Elemental Mafia- Game Over!


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Post Post #350 (ISO) » Sat Apr 19, 2008 7:08 pm

Post by armlx »

K, moving along.

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Post Post #351 (ISO) » Sat Apr 19, 2008 7:22 pm

Post by lord_hur »

Earlier today, I asked this question to myself : who would CR be more likely to recruit, given that they have no info on anyone ? And then I realized, this is not totally true... They do have info, in the form of the players' personalities.

I mean, I think they would be more likely to try to have someone at their side who is known to be a good player (at least first day, when the chances that 2 CR double-recruit is very low).

So I think we'd have a better chance of nailing scum if we lynch these first.

What do you think ?
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Post Post #352 (ISO) » Sat Apr 19, 2008 7:24 pm

Post by armlx »

lord_hur wrote: What do you think ?
I don't. Lynching good players is not a way to win, especially as lynching recruits is not the route to victory until later on.
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Post Post #353 (ISO) » Sat Apr 19, 2008 7:55 pm

Post by jediknight »

I don't agree with the way this is going. Armlx you are lynch happy as is most of the people in this game. I don't think thats the best option here. There's got to be a better way than just wagoning whoever happens to be the last person that talked. Witch hunting willy nilly isn't the way to play this game.

If you can make a case against me then by all means do so. The only thing I've really said is the idea of four different recruits nightly "scares me alot" which was promptly picked apart by several. I explained my wording and several people have expressed similar concern...so unless you're a cult member trying to get as many lynches as possible without having to night kill then I'm at a loss to understand what the hell you're doing.

Whats up with no night anyway?
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Post Post #354 (ISO) » Sat Apr 19, 2008 8:02 pm

Post by jediknight »

Nevermind..guess I didn't read the rules close enough. I understand now...

I went back and reread some of your posts armlx and you really haven't said anything about anything. All you've attempted to do is form wagons...and feed off what other people are saying rather than really put anything out there of your own. That strikes me as cultish.

vote armlx
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Post Post #355 (ISO) » Sat Apr 19, 2008 8:59 pm

Post by lord_hur »

armlx wrote:
lord_hur wrote: What do you think ?
I don't. Lynching good players is not a way to win, especially as lynching recruits is not the route to victory until later on.
1. This is not about lynching good players, it is about lynching famous players, and anyway this a bad argument, because good players are as dangerous as scum as they are good to have as town. I'm actually much comfortable playing with bad players/newbies as town, because they are much more likely to make mistakes at one point or another.

2. This is not about lynching recruits, this is about lynching players who are more likely to be recruits.

We are currently choosing at random.

I think we just increase our chances to hit scum if we target famous players. I mean, who could resist trying to have Erg0 or you at their side ?

3. As I said, this tactic is only going to work on first day, because on subsequent ones, CRs will probably try to recruit players who they think are "not as good", because the good ones will probably be already recruited by others.

By the way, you were probably the worst person to comment on this, because you perfectly fit the bill.

Vote:armlx
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Post Post #356 (ISO) » Sat Apr 19, 2008 9:41 pm

Post by kabenon007 »

Lord_Hur's argument is full of WIFOM. So full my head is spinning.
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Post Post #357 (ISO) » Sat Apr 19, 2008 9:47 pm

Post by lord_hur »

kabenon007 wrote:Lord_Hur's argument is full of WIFOM. So full my head is spinning.
Vote:Lord_Hur
Hmmm... can you explain as precisely as possible where you see it ?
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Post Post #358 (ISO) » Sun Apr 20, 2008 12:47 am

Post by Battle Mage »

It was hence agreed that TheSweatPantsNinja should be strung up. Unfortunately, he had not been part of the 4 despicable cults. Nor did he go by the name of Wayne.


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Post Post #359 (ISO) » Sun Apr 20, 2008 12:59 am

Post by Battle Mage »

The "Happy Scumday Kab!" Vote Count

(3) Jediknight: (Elvis Knits, DoS, Armlx)
(2) Macavenger: (Erg0, Ooba)
(2) Mizzy: (Kison, Mneme)
(1) Armlx: (Lord Hur)
(1) Xtoxm: (DGB)
(1) Elvis Knits: (Jediknight)
(1) Lord Hur: (Kabenon)
(1) Cavebear: (Mizzy)
(9) Not voting: (Andycyca, Macavenger, Cavebear, Roland, Muerrto, Xtoxm, Farside, Korlash, Lowell)

21 players alive, means 11 votes to lynch. Also, in future, please do not vote during the game's equivalent of twilight. It confuses me immensely. 0.o

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Post Post #360 (ISO) » Sun Apr 20, 2008 1:02 am

Post by Battle Mage »

Also, i am happy to announce that
Mizzy is hereby replaced by PookythemagicalBear
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Post Post #361 (ISO) » Sun Apr 20, 2008 2:58 am

Post by DrippingGoofball »

YAY Pooky!

vote: armlx
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Post Post #362 (ISO) » Sun Apr 20, 2008 3:06 am

Post by Battle Mage »

This apparently was missed from the official rules, but is a general rule in all BM games.

You must Unvote before you make a new vote.


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Post Post #363 (ISO) » Sun Apr 20, 2008 3:08 am

Post by elvis_knits »

unvote; vote lord_hur


Lynching recruitable players or popular players likely to be recruited is not the way to win this game.
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Post Post #364 (ISO) » Sun Apr 20, 2008 3:31 am

Post by DrippingGoofball »

unvote, vote: armlx
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Post Post #365 (ISO) » Sun Apr 20, 2008 3:49 am

Post by jediknight »

Just woke up... I thought that vote counts were reset.

unvote elvis_knits


vote armlx
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Post Post #366 (ISO) » Sun Apr 20, 2008 4:05 am

Post by Kison »

armlx wrote:
lord_hur wrote: What do you think ?
I don't. Lynching good players is not a way to win, especially as lynching recruits is not the route to victory until later on.
Good stuff. We need to be lynching the recruiters, not recruitees. Granted, recruiters could just as easily be "good players." They could, however, just as easily be "bad players."

Jediknight, normally I'd agree with you, but I can see a very strong justification for the bandwagoning going on, especially based on the mechanics of this game. At this point, each "group" of scum has at most a two-person sway. Meaning, if a wagon is forming on one of their members, there is very little they can do to sway it. This potentially changes each time we go to night.

In any event, I do agree we should have some sort of basis for each wagon we form.

Unvote

Vote : Lord_hur


I'll look into Armlx. Game's moving a bit fast.
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Post Post #367 (ISO) » Sun Apr 20, 2008 4:52 am

Post by farside22 »

unvote:
vote: Armix

I'm not liking his lynch happy ways especially before we gain information from the Mod on whether TSPN was telling the truth or not.
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Post Post #368 (ISO) » Sun Apr 20, 2008 4:59 am

Post by armlx »

farside22 wrote:
unvote:
vote: Armix

I'm not liking his lynch happy ways especially before we gain information from the Mod on whether TSPN was telling the truth or not.
Telling the truth about what? His not claim? His alignment has 0 to do with Jedi's really.
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Post Post #369 (ISO) » Sun Apr 20, 2008 5:03 am

Post by Macavenger »

Not sold on armlx. Bandwagoning isn't that serious an accusation in this game, and he hasn't done it nearly as bad as some others. Like lord_hur, for example. He's been on every single main wagon, and never voted for anyone else all day. Combined with that recent WIFOM comment,
vote: lord_hur
.

Jedi is still on my list of people to look at today.
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Post Post #370 (ISO) » Sun Apr 20, 2008 5:11 am

Post by armlx »

lord_hur wrote: 1. This is not about lynching good players, it is about lynching famous players, and anyway this a bad argument, because good players are as dangerous as scum as they are good to have as town. I'm actually much comfortable playing with bad players/newbies as town, because they are much more likely to make mistakes at one point or another.
Just recruiting famous players is the worst strategy ever, just imagine theres a protective or tracking role, who is going to be targetted?

Also, the good players are dangerous as scum so lets lynch them argument is A) terrible and B) really scummy. The person has a 1/4 chance of being scum usually, so the benifits of them being town are weighed 3 times as heavily as their being scum. In this game, even if they are scum, theres stil 4 other groups for them to find and destroy to win.
2. This is not about lynching recruits, this is about lynching players who are more likely to be recruits.

We are currently choosing at random.
Again, lynching recruits != a winning strategy till all the recruiters are dead.

And we are lynching those who are most likely to be scum. Its called scum hunting.
I think we just increase our chances to hit scum if we target famous players. I mean, who could resist trying to have Erg0 or you at their side ?
Attempt to buddy up I'm pretty sure.
3. As I said, this tactic is only going to work on first day, because on subsequent ones, CRs will probably try to recruit players who they think are "not as good", because the good ones will probably be already recruited by others.
They would still be scum after being recruited....

Your post is full of faulty logic and WIFOM about potential cult actions. Basically, I call BS and you trying to get the better players out of the way to coast through. Far worse than anything Jedi has done.

Unvote, Vote Lord_Hur
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Post Post #371 (ISO) » Sun Apr 20, 2008 5:20 am

Post by dahill1 »

Vote Count

(5) Lord Hur: (Kabenon, Elvis Knits, Kison, Macavenger, Armlx)
(4) Armlx: (Lord Hur, DGB, Jediknight, Farside)
(2) Macavenger: (Erg0, Ooba)
(1) Jediknight: (DoS)
(1) Pooky: (Mneme)
(1) Cavebear: (Pooky)
(7) Not voting: (Andycyca, Cavebear, Roland, Muerrto, Xtoxm, Korlash, Lowell)

21 players alive, means 11 votes to lynch.
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Post Post #372 (ISO) » Sun Apr 20, 2008 7:23 am

Post by Muerrto »

Shrug, I still think lynching TSN now was dumb but whatever:

Vote: Lord Hur


he seems against dying which if he's a plain townie he shouldn't and his logic was pretty poor.

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Post Post #373 (ISO) » Sun Apr 20, 2008 7:25 am

Post by Korlash »

Lord wrote:I mean, I think they would be more likely to try to have someone at their side who is known to be a good player (at least first day, when the chances that 2 CR double-recruit is very low).
Lord wrote:1. This is not about lynching good players, it is about lynching famous players, and anyway this a bad argument, because good players are as dangerous as scum as they are good to have as town. I'm actually much comfortable playing with bad players/newbies as town, because they are much more likely to make mistakes at one point or another.
... i don't know this rubbed me the wrong way. First you say we need to lynch anyone famous for being a good player! Then you change it to simply anyone famous simply because you were called on it.

Theres just way too many things wrong with that. The fact you want us to purposely look for reqruited and not recruiters. Lynching people based on how good they are in past games. oh heres my favorite, who gets to choose just who is famous enough to be lynched? I mean I never even heard of armlx before. Doesn't that mean he isn't all that famous? Or simply that one or two people don't know him? Or or, what if a new player is onlyknow by like 2 people yet both say that guy is good. Does that make him cult recrutable material? Should we lynch him too?

Vote: Lord Hur
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Post Post #374 (ISO) » Sun Apr 20, 2008 7:56 am

Post by Lowell »

Hey, Wayne.

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