new fire emblem fuck yeah.
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Vi Professor Paragon
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1) Birthright has nothing on Conquest.
2) Which part are you having trouble with - the ninja in the middle, or the apothecaries above them?
Once I finish the run I'm doing now I'm considering seeing if people here would be interested in a draft, probably of Conquest Normal.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Conquest has the best game design by a large margin, but is also the toughest for the same reason.
Birthright is the photonegative of that statement. :/ I don't want to suggest people aren't allowed to like it, but I don't.
For completeness, a lot of people hate Revelation but playing it blind Lunatic no-grind LTC was fun. Removing any of those qualifiers may have changed my mind though. (I'm not trying to brag with that statement; Conquest Hard - which I tried first and got walloped by - is tougher than the other two routes' Lunatic modes.)
@Spiffeh - Purchasing Conquest as Birthright DLC = discount plus other freebies.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Vi Professor Paragon
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You're PAL, right? I heard that sold out in a few hours.In post 29, Hanasawa wrote:I took a gamble to think that one site would have the special edition after.
YOU CAN'T HIDE FROM HIMI still need to buy conquest OOPS
LEO IM SORRY
I thought birthright was plenty hard and had the more interesting characters, beside carmella or w/e oppai dragon ladies name is
all fairReally enjoying birthright so far, characters are great.
but
burning question: is rinkah one of your favorites
rinkah favoritism is something to get heated overEverything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Tacomeat is great though. He's a much better character in this game than he is in Birthright.Takumi is a fucking asshat, and i love it when i get to murder him repeatedly chapter after chapter.
(Plus I love how Fates not only has the guts to make a Sniper a boss, but makes that Sniper one of the most tactically interesting bosses in the series.)
Oh the Hinoka fights do make you feel bad, but not necessarily for sentimental reasons.In post 34, Heat wrote:I hate the hinoka fights though, i always feel kinda bad
I think Hinoka round 2 is the hardest boss in Conquest.
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Also I'm near the end of Conquest Lunatic and, um, I can see why the people who tried playing this blind have an unrelenting hatred for this game. As for my part, I think I'm just going to go ahead and get it over with. Siegbert's paralogue gives me Advance Wars 1 Advance Campaign flashbacks; it might be one of the most legitimately difficult levels in the series. Eight hours later I'm going to say I tried so hard and got so far, and in the end the kid doesn't even matter. (He's worse than my Percy statwise and comes at a higher level; why am I doing this to myself)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Update: Just beat Conquest Endgame. ThatIn post 35, Vi wrote:Also I'm near the end of Conquest Lunatic and, um, I can see why the people who tried playing this blind have an unrelenting hatred for this game. As for my part, I think I'm just going to go ahead and get it over with. Siegbert's paralogue gives me Advance Wars 1 Advance Campaign flashbacks; it might be one of the most legitimately difficult levels in the series. Eight hours later I'm going to say I tried so hard and got so far, and in the end the kid doesn't even matter. (He's worse than my Percy statwise and comes at a higher level; why am I doing this to myself)sucked, although admittedly trusting Arthur with a Brave Axe was not the most pragmatic decision I've made. It's actually not a bad map in the sense that it really is a last stand - whatever you use and whoever you sacrifice doesn't matter as long as you hit the win condition and (Classic Mode) Corrin lives through it, so sell everything, buy all the tonics and the fancy weapons, and get whoever you can ready for some brutal staff-to-staff combat.
Spoiler: The final score:Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Bumping this thread like I own this site.
Even aside Conquest, the Skill system is rad, the stances make gameplay fun if you're not playing Backpack Emblem, and Heart Seals are fun to play around with. There are absolutely flaws with it (ninjas suck in every game for one reason or another) but I think in the end it probably noses out the Tellius games simply because units don't have to be confined to one role (and plus I feel like the Tellius games wasted potential in some fronts).In post 83, Andrius wrote:
I know the Official Fire Emblem thread is dead (my GTKAS) but I'd love to hear your reasoning to this.In post 82, Vi wrote:Fates in particular probably has the best game mechanics in the series.
If the answer is 'Conquest', I'll just take you on your word as that's the only story I haven't played and have no intentions on doing so.
I've basically heard Conquest is the only challenging game mode if and of itself, but there are other things that just turn me off to Conquest.
Also if you like every other game in the series and you didn't like BR/Rev you'd probably like Conquest quite a bit? You don't have to play it on the highest difficulty; that stuff gets unreasonable near endgame and CQ Hard is more engaging than the other two routes by a wide margin.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I tried getting through Thracia but Manster really, really, sucks and by the time I got to the level after the gaiden after Carrion shows up I was completely out of fs to give about any of it. It's a shame because I really like the Capture mechanic.
The Tellius games are my favorites by a huge margin! (to such an extent that I ran two Mafia games in that setting <.<) IMO Path of Radiance is a lot more interesting if you don't use bonus experience, so yeah.
Awakening is okay. Fates Conquest is super-cool IMO, and you can decide whether you want to dump $40 more on it (knowing you've seen the best of it) afterward.
I'm pretty sure anyone who tries to no-reset FE5 is out of their mind. Fates is also really, really not designed for this. But the rest, yeah, it's pretty hard to get into a truly unwinnable situation.I think in an interview I read the producers started realizing people always restarted when a character died and begun to adjust the gameplay around fire emblem 6.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Saizo and Kagero are wondering wtf you're going on about. Kagero in particular stands out because her personal Str growth is 65%(!!). Also enemy Ninjas are total bollocks.In post 41, Andrius wrote:Ninjas are fast but no ninja has a decent enough strength growth to actually be useful. I feel like there are fewer actually good classes, even if Snipers are back to their RD-era level of absolute amazingness.
Conquest also has the best music if that helps. And ODIN DARK. I think you'd appreciate him even if he's kind of rubbish as a unit.
FE4 is a load of fun the first time and I adore the Game of Thrones plot in the first gen and how it tries to troll you in increasingly ludicrous ways in Gen 2, but it's so slow that I don't think I'd play it again.
FE8 is... well, it is. It was my first FE, and I liked it then, but had I played FE7 first I wouldn't have cared much for it. It felt really unmemorable, and I think a lot of that had to do with the monsters and the rushed pace of the plot. Ephraim and Innes were cool, though.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I'd put Path of Radiance over Radiant Dawn without a second thought; A Grasping Truth isn't going to make up for all the short-looping songs and the dull stuff like the dark level theme. I'll have to get back to you on Fates vs. Awakening, since both of them had sweet standout songs (Prelude, Divine Decree, Chaos, map theme, ...., "Run All You Like" vs. Road Taken, Dusk Falls, No Justice, Past Below, Alight, A Dark Fall, Glory/Ruin). I think Fates wins slightly on those, but nothing in Fates beats Don't Speak Her Name!.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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The Awakening trio is so much better in Fates than they were in their original game. I'd give them a chance. Asugi is indeed a catastrophic failure of writing and makes me curse all fanservice forever. Caeldori and Rhajat are okay.In post 47, Andrius wrote:I never use Saizo. Mainly because his child is Gaius and I dislike the redone child characters. Kaze has no strength and my Kagero always turns out bad. Always. Luckily she makes a good wife for Ryoma becausr I have no idea what to do with him. shrug Enemy Ninjas are indeed the worst.
I actually dislike Odin. The only time I liked him was his S Support with Nah because shes like treat me like a woman not like a child. I have a hard time finding male characters I like in the recent games. :/
At least Laslow has Peri for best support of heartwarming.
Ryoma's wife can be anyone who can handle THE LOBSTER.
The desert Chapter is slow but fortunately you don't really have to spend much time actually doing desert things. The last boss of that Chapter is bullshit though.FE 4 can be super slow. I liked it for the first generation; the second generation had the terrible desert map which was almost unbearable though Shanan was amazing. I got to the last chapter but never finished it.
The battle themes are fine, but I spend more time listening to the map themes :/Radiant Dawn had some great music (The Devoted, Ascension or whatever the tower battle theme was)
I will fight you.I love Justice RIP
Conquest's plot is better as a drinking game.but I still cant stomach that storyline
In fairness, Scarlet stands a good chance of breaking your poor heart without you killing her. She's quite a threat.And, again, killing Scarlet would break my poor heart.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Good song.In post 53, RadiantCowbells wrote:We need to get Raskolnikov in here for his opinion on Sorrowful Prince Pelleas.
Actually most of the cutscene music is good in RD. Except for what they did to Sanaki's Theme andPirates of theTibarn's theme.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I'm not good for voice actors. Which voice is this? (2 is best for both sexes; 3 is second place for both)In post 55, Andrius wrote:Oh also Yuri Lowenthal best voice for Corrin makes me happy hes in both this and XCX.
It's as dull, tedious, and unfortunately obligatory as all of Japan's self-inserts.Of all the things relates to FE you want to fite me over JUSTICE RIP? WHAT
That said, it's useful in that it plays in all the dull, tedious, and unfortunately obligatory Chapters so you know within seconds what you've gotten into.
Conquest also has JUSTICE in its most manly form, if it helps.Last edited by Vi on Sat Dec 24, 2016 9:57 am, edited 1 time in total.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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All of the royals' themes, all of the overworld map themes (except the last one, which was hammy), all of the battle map themes, and yes, the music for Ashnard being evil. Like respect Congregation of Ambition that song was so good.In post 53, RadiantCowbells wrote:The only songs from PoR that truly stood out for me were Father's Back, Rally the Spirit, and the Daein/Ashnard/Black Knight themed musics.
I don't feel like it's useful to compare the music from before FE9 because of the technical limitations. A good FE8 song can't hold a candle to later songs simply because it's in MIDI and the games after that wereorchestratedin a literal sense of the word. That said, if we're going back that far, I'm nominating:
*FE8: Follow Me!
*FE8: Truth, Despair, and Hope
*FE6: the gaiden theme
*FE4: the themes to Ch.s 2, 3, and 10Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I feel your pain so much on this. I got Planet Robobot for mine, and I couldn't keep playing it long enough to make the flight bearable.In post 59, Andrius wrote:I caved in for a 14hour airplane flight.
Spoiler: side note that should probably be in a different thread
IDK. I think the FE series is constantly reinventing itself, and we should be grateful for the times when they figure out how to do something right. Even the Tellius series had some blatant and unjustifiable weak points. Although I don't think they're going to give up on the low-grade waifu simulation any time soon since, let's face it, that's what saved the franchise.
If Conquest wasn't fun to play I would probably have given up on the franchise. :/
It felt really heavy, and the chords at the beginning of the loop are too angsty for how often they play. It definitely does give you the impression that you're heading for bad news, though.No Doors of Destiny? (5 in case you can't recall)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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But fanservice! Why make huge 300-style battle scenes when you can spend that time animating cleavage? (While I stand by being nonsexual and understand that there was a lack of gender diversity in these scenes, I gotta say the laguz were hawt.)In post 62, RadiantCowbells wrote:I think Radiant Dawn was the end of Fire Emblem being a truly cinematographic experience.
After listening to the Awakening soundtrack again I'm really starting to waver on my Fates OST > Awakening OST stance. I think that a lot of the player phase songs sound really samey, and that probably contributed to my original rating, but I didn't hate any of the songs, which is more than I can say for Fates.
I'll probably listen to Fates' OST to be sure since it's also fantastic on the whole and it conveys a lot more variety than Awakening, but etc.
Also hearing the original Id ~ Purpose reminds me of just how awful the Smash arrange was.
excoos me there is a strong lack of Lucina in this sentenceDon't get me wrong, I love Morgan and Brady.
tbeh I didn't get most of the children in Awakening - partly because grinding and partly because I felt like it cheapened the first generation - and it's my understanding that I didn't miss much.
On that note, the one thing I got out of Heirs of Fate (Fates DLC) - besides the awesome Vs. Player Character battle theme - was that the second gen of Fates really should have had their own game. I mean, how can you turn down the excellent adventures of Frat Bro Lord, Fabulous Contempful Cross-Dressing Lord, Wannabe Protagonist Who's Way Out of His Depth Lord, and Adorkable Comic Relief Lord with a side order of Shade-Throwing Plot Device Man Who Should Get His Ass Handed To Him? It's all the comedy and personality conflict you could want, all in one place.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Path of Radiance is a good start, yeah.
Otherwise, as long as you're not starting with Radiant Dawn (direct sequel to PoR) or anything in Japanese, you're probably going to be fine.Last edited by Vi on Sun Dec 25, 2016 8:06 am, edited 2 times in total.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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"Depressing" is not a word I would use to describe FE7 on the whole (or even in part tbqh). Path of Radiance turns dark hella quick, and of course Awakening hasIn post 67, RadiantCowbells wrote:I'm hesitant to say that people should start blazing sword because it's incredibly depressing and I feel like it's a hard place to start the series.that.
FE7 is cartoons and saving the world and a dash of politics and a dude with a turban with occasional plot beyond that.
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FE7 (Fire Emblem, otherwise Fire Emblem: The Blazing Sword, GBA): The first game released in the US and what most people use as their baseline. Really cool graphics, generally well-balanced, and player characters feel awesome.
FE8 (Fire Emblem: The Sacred Stones, GBA): FE7, but shorter, more polished, and with twins and a world map.
FE9 (Fire Emblem: Path of Radiance, GCN): Completely overhauled mechanics with a Skill system and a Shove system. Definitely the most well-thought-out plot of all the games, but the difficulty is somewhat low because this was the game where Nintendo was like "lol muricans are casuals" and removed the hardest difficulty. Gameplay is much slower than other games because they forgot to give an option to fully skip animations. Social justice themes are very real.
FE10 (Fire Emblem: Radiant Dawn, Wii): A direct sequel to Path of Radiance. It does its own thing and it doesn't care what you think about it. Accept it on its own terms and it's amazing.
FE11 (Fire Emblem: Shadow Dragon, NDS): A very faithful remake of the first Fire Emblem game. Dry, but mechanically sound and simple, so it's a good game for someone who wants a solid TBS.
FE13 (Fire Emblem: Awakening, NDS): The first installment in the latest generation. Includes a customizable player avatar, a world map, loads of customization for units, a Skill system, DLC, the ability for units to have children, and much more.
FE14 (Fire Emblem: Fates, NDS): An installment that is its own trilogy. Heavily improves on Awakening's engine in every way. Choose Birthright for the ability to go through the game in whatever way seems most fun to you; choose Conquest for a classic FE experience in the modern style that will provide an engaging challenge. The plot is something that I'd advise you to read but not to take seriously.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Full disclosure: Without suggesting that anything I've said is not my actual opinion, I'm actually trying to provoke waifu wars and such because I'm bored. Come on, let's have a fun threadAndrius wrote:I think we've agreed on something once in this thread. haha
You can do aYes, I marry Maribelle.lotworse.
Well, yes. She's all about I MUST SAVE MY WORLD to such a degree that she has no idea how to act outside that setting and it's adorable.Lucina is a decent enough character, though it seems her entire character is limited by the LAST OF MY LINE SAVE THE WORLD so we never see her do something outside of that.
Y...you're marrying Takumi? Oh god.The only children I get regularly are Kana and Kiragi.
Sophie is super-mediocre no matter what tbh; the major thing she has going for her is that you're probably using Silas (esp. in Conquest) so she's likely to exist.Sophie is super hit-and-miss because her father is and all the mothers I pick for her turn out to be terrible.
Also, in one of my random reclass runs I wound up with her in a Strategist class (with Felicia as her mother IIRC). The nice thing about kids is that even if you do stupid things like that their stats regress to the mean, so they can't be THAT bad.
To be honest a lot of people play newFE for the hawtness. No one admits to it but it's true. Camilla can be your MILF, well-endowed big sister, and cow-eared yandere lover all at the same time to maximize the potential that you'll buy Fates. :VFocus on the gameplay, not the dating sim elements that may or may not turn you off.
On both accounts, I'd add "...but still..."~Awakening is better than Fates b/c it has a better story and doesn't rely on dating/marriage/sim.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Malig Knight is awesome >:-[ Awesome name, cool set of weapons, cool Skills, and... uh... two people can use it well, max.
Silas gets a lot better when someone explains his personal skill. +3/+3 in the early game on a horsie for the low price of dunking Corrin to half HP is way too good as long as you remember to forget to heal them.
Also I wasn't referring to growths when I said you could do worse than Maribelle; I was thinking of people like Vaike, Tharja, and Noire.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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The two Malig Knight users are Camilla and Elise, and even then, only if you make the magic that is Wyvern Elise happen (Conquest only; in Revelation just make her a Strategist at 10 and it's silly how viable she is). Camilla gets better axes with Wyvern Lord but her Mag is still passable and 8-Mov flying Mjolnir is just one of many services the god-cow has to offer.
Ophelia as Malig Knight is pretty wasted. Something like 25 Mag/25 Spd + Vantage + Trample at max level doesn't cut it for eight move flying magic with E Axes. I guess if you set up Corrin to be a Malig Knight and then marry Odin you can get a good Chosen Evil Dragon Heroine? but if you're building Corrin to go Malig you're already deep into playing around for lulz.
Yeah Silas's Spd can fall off hard lategame (mmm 50% growth deviations), so I guess you're supposed to replace him with Sophie later on. By that time you have better units anyway, though, so it's not worth it. Also worth pointing out that in Rev Silas is basically an armor knight with 8 Mov.
True story: Corrin's Res is going to be trash pretty much all the time. Even if you pick Calm at setup their Res is only ever going to be mediocre. TBH I like how Corrin is balanced in this game; if they didn't have all of their protagonist toys and had to compete on stats and class alone they would be Roy-tier bad.
IDK I feel like posting long rambly writeups no one will read about what I think of all the FE characters. If I get really, really bored, etc.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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On phone so full response will be a bit.
Spear Master is decent. I feel like enemy SMs are the most difficult enemies in the game, behind maybe Ninja. Seal Defense is awesome in the early game, and if you want to hold a line the two Seal skills plus Guard Naginata is pretty tough to beat. On offense it kind of peters out by the end because you're basically not gonna see Lancefaire without lots of grinding. Also, TBH Oboro is mediocre and Shiro exists well after it matters, so etc.
Basara exists so all kinds of unlikely people can get Rend Heaven. Other than that pretty much no one wants it. Good magic > good weapons > being bad at either of them.
The real use for Quixotic is in getting mixed with Hoshidan Unity and the three activated Skills of your choice on a Str or Skl Corrin. Regular hits against enemies from Corrin become about as common as misses from other units.
Hoshido Noble looks fabulous and this is a strong point in favor of getting like three of them on your team.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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The only good Hoshidan mages are kids so yeah. I guess you can use Orochi but she's really high on a long list of people who absolutely do not want to see Enemy Phase combat.In post 78, Andrius wrote:I didn't like the Hoshidan version of magic so I didn't have a single magic user. Which made certain levels very difficult but at least the FLAME DAGGER CANNOT BREAK.
You didn't use Saizo? Well thar's yer problem, you picked the wrong ninja to bench.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Path of Radiance (GameCube). Do it do it do it.In post 81, Errantparabola wrote:I have a gamecube and a ds of the non 3d variety!Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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In unrelated news I'm listening to the Fates soundtrack and I got to Alight and I'm really close to saying "who cares whether Awakening or Fates is better, I'LL TAKE BOTH".
Fates really went the extra mile for the in- and out-of-battle arranges.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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isn't the standard like $50 for GCN g--In post 84, Errantparabola wrote:holy crap, why is this game so expensive
<does a search and sees it offered for $229>
. . . . . . . . . . I have no words.
Since the GameCube relies on memory cards, there shouldn't be any issue with getting it used whenever you find it.
EDIT: Apparently this game was released close to the end of the GameCube's life, and only in limited quantities because Nintendo has such faith in its franchises, and people have come to like the game now so there's demand for it.Last edited by Vi on Mon Dec 26, 2016 2:03 pm, edited 2 times in total.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Has the Dolphin reached a point where it can emulate it well? It's been a while, but when I last checked, etc.In post 87, Fluminator wrote:Honestly, one the main reasons I never got it for around literally 8 years was I could never find it.
I eventually caved and dolphined it.
But yeah, if you own a hard copy, it's a pretty rare thing you got and worth a lot now lol.
Also *eyes tub of games off in the corner of the room*Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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The solution to everyone's problems is for people to come visit me. To spend 30 hours playing video games.
I guess me doing the visiting works about as well.
(Radiant Dawn was going for $120 fwiw, like come on now why did you go to such effort to make these games and then not sell them)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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<takes Warp Zone to FE7>In post 95, Fluminator wrote:We should just all play through the games starting from 1 to 14 or whatever number we're at. (skipping Shadow Dragon)
Also that guy's name is Finn, aka Brave Lance Horse Guy.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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*comes in early and stronger than the enemies that are terrorizing the rest of your armyIn post 104, Andrius wrote:God-tier REINA?
What?
I mean she was better-than-decent in Birthright but GOD-TIER?
*one-rounds multiple bosses for Turn 1 clears
*doesn't stop being a bauss who snipes things from up to 10 spaces away, doubling to kill, until the end of the game
Reina is art. Specifically, the kind of art that depicts just how bad a unit can be and still be god-tier.
"I guess they're viable?" is the tier for endgame filler. Like Hinoka isn't ever good; she just flies and can be mediocre chip damage.
"Not completely useless" is the tier for people who have niche uses early on that usually have little to do with combat. Like Hayato is mentioned because he's the only filler unit with good 2-range in the silly snow level.
That said, I only played Revelation once too, and it was a blind low-turn no-grind no-DLC run. If any of those four restrictions weren't there it probably would have been the polar opposite of fun.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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In Revelation? I guess Falco/Kinshi Silas would be a lot better later on since he gets Darting Blow.In post 107, Andrius wrote:
I've found that her problem is flying.In post 105, Vi wrote:Like Hinoka isn't ever good; she just flies and can be mediocre chip damage.
I give her a spear and she goes crazy.
And apparently marrying Silas makes him do better?
But everyone who can fly in the second half of Rev very much wants to; that's where Fates hid all the terrain shenanigans.
Back when I was actively playing these games (six months ago) I put together a huge report on it all. I kind of burned out by the time I finished Birthright, and I never used Nina so I stopped there, so don't really look at the Conquest stuff too hard because I know I need to redo Elise at the very least, but--take a look if you want to see what it's like.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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In post 112, Spiffeh wrote:My Oscar is like level 11 and hasn't received ONE increase in strength. Also Soren just sucks for whatever reason.WHEN RNG ATTACKS
Oscar is pretty much the poster child for getting stat-screwed (him and Eliwood). I don't think I've ever had a good one.
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Hay Andrius. If we're going to talk about Fates, would you like to guinea-pig an experimental draft format? Random characters with random reclasses in Birthright Lunatic. Crack pairings with wacky kids. Hopefully an enjoyable brand of masochism, for any number of participating players.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Kana/Dwyer/Sophie/Midori/Shigure's paralogues use Revelation scaling so those are harder, but for everything else the difference between Hard and Lunatic in Birthright is like +3 HP on generic enemies and +5 HP/+3 Atk on bosses. Other than that I think Birthright throws a few more enemies in and a LOT more enemies when you trigger reinforcements. The major differences come starting in Ch. 23 when they start cramming in enemy density. Nonetheless, you should try it - I think you'll find it's not as intimidating as you're expecting. (Lunatic in Revelation is quite a bit harder because it's 100% stat inflation, and Lunatic in Conquest is MAXIMUM TROLLING.)
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PoR Ch. 8 was one of the harder maps in the game IMO, because you don't have enough obvious defensive units to cover everything but you don't get a choice not to. If you're playing with restrictions it's pretty tough to KO the boss.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I ran out of time to make the post I wanted to make this morning, but--yay! We'll get started shortly. The game is for any number of players, so if anyone else wants in, etc.In post 117, KittyMo wrote:
/inIn post 113, Vi wrote: If we're going to talk about Fates, would you like to guinea-pig an experimental draft format? Random characters with random reclasses in Birthright Lunatic. Crack pairings with wacky kids. Hopefully an enjoyable brand of masochism, for any number of participating players.
@RadiantDawnbells: Conquest in general is the cheekiest FE game since 4, and Lunatic basically goes out of its way to thumb its nose at you. Enemy stats are with very few exceptions the same as on Hard - which were no joke anyway - but a lot of the difficulty comes from things that have nothing to do with stats. For instance in Ch. 7, whereas on Hard all the Faceless had Poison Strike and a few also had Grisly Wound, on Lunatic it's the reverse. The boss of Ch. 8 is a Nosferatu Sorcerer, and on Lunatic they gave him Vantage. Ch. 9 sees one of the Archers in the boss room holding a Shining Bow, and one of the reinforcements holds a Bolt Naginata, and both of them have 7 Mag purely to ensure that they hurt. It's like that the whole way.
It's still pretty manageable until Ch. 23, when the game stops playing around and starts punishing you for your hubris. Ch. 26 and Endgame are notoriously punishing if you aren't ready to deal with status staves, to such a degree that the most common strategy for Endgame (other than seeing it coming and doing significant preparation for a 1-turn clear) is to keep your boss-killer hidden while their escort hurdles the dead and dying on the way there.
I mean, I do have everything set up to do a Conquest draft the same way I've been talking about Birthright, but Lunatic's lategame is so brutal that the last bit, at least, would need to be shifted down to Hard.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Eh, Conquest is very Skill-reliant (and enemies tend to have blatantly unlikely sets of them) but I don't really agree that they can't be planned around unless you're playing Awakening's Lunatic+.
I like how they add more differentiation between units and shakes the game up from having some statistically overpowered unit let a dozen units bounce off of them (FE4, FE9, FE10).
Don't forget FE7 and FE8 had activated abilities too.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I'll give it 24 hours for any further participants (or for you to decide to back out ) and then we'll take it to Mish-Mash.In post 117, KittyMo wrote:
/inIn post 113, Vi wrote: If we're going to talk about Fates, would you like to guinea-pig an experimental draft format? Random characters with random reclasses in Birthright Lunatic. Crack pairings with wacky kids. Hopefully an enjoyable brand of masochism, for any number of participating players.
These are the rules, so you know in advance.
Spoiler: Experimental Draft Rules
Let me know if you're okay with this.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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If you have a branch of fate handy that would be fine. The only real difference is whether you get a few levels on your servant or not (if you pick the opposite-sex Corrin your servant's levels won't transfer).
If you want me to generate a one-player game for you (pick one of two Corrins and seven of nine others) I can do that too.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Okay. Heeeere goes:In post 129, KittyMo wrote:Please hit me with a one player thingy and later I'll let you know if I feel up to doing a draft
CHOOSEONEOF THESE...
Hero Corrin, Calm but Weak - Adult Male, Hair 6, Color 10, Face 4, Detail 9, Voice 2, May 23
Master of Arms Corrin, Sturdy but Unlucky - Young Female, Hair 4, Acc 3, Color 21, Face 1, Detail 4, Voice 2, Aug 17
...AND CHOOSESEVENOF THESE:
Master Ninja Kaze
Oni Chieftain Rinkah
Swordmaster Subaki
Blacksmith Hayato
Bow Knight Shura + 2 freebies
Falcoknight Sakura
Great Master Yukimura + 2 freebies
Master of Arms Ryoma (remember, Raijinto is banned from being used in combat!)
Basara Reina
...and if you get kids, these are their final classes!
Kana is free as any class!
Midori is Oni Chieftain (via Rinkah) / Onmyoji (via Sakura) / Swordmaster (via Corrin 2)
Caeldori is Oni Chieftain (via Rinkah) / Onmyoji (via Sakura) / Swordmaster (via Corrin 2)
Blacksmith Rhajat
Spear Master Shiro
If you go through with it, have fun! If you want my thoughts, here they are...Spoiler:Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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From what I've heard it will be.In post 135, Andrius wrote:If its Fates and Awakening-heavy Ill pass.
Would you mind letting me know what a Warriors game is like?
These series are of different genres entirely.Just a plug in if you've played and loved Fire Emblem you will almost certainly love the Paper Mario series, also by IS.
Not that the first two Paper Mario games weren't good, although you have to take them for what they are.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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FE2 was originally a questionable game so it will be interesting to what kind of rehab it gets.
Why have new games and attempts at epic stories when you can marry the anime girl of your choice? <__<Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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To be fair they've been able to smooch for a while, just not with you.
(but yes Awakening and Fates have Casual Mode; they also have grinding so you can play Pokemon Emblem if you want)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Talking of bushido. I just managed to get through my second Conquest Lunatic Random Reclass run. It's the ultimate in useless procrastination, but it's fun to assign myself crack pairings and make them work.
I didn't have someone who could body the final boss, so I had to do Endgame the honest way. If you've heard what Conquest's endgame is like... yeah, all of it is true. My dear son Percy died for a good cause, but I managed to keep everyone else alive by making my two staff users work overtime. (It was all the cheese staves - I only healed twice, and one of those heals clearly didn't save mah boi.)
Spoiler: The team looked like...
Stuff like this makes me think that as long as
>you have someone who can hit the Def benchmarks in Ch.s 21 and 23
>you have one unit with Shirukenbreaker (that isn't Corrin) by Ch. 25
>you have one competent staff user and pick up Silence from Ch. 25
you can clear Conquest Lunatic with an arbitrary team.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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...and that's cheap.In post 217, PJ. wrote:Yeah both PoR and Radiant Dawn are like 90 dollars on ebay.
They removed PoR's Maniac Mode for the US release because IS has to screw at least one major thing up per game. I think the most fun I had with it was when I didn't use bonus experience and only used the last five units recruited.
Another way to screw around with the game was to play a random casualty playthrough - every Chapter a random unit dies.
I mean, the enemy units are actually pretty decent, it's just that yours are way better once they get some training.
...and you haven't even gotten to his best scenes yet.Ranulf is my favorite character
But yes, the worldbuilding and characters in Tellius are by far the best in the series. Come at me FE4.
Laguz Stones are basically made for this. Mordecai's physical durability when transformed is absurd, so etc.Also yeah, I'm disappointed Mordecai never starts transformed. The chapter is usually almost complete by the time he's around.
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Also, I'm playing another random reclass run, this time of Birthright.
I'm only now getting a true measure of just how awful this game is.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Birthright is unredeemable garbage in every way and the only thing that makes it tolerable is that you can basically skip everything from Chapter 14 on with the MIGHT OF THE LOBSTER GOD. (my tour of the game's awfulness stems from how I'm not doing that)In post 236, Spiffeh wrote:
Yeah I've never finished any of the Fates trilogy becauseIn post 233, Vi wrote:Also, I'm playing another random reclass run, this time of Birthright.
I'm only now getting a true measure of just how awful this game is.
1. Birthright bored me to tears and I stopped halfway through
2. For Conquest (admittedly the best one and the only playable one) I'm stuck on the mission with all the fucking ninjas and other shuriken-armed things
3. Revelations has an ridiculous difficulty spike out of nowhere that only your Avatar can stand up to???
I'm really hoping Echoes is good
Conquest is like that Ch. 17, right? That's the first of several levels where being able to hit a certain Def threshold makes the game so much easier (in this case, it's 25, 27, or 29 depending on difficulty).Xander starts with 23 Def, gets 4 from Siegfried, can get another 2 from Defense Tonic, and can get another 4 by holding a Knight or Great Knight (e.g. Effie or Benny). Add Demoiselle from Felicia or Elise for an additional +2. Chivalry is a surplus +2 in case something screws up. I'm pretty sure that stack completely stops him from taking any combat damage from the knife-throwers even after getting debuffed.)
I don't really remember a difficulty spike in Revelation, except Ch. 17, Iago's level. That's pretty much the point where either you're grinding, or the number of viable units shrinks to people with crowns next to their name + Reina + Silas.Last edited by Vi on Sat May 06, 2017 6:39 am, edited 1 time in total.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I edited my post with something that should help you no matter what your team is. Conquest becomes a lot more fair once you know how to stack stat buffs.In post 240, Spiffeh wrote:
Don't remember off the top of my head (it's been like at least 3 months since I've played) but I'll boot it up later today and let you knowIn post 238, Vi wrote:Conquest is like that Ch. 17, right? That's the first of several levels where being able to hit a certain Def threshold makes the game so much easier (in this case, it's 25, 27, or 29 depending on difficulty). What's your team like?
Yeah, and she still gets hosed on the supports~Andrius wrote:Uh BIRTHRIGHT is the only path where you get SCARLET for more than a chapter.
That counts for something.
They even threw in a character who is canonically hot, and it still can't save Hoshido Quest. Only the royal chin armor can carry this experience.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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In my headcanon there are like five people who had the opportunity to join Corrin's party but really wanted to get out of Birthright's plot while they still could, and Flora in particular panicked when she realized that she didn't have any good excuses to blow the heroes off.In post 242, Andrius wrote:"Canonically hot"? Is that a Flora joke?
But no, I'm talking about Rinkah.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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In fairness,
*Felicia definitely mourns at the scene, and brings it up in the intro to the next Chapter.
*Fates' roster was basically as small as they could get while still giving each important character two retainers. The only real extras were Charlotte, Nyx, Benny, Shura, and the others who just show up.
The thing about Fates' writing is that it was actually not that badexceptfor the plot and the one-gimmick characters (which, to be fair, was most of it). :/
If they were going to write a shonen anime in video game format I wish they'd had some self-awareness around how difficult it would be to take things seriously.
That's why it's more fun to only refer to the plot by way of memes and shitposting. Actually talking about what happened in any serious way just makes everyone feel bad.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Yes. Kinda. Basically? She could pass as your mother, too...
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Vi Professor Paragon
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Naesala (not bad).In post 251, Fluminator wrote:Naesallo or however you spell it. (The Raven king) Might be my favorite villain so far.
We're talking about Tellius again, which means it's time for me to melt into a puddle over how fabulous everyone is.
(also, you're far enough along in the game that I can show you this)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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I know exactly what to link in response to this, but it's late into Radiant Dawn, so have this instead.In post 253, Fluminator wrote:Haha! Yeah, just beat the 4 parter. Oliver was such a wierdo.
All my units are promoted now!
Tibarn scares me. Birds should not be that muscular.
Tibarn is the best though (like so many other characters). He has such a dry and understated sense of humor.
While I'm digging through my collection (which I haven't visited in five years and that makes me sad), I feel compelled to show you this.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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10 out of 10 fangirls say Soren. Lethe has at least one other option to A-rank, anyway.In post 257, Fluminator wrote:Trying to decide if I should pair Ike with Soren or Lethe. He's got B supports with both right now.
Also, this exists.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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To be fair, that recruitment conversation pretty much made up for the two of them not having a support.In post 260, Fluminator wrote:I am unfortunately not using that sexy beast Makalov to even out the riders. His sister is fighting well enough for the both of them though. (Lol at them not even having a support)
Gatrie's, like, one of the very few blondes in the game (yes yes I know, Andrius). Being in the Greilbow was hisAlso, Shinon and gatrie have no right being in that rainbow! I can forgive Shinon but Gatrie knows better.destiny.
This is just my sensibility, but IMO let them get one playthrough in before showering advice on who's good and who's not andAndrius wrote:<stuff>just wait until the next chapter~~. It's more fun for everyone that way.
(plus I disagree with everything you said but that's not important)Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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Spoiler:Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Vi Professor Paragon
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And... I finally completed my random reclass run of Birthright. Hopefully this cures my desire to dump time into Fates for a while.
Things I learned on this run:
*You can basically promote whenever you want. Skills > stats. Plus, even taking my sweet time getting through the game (without challenge battles), the only units that hit the level cap were Corrin and Yukimura.
*As long as you have one or two units who can kill units on enemy phase - not even every unit they fight, just one or two - and not get killed in return, you can beat the Lunatic difficulty spike.
Spoiler: The team
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In anime, children are responsible people who do what they're told.I like the story, but I find it pretty hilarious that Mist had an amulet that contained a dark god and that anyone else who touched it would turn into a deranged psycho killer, and Greil and Titania never thought it was a good idea to tell the kids that. "Oops, Ike accidentally grabbed Mist's amulet for her. RIP"Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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Spoiler:
But yes in terms of plot and setting it's probably the best game in the series.
Did you have a favorite BGM? (Don't forget to try a Trial Map before answering.)
Favorite character?Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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