Mini 598 - Justice Justice - Abandoned


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Post Post #275 (ISO) » Sat Jun 14, 2008 11:28 pm

Post by Empking »

I'm going to read the thread but I'm really looking forward to playing.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #276 (ISO) » Sun Jun 15, 2008 12:16 am

Post by Empking »

I feel that the "he's scum with a night kill" theory is a weird one might be right might not be. I do think the claiming and the that prooves I'm confirmed argument is scummy.

Vote: Korts
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Post Post #277 (ISO) » Sun Jun 15, 2008 12:21 am

Post by Korts »

Misrepresentation. My argument was that no-one counterclaiming pseudo-confirmed me as ZS's killer, and this narrowed down the line of suspicion.
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Post Post #278 (ISO) » Sun Jun 15, 2008 12:25 am

Post by Empking »

But it doesn't narrow down the line of suspicion.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #279 (ISO) » Sun Jun 15, 2008 12:33 am

Post by VanDamien »

Vote:Korts


Nothing has changed since yesterday for me, and while I would rather hit scum with a kill left, which Korts is most likely not, lynching any scum is still a good idea.
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Post Post #280 (ISO) » Sun Jun 15, 2008 1:10 am

Post by Korts »

I know. That's what I thought at that moment, anyway. The logic goes something like this: if I'm confirmed as ZS's killer, that means that my kill is spent, and therefore I'm not a direct threat to the town. Therefore, for now, I can be removed from the list of lynch candidates.

But I realize that there are theories that blow a hole in this line of thought, for instance the scenario that kabenon said. I'm starting to think my lynch would be the best worst case scenario for the town, since having lost my vig, I'm less of a threat to the mafia than everyone else. I don't know what information there is to be gained from my lynch, but who knows?
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Post Post #281 (ISO) » Sun Jun 15, 2008 1:11 am

Post by Korts »

sorry, post 280 was written in reply to 278.
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Post Post #282 (ISO) » Sun Jun 15, 2008 2:37 am

Post by kabenon007 »

Korts wrote:
kabenon007 wrote:
WeyounsLastClone wrote:I actually don't get it. You say Korts hasn't used his shot, but is claiming to have done so instead of another scum? Now Korts, who still has his shot left, draws all the attention, possibly getting himself lynched/killed, losing his vig-shot he supposedly has left in the process. Something's fishy here.
What attention? Nobody has really placed that much attention on him. He isn't under that much suspicion. And yes, if the scum who had used their one shot was the one who claimed the kill, then it is more likely they would be left alone and therefore the scums with a one shot left were more likely to be found.

I'm saying if this is a ploy, and Korts is scum, I think he still has his kill left.
But this is a dumb ploy, because it puts the scum who has a kill left at risk by having him claim and therefore in the spotlight of the town. It wouldn't necessarily get the scum lynched, but with him in the spotlight, any mistakes made would be doubly noted.
Good point, I think WeyounsLastClone also brought this up. I hadn't thought of that before, and it does put an enormous amount of responsibility and risk on that scum's shoulders. But if the player was known to be a good scum under pressure... I don't know. I don't think I believe that plan anymore.
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Post Post #283 (ISO) » Mon Jun 16, 2008 3:06 am

Post by WeyounsLastClone »

No matter if he has his kill or not, I still think Korts is scum. It feels to much of a ploy to me, especially since we're being pointed at it again today.

Unvote. Vote: Korts.
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Post Post #284 (ISO) » Mon Jun 16, 2008 3:30 am

Post by Skruffs »

Okay: Temporary Vote count

Korts: (KAbenon007), Empking, VAnDamien, WeyounsLastCLone

That's three.

I would advise that nobody asks who has used up their shot or not today. With 9 alive, a mislynch would result in a town loss, especially if the mafia know who has a shot left and who doesn't.

But I have to ask, Korts, you were after me alll day Oklahoma Day 1, and yet you didn't vig me that night. You vigged someone else. Why?
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Post Post #285 (ISO) » Mon Jun 16, 2008 3:33 am

Post by Skruffs »

And actually, A korts lynch would be the least harmful to the town. IF he is town, town does nto lose one of it's one-shot-vigs, since he's already used his up,a nd if he is mafia, then we have information. (This is also why I offered myself up in Nebraska).
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Post Post #286 (ISO) » Mon Jun 16, 2008 5:11 am

Post by Korts »

Skruffs, the reason I vigged ZS and not you is because of ZS's slip that I attributed to him being scum. Basically. But I realize there's not much for me to do on the subject of a defense, as the case on me is all speculation. Lynching me... well, I wouldn't say it would be the least harmful, lynching scum would be less harmful, but yeah, it would be the best worst scenario for town.
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Post Post #287 (ISO) » Mon Jun 16, 2008 8:35 am

Post by WeyounsLastClone »

Skruffs wrote:I would advise that nobody asks who has used up their shot or not today. With 9 alive, a mislynch would result in a town loss, especially if the mafia know who has a shot left and who doesn't.
Uhm, how would we lose then? We'll still have lots of vig-bullets to go around which, if we use them wisely, unlike say Korts' vig, can get the scum down.
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Post Post #288 (ISO) » Mon Jun 16, 2008 9:11 am

Post by Korts »

hey, it's easy to call my vig stoopid once you know ZS's alignment.
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Post Post #289 (ISO) » Mon Jun 16, 2008 9:33 am

Post by WeyounsLastClone »

Korts wrote:hey, it's easy to call my vig stoopid once you know ZS's alignment.
True, but using your vig night one is also a bit careless.
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Post Post #290 (ISO) » Mon Jun 16, 2008 9:49 am

Post by Korts »

Careless, maybe. But I had suspicions that conversation wouldn't be as intense so as to warrant a ZS lynch overt that single point, so I chose instead to vig him. Yes I was wrong, and I'm willing to take responsibility for it, but all I'm saying is that it's easy to act wise once you know the outcome.
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Post Post #291 (ISO) » Tue Jun 17, 2008 3:45 pm

Post by Skruffs »

WeyounsLastClone wrote:
Skruffs wrote:I would advise that nobody asks who has used up their shot or not today. With 9 alive, a mislynch would result in a town loss, especially if the mafia know who has a shot left and who doesn't.
Uhm, how would we lose then? We'll still have lots of vig-bullets to go around which, if we use them wisely, unlike say Korts' vig, can get the scum down.
Okay. If we lynch a non-used-vig-town today, there are 8 players going into night. I don't think anyone else has been seen to use thei one-shots yet, which means there would be either 3 mafia, 4 town, and (Korts) if korts is town, or (Korts) + 2 Mafia, and five town if he is scum.

If Korts is town, mafia could use all of their one-shots to reduce the town to 2 players and lynch the last non-used vig the beginning of hte next day. Korts can't kil anyone so town loses. If Korts is mafia, that plan won't happen.

I guess, presumably, we could ALL shoot at each other in some sort of pattern that would make sure all scum get shot, but it seems unlikely to work. That will work better after the day continues.

Lynching Korts as scum is not as good as lynching scum with their nightkill, bu is better than lynching korts as town. Lynching korts as town is better than lynching a town-with a nightkill, but not as good as lynching any scum.

That's the numbers look at it, now we have to look at the people involved.
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Post Post #292 (ISO) » Tue Jun 17, 2008 8:35 pm

Post by WeyounsLastClone »

Skruffs, is there somewhere I missed there are exactly 3 mafia? Or do you know that because you're scum yourself?
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Post Post #293 (ISO) » Tue Jun 17, 2008 11:08 pm

Post by kabenon007 »

Yeah, I agree with WLC here. Please explain, lest we think you have knowledge we don't, and are therefore the informed minority.
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Post Post #294 (ISO) » Wed Jun 18, 2008 12:19 am

Post by VanDamien »

Apparently reading the rules for yourself IS an informed minority in this game.

The set-up is
OPEN
, people.
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Post Post #295 (ISO) » Wed Jun 18, 2008 12:38 am

Post by killa seven »

vote korts
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Mini 545 as town.
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mini 618 as scum.
Mushroom Kingdom as town.
Monty pythons as town.
mini 642 bodyguard 7 as town
Explosive mafia - as scum
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Post Post #296 (ISO) » Wed Jun 18, 2008 1:37 am

Post by WeyounsLastClone »

I only see
Oklahoma Justice: like Texas Justice, but the mafia are all one-shot just like the town
And in the wiki I can't seem to find any specific numbers for Texas.
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Post Post #297 (ISO) » Wed Jun 18, 2008 2:21 am

Post by VanDamien »

The first post in this game wrote:This game is texas justice:
Each member of the town is also a vig.

You are (Town/Mafia), you wish to kill all (Mafia/Town) you have (No/X and Y as) teamates. Good luck use your vig well, if you have one.
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Post Post #298 (ISO) » Wed Jun 18, 2008 3:48 am

Post by Empking »

I can't beleive people thought he was guilty because he read the first post. At least VanDamien managed to clear that up quickly.

I'm still happy with my Korts vote.
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Post Post #299 (ISO) » Wed Jun 18, 2008 6:47 am

Post by Korts »

killa, good contribution. Srsly.
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