn't come up. Point being that I played more fast and loose with this setup than I probably should have.

*The mod info - I would like for someone who understands sentential logic to take a look at ROLE NINE and specify very precisely what it DOES say and what it DOES NOT say. Multiple times. In many font sizes and many colors. I'm receptive to the suggestion I got after the fact that this would have been a good place to have redundantly restated the bolded information to be sure there was no misunderstanding, but farside got done dirty. Beyond that - and I would stress that farside getting unduly screwed over is my primary concern because that goes against my design philosophy - it led people to believe all sorts of nonsense about me giving people investigative results in their Role PMs (which is a shitty design idea for the same reason Mafia Usurper is) and in particular whether it was more widespread than it actually was w.r.t. ABR (who got a completely vanilla Role PM). In general, because of how some of the claims went, I think people ended this game thinking it was far more bizarre than it actually was.


About how the teams did...

The only thing the Town didn't do right that I wouldn't handwave as ~just Town things~ is that they didn't suplex the dog D5. That was 100% the correct move mechanically speaking, and not doing so gave the Mafia more of an opening to win than they should have had. I'm also not entirely sure where the "so obviously one Mafia claimed Tracker and one Mafia claimed Vanilla" read came from, but it turned out to be incorrect - but ultimately that only mattered D5 thanks to Gamma's efforts to confirm the other Tracker.

The Mafia did great by mountainous standards. After N1, the Mafia team was 100% undercover. The entire spectator thread was completely wrong. ABR sent me three pairs of potential scumpartners and all six of the people named were Town. After N2, the Mafia team was still 100% undercover. After N4, VPB was still completely under the radar. As far as Mafia teams that crumple go, this was a pretty darn good one. However, all the tools of mischief I gave them were forgotten immediately, and this wasn't a Mountainous game, so I can't say I have a ton of pity.


The MVP of this game was easily Gammagooey. Replaced in, remembered the
Tarhalindur
meta, was on the right side of the CLAP argument, and came up with the Tracking scheme that ultimately bagged the last Mafia. We'll pretend Day 6 lasted for five posts.


Was the setup balanced? Who knows? It's too swingy to tell based on this single run. farside thought it was 95% Town-sided; cfj's last comment was that it was still scum-sided enough to be concerned about. And, honestly, that's kind of the point - because so much of the game's balance was intentionally
not
based on roles and (standard) mechanics.

Did the game work out the way I wanted/expected? I mean, mostly yes. Everything that was put into the game ultimately mattered to some extent, albeit not always in the way I would have liked. ROLE NINE is the obvious example, but in addition everyone on the review staff expected the Mafia to hunt and kill the enabler role ASAP and then mow the Trackers to a manageable population based on whatever WIFOM the Mafia wanted to roll with. Instead it arguably became more pro-Mafia to leave the enabler alive.

Have I discovered a new and enticing predisposition for not answering any questions after the beginning of the game? Yes! Like, beyond what seems to be customary these days (i.e. "I will not answer any questions posed to me in public"), but just about any question short of "will this get me modkilled" after Day 1 begins. To answer specific concerns that arose, I would assert that I went well out of my way to make sure that any unforeseeable player-snares this game were telegraphed in advance to the best of my ability. As for lies in Role PMs, I think those died in like 2009 with Mafia Masons and the birth of the Normal Review Group. Unless you're playing a game where lies in Role PMs are unambiguously indicated to be part of the game, they're both bad design and not even fun, and I'm actually doing my best to hold back on expressing what it means that people thought I would entertain the idea to begin with. I do my best to take care of the players who put their faith in me as a moderator. However, I also want to avoid inserting myself into games beyond what goes into setup (e.g. some Town power role inevitably ducking out of and into the thread with "I just asked the mod and they told me __ ", especially when __ was not originally part of the predefined set of information the player/game was intended to have).


In the end, I want to thank everyone for playing in this game, and VPB in particular for recommending me... although I'm not sure if VPB remembered what kinds of games I run. And I want to apologize to the people who didn't get what they wanted out of this. Even though I was singled out to run this game, I'm still not sure if I made the right call in running an "ordinary Vi setup" when I could have run an actual ordinary setup considering that this was an invitational for more-or-less retired players who didn't want to have to deal with my art projects. I also want to thank everyone for keeping this game running at the pace it did; I thought 10 days per Day would be short but only D4 came remotely close to that. That level of proactivity is something any moderator should be grateful for.

I have like four ideas for a game to follow this one and I'm not sure if I want to pursue any of them at this time. Maybe it was always like this and I've forgotten, or maybe I should have used a hydra account to have an empowered backup mod, or maybe I've changed or had the upheaval in my own life spill over - to say nothing of current world events - but designing, recruiting for, and running this game was stressful and unenjoyable for me (independent of how the game itself went, to be perfectly clear) and I'll be grateful to have some time to not worry about a daily obligation. To those of you who enjoyed the game - at some point I may work myself up to another, and I'll let you know when it's coming. ...But considering the response during Day 6, and likely the posts that will follow this one, it's probably better to not bother. Please don't play Mafia.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.
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Post Post #2799 (ISO) » Tue Jul 28, 2020 4:09 pm

Post by xRECKONERx »

Woohoo, good job guys! VPB had me completely fleeced.

Gamma was a rock star. The UT lynch was real bad though.

I liked the setup. It was deceptively elegant.

Thanks for running, Vi.
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