The MafiaScum Minecraft Thread - Summer 2024 NEW SERVER!

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Event & Minigame RSVP ~ Week of 20/5 - 26/5:

Server START-UP Celebration - 24/5/2024 (To-Be-Finalized!)
2
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Inaugural SPLEEF Tourney - (Share your date/time preference!)
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Other Games, Speedrun Maps, IDK?! - (Share in comments!)
1
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Total votes: 4

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Post Post #8039 (isolation #600) » Wed Nov 07, 2012 9:45 am

Post by Maruchan »

In post 8033, Xalxe wrote:You are actually full of shit. Or in creative mode. Either way, I am not impressed.

don't feed the obv troll
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Post Post #8056 (isolation #601) » Wed Nov 07, 2012 8:30 pm

Post by Maruchan »

2 stacks of slimeballs and a diamond
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Post Post #8071 (isolation #602) » Thu Nov 08, 2012 12:38 am

Post by Maruchan »

In post 8060, Om of the Nom wrote:A Diamond, 2 bars of Iron and a stack of coal.

as long as you are in second place, don't drive up the price for both of us!
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Post Post #8072 (isolation #603) » Thu Nov 08, 2012 12:39 am

Post by Maruchan »

also 5 diamonds and 2 stacks of slimes
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Post Post #8076 (isolation #604) » Thu Nov 08, 2012 4:34 am

Post by Maruchan »

32 diamonmds
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Post Post #8093 (isolation #605) » Thu Nov 08, 2012 10:08 am

Post by Maruchan »

In post 8077, Maestro wrote:Damn, Maru really wants them Skulls. I'd accept that bid and move on Klaz, I don't know if anybody else will go higher than that.

@Klaz: In my professional opinion as your business partner, at this point Slime Balls should be considerably less rare even then Coal, especially considering where Honeyopolis is located...have you looked at the Swamp around the city? I know you can't hear it, but the sound of the Slimes out there almost drives me crazy.

where do you think i got 2 stacks from? THe swap biome (1.5 chunks tiny as s swamp) outside town was spawning slimes like crazy in five minutes i got two stacks of that shit.
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Post Post #8094 (isolation #606) » Thu Nov 08, 2012 10:08 am

Post by Maruchan »

In post 8080, Klazam wrote:High: Maru, 32 diamonds
Second: izak 16 diamonds and 32 gold

Like I said, I'll wait until Friday.

M, I'm just worried that slimes will spawn within the city,

I can change the biome of your city to get rid of the swamp.
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Post Post #8096 (isolation #607) » Thu Nov 08, 2012 10:10 am

Post by Maruchan »

In post 8086, Xalxe wrote:^5 Doctor Who GIF.

Maru, is there a way to disable protect on individual objects? Klazam can't destroy the signs I placed all over the place without breaking the blocks holding them up, and I don't want to make him do that.

hmmm i'll look at it and try to see whats causing it
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Post Post #8097 (isolation #608) » Thu Nov 08, 2012 10:12 am

Post by Maruchan »

In post 8095, Xalxe wrote:Please don't.

im just saying what is possible, I wouldn't do anything without approval from multiple parties ofc.
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Post Post #8099 (isolation #609) » Thu Nov 08, 2012 10:15 am

Post by Maruchan »

In post 8098, Xalxe wrote:
In post 8097, Maruchan wrote:
In post 8095, Xalxe wrote:Please don't.

im just saying what is possible, I wouldn't do anything without approval from multiple parties ofc.


I know it's possible, but I'd rather we not do things such as these.

then the approval above wouldn't be had and I wouldn't have done it. ;) I didn't know you guys knew it was possible, as its from a plugin i just added recently
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Post Post #8101 (isolation #610) » Thu Nov 08, 2012 10:28 am

Post by Maruchan »

yup it does and yep thats the one. I wanted to fix my ugly lake i caused last christmas and it fucked up the biomes over there, so i fixed em with it.
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Post Post #8103 (isolation #611) » Thu Nov 08, 2012 10:37 am

Post by Maruchan »

i didn't yet know of these coolio thingies called a desert, and i needed sand.....
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Post Post #8127 (isolation #612) » Thu Nov 08, 2012 8:16 pm

Post by Maruchan »

In post 8126, Klazam wrote:I just lost my willpower to play on the server. lost everything pricey i had on me when a ghast fire balled me off the roof of my fortress....

WILL BE BACK TOMORROW FOR REVENGE

AGAIN?
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Post Post #8133 (isolation #613) » Fri Nov 09, 2012 12:29 pm

Post by Maruchan »

when you're about ready to piss yourself, you want to murder the guy who invented 13-button pants. especially since it's really 14 and a half... X.X
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Post Post #8135 (isolation #614) » Fri Nov 09, 2012 1:30 pm

Post by Maruchan »

In post 8134, Xalxe wrote:...I don't...how...is that a new feature?

Uniform

Image


EDIT:

AND THATS THE FUCKIN FRONT! The back is a shoelace.
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Post Post #8140 (isolation #615) » Sat Nov 10, 2012 6:03 am

Post by Maruchan »

Spoiler: list
robotnick2
bhlbadaim
demonhybrid
1upshrooms
verylazyguy
spacemanhiraki
izakthegoomba
haredoctor
slaxxem
caranha
dappyscroo
implosion5
jlohman711
conebreadih
blakewashere
maeyasu
isainterguild
turnley
chronopie1
iusuallythink
gharpum
lethiz
mute
scalebanes
mrcheesete0
packbat
bv310
maeyasu06
xalxexii
princessdaisy
drench
my_milked_eek
jmj3000
veritgo
spunkyox
iceflamer
wmeister52
ultimaavalon
brandimuffin
mist7676
jothchapman
mikehart526
iacaemis
hinduragi
pizzadudes7
tanstalas
raylfrost
asahiro
supdawg123
samyelll
kc_spot
gmatador
meggybee
sollata
corin1
takayan
blargerer
ahallucinogenic
haylen64
nicholas1024
rhinox
ketsuban
lacaemis
haschel47
darkcatseye2
te227
conflictt
jdga
rhinox331
untrodtripod
tboneisscum
esurio
lust_aeolian
xreckonerx
jxckson
kid_a
mac_beth777
kalaydowscoop
theplague42
grimm0325
klazam33
dvance91
cinnanexus
quaroath
bmccarthy2
countblack00
roompatrol

Who of this list still actually plays? O.o
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Post Post #8151 (isolation #616) » Sat Nov 10, 2012 7:02 am

Post by Maruchan »

In post 8146, Klazam wrote:princess daisy was on your minotaur server.

Claus i did see him

Chrono IDK

MARU DID YOU TURN OFF WHITLEIST? theres a random guy here

What...?
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Post Post #8152 (isolation #617) » Sat Nov 10, 2012 7:08 am

Post by Maruchan »

FIUXED
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Post Post #8168 (isolation #618) » Sat Nov 10, 2012 11:35 am

Post by Maruchan »

well fuck ,server's back up and the rsgin servers went down.

X.X

@xalxe i got a copy of yuour map, waiting for it to download to my pc
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Post Post #8170 (isolation #619) » Sun Nov 11, 2012 8:08 am

Post by Maruchan »

someone took all my torches at the sand mine.... :(
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Post Post #8186 (isolation #620) » Sun Nov 11, 2012 11:22 am

Post by Maruchan »

In post 8175, T-Bone wrote:I wasn't saying during the fight, but in general, for example when we were sandmining earlier, Maru was getting buried by sand and not taking any damage.

i was getting damaged, the armor just took care of it. then it would push me out of the way.
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Post Post #8188 (isolation #621) » Sun Nov 11, 2012 11:23 am

Post by Maruchan »

In post 8184, Klazam wrote:izak is fine. its maru that i have issue with.

i didn't mean to fly, my /fly was just still on from earlier i forget to turn that shit off.

Besides i wasn't there for the original wither fight which you all complained was too easy as well without my assistance.
In post 8185, izakthegoomba wrote:*shrug*

Myself, Claus and Xalxe are vanilla players, for the most part. Maru is not.

hey now i know all of you used the /fly command and thats the only thing i use as well :( i won't use it any more though if you guys are this upset about it.
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Post Post #8212 (isolation #622) » Sun Nov 11, 2012 6:56 pm

Post by Maruchan »

Server back up

Izak and Xalxe given Control Panel access to start the server in my absence if this should happen again

no i've been to lazy xalxe as well as busy. i'll get to it in the mornin. remind me.
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Post Post #8214 (isolation #623) » Sun Nov 11, 2012 8:09 pm

Post by Maruchan »

looks fine from this end...
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Post Post #8236 (isolation #624) » Mon Nov 12, 2012 2:40 pm

Post by Maruchan »

In post 8228, izakthegoomba wrote:I think Bukkit/Essentials limits giving more than 64, anyway.

essentials specifically removes this limit. >:)

TEST AHOY?
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Post Post #8261 (isolation #625) » Tue Nov 13, 2012 4:34 am

Post by Maruchan »

In post 8259, izakthegoomba wrote:(though I would prefer to remodel the hub first if we're going to go ahead with that)
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Post Post #8273 (isolation #626) » Tue Nov 13, 2012 11:48 am

Post by Maruchan »

In post 8271, Xalxe wrote:So, I had an idea. A sexy, sexy idea. I'm making a Capture the Flag map out of our map.

Image
(10 points to whoever knows where this is)

Basically, there will be two bases: one in Honeyopolis, one in Spawntown. The goal is to snatch the flag from one base and take it back to yours. All the chests on the map have been removed, so you'll only have what I give you. There's redstone and command blocks to tell you when the flags have been taken, returned and when the game is won.

It should be ready real soon, I just have to convert the Honeyopolis beacon into the Base, decide on items and then build a spawn building and randomzier. I'll be looking for beta testers soon, watch this thread!

easy, its my old SwagTown TreeFarm in spawn
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Post Post #8305 (isolation #627) » Tue Nov 13, 2012 4:39 pm

Post by Maruchan »

In post 8274, Xalxe wrote:I put it there, izak
what is this tp?
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Post Post #8306 (isolation #628) » Tue Nov 13, 2012 4:40 pm

Post by Maruchan »

In post 8300, Mist7676 wrote:
In post 8298, Claus wrote:
In post 8276, Mist7676 wrote:Hey guys, I should have been on earlier, but my house got ransacked ._. Getting on the server now to fix my other ransacked house THAT IS NOW FUDGING TNT


Do you mean RL house or server house? If server house, better not to touch it until one of the OPs can CSI the ransacked parts.

Real house. And I doubt anyone, but people I trust, know where my house is. And Xalxe.

and Maru

and izak
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Post Post #8308 (isolation #629) » Tue Nov 13, 2012 4:45 pm

Post by Maruchan »

texture pack
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Post Post #8324 (isolation #630) » Wed Nov 14, 2012 4:42 am

Post by Maruchan »

In post 8321, Klazam wrote:Uhm. whoever went in my gauntlet the last time forgot stuff. valuable stuff.

think it was me.
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Post Post #8327 (isolation #631) » Wed Nov 14, 2012 4:58 am

Post by Maruchan »

1.4.4 clients might work.
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Post Post #8329 (isolation #632) » Wed Nov 14, 2012 5:03 am

Post by Maruchan »

BowlofNoodles
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Post Post #8340 (isolation #633) » Wed Nov 14, 2012 9:36 am

Post by Maruchan »

In post 8331, Maestro wrote:
In post 8329, Maruchan wrote:BowlofNoodles

Lol

What's new in 1.4.4?

srs.

the yare the bestest hosts evur, and one of the cheepest ive found
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Post Post #8372 (isolation #634) » Thu Nov 15, 2012 2:42 pm

Post by Maruchan »

i passed my firs pfa today, now I get to phase 2

wootwoot
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Post Post #8387 (isolation #635) » Fri Nov 16, 2012 5:53 am

Post by Maruchan »

In post 8378, Claus wrote:I was thinking of an event to hold on the server, if there is interest from enough people.

From nothing to riches


We get X people (at least 6) to go on the server at the same time. For an extended time (8 hours? 6 hours?) we try to build a castle/temple/whatever in a completely non-developed area. We decide the area and the general theme beforehand. Maybe even gather materials in preparation. Everyone should be contributing on the same construction, not simply constructing independent buildings on the same area. If any mods are available, they can record the progress, make a timelapse, whatever :-)

Is there interest in this? I will (finally!) have a free weekend on the 1st and 2nd of December.

yesyesyesyesyesyesyesyes
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Post Post #8390 (isolation #636) » Fri Nov 16, 2012 9:18 am

Post by Maruchan »

silk touch for 4 diamonds
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Post Post #8409 (isolation #637) » Sat Nov 17, 2012 3:48 am

Post by Maruchan »

there has been no rollback, and the server auto-saves every 10 minutes so even if it had crashed/i had stopped the server only 10 minutes of gameplay will have been lost, therefore, notmyfault.
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Post Post #8415 (isolation #638) » Sat Nov 17, 2012 10:41 am

Post by Maruchan »

In post 8413, Mist7676 wrote:I think the server was rolled back, because we used to have a public potato and carrot farm in Spawntown, but it was replaced with the old pumpkin and watermelon. Unless some meanie, took it away :(

someone must've harvested and re-planted wrong as those were there for a multitude of days so DEFINITELY do nto fall within the 10 minute window, and the only OP with powers to edit the actual server-files (rollback) is myself (SORRY IZAK AND XALXE I CANT FIGURE OUT THE NEW CP TO WELL). and i didn't do a rollback
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Post Post #8439 (isolation #639) » Sun Nov 18, 2012 6:39 am

Post by Maruchan »

In post 8432, Klazam wrote:I'm extending the auction to Sunday. (Extension is because both the second-place bidders are tied. one needs to bid higher than the other)

High: Jmj bids a diamond block
2nd place: Om and Maru are tied at 4 diamonds.

5 diamonds
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Post Post #8444 (isolation #640) » Sun Nov 18, 2012 3:16 pm

Post by Maruchan »

mods = love


get Extra Biomes XL
Mo Creatures
Tropicraft

best few mods right dur.
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Post Post #8459 (isolation #641) » Sun Nov 18, 2012 5:32 pm

Post by Maruchan »

6 diamonds
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Post Post #8466 (isolation #642) » Sun Nov 18, 2012 5:58 pm

Post by Maruchan »

In post 8464, Maestro wrote:
...I really want to be a dick and bid on that pickaxe right now...

;)
7 diamonds
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Post Post #8468 (isolation #643) » Sun Nov 18, 2012 5:59 pm

Post by Maruchan »

7 a potato and a stack of dirt
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Post Post #8471 (isolation #644) » Sun Nov 18, 2012 6:00 pm

Post by Maruchan »

10 diamonds
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Post Post #8473 (isolation #645) » Sun Nov 18, 2012 6:00 pm

Post by Maruchan »

In post 8472, Om of the Nom wrote:1 block of diamond and a potato

9<10, I am OK with this bid
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Post Post #8477 (isolation #646) » Sun Nov 18, 2012 6:01 pm

Post by Maruchan »

In post 8474, Klazam wrote:10 diamonds beats a block

with that it is officially 12:01 auction over, i win
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Post Post #8480 (isolation #647) » Sun Nov 18, 2012 6:02 pm

Post by Maruchan »

In post 8475, Om of the Nom wrote:I know, I'm beating jmj's bid.

jmj wasnt here for the past hour we should have both just bet 1 potato higher than his bid and killed maestro.
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Post Post #8484 (isolation #648) » Sun Nov 18, 2012 6:04 pm

Post by Maruchan »

hb now?
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Post Post #8488 (isolation #649) » Sun Nov 18, 2012 6:17 pm

Post by Maruchan »

he's not bluffing, we have chest logs as proof!
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Post Post #8502 (isolation #650) » Sun Nov 18, 2012 6:49 pm

Post by Maruchan »

WE SHALL PUSH AHEAD OF THEM!
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Post Post #8532 (isolation #651) » Tue Nov 20, 2012 4:54 am

Post by Maruchan »

all those times kind of suck, but I could feasibly make any of them. ^_^
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Post Post #8580 (isolation #652) » Thu Nov 22, 2012 12:56 pm

Post by Maruchan »

So uhm.

APPARENTLY THERE WAS FIRE SPREAD TURNED ON AND I DIDN'T REALIZE THIS!!!


i fixed it though fire-spread is turned back off.
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Post Post #8583 (isolation #653) » Thu Nov 22, 2012 1:46 pm

Post by Maruchan »

it wasnt a few months ago an i always thought Claus turned it off intentionally.
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Post Post #8585 (isolation #654) » Thu Nov 22, 2012 3:39 pm

Post by Maruchan »

oh then i'll turn it back on.

i just remember the last 3-4 times i tried lighting fires it wouldnt let me.
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Post Post #8586 (isolation #655) » Thu Nov 22, 2012 3:42 pm

Post by Maruchan »

fixed
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Post Post #8588 (isolation #656) » Thu Nov 22, 2012 3:54 pm

Post by Maruchan »

In post 8587, Xalxe wrote:
In post 8585, Maruchan wrote:i just remember the last 3-4 times i tried lighting fires it wouldnt let me.


Lighting fires != firespread, I don't believe (and if it is, that's just silly).

by lighting fires i meant lighting a fire that spreads, and it would just die out. without spreading
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Post Post #8602 (isolation #657) » Sat Nov 24, 2012 4:04 am

Post by Maruchan »

In post 8598, Maestro wrote:I will be enlisting OP assistance to check CoreProtect logs and make sure you ever-eager beavers aren't building after the deadline

better yet i could get everyone involved to PM me the coordinates of their builds, then using WE/WG I can make it un-buildable past a certain date.
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Post Post #8604 (isolation #658) » Sat Nov 24, 2012 4:56 am

Post by Maruchan »

In post 8603, Xalxe wrote:Oooooor the honor system is a thing.

didn't work with our chests..
BA DUM TSSS


but anyways yeah i realyl dotn remember how to do what i said i could do and am too lazy to look it up so CoreProtect/trust system works fine
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Post Post #8608 (isolation #659) » Sat Nov 24, 2012 11:47 am

Post by Maruchan »

In post 8606, Chevre wrote:Did we ever figure out who it was? If not, that's real shady. :/

nope. But we (not I, in case anyone takes offense at the following, the OP team before I was added) added that chest sign locking plugin i forget which the name of it is, either Deadbolt or the other one, as well as CoreProtect to log the access to chests.
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Post Post #8613 (isolation #660) » Sat Nov 24, 2012 3:58 pm

Post by Maruchan »

agree with tbone
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Post Post #8617 (isolation #661) » Sun Nov 25, 2012 8:05 am

Post by Maruchan »

huh weird, idk why its doing that. and sorry about your water izak i was exploring in the nether the other day and accidentally ran into a giant tunnel of water leading downhill and must've fucked it up. I'll find it n try to fix it.
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Post Post #8620 (isolation #662) » Sun Nov 25, 2012 8:18 am

Post by Maruchan »

the water was never removed, the path of flow was just blocked. the water source block in the over-the-nether area above 126 is still there ,there was just a sign bollocking its path to the fountain.
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Post Post #8622 (isolation #663) » Sun Nov 25, 2012 10:18 am

Post by Maruchan »

Image
I hereby claim this island in the name of Blake/Maruchan

(inb4 FLYYYYYYYYINGGGG!: This is actually where the original portal we built from the nether spit out, I am standing on the platform of the original portal with the portal we built down below. js)
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Post Post #8630 (isolation #664) » Sun Nov 25, 2012 2:45 pm

Post by Maruchan »

In post 8624, izakthegoomba wrote:So, guys...

I'm leaving home. Finally. Going to live on a distant island, find myself, some shit like that. I've taken some stuff that I want with me to give myself a leg-up with a new life, but the truth is I've mostly been living out of a
suitcase
enderchest for months now. So everything I left in my base is
now free for looting by anyone who wants it
. Most of it is fairly worthless, but there's some valuable stuff too. I mean this absolutely seriously; I will not be coming back for anything more. Give it a good home. Or just have a blast griefing the shit out of the place. Hell, rip up my mountain for the cobble and dirt if you want to.

Happy looting!

mountain? where is this?

is the house in-town for grabs too?
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Post Post #8635 (isolation #665) » Sun Nov 25, 2012 4:33 pm

Post by Maruchan »

I did ^

Kay guys, I have some confessing time.

Xalxe asked for transparency, and I think thats goign to be a good idea. I will be 100% transparent.

I do not think me, Xalxe, nor izak deserve to be OPs. Now since i am but 1 player, i don't speak for the community, i will not de-op Xaxle nor izak, ut I have taken the liberty of de-oping myself.

Why you may ask? WELL I WAS going to go through the entire server.log (shit spans all the way back to like, idk May) and show every example of Izak, me, and Xalxe abusing our powers, as wel las the perfectly legitimate uses. Basically, I was going to go through and find any time Xalxe, Izak, or Mrcheesete0 appeared in the logs, excluding in chat.

And I was going to do this three times, once ctrl+fing "xalxe" once ctrl+fing "izak" and once ctrl+fing "mrcheesete0"

About 30,000 Lines of logs later, with 730,000 left to go, and abotu an hour of my time, I have this much
Spoiler: Xalxe @ ~1% of the logs perused
2012-06-09 14:56:24 [INFO] Xalxexii [/24.3.9.81:49809] logged in with entity id 51948 at ([world] -383.93871279725255, 109.41326918367734, 88.34283102844381)
2012-06-09 14:56:30 [INFO] Connected players:Xalxexii
2012-06-09 14:56:37 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-06-09 14:56:42 [INFO] [PLAYER_COMMAND] Xalxexii: /home
2012-06-09 15:00:12 [INFO] Xalxexii lost connection: disconnect.quitting
2012-06-09 20:19:26 [INFO] Xalxexii [/24.3.9.81:63320] logged in with entity id 219683 at ([world] -383.82891274599467, 77.0, 230.0532025018182)
2012-06-09 20:19:32 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-06-09 20:21:53 [INFO] [PLAYER_COMMAND] Xalxexii: /broadcast test
2012-06-09 20:25:08 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii
2012-06-09 20:25:27 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii 0
2012-06-09 20:25:43 [INFO] Xalxexii lost connection: disconnect.quitting
2012-06-09 21:08:27 [INFO] Xalxexii [/24.3.9.81:51328] logged in with entity id 334029 at ([world] -384.5, 63.0, 223.5)
2012-06-09 21:08:36 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-06-09 21:09:14 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii
2012-06-09 21:09:24 [INFO] [PLAYER_COMMAND] Xalxexii: /enchant sharpness IV
2012-06-09 21:09:38 [INFO] [PLAYER_COMMAND] Xalxexii: /enchant knockback III
2012-06-09 21:10:13 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii
2012-06-09 21:10:26 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-06-09 21:11:07 [INFO] [PLAYER_COMMAND] Xalxexii: /tpa bone
2012-06-09 21:17:19 [INFO] [PLAYER_COMMAND] Xalxexii: /home
2012-07-14 19:47:00 [INFO] Xalxexii [/69.89.172.90:52987] logged in with entity id 2643105 at ([world] -384.7921712355183, 63.0, 228.41215419269128)
2012-07-14 19:47:14 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii 1
2012-07-14 19:49:06 [INFO] [PLAYER_COMMAND] Xalxexii: /gamemode xalxexii 0
2012-07-18 00:54:18 [INFO] Xalxexii [/69.89.172.90:49384] logged in with entity id 392 at ([world] -440.54550139368786, 66.0, 206.68185795989433)
2012-07-18 00:55:23 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-07-18 00:56:52 [INFO] [PLAYER_COMMAND] Xalxexii: /home
2012-07-21 23:45:08 [INFO] Xalxexii [/24.3.9.81:51923] logged in with entity id 406994 at ([world] -384.10329524926766, 63.0, 227.97197743158094)
2012-07-21 23:48:03 [INFO] Xalxexii lost connection: disconnect.quitting
2012-07-22 04:03:20 [INFO] Xalxexii [/24.3.9.81:54380] logged in with entity id 429709 at ([world] -377.42253245328527, 64.0, 197.50083551615324)
2012-07-22 04:08:56 [INFO] Xalxexii lost connection: disconnect.quitting
2012-07-29 13:36:48 [INFO] Xalxexii [/24.3.9.81:59965] logged in with entity id 1644927 at ([world] -377.69999998807907, 50.0, 187.30000001192093)
2012-07-29 13:37:09 [INFO] [PLAYER_COMMAND] Xalxexii: /fly
2012-07-29 13:38:18 [INFO] [PLAYER_COMMAND] Xalxexii: /gm xalxexii 1
2012-07-29 13:43:08 [INFO] Xalxexii lost connection: disconnect.quitting
2012-07-29 14:11:18 [INFO] Xalxexii [/24.3.9.81:60654] logged in with entity id 1658568 at ([world] -253.35985355725003, 99.0, 305.1673230737359)
2012-07-29 14:20:07 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 04:16:31 [INFO] Xalxexii[/24.3.9.81:62064] logged in with entity id 602086 at (-271.2128623042209, 63.0, 720.4768355603296)
2012-08-05 04:16:35 [INFO] Xalxexii issued server command: /home
2012-08-05 04:16:39 [INFO] Xalxexii issued server command: /help
2012-08-05 04:16:46 [INFO] Xalxexii issued server command: /help 2
2012-08-05 04:16:50 [INFO] Xalxexii issued server command: /help 3
2012-08-05 04:16:52 [INFO] Xalxexii issued server command: /help 4
2012-08-05 04:16:55 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 04:17:44 [INFO] Xalxexii[/24.3.9.81:62084] logged in with entity id 602565 at (-271.055584918051, 63.0, 716.1805874388441)
2012-08-05 04:17:47 [INFO] Xalxexii issued server command: /fly
2012-08-05 04:17:50 [INFO] Xalxexii issued server command: /flymode
2012-08-05 04:19:19 [INFO] Xalxexii issued server command: /gamemode Xalxexii -
2012-08-05 04:19:25 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-05 04:19:45 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 05:07:37 [INFO] Xalxexii[/24.3.9.81:62477] logged in with entity id 611827 at (-386.0744684553165, 68.0, 226.46192308069402)
2012-08-05 05:07:44 [INFO] Xalxexii issued server command: /whitelist SpacemanHiraki
2012-08-05 05:07:46 [INFO] Xalxexii issued server command: /help
2012-08-05 05:08:02 [INFO] Xalxexii issued server command: /whitelist add spacemanhiraki
2012-08-05 05:08:25 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 05:11:23 [INFO] Xalxexii[/24.3.9.81:62765] logged in with entity id 614579 at (-384.30000001192093, 68.0, 225.7786855196334)
2012-08-05 05:15:32 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 05:22:23 [INFO] Xalxexii[/24.3.9.81:62871] logged in with entity id 630136 at (-419.21854601571386, 65.0, 408.9955246384278)
2012-08-05 05:27:30 [INFO] Xalxexii issued server command: /help 2
2012-08-05 05:27:33 [INFO] Xalxexii issued server command: /help 3
2012-08-05 05:27:35 [INFO] Xalxexii issued server command: /ehlp 4
2012-08-05 05:27:38 [INFO] Xalxexii issued server command: /help 4
2012-08-05 05:27:56 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-05 05:28:24 [INFO] Xalxexii issued server command: /tp kc_spot xalxexii
2012-08-05 05:29:22 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-05 05:30:36 [INFO] Xalxexii issued server command: /tp kc_spot Xalxexii
2012-08-05 05:45:03 [INFO] Xalxexii issued server command: /tp xalxexii sollata
2012-08-05 05:45:26 [INFO] Xalxexii issued server command: /gamemode `
2012-08-05 05:45:29 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-05 05:45:34 [INFO] Xalxexii issued server command: /tp xalxexii sollata
2012-08-05 05:46:19 [INFO] Xalxexii issued server command: /gamemode -
2012-08-05 05:46:22 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-05 05:49:11 [INFO] Xalxexii issued server command: /tp xalxexii spacemanhiraki
2012-08-05 05:59:45 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-05 05:59:49 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-05 13:51:05 [INFO] Xalxexii[/24.3.9.81:64247] logged in with entity id 896562 at (-371.0560489368944, 67.0, 272.4175258513262)
2012-08-05 13:53:44 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 13:57:33 [INFO] Xalxexii[/24.3.9.81:64513] logged in with entity id 905975 at (-252.53056795837358, 99.0, 307.45859485718154)
2012-08-05 13:59:51 [INFO] Xalxexii issued server command: /help 1
2012-08-05 13:59:53 [INFO] Xalxexii issued server command: /help 2
2012-08-05 13:59:57 [INFO] Xalxexii issued server command: /help 3
2012-08-05 14:00:00 [INFO] Xalxexii issued server command: /help 4
2012-08-05 14:00:04 [INFO] Xalxexii issued server command: /say TEST
2012-08-05 14:00:37 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 15:28:57 [INFO] Xalxexii[/24.3.9.81:65107] logged in with entity id 925810 at (-394.69507433741205, 63.0, 229.90157918005738)
2012-08-05 15:28:59 [INFO] Xalxexii lost connection: disconnect.endOfStream
2012-08-05 15:29:04 [INFO] Xalxexii[/24.3.9.81:65113] logged in with entity id 925977 at (-394.69507433741205, 63.0, 229.90157918005738)
2012-08-05 15:33:10 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 15:50:23 [INFO] Xalxexii[/24.3.9.81:49710] logged in with entity id 951447 at (-383.85083741582685, 63.0, 230.13445170481253)
2012-08-05 16:10:37 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-05 16:11:19 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 19:52:13 [INFO] Xalxexii[/24.3.9.81:51645] logged in with entity id 1025840 at (-503.6854216344616, 29.0, 1790.0428534821458)
2012-08-05 20:02:51 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 20:44:24 [INFO] Xalxexii[/24.3.9.81:52175] logged in with entity id 1056216 at (-536.7020217714207, 29.0, 1791.4222893249291)
2012-08-05 20:44:49 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-05 20:51:06 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-05 22:52:29 [INFO] Xalxexii[/24.3.9.81:54558] logged in with entity id 1063736 at (-384.62252334615084, 69.0, 224.428765498359)
2012-08-05 22:54:38 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-06 03:48:02 [INFO] Xalxexii[/24.3.9.81:57020] logged in with entity id 1087555 at (-322.26111912269704, 65.0, 254.26429560066435)
2012-08-06 03:50:47 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 00:47:43 [INFO] Xalxexii[/24.3.9.81:52687] logged in with entity id 1501684 at (-392.32773577630866, 72.5, 392.69999998807907)
2012-08-07 01:15:57 [INFO] Xalxexii issued server command: /help
2012-08-07 01:16:04 [INFO] Xalxexii issued server command: /help 2
2012-08-07 01:16:11 [INFO] Xalxexii issued server command: /help 3
2012-08-07 01:16:14 [INFO] Xalxexii issued server command: /help 4
2012-08-07 01:16:15 [INFO] Xalxexii issued server command: /seed
2012-08-07 04:43:58 [INFO] Xalxexii[/24.3.9.81:55312] logged in with entity id 1817683 at (-455.2677426497885, 67.0, 309.06838502303594)
2012-08-07 04:46:51 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 13:07:59 [INFO] Xalxexii[/24.3.9.81:57768] logged in with entity id 1933529 at (-444.9541797063875, 67.0, 309.02881390247177)
2012-08-07 13:16:40 [INFO] Xalxexii issued server command: /toggledownfall
2012-08-07 13:18:05 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 18:13:59 [INFO] Xalxexii[/24.3.9.81:60376] logged in with entity id 1981025 at (-385.66794755334394, 63.0, 228.21990353868506)
2012-08-07 18:14:04 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 18:43:49 [INFO] Xalxexii[/24.3.9.81:60942] logged in with entity id 2060471 at (-385.66794755334394, 63.0, 228.21990353868506)
2012-08-07 18:43:53 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 19:14:13 [INFO] Xalxexii[/24.3.9.81:61448] logged in with entity id 2171165 at (-385.66794755334394, 63.0, 228.21990353868506)
2012-08-07 19:17:49 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-07 19:18:01 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-07 19:23:43 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-07 19:23:53 [INFO] Xalxexii[/24.3.9.81:61498] logged in with entity id 2209246 at (-382.77280339155044, 63.0, 229.2253659174596)
2012-08-07 19:41:57 [INFO] Xalxexii issued server command: /tp xalxexii kc_spot
2012-08-07 19:45:42 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 06:09:05 [INFO] Xalxexii[/24.3.9.81:63825] logged in with entity id 2422758 at (983.306516922753, 51.0, 463.3059490803611)
2012-08-08 06:22:19 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-08 06:22:45 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-08 06:22:58 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 17:06:37 [INFO] Xalxexii[/24.3.9.81:64993] logged in with entity id 2442059 at (-503.47499874886904, 29.0, 1774.0438693581114)
2012-08-08 17:07:31 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 17:07:34 [INFO] Xalxexii[/24.3.9.81:65002] logged in with entity id 2443754 at (-473.38956748860625, 26.0, 1804.4638117814095)
2012-08-08 17:07:52 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 17:07:56 [INFO] Xalxexii[/24.3.9.81:65007] logged in with entity id 2444184 at (-489.15149239913427, 29.0, 1798.5339655191447)
2012-08-08 17:08:22 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 20:11:50 [INFO] Xalxexii[/24.3.9.81:50014] logged in with entity id 2445936 at (-504.3037028513067, 69.0, 1725.227023439215)
2012-08-08 20:19:53 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 20:19:56 [INFO] Xalxexii[/24.3.9.81:50075] logged in with entity id 2471442 at (-379.69999998807907, 67.5, 225.22187574540618)
2012-08-08 20:20:16 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 20:22:02 [INFO] Xalxexii[/24.3.9.81:50166] logged in with entity id 2472517 at (-379.69999998807907, 67.5, 225.22187574540618)
2012-08-08 20:27:58 [INFO] Xalxexii issued server command: /tp xalxexii pizzadudes7
2012-08-08 20:28:21 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-08 20:28:31 [INFO] Xalxexii issued server command: /tp pizzadudes7 xalxexii
2012-08-08 20:28:47 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-08 20:56:11 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 21:15:56 [INFO] Xalxexii[/24.3.9.81:50867] logged in with entity id 2647270 at (-388.0462736761008, 72.0, 224.3480335376323)
2012-08-08 21:18:00 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 21:27:45 [INFO] Xalxexii[/24.3.9.81:51012] logged in with entity id 2704502 at (-387.6546098138594, 63.0, 229.50721515750547)
2012-08-08 21:39:58 [INFO] Xalxexii issued server command: /me flees
2012-08-08 21:50:10 [INFO] Xalxexii issued server command: /me applauds
2012-08-08 21:54:29 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-08 21:54:32 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-08 22:08:07 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-08 22:08:12 [INFO] Xalxexii[/24.3.9.81:51167] logged in with entity id 2869748 at (-553.1100058514677, 29.0, 1800.1715354687444)
2012-08-08 22:18:20 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-09 13:40:25 [INFO] Xalxexii[/24.3.9.81:57504] logged in with entity id 3246074 at (-504.69999998807907, 69.0, 1720.6774386236734)
2012-08-09 13:41:04 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-09 16:29:45 [INFO] Xalxexii[/24.3.9.81:60249] logged in with entity id 3261009 at (-531.1003669630721, 29.0, 1798.98903499616)
2012-08-09 16:37:35 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-09 16:39:54 [INFO] Xalxexii[/24.3.9.81:60294] logged in with entity id 3286807 at (-379.97764470479257, 77.0, 328.2854606574181)
2012-08-09 16:39:56 [INFO] izakthegoomba[/62.255.204.2:59978] logged in with entity id 3287726 at (-476.0527423726969, 29.0, 1798.770314604052)
2012-08-09 16:56:12 [INFO] Xalxexii issued server command: /tp xalxexii pizzadudes7
2012-08-09 16:56:12 [INFO] [Xalxexii: Teleported Xalxexii to Pizzadudes7]
2012-08-09 16:56:16 [INFO] <Xalxexii> hallo
2012-08-09 16:56:21 [INFO] <Pizzadudes7> AHHH ERECTION!!!!!!
2012-08-09 16:56:26 [INFO] <Xalxexii> I hate you.
2012-08-09 16:56:29 [INFO] <Pizzadudes7> <3
2012-08-09 16:56:30 [INFO] <Xalxexii> OH WAIT GUESS WHAT
2012-08-09 16:56:33 [INFO] Xalxexii issued server command: /kick Pizzadudes7
2012-08-09 16:56:33 [INFO] [Xalxexii: Kicked Pizzadudes7 from the game]
2012-08-09 16:56:33 [INFO] izakthegoomba issued server command: /me laughs his ass off
2012-08-09 16:56:35 [INFO] <Xalxexii> :D
2012-08-09 16:56:37 [INFO] <Xalxexii> I win
2012-08-09 16:56:42 [INFO] <Kc_Spot> ahahaha
2012-08-09 16:56:43 [INFO] izakthegoomba issued server command: /kick xalxexii
2012-08-09 16:56:43 [INFO] [izakthegoomba: Kicked Xalxexii from the game]
2012-08-09 16:56:47 [INFO] <izakthegoomba> no
2012-08-09 16:56:48 [INFO] Xalxexii[/24.3.9.81:60354] logged in with entity id 3446033 at (-401.50578336310224, 99.0, 258.0379668573989)
2012-08-09 16:56:49 [INFO] <izakthegoomba> I win
2012-08-09 17:09:01 [INFO] Xalxexii issued server command: /gamemode xalxexii 1
2012-08-09 17:09:06 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-09 17:09:06 [INFO] [Xalxexii: Set own game mode to Creative Mode]
2012-08-09 17:09:18 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-09 17:51:13 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-09 20:22:10 [INFO] Xalxexii [/24.3.9.81:62915] lost connection
2012-08-09 20:22:15 [INFO] Xalxexii [/24.3.9.81:62921] lost connection
2012-08-09 20:22:27 [INFO] Xalxexii [/24.3.9.81:62935] lost connection
2012-08-09 20:24:07 [INFO] Xalxexii [/24.3.9.81:62967] lost connection
2012-08-09 20:24:22 [INFO] Xalxexii [/24.3.9.81:62972] lost connection
2012-08-09 20:25:57 [INFO] Xalxexii [/24.3.9.81:63025] lost connection
2012-08-09 20:42:55 [INFO] Xalxexii [/24.3.9.81:63337] lost connection
2012-08-09 20:50:59 [INFO] Xalxexii [/24.3.9.81:63416] lost connection
2012-08-11 22:56:12 [INFO] Xalxexii[/67.216.148.78:53206] logged in with entity id 5205002 at (-381.4640504943838, 68.0, 225.21578819685607)
2012-08-11 22:56:21 [INFO] Xalxexii issued server command: /help
2012-08-11 22:56:24 [INFO] Xalxexii issued server command: /help 2
2012-08-11 22:56:25 [INFO] Xalxexii issued server command: /help 3
2012-08-11 22:56:27 [INFO] Xalxexii issued server command: /help 4
2012-08-11 22:56:41 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-11 23:15:59 [INFO] Xalxexii[/67.216.144.2:53434] logged in with entity id 5209441 at (-385.80032130332836, 63.0, 229.38997869328634)
2012-08-11 23:31:56 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-11 23:31:59 [INFO] Xalxexii[/67.216.144.2:53487] logged in with entity id 5263461 at (-536.9012693111229, 29.0, 1797.030264403293)
2012-08-11 23:34:35 [INFO] Xalxexii issued server command: /time set 15000
2012-08-11 23:43:15 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-11 23:43:51 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-11 23:44:57 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-11 23:46:23 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-11 23:47:24 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-11 23:47:48 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-12 00:15:14 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-12 14:46:34 [INFO] Xalxexii[/67.216.144.2:57755] logged in with entity id 5727983 at (-362.47824856784905, 64.0, 199.7342041452378)
2012-08-12 14:46:41 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-13 16:18:12 [INFO] Xalxexii[/67.216.144.2:58367] logged in with entity id 4691 at (-362.47824856784905, 64.0, 199.7342041452378)
2012-08-13 16:19:10 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-13 22:08:20 [INFO] Xalxexii[/67.216.144.2:62449] logged in with entity id 225613 at (-408.3927958355845, 63.0, 202.65951107657315)
2012-08-13 22:08:40 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-15 04:03:53 [INFO] Xalxexii[/64.20.146.248:56693] logged in with entity id 44328 at (-390.3246471468944, 63.0, 210.1737210173782)
2012-08-15 04:28:18 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-15 05:11:48 [INFO] Xalxexii[/64.20.146.248:56783] logged in with entity id 321562 at (-502.41066140842116, 63.0, 432.3671252056382)
2012-08-15 05:15:51 [INFO] Xalxexii issued server command: /give xalxexii 124 1
2012-08-15 05:17:01 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-16 22:05:20 [INFO] Xalxexii[/64.20.152.207:57100] logged in with entity id 3159 at (-396.3999224706093, 63.0, 226.28345830048985)
2012-08-16 22:30:08 [INFO] izakthegoomba issued server command: /tp izakthegoomba xalxexii
2012-08-16 22:45:33 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 02:09:24 [INFO] Xalxexii[/24.3.9.81:57704] logged in with entity id 397252 at (-494.26326109177353, 63.0, 431.1689003797358)
2012-08-19 02:13:38 [INFO] Xalxexii issued server command: /tp xalxexii pizzadudes7
2012-08-19 02:19:40 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 05:09:25 [INFO] Xalxexii[/24.3.9.81:59916] logged in with entity id 449446 at (-394.34274510293136, 64.0, 404.9352674724716)
2012-08-19 05:09:28 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 05:11:04 [INFO] Xalxexii[/24.3.9.81:60211] logged in with entity id 449757 at (-394.34274510293136, 64.0, 404.9352674724716)
2012-08-19 05:40:40 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-19 05:46:17 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-19 05:48:59 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 16:06:55 [INFO] Xalxexii[/24.3.9.81:62087] logged in with entity id 1046697 at (-384.5180925914635, 64.0, 226.1452396948382)
2012-08-19 16:45:33 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 16:50:06 [INFO] Xalxexii[/24.3.9.81:62278] logged in with entity id 1086128 at (1401.0617679660074, 11.0, 176.77391456197813)
2012-08-19 17:45:14 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 17:45:18 [INFO] Xalxexii[/24.3.9.81:62483] logged in with entity id 1140662 at (-380.8779672892499, 63.0, 229.97520340021504)
2012-08-19 17:45:45 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 17:45:50 [INFO] Xalxexii[/24.3.9.81:62494] logged in with entity id 1141808 at (-381.0279379045889, 63.0, 230.56560317623794)
2012-08-19 17:45:59 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 17:46:31 [INFO] Xalxexii[/24.3.9.81:62512] logged in with entity id 1143376 at (-382.8047777164236, 63.0, 231.00311927722373)
2012-08-19 17:55:36 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-19 19:16:51 [INFO] Xalxexii[/24.3.9.81:63017] logged in with entity id 1361248 at (-503.3818445626347, 29.0, 1790.198549287391)
2012-08-19 19:29:05 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-21 18:47:45 [INFO] Xalxexii[/24.3.9.81:60401] logged in with entity id 2381833 at (-384.95822817312455, 63.0, 229.06479658653552)
2012-08-21 19:04:35 [INFO] Xalxexii issued server command: /tp xalxexii wmeister52
2012-08-21 19:04:41 [INFO] izakthegoomba[/62.255.204.2:53569] logged in with entity id 2459662 at (-465.0914978898301, 22.5, 1803.1356701055279)
2012-08-21 19:07:21 [INFO] Xalxexii issued server command: /tp xalxexii wmeister52
2012-08-21 19:14:59 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-21 19:15:59 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-21 19:27:03 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-24 20:39:24 [INFO] Xalxexii[/24.3.9.81:64597] logged in with entity id 4805921 at (-384.7156139159809, 64.0, 227.74934163846046)
2012-08-24 20:40:49 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-24 20:42:15 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-24 20:42:25 [INFO] Xalxexii issued server command: /me shrugs
2012-08-24 20:42:43 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-27 05:14:03 [INFO] Xalxexii[/131.123.112.76:42164] logged in with entity id 4999237 at (-416.0218849363348, 68.0, 355.48174555890165)
2012-08-27 05:14:15 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-27 05:15:40 [INFO] Xalxexii issued server command: /help 1
2012-08-27 05:50:14 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-27 05:50:38 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-27 05:51:46 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-27 20:33:11 [INFO] Xalxexii[/131.123.112.72:39449] logged in with entity id 5085714 at (-504.10673178725585, 69.0, 1722.6087916051333)
2012-08-27 20:34:18 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-27 20:42:47 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-27 20:43:24 [INFO] Xalxexii[/131.123.112.72:35776] logged in with entity id 5137575 at (-347.9239286930782, 64.0, 209.90871598080412)
2012-08-27 21:00:53 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-29 02:44:49 [INFO] Xalxexii[/131.123.112.60:54986] logged in with entity id 5285287 at (-382.81883720887663, 68.0, 224.44368385149255)
2012-08-29 02:48:31 [INFO] Xalxexii issued server command: /gamemode 1
2012-08-29 02:48:39 [INFO] Xalxexii issued server command: /tp -1384 100 -2605
2012-08-29 02:48:59 [INFO] Xalxexii issued server command: /time set 0
2012-08-29 02:49:12 [INFO] Xalxexii issued server command: /gamemode 0
2012-08-29 03:00:14 [INFO] Xalxexii issued server command: /tp -2509 66 -2737
2012-08-29 03:33:39 [INFO] Xalxexii lost connection: disconnect.quitting
2012-08-30 15:10:29 [INFO] Xalxexii[/131.123.112.4:57031] logged in with entity id 5422414 at (-2515.954913044091, 43.0, -2792.4952015861195)
2012-08-30 15:29:24 [INFO] Xalxexii issued server command: /tp xalxexii -2509 66 -2737
2012-08-30 15:36:18 [INFO] Xalxexii[/131.123.112.4:57059] logged in with entity id 5435633 at (-2487.7702845122344, 11.0, -2818.6272187350723)
2012-08-30 15:50:56 [INFO] Xalxexii lost connection: disconnect.quitting
2012-09-01 16:49:04 [INFO] Xalxexii[/131.123.112.2:15116] logged in with entity id 5457528 at (-2512.100812565335, 71.0, -2766.9483458150153)
2012-09-01 17:20:47 [INFO] Xalxexii lost connection: disconnect.quitting


Pretty damning stuff in there. Let me say what i know of Izak's, is just as damning, and my own, 10X more so. (yes Xalxe, I did just admit I am worse than you so don't think you can point that out yourself later)

Now if I had ~1,000 of free time, I would go through all of the logs and find every instance of izak myself and xalxe, but I don't, so I will say this. Xalxes is thus bad, izaks is about the same maybe a BIT cleaner, and mine 10X worse.

Me and izak also have a record of using X-Rays. I have somewhere i can find logs of izak logging into my server multiple times across a month span with xray installed (my modded server? yeah? It tracked every mod we used when you logged in. pretty bad ass. i wash bukkit did it)



Unfortunately, given how easy it is to succumb to the call of OP-aboose, The few people I would (personally, not saying I as the community, just my personal opinion) trust with OP are either A: already OP and MIA 90% of the time (mme, claus) or B: MIA 90% of the time.

If you all feel otherwise, and the community thinks there needs to be a new op-reign then i can gladly give them access to any Control Panel aspects they wish, op, etc. Its all really simple stuff.


I will continue to pay for the server and will do so until pretty much someone beats me black and blue demanding to pay for it themselves, and plan on placing a 3-year prepaid-payment on it around summer of 13 to guarantee it will stay open indefinitely. That was not something I think goes hand in hand with OPage, in fact I told Claus he could continue to run the server and i'd just provide the cashflow, but he told me he didn't have the time. I like I said HAVE de-op'd myself, and will stay that way for the forseeable future.



I'd also understand if you felt i deserve ze banhammah temporarily and/or permanently and would submit myself to that as well, whilst still paying the bill.



I apologize for being a shitty OP guys hope you all forgive me, goodnight sweet dreams talk to you in the mornin.
(and I apologize to Xalxe for being pretty much the only on singled out in logs, feel free to post the logs of me you got from today as well, if you feel the need, although like I already admitted, my logs are 100X worse than any of izaks or Xalxes (this is in part because the /gamemode command hides all items specifically /given unlike mine were NEI uses the /give command))
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Post Post #8639 (isolation #666) » Sun Nov 25, 2012 4:42 pm

Post by Maruchan »

In post 8637, Xalxe wrote:the ever-popular giving his friend the ability to fly anytime he wants.

i just want to point out that i was testing permissions, which actually don't work

try the command in game yourself, it says "unknown command". he just happened to be the guy on when i was testing.
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Post Post #8641 (isolation #667) » Sun Nov 25, 2012 4:43 pm

Post by Maruchan »

In post 8638, T-Bone wrote:It's time for the megalomaniac reign of Bone to begin! Because the only command I abuse is /home, and truthfully am too lazy to learn how to abuse anything else.

TREMBLE BENEATH BONE

you were on my list of people ifelt could handle it.

but you fell in category B
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Post Post #8648 (isolation #668) » Sun Nov 25, 2012 5:10 pm

Post by Maruchan »

In post 8647, Maestro wrote:@Maru: While I respect you confessing to us yourself, I'm guessing there was already a confrontation between you and Xalxe and that he threatened action even if you didn't out yourself, so it's not entirely honorable and it seems like you're purposefully putting this issue in the open to fuel drama when really it should be an OP debate.

Why yes I was given an ultimatum if i didn't go as snowwhite as Xalxe! Ultimatums make me do crazy things, i hate them so much. they remind me of my bitch of a mother.
In post 8647, Maestro wrote:Bukkit went into 1.4.2 Dev Builds?

That reminds me i need to go check on bukkit's status.
Last edited by Maruchan on Sun Nov 25, 2012 5:14 pm, edited 3 times in total.
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Post Post #8653 (isolation #669) » Sun Nov 25, 2012 5:13 pm

Post by Maruchan »

In post 8649, T-Bone wrote:Need a new OP. Need me.

Also, X-ray is a no-no for our server. Can't believe that's come up again.

last time either of us used xray (to the best of my knowledge) was back in like March/April. (at least last I used it)

I was just admitting to having done so on the past.
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Post Post #8655 (isolation #670) » Sun Nov 25, 2012 5:14 pm

Post by Maruchan »

In post 8652, Klazam wrote:Honestly i see too many people jumping at the chance to be op
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Post Post #8657 (isolation #671) » Sun Nov 25, 2012 5:18 pm

Post by Maruchan »

Just to clarify, as a pm fro mtbone made me think of this.

I am paying the bill, this is NOT my Server. This is MS's Server. If I went crazy rampage overlord, all it would take is any one of you to log in to BowlofNoodle's Live Chat and talk to Corin (our old host who works with the new hosts) and explain the situation, and ask for a copy of the files, and he would gladly gladly gladly gladly provide them and anyone could take those files to a new ip address and host it there. THis is in no way now nor will it ever be. my server. I'm merely donating to mafiascum to keep mafaiscum's server alive, and cutting out the middleman (mafiascum itself)
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Post Post #8666 (isolation #672) » Sun Nov 25, 2012 5:35 pm

Post by Maruchan »

In post 8661, T-Bone wrote:(which we should set up a way to pay for it as a community, but that's a different issue altogether.)

Its actually already set up, the paypal account i use to pay for the server accepts donations. i just never publicized that because nobody ever expressed interest in this. The server itself, without the fancy Dedi IP and url of mine, is $15 a month.
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Post Post #8667 (isolation #673) » Sun Nov 25, 2012 5:41 pm

Post by Maruchan »

Suggestion: OP QuickTopic where all command usage is documented with reasoning, for the future of course cant change the past, and that way if any of a team of OPs spots inconsistencies they can police each other ,and having to answer for any command usage, amongst a group of your peers, will minimize the cheating between all three.

And perhaps a fourth person who is NOT an op get copy of the server.log and access to the QT to be the "checks and balances" so the OPs can't like make arrangements amongst themselves for benefit.



I LIKE THIS IDEA
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Post Post #8675 (isolation #674) » Sun Nov 25, 2012 7:05 pm

Post by Maruchan »

In post 8674, Claus wrote:I just read Maru's "OP" post, and I think this is a storm in a cup of water. I'm a pretty vanilla guy, and I don't think most of what Xalxe has done is as bad as Maru posts it. I'm currently writing a longer post with my opinions about the issue, but it will take some time. (It would be oh so good next time you guys decided to stir drama, you did that on a non-working day :-P). Please stand by.

i was getting shit for doing shit so the logs was my way of going we all do shit we all suck im just worse at it.
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Post Post #8684 (isolation #675) » Mon Nov 26, 2012 12:38 am

Post by Maruchan »

will post more when i am not on my way to school. have read and acknowledged all though
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Post Post #8685 (isolation #676) » Mon Nov 26, 2012 5:06 am

Post by Maruchan »

think i'm going to take a little bit of everything thats been said and put it into play.

1. Making use of GroupManager and Permissions to create an Admin-Class with pre-approved Admin Commands (that will of course be flexible of the admins find they don't have access to a command that is necessary to do admin-liek duties) that negates the need for OPs. This is a couple-hour-long process I will be doing sometime this weekend. This is what class I will make myself whilst removing my OP-age, and, since i said I would not de-op izak or xalxe, I will suggest to that all three of the current OPs be changed to but not force them to. It will have many of the same functions, such as access to the /whitelist /gamemode, /fly/ and /tppos etc commands but will not have access to things like /enchant /give /time /toggledownfall (difference between /give and /gm are /give works with NEI and TMI while /gm doesn't.), and a shitton more (liek i said couple-hour-long-process determining what is needed). This addresses Point number 1 Claus makes.

2. I will personally make use of a QT to log all actions of commands I make and suggest to xaxle and izak to also utilize this quick topic just so we can be held accountable. A difference however between my original idea and this, is I will post the server.log censored to just have anything I do (not say, all chat will be censored out as i understand some things are said either in reference to in-game secrets or in reference to gossip amongst the members that is not a good idea for EVERYONE to see) weekly to the QT as well, AND I will make the QT 100% public, meaning the entire server has the ability to monitor my actions should they so chose, rather than a select 1 or two. I think this negates Claus's fear in his Point #5, whilst still makes the idea a good idea. Most Mods Dens and Admin Dens on forums have similar logs where they care required to document their actions to be held accountable by other mods/admins, I feel that it is a good idea, and just making it public is more of something I feel I need to do.
Once again, I would suggest to the other admins to do the same, but i am not requiring it, I just think its a good idea to do so myself.

Now since I will be editing the logs, there might be accusations of editing out rule-infringing, and at this point is where we need to decide how to handle this, do we want to make the server.log in its entirety visible (that means whispers, private conversations, etc are all 100% public which i don't personally want), chose someone who you all trust to have access to the server.logs to be asked on request to find discrepancies in editing, or trust the ops to not edit out rule infringement and to hold each other to it (I think the third option is perfectly viable, i know xalxe has some animosity with me and so would likely hold me accountable for editing out anything, and izak may or may not after the past 24 hours, I do not know, and I am perfectly willing to hold both of them accountable as well, since i think none of us would do that)

3. Claus and MME will stay OPs and not have an y restrictions put on them on what they can and can not due with the commands they then have access to other than the obvious don't blow up the server, because both have proven trustable and no matter what command they should use, have proven they have good reason to use it, so I could care less how much godmoding they give themselves with OPage, because i know they don't aboose. Should UA ever return to us, he would fall into this as well as the great grandfather of all grandfathering clauses.


4. To address Claus's point #2, all ADMIN's (since i am suggesting de-opage ill call us admins now rather than OPs) will retain access to the server console via the control panel, meaning they all have the ability to console-command type "op THEIRNAME" to do this op magic, so there is always the availability of OP magic should it be needed, but there is never at any one point an actual OP on the server.

5. To address Claus's #3 I think as a community we need to establish what these rules for the admins and the players BOTH are, what are the admins, by being admins, allowed to do moreso than the players? Anything? Nothing? Everything? Some of you have already expressed vague opinions on this, so we need to come to a consensus, as well as establish what rules there are player-wide. Unlike Claus, I don't feel comfortable beign the god-figure and just going my word is law, i'd prefer a joint effort of everyone to decide this, so think about it and think hard.



TL;DR: Fucking read it. It's important
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Post Post #8686 (isolation #677) » Mon Nov 26, 2012 5:07 am

Post by Maruchan »

EBWODP: by admins logging use of commands, liek izak said i don't mean they need to lgo uses of /tpa etc, just log uses of admin-only commands that normal players don't have access to
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Post Post #8693 (isolation #678) » Mon Nov 26, 2012 9:23 am

Post by Maruchan »

In post 8689, Hiraki wrote:making it in bold won't make me read it

loser

Edit: so wait

if I'm understanding this right (which I'm probably not since I'm dying atm) isn't this just doing the same thing as before but just trusting people to put it into a QT?

In post 8690, izakthegoomba wrote:Nope. There are logs which can be checked for un-recorded actions; failing to record them is only going to make everything ten times worse.

No.

A: OP's/Admins will lose about half of the cheaty never-would-be-needed-to-assist-players-legitly powers (such as the Enchant command), while keeping some of the more-cheaty but-have-legit-uses powers like flying and CoreProtect while being required to log legitimate uses for the mroe cheaty of these powers such as flying. As well as log your reasons for it, the actual minecraft-generated server.log will be available to compare with your records for the general populace to be sure you document all your use of cheaty-like powers.

Also i agree with izak #5 being the most important of the post, read it if nothing else.
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Post Post #8694 (isolation #679) » Mon Nov 26, 2012 9:24 am

Post by Maruchan »

In post 8691, Pizzadudes7 wrote:Maru creating a 2 high pyramid of diamond blocks and a bacon on top all from creative: No, fight the damn Wither.

Ahem

That was all legit

The diamonds can be vouched for as legit by Claus, and the wither was fought using the wither skeletons that i bought off of Klazam.

thankies<3
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Post Post #8698 (isolation #680) » Mon Nov 26, 2012 11:02 am

Post by Maruchan »

actually i crashed it for klaz's own selfish gain to turn creeper explosions on

:P
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Post Post #8716 (isolation #681) » Tue Nov 27, 2012 4:48 am

Post by Maruchan »

exactly what he said.
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Post Post #8721 (isolation #682) » Tue Nov 27, 2012 10:25 am

Post by Maruchan »

In post 8720, chesskid3 wrote:CHESSKID FOR OP
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Post Post #8727 (isolation #683) » Tue Nov 27, 2012 11:10 am

Post by Maruchan »

/pre in

explanation plz
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Post Post #8731 (isolation #684) » Tue Nov 27, 2012 1:20 pm

Post by Maruchan »

lov the graphics
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Post Post #8733 (isolation #685) » Tue Nov 27, 2012 2:10 pm

Post by Maruchan »

lolololololololololololololool
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Post Post #8734 (isolation #686) » Tue Nov 27, 2012 2:17 pm

Post by Maruchan »

https://github.com/ltguide/CraftBukkit- ... ermissions
http://forums.bukkit.org/threads/sec-lo ... 1-r1.4336/
http://wiki.sk89q.com/wiki/WorldEdit/Permissions
http://minerealm.com/community/viewtopi ... =32&t=6781
http://wiki.ess3.net/wiki/Command_Reference
https://github.com/webbukkit/dynmap/wiki/Commands
http://wiki.bukkit.org/CraftBukkit_commands


Need to determine what normal players can use, what admins can use as a player (without having to explain it's usage), what admins can use to do adminy stuff, like helping other players/competitions for server/etc, and what are just no-no's except for in extenuating circumstances and require being /op'd
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Post Post #8736 (isolation #687) » Tue Nov 27, 2012 3:13 pm

Post by Maruchan »

In post 8735, Claus wrote:My suggestions:

Normal Players: /home, /warp <warpname>
What OP can normally use as players: Any transportation command (Fly, TP, tppos, top, jump, etc), /inspect
What Admins can use to do Adminy stuff/special cases/contests: All commands, except WorldEdit.
Also, I don't really think that we need World edit. That would go into the "very rare circunstance" maybe.

Reasoning: We should have an experience as close as vanilla as possible. Warps are grandfathered in because we have already used them to colonize far away places. Flying and Teleporting should be perks for OPs, but other than that they should play by the same rules as regular players. Still, there are exception for every rule, so all commands should be "available", just in case. Also, editing large parts of the world at once via WE is not really what the server is about, in my PoV.

------------------**------------------------

Also, rages to riches is happening this weekend! I'm sorry for the delay, but I'm having a super busy week. Will try to post exact time and locations tonight or tomorrow night. Please prepare your resources :-)
(The location will probably be the cliffy island SE of vineland)

worldedit is only installed for the usability of Snapshots. You know rolebacks? worldedit does selction-based rolebacks. so like when chesskid griefed, we could've jsut rolled back JUST the town, rather than the whole game.



plus i hate ugly water
Last edited by Maruchan on Tue Nov 27, 2012 3:18 pm, edited 1 time in total.
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Post Post #8746 (isolation #688) » Tue Nov 27, 2012 4:47 pm

Post by Maruchan »

In post 8744, Claus wrote:
In post 8736, Maruchan wrote:worldedit is only installed for the usability of Snapshots. You know rolebacks?


I think CoreProtect also offer some rollback commands, no? If I'm not mistaken, you can do an area-based rollback, or even a player-based rollback.

i think you're right but i need to familiarize myself with it better tbh. i used it once upon a long time ago.
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Post Post #8747 (isolation #689) » Tue Nov 27, 2012 5:04 pm

Post by Maruchan »

In post 8745, chesskid3 wrote:What about the nether

can you roll back the nether? :D

yup
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Post Post #8749 (isolation #690) » Tue Nov 27, 2012 5:41 pm

Post by Maruchan »

Image

Are you an avid collector of music disks?

Are you seething over not owning that fabled, only-in-the-dreams-of-creepers disk called "11" to your collection?

Have you been searching for it for an eternity?

Search no longer! once you have completed your hard work and can proudly boast of your collection of all 10 music disks, just contact your local friendly OP and show it to them! They'll finish off your hard-earned collection for you in gifting you this once-in-a-lifetime opportunity to finish your collection once and for all!

Two have already claimed their reward for their dedication, isn't it time you did as well?
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Post Post #8751 (isolation #691) » Tue Nov 27, 2012 5:53 pm

Post by Maruchan »

unless it's adminy'd in nope.



ALSO MAESTRO YOU LEFT YOUR VAULT HALF-WAY OPEN AND I FOUND IT AND TEN CLOSED THE WHOLE TING JSYK!

klaz you jsut left yours completely the fuck ope nand removed the switch so idk bud
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Post Post #8763 (isolation #692) » Wed Nov 28, 2012 12:11 am

Post by Maruchan »

kittycanon can very easily lag and/or crash server if aboosed or i'd say yes to kittycanon for everyone.
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Post Post #8777 (isolation #693) » Wed Nov 28, 2012 4:43 am

Post by Maruchan »

SORRY GUYS

HOSTS ARE PERFORMING ROUTINE MAINTENANCE

I SHOULD CHECK MY EMAILS MORE OFTEN!
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Post Post #8780 (isolation #694) » Wed Nov 28, 2012 11:29 am

Post by Maruchan »

i asked @ izak

also thinking of starting a terrafirmacraft server towards the end of december/early january, for those interested.

it's going to have to be extremely honor-code system do to the intricacies of the game. lol

http://terrafirmacraft.com/wiki/
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Post Post #8785 (isolation #695) » Wed Nov 28, 2012 6:00 pm

Post by Maruchan »

i did

but i want people who might be interested in this shit

cuz it looks like shittons of fun
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Post Post #8802 (isolation #696) » Thu Nov 29, 2012 4:46 am

Post by Maruchan »

In post 8787, Claus wrote:
From Rages to Riches!


Given the responses from the players, and the fact that the server is currently down, I've selected timeslot "C":

GMT (Sunday 2) 0:00-9:00, EST (Saturday 1) 19:00-3:00 -- It should be time enough for the server to be up :-)

The selected location are the cliffs in the large island to the southwest of the vineland train station. I will try to build a small shack there with an Enderchest by Saturday.

The time window is pretty large so that everyone can try to be on a little at least part of the time :-) Let's see what we can build together! Will it be a glorious monument, or a chaotic patchwork?

If anyone could set up some sort of voice chat server for the event, it would be awesome.

i'll work on it, so that everyone doesn't have to have skype
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Post Post #8804 (isolation #697) » Thu Nov 29, 2012 5:18 am

Post by Maruchan »

In post 8803, Maestro wrote:Skype might not be an available option for some (if it's going till 3 AM).
Skype is also not an option for others at all (Klazam, how quickly they forget).

liek i sed

I'll work on it for those who DONT have skype.


I was thinking a Vent server, vent is a teeny tiny download (takes 5 seconds) and small-as-fuck program and easy to use.
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Post Post #8820 (isolation #698) » Thu Nov 29, 2012 6:35 pm

Post by Maruchan »

In post 8813, fuzzybutternut wrote:Okay, so, this is probably going to sound like a stupid question, but, when is the server expected to be back up? I think I read something about Saturday at 7 PM EST, not really sure if that's correct or not.

no idea, the most they've put out is the entire EU node is down for maintenance and the rest of the services are unaffected, and they are working their hardest to fix it.
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Post Post #8821 (isolation #699) » Thu Nov 29, 2012 7:02 pm

Post by Maruchan »

Heads up guys, we'll likely be switching over to a Dedi Server soon, for roughly the same price i can get shittons more and not rely on third-party hosts liek BoN/DaddyCheese/etc

Plus Corin volunteered to still help me with tech support like as if i was still paying him

and set it all up for us


so its gunna happen most likely.


BUT BECAUSE WE HAVE THE WEB ADDRESS YOU'LL BE ABLE TO CONENCT WITH THE SAME URL EVEN TOUGH THE IP CHANGES CUZ IM A BADASS LIKE TAT
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Post Post #8822 (isolation #700) » Thu Nov 29, 2012 7:55 pm

Post by Maruchan »

LONG STORY SHORT: the hosts got hacked and their servers are being held hostage as blackmail for them to hand over the ownership of a domain called bluehell that one of the host admins own's, because bluehell is a hacker paradice of IRCness and whatnot

Worst Case Scenario, Corin takes of BoN and service returns to normal, best case scenario the hackers realize they are fighting a loosing battle.


DONT TELL EVERYONE I DONT TINK IM SUPPOSED TO KNOW THIS SHIZ!!!!!!!
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Post Post #8830 (isolation #701) » Fri Nov 30, 2012 4:36 am

Post by Maruchan »

Rhinox nobody will be hosting the server, i myself will purchase the Lease of a server in a warehouse full of servers and host it myself on said server.

@izak, as far as BoN goes, you are correct, they own the lease on them but not the actual server, these days thats how 99% of the industry works, the third-party people we use "people we rent the server space from" own a lease from a 1st party hardware datacenter supplier, as it is much better speeds and much more cost effective that way.


Daddycheese i assume is the same but i could be wrong

@Rhinox, what we had was a Minecraft Server on a Shared Environment. meaning there was some monster of a computer, running on linux, somewhere in a warehosue full of them with superfast speeds, that had like 100 minecraft servers thrown on it each alloted a specific amount of RAM and CPU time. All we could do with said ram and CPU usage was run a minecraft server in the "shell" they created for us.

What I plan on switching to is we actually "own" (lease) that beast of a computer (although its actually a shitty computer with the price we're paying just with a beast of an internet hookup) and everything on it, so say we can run a website, host a voice server, set up multiple miencraft servers toss in some TF2 Garry's Mod, Battlefield, CoD Terraria, whatever and do it all. Much more freedom of use, and open-endedness, much less tech-support for if any of the individual programs (such as miencraft) fucks up
which has always been my turning away point, but corin offered to be my techman so (Y)
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Post Post #8844 (isolation #702) » Fri Nov 30, 2012 8:47 am

Post by Maruchan »

In post 8833, Maestro wrote:Idea. Rhinox might be interested to read this. Would it be too time consuming/anticommunity to use the current world files to set up a second "clone" server that would be strictly Vanilla Minecraft? No warps, no tp's, just the world as it is right now...? I'm just thinking about who would play on that vs. the one we have now, and it's worrisome to think that we'd then pretty much be splitting the community, but I just thought it would be a good idea to ask about input.

completely possible ,and could remove bukkit and use just minecraft.jar, and this would be viable, and there would be no commands.

but it would deffo split community/
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Post Post #8845 (isolation #703) » Fri Nov 30, 2012 8:51 am

Post by Maruchan »

In post 8836, Rhinox wrote:@izak: cool I guess, if it lets us do cool things like set up our own persistent voice server. Any ETA on when this will be happening?

The things we will have right from the get-go:

IRC, that is integrated with mincraft so minecraft chat gets published to the IRC Channel and IRC chat gets published to the minecraft client. allows you to chat in-game with players from your cellphone/a shitty weork computer that can't run dynmap.

Ventrillo: persistent voice server that is stand-alone and pretty badass (better than skype imho)

MINECRAFT: obv is obv, same exact server files we currently have in place ,they are safe.

MultiCraft MC Control Panel for admins with up to 3 servers allowed: will likely run the MS server persistently, as well as a TerraFirmaCraft and use the third for events/etc.

FTP FIle Access: Allows me to fuck with the files from my desktop

MySQL: meaning we can use almost any bukkit plugin even the hardcore shit.

the MaruchanServer.com URL: obv is obv

anything else we could possibly want.
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Post Post #8846 (isolation #704) » Fri Nov 30, 2012 8:53 am

Post by Maruchan »

In post 8837, Maestro wrote:Understood guys, I myself had qualms with that idea, I just saw it as a possible solution.

But maybe we could have a second server that starts fresh...? People could play on either one however they wish. That sounds like a fantastic idea.

liek tbone said, a secodn server would be less vanilla than the current and worst-case we can go mroe vanilla with the current.

I do plan on starting a fresh-start terrafirmacraft or other mods modded server
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Post Post #8850 (isolation #705) » Fri Nov 30, 2012 9:35 am

Post by Maruchan »

In post 8848, Maestro wrote:I can personally say that I will not play TerraFirmaCraft if it is put up as a companion server...I believe that TFC is excessively complex to the point of no longer being a fun game and I believe there are others who agree with me.

Meanwhile, there seem to be enough people that want a Vanilla server that it would be a good investment of community time, etc. and I still disagree that it would split the community. Many people don't play on the server that often as it is, and if those people would play if the server was Vanilla then the new server would be nothing but a good thing for them since it would literally draw them back into the community.

We're already "split" on the basis of many players' long inactivity and preference for a non-Bukkit environment; why isn't offering a second, possibly-more-appealing option seen as something that can bring more people into the fold?

@Rhinox: I understand that you don't want to force others to play by your preference - that's what I was trying to get across. I wasn't trying to imply that you would go play by yourself rather than play with warps/tp's, etc. I was just trying to say that you have a preferred way of playing and the current system of warps/tp's does not seem to accomodate/encourage your preferred way of playing, by your own admission.

Mkay i'll switch the server to vanilla if you can come up with a solution to the chest issue, unfortunately an enderchest isn't endless.
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Post Post #8851 (isolation #706) » Fri Nov 30, 2012 9:36 am

Post by Maruchan »

In post 8849, Xalxe wrote:Maru, you had your modded server for a while that was open to anybody and was just something you publicized here, and that was fine. Attempting to do any other "MafiaScum" server will not end well.

i wasn't doing another MS one

this terrafirma is going to be the same basic premise as the old.
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Post Post #8855 (isolation #707) » Fri Nov 30, 2012 11:59 am

Post by Maruchan »

the good news:

finally got to the point where i paid the money!

the bad news: that means 1 hour till its up + whatever time it takes corin to get thigns going +24 hours till the mafiascum.maruchanserver redirects properly, but i'll have an IP up sooner than 24 hours that can be used until the url re-directs properly
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Post Post #8867 (isolation #708) » Fri Nov 30, 2012 1:13 pm

Post by Maruchan »

In post 8856, Claus wrote:Hey Maru,

When the new box is set up, give me an FTP (or better yet, normal user) account and I can probably do the automatic backup that I used to do during daddycheese time :-) -- Although removing some ocean to reduce file size would be wonderful.

Other than that, you guys talk too much. Go play some single player and post the screenshots here.

you definitively could. we run something like devian linux or something, and ssh and shit works and i would totes give you all the infoz.
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Post Post #8868 (isolation #709) » Fri Nov 30, 2012 1:14 pm

Post by Maruchan »

In post 8859, izakthegoomba wrote:(and personally I'd be completely happy to see warps go. I think player-to-player teleporting and maybe /back should stay, though perhaps with a cooldown.)

this.

TPA with a one hour cooldown, and a back with the same cooldown, as well as a home with a 15 minute or 30 minute cooldown.

I think that's pretty much good.

I'll spend all day tomorrow compiling my thoughts on the matter.
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Post Post #8871 (isolation #710) » Fri Nov 30, 2012 1:22 pm

Post by Maruchan »

Should have Working temporary server deets up within the hour, and the url in the OP should all work again within 24.
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Post Post #8874 (isolation #711) » Fri Nov 30, 2012 1:45 pm

Post by Maruchan »

klazam speaks understandableness.

Speaking of he raises a good point, one day we should consider doing a map reset. Maybe the next, or the 2nd or 3rd world-gen update down the line?


EDIT: plus for the modded server if i said scratch terrafirmacraft, and went with EBXL again (the awsome bioems mod), tossed in some Metallurgy 2, and sprinkled on top of that some Tropicraft, how would you guys feel about playing on it with meh?

it would be more vanilla-ish in the aspect of no commands or locking of chests or flying etc, but less so in that it has modded gameplay.
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Post Post #8878 (isolation #712) » Fri Nov 30, 2012 2:24 pm

Post by Maruchan »

In post 8875, Klazam wrote:I believe that a reset probably should happen with 1.5.


They are implementing many redstone changes, and adding ores to the nether-which we have already explored massively, so getting the new ores would be a true pain

this

if they add anything gamechangign liek that to the nether, i say a regen is definitely compromisable.

i mean we could always comrpomise and let peopel take an inventory+an enderchestsfull worth fo stuff over with them perhaps
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Post Post #8881 (isolation #713) » Fri Nov 30, 2012 2:47 pm

Post by Maruchan »

for a modded server what of the following do YOU guys think I should instal?

Mods I think would be defo yeses:
ExtraBiomesXL
Metallurgy

Depending on interest possiblees:
Tropicraft
Twilight Forrest
Mo' Creatures
AtomicStryker's Battle Towwers
InfiCraft

(for anyone without google PM for links) (this is of course as xalxe pointed out not MS-Server related but for my own personal modded server i just happen to be advertising here
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Post Post #8884 (isolation #714) » Fri Nov 30, 2012 4:08 pm

Post by Maruchan »

>mfw mo' creatures takes an hour to download....
-.-
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Post Post #8887 (isolation #715) » Fri Nov 30, 2012 6:01 pm

Post by Maruchan »

In post 8885, UltimaAvalon wrote:As an alternative to creating a new world, you could simply delete the Nether. This will create a new nether, but still keep your world and nether portals

we were wanting a whole map reset and were using nether as the excuse. ;) at least, the OPs and a few of the players were.

ANYWAYS, server will be up within 24 hours on mafiascum.maruchanserver.com with all the old server files, so rags to riches WILL happen!

IRC is being worked on, and vent is next on the to-do list.
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Post Post #8889 (isolation #716) » Fri Nov 30, 2012 6:21 pm

Post by Maruchan »

In post 8888, Maestro wrote:
In post 8881, Maruchan wrote:Mods I think would be defo yeses:
ExtraBiomesXL
Metallurgy

Depending on interest possiblees:
VOTE: Tropicraft
VOTE: Twilight Forest
Mo' Creatures

VOTE: AtomicStryker's Battle Towers
VOTE: InfiCraft

All of these are fantastic ideas, IMO, since the additions of the Mods are either ore/tool related, or dimension-related.

This means that people can either choose not to use the new Ores/Tools or they can choose not to use the new Dimensions. I myself already have Tropicraft after your previous suggestion, and I love it. The Twilight makes another amazing addition in the form of what looks like a fascinating new Dimension to explore, while the Battle Towers seem to be a fun and exciting new challenge in the Overworld. Inficraft's new stones, ores, and tools look fascinating - especially the new Bricks (OBSIDIAN BRICK OMG GIMME) - so I'd sign off on all of those I just mentioned plus Metallurgy and ExtremeBiomesXL. That list looks like the makings of an excellent Modded server BUT for Christ's Sake...there's bound to be some conflicts between those Mods.

If not, go all out.

Except for Mo' Creatures. I can and always will be of the opinion that that Mod overpopulates the world.
If there is a way to pick and choose what animals to add then fine, but I would prefer that one be left out.

Have you considered Thaumcraft and have these Mods (particularly the structure generation ones) been checked for conflicts?
I can do that now client-side, if you'd like.

P-Edit @Maru also: regardless of when it will be connected to the domain name, do we have the actual server running yet? Same IP?

the only conflicts are the item ids and as long as all have editable configs that is fixable, and i found a nifty little Mod-Install plugin where i can zip all the mod.jars and configs and files and such and etc into one nifty little .zip then you dowload the .zip and run it with this program and it installs them all where they need to go to match my configs.

its much simpler in practice than it sounds, so it'll make doing this easy.

I also found a nice Chest Lock MOD (not plugin so it works with forgemods instead of bukkit) so this is DEFINITELY going to happen sooner or later.

other than id-conflict, i got all of these and much more to run side by side in a singleplayer once.

link me to thaumcraft i think i vetoed it on the premises of too advanced.


New IP same domain name, server is in BUT NOT WITH OUR FILES yet, our files will be popped in sometime tomorrow, and replace the temporary map that is in place now.
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Post Post #8896 (isolation #717) » Fri Nov 30, 2012 6:59 pm

Post by Maruchan »

you can. ;)


plus i don't think the whitelist is on.



also, http://mafiascum.maruchanserver.com/irc.php
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Post Post #8903 (isolation #718) » Fri Nov 30, 2012 7:48 pm

Post by Maruchan »

mafiascum.maruchanserver.com

in the op
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Post Post #8906 (isolation #719) » Fri Nov 30, 2012 8:05 pm

Post by Maruchan »

dk ill look at the beta build of 1.4.5 we're currently on and decide when it isn't 2 am
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Post Post #8919 (isolation #720) » Sat Dec 01, 2012 6:41 am

Post by Maruchan »

In post 8906, Maruchan wrote:dk ill look at the beta build of 1.4.5 we're currently on and decide when it isn't 2 am

In post 8907, Maestro wrote:lrn2English

In post 8908, Klazam wrote:Bukkit for 1.4.5 is still in beta, and he wants to think about it a bit more before updating

In post 8909, Maestro wrote:I got that much but still...

Ahem, "I don't know (dk abbreviationed). I will look at www.bukkit,org's Beta version of their modified minecraft.jar that we use to run the server and decide if it is worth it to upgrade to a Beta Build or wait for a Release Build. But it is currently two o'clock in the morning and I am tired as fuck. Excuse me while i go to sleep."

bettur?
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Post Post #8922 (isolation #721) » Sat Dec 01, 2012 7:04 am

Post by Maruchan »

In post 8921, Chevre wrote:Obviously I don't have many possessions, so a world reset wouldn't bother me much. But I can see where more advanced players would be very upset.

The single-chunk regeneration plan seems like a good one, if everybody agrees on whatever chunk we choose.

i guess if everyone pmed me coords of what they want kept i could just delete all the chunks not pmed to me with worldedit. i think.. idk how chunk deletion goes to well.
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Post Post #8926 (isolation #722) » Sat Dec 01, 2012 8:28 am

Post by Maruchan »

no UT, its just temporary, I'm in the process of downloading our server's files atm. i have 8 gigs down and its still coming in a 2 mb a sec so it might take a wile.
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Post Post #8929 (isolation #723) » Sat Dec 01, 2012 11:27 am

Post by Maruchan »

In post 8928, Klazam wrote:The main issue here is that the center of everything is so overpopulated that people who choose to live farther end up with not as much interaction.

Regenerating unused chunks i think i'd be okay with that, but how do we know if an area is unused?

given "used"areas by all active users, using common sense to find the inactive users main areas, and then throwing in a bit of a border round it and regenerating the rest
if i cant figure out hwo to do it in worldedit, i think claus said he knew how to do it
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Post Post #8936 (isolation #724) » Sat Dec 01, 2012 12:40 pm

Post by Maruchan »

In post 8931, Maestro wrote:
In post 8930, Rhinox wrote:And there is also the option of moving spawn 5-10,000 blocks in some direction and we can just start over without nuking the existing structures people want to keep. Could even be a good idea for the rags to riches community build - to build a new spawnpoint welcome structure off in the wilderness somewhere. :shrug:

I like this suggestion as well.

thirded
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Post Post #8938 (isolation #725) » Sat Dec 01, 2012 12:42 pm

Post by Maruchan »

wait i thot it was later, its in an hour?



@UT its up but on a temporary map we're throwing away when the old server fails get re-installed.
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Post Post #8947 (isolation #726) » Sat Dec 01, 2012 12:59 pm

Post by Maruchan »

In post 8940, Untrod Tripod wrote:uhhhh what's the server address then?
for the foreseeable future, no matter how often we change IP Addresses, mafiascum.maruchanserver.com wil lredirect to the usable server.

+ I don't actually know the IP address
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Post Post #8948 (isolation #727) » Sat Dec 01, 2012 12:59 pm

Post by Maruchan »

In post 8943, Om of the Nom wrote:
In post 8941, Untrod Tripod wrote:fuck yeah, let's make vineland the new spawn. LET'S DO IT.

I think as the founder of Vineland I have the right to approve that decision

Klazam wrote:eww no
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Post Post #8950 (isolation #728) » Sat Dec 01, 2012 1:37 pm

Post by Maruchan »

so the rags to riches.

i figure it can start as soon as we get the map back up?
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Post Post #8953 (isolation #729) » Sat Dec 01, 2012 1:54 pm

Post by Maruchan »

nope just waiting on the transfer of files, after that its a simple process.

Also we have a team speak 3 server set up for Voice Chat during it, and from now on for those who wish to use it.
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Post Post #8955 (isolation #730) » Sat Dec 01, 2012 1:59 pm

Post by Maruchan »

that would require downloading and setting up a MultiWorld plugin which takes for fucking ever.

plus taxing the server by trying to transfer it over with worldedit

plus lack of initial resources to use
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Post Post #8958 (isolation #731) » Sat Dec 01, 2012 3:40 pm

Post by Maruchan »

ITS READY GET ON!!!!!!!!!!
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Post Post #8970 (isolation #732) » Sun Dec 02, 2012 7:34 am

Post by Maruchan »

mafiascum.maruchanserver.com
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Post Post #8977 (isolation #733) » Sun Dec 02, 2012 6:27 pm

Post by Maruchan »

always pegged Claus for an IRC guru who would love an IRC channel connected into the server and would use it 24/7


wasright.
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Post Post #8980 (isolation #734) » Sun Dec 02, 2012 7:28 pm

Post by Maruchan »

In post 8979, Chevre wrote:I finally got a new skin! Made it myself!

Also I've been trying to play a single-player world, but after about ~3 (non consecutive) hours of play, I find myself bored. Maybe it was because spawned in a jungle biome, which is my least favorite place to spawn, but what are some tips to spice up my game? I've been contemplating mods, so any good mods that aren't horribly complex would be fun to suggest as well.

ExtraBiomesXL
Metallurgy
Tropicraft
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Post Post #8985 (isolation #735) » Sun Dec 02, 2012 9:18 pm

Post by Maruchan »

In post 8984, Om of the Nom wrote:
In post 8983, izakthegoomba wrote:I don't play in single player worlds. Except for custom maps and stuff.
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Post Post #9005 (isolation #736) » Mon Dec 03, 2012 9:18 am

Post by Maruchan »

In post 8998, Untrod Tripod wrote:how does the irc channel work exactly? does it save our chat logs?

your chat logs are saved anyways in server.log, but idk if the IRC does or not, technically if you stayed logged in and didn't turn off your computer, you could amass the logs for like weeks and years.


Also for any of you IRCers with IRC on your cells/ipads/ipods/etc or dedicated irc programs, we are in irc.esper.net channel #mafiascum
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Post Post #9014 (isolation #737) » Mon Dec 03, 2012 6:36 pm

Post by Maruchan »

klaz if you don't like something about the server, or have a complaint, rather than starting a whole new server and fragmenting the playerbase, and wasting someone's money on the process if successful or not, you could have talked to us about whatever is bugging you before up and starting a new server.


Just curious, was Maestro's map request 100% honorable ,or would that be the map your server is running on, in which case i more than welcome you to take over running the server if you wish, and will put my 3 gigs towards other means.
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Post Post #9015 (isolation #738) » Mon Dec 03, 2012 6:41 pm

Post by Maruchan »

And If I am completely off the mark with that, i apologize, and feel free to advertise your server in the thread as well as I have done with mine previously.
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Post Post #9017 (isolation #739) » Mon Dec 03, 2012 6:50 pm

Post by Maruchan »

In post 9015, Maruchan wrote:And If I am completely off the mark with that, i apologize, and feel free to advertise your server in the thread as well as I have done with mine previously.

glad this is the case then, i much prefer apologizing than more drama lamaz
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Post Post #9021 (isolation #740) » Mon Dec 03, 2012 7:51 pm

Post by Maruchan »

In post 9020, Chevre wrote:Especially when you are always advertising your own servers in this thread. It's not with the intention of splitting the playerbase, but then again, neither was Klazam's
which is why i went ahead and told him he should do so ^_^
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Post Post #9028 (isolation #741) » Tue Dec 04, 2012 6:40 am

Post by Maruchan »

In post 9022, Maestro wrote:
In post 9016, Klazam wrote:I think that he was planning to use it for a event or something.

*sigh* Yes, this is all I wanted it for. I had no plan to ever share the map files except after extensive editing (removing all playability except for whatever I plan on doing with them) and it would not have ever resulted in another place for people to play using our server. Definitely, please, take this to PM's first in the future, Maru.

On that note, however, neither Corin nor I have been able to actually get the friggin' FTP Access to work in practice.
I haven't been able to download anything more than the individual level.dat files...and I'm pretty sure I need those 50,000,000 region files too so that'll be a problem.

If you feel it's necessary, go ahead and remove access, but I haven't done a thing that would be considered dishonorable besides checking up on the FTP Access now and again, using FileZilla and the built-in Multicraft FTP. I only even look at the console to see all the cool stuff that's going on behind-the-scenes.

ALSO RELATED: if a certain map that was going to be a CTF-Style version of our Server's map was put up on Klazam's Server for an event, would people like to play?

no you can keep it till yuou get the files.

also idk how it works keep talkign to croin about it, he'll get it hooked up and working eventually
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Post Post #9029 (isolation #742) » Tue Dec 04, 2012 6:41 am

Post by Maruchan »

In post 9026, Claus wrote:Because that image is not actually updated with any useful info :-) Check the IP.
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Post Post #9056 (isolation #743) » Wed Dec 05, 2012 9:27 am

Post by Maruchan »

In post 9054, izakthegoomba wrote:Maru, are you sure you have LogBlock set up to record chestaccess changes? I'm trying to look at UT's chests but I'm getting nothing. It could be that his stuff got stolen before you installed it, but I'd like to check anyway.

im looking at this now, and i also reinstalled coreprotect, and according to it he's taken out everything he put in, all the numbers match up so i'm not seeing it.
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Post Post #9083 (isolation #744) » Thu Dec 06, 2012 6:41 am

Post by Maruchan »

In post 9077, izakthegoomba wrote:
Big drama over how/if/when/why ops should be using their powers that ultimately came to nothing

NO

IM JUST NOT HAD TIME LATELY

THIS WEEKEND MOST LIKELY!!!!!!
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Post Post #9113 (isolation #745) » Thu Dec 06, 2012 2:06 pm

Post by Maruchan »

In post 9092, Andrius wrote:
In post 9077, izakthegoomba wrote:
In post 9076, My Milked Eek wrote:So, what happened the past months?

Claus stepped down as admin, Maru's in charge now

When/How the hell did this happen.

When Corin was bought out by Bowl of Noodles, Claus happened to be at a sticky point in rl where he had no time to deal with the switch/etc, and i said I'd gladly get everything taken care of for him and pay the bills, without a thought of helpiung2admin, and then he went and said i was admin SAYWUT? so lyke yeah.
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Post Post #9115 (isolation #746) » Thu Dec 06, 2012 2:30 pm

Post by Maruchan »

^^

@UT I FOUDN TE CULPRIT

my brother read the server rules very carefulyl and it didn't say anythign about taking items out of chests not locked with a sign on them, so he took it, i talked to him tho and put it back
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Post Post #9118 (isolation #747) » Thu Dec 06, 2012 3:04 pm

Post by Maruchan »

we got it all sorted out

mrwoodchuk


he isn't used to playing on servers, he usually plays locally with his wife or ssp with mods, so he didn't get the whole server etiquette dealio.
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Post Post #9135 (isolation #748) » Fri Dec 07, 2012 9:42 am

Post by Maruchan »

we now have TeamSpeak 3, it can be connected to using the same ip of the server, mafiascum.maruchanserver.com
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Post Post #9137 (isolation #749) » Fri Dec 07, 2012 11:04 am

Post by Maruchan »

Poll:

We can limit creeper explosions to a Y height if we want, making underground (<height 65) explosions still possible, but not marring up our pretty surface.

i say yes, what about you guys?
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Post Post #9139 (isolation #750) » Fri Dec 07, 2012 11:22 am

Post by Maruchan »

In post 9089, Pizzadudes7 wrote:
In post 9077, izakthegoomba wrote:
Xalxe's gone away, no idea if he's coming back


Not in the current state of the server leadership, he will be taking an unidentified-length hiatus.

In post 9083, Maruchan wrote:
In post 9077, izakthegoomba wrote:
Big drama over how/if/when/why ops should be using their powers that ultimately came to nothing

NO

IM JUST NOT HAD TIME LATELY

THIS WEEKEND MOST LIKELY!!!!!!


This I am going to enjoy seeing the outcome of. We need a permanent solution. This is ridiculous that we have to continue this fight or whatever it is.

RE: This

check out https://github.com/essentials/Essential ... groups.yml in combination with https://github.com/essentials/Essential ... groups.yml using http://wiki.ess3.net/wiki/Command_Reference for explanations for the current state of who can do what.

Players are currently defaulted to Builder, and admins to Admin.

Tell me if these are agreeable or not by the majority of the userbase.

AS WELL:
Teleporting has a cooldown of 10 or 5 mintues, i don't remember which, with a 10 second timer between typing the command and it executing, and a 30 second wait required after being attacked by a monster/damage taken (IE: no more telporting to cheat death, IE: More vanilla)
the /repair command for admins, if they are even ABLE to abuse it, will no longer repair their enchanted tools, so their aboose will be minimal. (besides, even if we did aboose it, we each have over like 5 stacks of diamonds apiece, we can afford the diamonds to make new diamond tools)
assorted other modifications i don't remember
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Post Post #9142 (isolation #751) » Fri Dec 07, 2012 11:59 am

Post by Maruchan »

oh and claus and mme kept op rather than being confined into this new admin policy, because honestly i'm goign to take a "i'm paying for thsi server and as such my way or highway" second here and say: They fucking deserve it.

Does this mean they can cheat-in prot4 super-enchated godmode diamond armor, and tools, and weapons, then constantly /repair them, does this mean they can /xp 10000 themselves for isnta level 100, does this mean they have creative mode? Yes. Do I think they should be allowed to do all of these things? Yes. Do I think they would ever even if we told them to or they were banned? No. And that is why they deserve it.

If Claus godmodes himself some prot4 armor, I have the trust in him enough to go "there was a good reason, and i don't need to know or he'd have told me already", and I'm forcing all you to take the same attitude, because he's deserved it. I apologize if you disagree with me, but there's the door if you're that strongly opposed to me leaving them their OPedness. soya
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Post Post #9144 (isolation #752) » Fri Dec 07, 2012 12:07 pm

Post by Maruchan »

Andrius:


mafiascum.maruchanserver.com
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Post Post #9147 (isolation #753) » Fri Dec 07, 2012 12:11 pm

Post by Maruchan »

;)
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Post Post #9150 (isolation #754) » Fri Dec 07, 2012 3:41 pm

Post by Maruchan »

In post 9148, Rhinox wrote:
In post 9142, Maruchan wrote:oh and claus and mme kept op rather than being confined into this new admin policy, because honestly i'm goign to take a "i'm paying for thsi server and as such my way or highway" second here and say: They fucking deserve it.

Does this mean they can cheat-in prot4 super-enchated godmode diamond armor, and tools, and weapons, then constantly /repair them, does this mean they can /xp 10000 themselves for isnta level 100, does this mean they have creative mode? Yes. Do I think they should be allowed to do all of these things? Yes. Do I think they would ever even if we told them to or they were banned? No. And that is why they deserve it.

If Claus godmodes himself some prot4 armor, I have the trust in him enough to go "there was a good reason, and i don't need to know or he'd have told me already", and I'm forcing all you to take the same attitude, because he's deserved it. I apologize if you disagree with me, but there's the door if you're that strongly opposed to me leaving them their OPedness. soya

You coulda just said "claus and mme keep full op/creative privileges forever" and literally not one person would feel its a problem even without all the bravado.

kso i wanted the bravado to show how pwnin awesome they are.
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Post Post #9151 (isolation #755) » Fri Dec 07, 2012 4:33 pm

Post by Maruchan »

EBXL LATEST DEV - Forge 6.4.1***
Metallurgy - Forge 6.4.1.***
Tropicraft - Forge 6.4.1.409 (recommended) / PlayerRenderAPI
PlayerRenderAPI
lockit - forge
Twilight Forest - Forge 6.4.*


mods that will be on the modded server

using forge 409
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Post Post #9153 (isolation #756) » Fri Dec 07, 2012 4:51 pm

Post by Maruchan »

i support the tbone revolution financially as long as i get my corner world of the world to play god in.
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Post Post #9156 (isolation #757) » Fri Dec 07, 2012 5:29 pm

Post by Maruchan »

all hail tbone
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Post Post #9165 (isolation #758) » Fri Dec 07, 2012 6:25 pm

Post by Maruchan »

In post 9157, Klazam wrote:I am vehemely against teleport timer. It will be just horrible for me. I just moved to a distant place to protect my stuff, and now I find out about that, after Maru already said it wouldn't happen.


Hiraki- sounds good to me. Keep it coming.

i said i wouldnt make it super long which is why i have it at what its at. I honestly do like the idea of a timer and cooldown (even the admins have to abide by it afaik), and at most will just bring it down to much shorter times. I agree with the others in here who say our use of tping and warping ang /home has become way to dependant and has made the game feel far-from-vanilla.

if you'd like to suggest new timers, however, go for it. they are:
Time between uses (of any player-moving command, back tpa warp home etc)
time between typing command and it executing (time for you to die, to stop warps being used as anti-death-avoiders)
time after being teleported you are invincible for (don't want to teleport into an ambush of pvp)
and there was one more that idr.
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Post Post #9166 (isolation #759) » Fri Dec 07, 2012 6:27 pm

Post by Maruchan »

In post 9158, Klazam wrote:
In post 8873, Klazam wrote:To me, adding a cool down just adds to the tedium. If it is allowed, no cool down, if it is not, remove the command. That's all I think should be done.

Honestly at this point, the citizens of the server is so spread out that if a cool down is implemented, I sincerely believe that many people would simply stop playing.

I vote, leave things as they are. Maybe on the next reboot of the whole world, we could make it vanilla- because the expectations will not be there, players would go to the effort to make sure their constructions is accessible.

I'm building a structure in the middle of nowhere, to use as my home base, so if I had a cool down, I'd probably lose interest in playing altogether.

In post 8874, Maruchan wrote:klazam speaks understandableness.
.



Posts in question:

just to sympathize with you, my new residence is about 11,000 blocks birds eye (so the hypotenuse of a triangle) from my house in town to it.
even in the nether its a 3-4 minute run, and 3 slices of bread. I've spent nearly 1.5 chests of glass ghast-proofing the pathway and am not yet done
Last edited by Maruchan on Fri Dec 07, 2012 6:33 pm, edited 2 times in total.
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Post Post #9168 (isolation #760) » Fri Dec 07, 2012 6:32 pm

Post by Maruchan »

In post 9161, Mist7676 wrote:Maru, you can't just force it upon us, this is the
MafiaScum
server, and anything that happens should be chosen by the active community.

woh woh woh woh woh, this is what i've been saying all along, and i thought when i had mentioned it before the majority were pro-cooldowns. i should go back and reread
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Post Post #9169 (isolation #761) » Fri Dec 07, 2012 6:35 pm

Post by Maruchan »

In post 9167, Mist7676 wrote:
In post 9165, Maruchan wrote:
In post 9157, Klazam wrote:I am vehemely against teleport timer. It will be just horrible for me. I just moved to a distant place to protect my stuff, and now I find out about that, after Maru already said it wouldn't happen.


Hiraki- sounds good to me. Keep it coming.

i
said
i
wouldnt make it super long which is why
i
have it at what its at.
I
honestly do like the idea of a timer and cooldown (even the admins have to abide by it afaik), and at most will just bring it down to much shorter times. I agree with the others in here who say our use of tping and warping ang /home has become way to dependant and has made the game feel far-from-vanilla.


bolded all the things wrong in this quote

im sorry, i forgot, we have access to the files and we manually edit them and we save and upload them

we make the decision, yes, I personally execute the decision, because i personally have the file editing abilities, which is the Is i was using in your post. I changed it, by hand, physically, with my keyboard yes. The decision i thought was a majority in favor by WE as a whole.
In post 9161, Mist7676 wrote:with special gifts for donating

also i believe most of the server is opposed to this, as has been expressed in the past.
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Post Post #9171 (isolation #762) » Fri Dec 07, 2012 6:48 pm

Post by Maruchan »

Spoiler: talk about warps tpas etc
In post 8657, Maruchan wrote:Just to clarify, as a pm fro mtbone made me think of this.

I am paying the bill, this is NOT my Server. This is MS's Server. If I went crazy rampage overlord, all it would take is any one of you to log in to BowlofNoodle's Live Chat and talk to Corin (our old host who works with the new hosts) and explain the situation, and ask for a copy of the files, and he would gladly gladly gladly gladly provide them and anyone could take those files to a new ip address and host it there. THis is in no way now nor will it ever be. my server. I'm merely donating to mafiascum to keep mafaiscum's server alive, and cutting out the middleman (mafiascum itself)

In post 8661, T-Bone wrote:M, I'm taking this seriously. I said something long-winded to Maru in a PM about it.

We've gotten a bit ridiculous lately. It seems like there is always something. I support a bit of a regime change. We use this server as the MS Community server, even though Maru currently hosts it himself. (which we should set up a way to pay for it as a community, but that's a different issue altogether.)

When we've gotten to the point where the OPs go "lets show everyone how much we cheat" that's a bit of a problem. I know that everyone is taking this event at varying levels of seriousness, and that's fine I guess. But at least for me, I've invested a lot of time into this server, calendar-wise, longer than anyone else. But you guys have all invested your time too. I take the server very seriously in a sense that using the server isn't a waste of my time. So an issue like this where everyone goes "lol drama" as much as I downplay drama with fake-rage, an issue like this is important to me.

In post 8685, Maruchan wrote:think i'm going to take a little bit of everything thats been said and put it into play.

1. Making use of GroupManager and Permissions to create an Admin-Class with pre-approved Admin Commands (that will of course be flexible of the admins find they don't have access to a command that is necessary to do admin-liek duties) that negates the need for OPs. This is a couple-hour-long process I will be doing sometime this weekend. This is what class I will make myself whilst removing my OP-age, and, since i said I would not de-op izak or xalxe, I will suggest to that all three of the current OPs be changed to but not force them to. It will have many of the same functions, such as access to the /whitelist /gamemode, /fly/ and /tppos etc commands but will not have access to things like /enchant /give /time /toggledownfall (difference between /give and /gm are /give works with NEI and TMI while /gm doesn't.), and a shitton more (liek i said couple-hour-long-process determining what is needed). This addresses Point number 1 Claus makes.

2. I will personally make use of a QT to log all actions of commands I make and suggest to xaxle and izak to also utilize this quick topic just so we can be held accountable. A difference however between my original idea and this, is I will post the server.log censored to just have anything I do (not say, all chat will be censored out as i understand some things are said either in reference to in-game secrets or in reference to gossip amongst the members that is not a good idea for EVERYONE to see) weekly to the QT as well, AND I will make the QT 100% public, meaning the entire server has the ability to monitor my actions should they so chose, rather than a select 1 or two. I think this negates Claus's fear in his Point #5, whilst still makes the idea a good idea. Most Mods Dens and Admin Dens on forums have similar logs where they care required to document their actions to be held accountable by other mods/admins, I feel that it is a good idea, and just making it public is more of something I feel I need to do.
Once again, I would suggest to the other admins to do the same, but i am not requiring it, I just think its a good idea to do so myself.

Now since I will be editing the logs, there might be accusations of editing out rule-infringing, and at this point is where we need to decide how to handle this, do we want to make the server.log in its entirety visible (that means whispers, private conversations, etc are all 100% public which i don't personally want), chose someone who you all trust to have access to the server.logs to be asked on request to find discrepancies in editing, or trust the ops to not edit out rule infringement and to hold each other to it (I think the third option is perfectly viable, i know xalxe has some animosity with me and so would likely hold me accountable for editing out anything, and izak may or may not after the past 24 hours, I do not know, and I am perfectly willing to hold both of them accountable as well, since i think none of us would do that)

3. Claus and MME will stay OPs and not have an y restrictions put on them on what they can and can not due with the commands they then have access to other than the obvious don't blow up the server, because both have proven trustable and no matter what command they should use, have proven they have good reason to use it, so I could care less how much godmoding they give themselves with OPage, because i know they don't aboose. Should UA ever return to us, he would fall into this as well as the great grandfather of all grandfathering clauses.


4. To address Claus's point #2, all ADMIN's (since i am suggesting de-opage ill call us admins now rather than OPs) will retain access to the server console via the control panel, meaning they all have the ability to console-command type "op THEIRNAME" to do this op magic, so there is always the availability of OP magic should it be needed, but there is never at any one point an actual OP on the server.

5. To address Claus's #3 I think as a community we need to establish what these rules for the admins and the players BOTH are, what are the admins, by being admins, allowed to do moreso than the players? Anything? Nothing? Everything? Some of you have already expressed vague opinions on this, so we need to come to a consensus, as well as establish what rules there are player-wide. Unlike Claus, I don't feel comfortable beign the god-figure and just going my word is law, i'd prefer a joint effort of everyone to decide this, so think about it and think hard.



TL;DR: Fucking read it. It's important

In post 8688, izakthegoomba wrote:I actually think Maru's fifth point is by far the most important. Up to this point, boundaries have simply not been a thing. Hell, until a few weeks ago nobody even cared about Ops flying regardless of whether we had a reason or not. I am completely happy to abide by whatever restrictions the community thinks are necessary; the problem is that such restrictions have never existed.

When Claus made myself and Xalxe Ops, I believe he used the words "cool op powers to use at your discretion". And, no offence Claus, but I think that's played a significant part in this issue.

In post 8695, izakthegoomba wrote:Frankly I don't know why this is suddenly a problem
now
Xalxe and I have been behaving in a way which could be called cheaty since day 1 -
and nobody cared
. Well, T-Bone might have cared a bit, but clearly not enough to make a fuss about it. There were plenty of times when we would fly, or use creative, or use other powers somewhat frivolously. I'm pretty sure Claus was aware of it. Various players were certainly aware of it. Nobody was really trying to hide anything. And yet in the last month or two there's been a sudden shift in opinion, and now it's at the point where we're essentially saying Op powers shouldn't be used at all outside of official business. Which is a slightly odd opinion considering we can barely be considered a vanilla server any more.

I'm not saying that change is bad, or that this new mindset is entirely wrong. I'm just saying if you want people to behave in a particular way, they need to know about it. I am not a god. I am not omniscient. I am not telepathic. So can we try and settle on something here? I really don't think it's necessary to strip away half the op powers,
especially
considering they're all logged anyway, and
we're going to have a quicktopic for recording their use
.

I'm going to put together some kind of list about what I think in response to #5, but for now that's my stance.



(oh, and as for teleporting powers. Back before we had Bukkit, one of the listed Op duties was to teleport to players periodically to check up on what people were doing)

In post 8702, Rhinox wrote:
In post 8695, izakthegoomba wrote:we can barely be considered a vanilla server any more.


This is probably the #1 reason why I'm not motivated to do anything on the server anymore.

I miss the times when we only had /home and /sethome and the only reason for having them was because beds were broken.

One of my favorite things about the last system was having and working on the transportation system, but now its pointless to spend effort digging subway tunnels or laying thousands of meters of roads when everyone can tp or warp all over the place.

Every change that has been made is just moving the server closer to a creative server.


I don't think I've ever had a problem with any op abusing powers. I've always assumed that at the minimum, ops had free range to fly and tp at will, and that was just a perk of being an op. Those aren't things I need or want to have explained. It would sadden me to hear ops have been spawning themselves whatever they need and enchanting whatever they want at will. I wasn't under the impression thats what being an op was for, I assumed it was only for fixing problems like rescuing someone who got stuck on top of the nether or something, or providing gifts or rewards sparingly. I was pretty sad to hear that areas were just regen'd for the sake of convenience. Might as well just be in creative mode at that point.

I don't think we need QT logs and whatnot. I mean cmon, is anyone ever going to read them? I don't really have any interest in even thinking about some admin whatever class and what commands should be available. I think its pointless legislating for what is basically 3 people deciding what they can and can't do for themselves. Just don't be dicks. Its that simple, its always been that simple, and its always seemed to work so far until now. With great power comes great responsibility, etc.

In post 8717, Fishythefish wrote:Firstly, I'll just say that the Op abuse that's made it into the thread doesn't upset me. People with powers are always going to be tempted to use them, and this doesn't look a particularly bad example of that.

In post 8688, izakthegoomba wrote:I actually think Maru's fifth point is by far the most important. Up to this point, boundaries have simply not been a thing. Hell, until a few weeks ago nobody even cared about Ops flying regardless of whether we had a reason or not. I am completely happy to abide by whatever restrictions the community thinks are necessary; the problem is that such restrictions have never existed.

When Claus made myself and Xalxe Ops, I believe he used the words "cool op powers to use at your discretion". And, no offence Claus, but I think that's played a significant part in this issue.

Without going into detail (at least now), what I feel about this is that if I find something a challenge/time-consuming/dangerous activity, I want the ops to as well. So, I don't want people to be:
a) Getting or enchanting anything unnaturally
b) Teleporting as a means of travel
c) Flying for travel or construction
d) Making any activity safer or quicker
e) Using creative mode for building or breaking
Where all of these have exceptions for ops doing whatever it is that ops have to do. And also, to some extent, for frivolous, passing fun (for which I will make no attempt to offer a decent definition). If Xalxe and izak want to have a flying fight, that doesn't affect me and I really don't mind.

In post 8718, Fishythefish wrote:(I also agree with Rhinox that more vanilla transport was more fun, but don't feel as strongly as he does)

In post 8719, Maestro wrote:^ Good posting is good.

In post 8736, Maruchan wrote:
In post 8735, Claus wrote:My suggestions:

Normal Players: /home, /warp <warpname>
What OP can normally use as players: Any transportation command (Fly, TP, tppos, top, jump, etc), /inspect
What Admins can use to do Adminy stuff/special cases/contests: All commands, except WorldEdit.
Also, I don't really think that we need World edit. That would go into the "very rare circunstance" maybe.

Reasoning: We should have an experience as close as vanilla as possible. Warps are grandfathered in because we have already used them to colonize far away places. Flying and Teleporting should be perks for OPs, but other than that they should play by the same rules as regular players. Still, there are exception for every rule, so all commands should be "available", just in case. Also, editing large parts of the world at once via WE is not really what the server is about, in my PoV.

------------------**------------------------

Also, rages to riches is happening this weekend! I'm sorry for the delay, but I'm having a super busy week. Will try to post exact time and locations tonight or tomorrow night. Please prepare your resources :-)
(The location will probably be the cliffy island SE of vineland)

worldedit is only installed for the usability of Snapshots. You know rolebacks? worldedit does selction-based rolebacks. so like when chesskid griefed, we could've jsut rolled back JUST the town, rather than the whole game.



plus i hate ugly water

In post 8738, Klazam wrote:I have to withdraw from the event. I'll probably be too busy on this weekend...

Also, players should have /home AND /home bed. (That's what we currently have in place, if I lost my home or my home bed, I'd be very unhappy. )

In post 8740, Maestro wrote:
In post 8736, Maruchan wrote:plus i hate ugly water

Of all the things you've admitted to doing with OP Sorcery, this is the one I would think would be most useful...
Oh my dear, dear friend "//fixwater" -
HOW I MISS YOU SO!

In post 8758, izakthegoomba wrote:
In post 8735, Claus wrote:My suggestions:

Normal Players: /home, /warp <warpname>
What OP can normally use as players: Any transportation command (Fly, TP, tppos, top, jump, etc), /inspect
What Admins can use to do Adminy stuff/special cases/contests: All commands, except WorldEdit.
Also, I don't really think that we need World edit. That would go into the "very rare circunstance" maybe.

I'd be a bit more liberal with the normal player stuff.

Normal players: /home, /home bed, /warp, /tpa, /tpahere, /tpaccept, /tpdeny, /tpaall (NOT /tpall), /seed, afk. Maybe /back? Though that can be abused very easily.
Admins when acting as normal players: /fly, /tp, /tppos, maaaaybe /ascend and /jump but I'm not sure about those.
Admins when going about admin-y business: anything that could be useful to admin-y business. All essentials commands except the stupid pointless ones (nuke, antioch, kittycannon, etc.) and economy ones, all commands for lockette, coreprotect, and other security stuff, NO worldedit commands except whatever's needed to roll areas back after griefing/other disaster. I don't remember exactly what the commands are but I'm sure someone can figure that out.

In post 8776, Rhinox wrote:
In post 8735, Claus wrote:My suggestions:

Normal Players: /home, /warp
What OP can normally use as players: Any transportation command (Fly, TP, tppos, top, jump, etc), /inspect
What Admins can use to do Adminy stuff/special cases/contests: All commands, except WorldEdit.
Also, I don't really think that we need World edit. That would go into the "very rare circunstance" maybe.

Reasoning: We should have an experience as close as vanilla as possible. Warps are grandfathered in because we have already used them to colonize far away places. Flying and Teleporting should be perks for OPs, but other than that they should play by the same rules as regular players. Still, there are exception for every rule, so all commands should be "available", just in case. Also, editing large parts of the world at once via WE is not really what the server is about, in my PoV.

I endorse all of this. I really think we can and should go without teleporting.

In post 8736, Maruchan wrote:worldedit is only installed for the usability of Snapshots. You know rolebacks? worldedit does selction-based rolebacks. so like when chesskid griefed, we could've jsut rolled back JUST the town, rather than the whole game.

I think that would fall under the "very rare circumstances" claus mentioned.



Looking forward too the rags to riches. I have a lot of cobble and dirt, and maybe some glass. I guess it depends on whether I've been raided since the last I've been on. I can probably get on and turn my cobble into smooth stone if its better. What kind of structure do you guys think we'll be building and/or what do we want to build out of?

In post 8833, Maestro wrote:Idea. Rhinox might be interested to read this. Would it be too time consuming/anticommunity to use the current world files to set up a second "clone" server that would be strictly Vanilla Minecraft? No warps, no tp's, just the world as it is right now...? I'm just thinking about who would play on that vs. the one we have now, and it's worrisome to think that we'd then pretty much be splitting the community, but I just thought it would be a good idea to ask about input.

In post 8835, izakthegoomba wrote:I think splitting the community in half like that would be an incredibly bad idea.

In post 8836, Rhinox wrote:@izak: cool I guess, if it lets us do cool things like set up our own persistent voice server. Any ETA on when this will be happening?

In the meantime I'm getting back to minecraft by creating my first real single player world. Usually I just get on single player to mess around and try things, but I really like the island spawn seed, and I'm going to try to do something cool with it. Maybe turn the whole island into a themed NPC city.

@maestro: I'm not really for that. IF there were 2 servers, I'd rather the second server start fresh, and the current server be the more vanilla of the 2 since thats the spirit in which the server was created. Then people might actually play on both from time to time (I know I probably would), rather than just choose one of the 2 parallel words - there'd be no reason to play on both since they'd be otherwise identical.

But like izak I don't really want to split the community, just to be able to play how I want to play. The whole fun of playing for me is the collaboration and seeing what others create and showing off what I create. If I was only interested in playing exactly how I want to play, I'd just play SSP, but I find SSP pretty boring most of the time. If the majority wants teleporting then so be it, I was just under the impression that the majority wanted a near vanilla mafiascum server. Thats what the server was created as and has always been. Hell this thread is almost 2 years old, and I know there was at least one other thread before this.

In post 8837, Maestro wrote:Understood guys, I myself had qualms with that idea, I just saw it as a possible solution.

But maybe we could have a second server that starts fresh...? People could play on either one however they wish. That sounds like a fantastic idea.

In post 8838, izakthegoomba wrote:It's still splitting the community. Here's an idea: if you don't like the Bukkit commands,
don't use them
. Hell, we could even make you a special group that has no command access if you really want.

In post 8839, Klazam wrote:
In post 8838, izakthegoomba wrote:It's still splitting the community. Here's an idea: if you don't like the Bukkit commands,
don't use them
. Hell, we could even make you a special group that has no command access if you really want.


That works

In post 8840, Hiraki wrote:That won't work because people who don't want the commands wants it to happen to everyone. Schelling, equal playing field, etc.

In post 8841, Maestro wrote:@Hiraki: I'm pretty sure that's not what Rhinox said at all. He specifically said he wants to play how he wants to play, but doesn't mind if others play how they want to play.

@izak: I really don't see it as splitting the community, I see it as reopening the community. A fresh server might invite some of the more Vanilla-esque players back out of the woodwork, and personally I know I would play on both servers with no problem. If others do or don't want to, I would have no problem with it, but I just see it as an extra option rather then a schism.

In post 8842, Rhinox wrote:No maestro thats actually not what I said at all. I said that if I only cared about playing how I want to play, I could just play single player. I want to play on the server, but I want the server to be a place I want to play in and be a part of, and not just disappear to some corner to play by my own rules.

@izak: its not that simple. I can choose not to warp or teleport all I want, but thats not going to make anyone else on the server want to spend any effort on transportation infrastructure on the server like roads and rails. I can't go to a cool building like claus' transit authority building and hop on a rail to anyones place. That will never happen on the server as long as there are warps and teleporting, just as an example.

It used to be that if you wanted whatever you were building to be accessible to everyone on the server, it was just part of the build to connect to civilation in someway, via overworld roads and rails, or nether roads and rails, and there were signs everywhere making it relatively easy to find places you wanted to visit. That doesn't happen now. I asked for directions to vineland and I was told to warp there. The existence of those commands makes it impossible to play on the server without them, whether I can just choose to use them or not. At least, if I want to actually interact with anyone on the server in any meaningful way.

In post 8846, Maruchan wrote:
In post 8837, Maestro wrote:Understood guys, I myself had qualms with that idea, I just saw it as a possible solution.

But maybe we could have a second server that starts fresh...? People could play on either one however they wish. That sounds like a fantastic idea.

liek tbone said, a secodn server would be less vanilla than the current and worst-case we can go mroe vanilla with the current.

I do plan on starting a fresh-start terrafirmacraft or other mods modded server

In post 8848, Maestro wrote:I can personally say that I will not play TerraFirmaCraft if it is put up as a companion server...I believe that TFC is excessively complex to the point of no longer being a fun game and I believe there are others who agree with me.

Meanwhile, there seem to be enough people that want a Vanilla server that it would be a good investment of community time, etc. and I still disagree that it would split the community. Many people don't play on the server that often as it is, and if those people would play if the server was Vanilla then the new server would be nothing but a good thing for them since it would literally draw them back into the community.

We're already "split" on the basis of many players' long inactivity and preference for a non-Bukkit environment; why isn't offering a second, possibly-more-appealing option seen as something that can bring more people into the fold?

@Rhinox: I understand that you don't want to force others to play by your preference - that's what I was trying to get across. I wasn't trying to imply that you would go play by yourself rather than play with warps/tp's, etc. I was just trying to say that you have a preferred way of playing and the current system of warps/tp's does not seem to accomodate/encourage your preferred way of playing, by your own admission.

In post 8849, Xalxe wrote:Ugh.

I told myself I wouldn't post again, I really did, but I really need to point something very basic out:
more options will fracture the community.
In addition,
doing things the community doesn't want will only backfire.


There has been one straight-vanilla server forever. It works. There's no need to 1) split things off into a modded server or 2) introduce other options as a "MafiaScum" thing.

Maru, you had your modded server for a while that was open to anybody and was just something you publicized here, and that was fine. Attempting to do any other "MafiaScum" server will not end well.

If there are people who want a more vanilla experience, make the current server more vanilla, don't add new options.

And as this is an outsider opinion, I'm automatically right, so suck it bitches.

In post 8858, izakthegoomba wrote:And as for the Vanilla vs Bukkit issue. I'd like to point out that any argument concerning
what regular users can do is a non-issue
. If it is decided that we don't want everyone to have access to warps, teleporting, etc., we can block those commands. We can still keep Bukkit for lockette, coreprotect, etc., because Bukkit itself doesn't change anything at the user end - only plugins do that. It's entirely possible for players to have a purely vanilla game while admins have all the plugins they need to run the server far better than vanilla would allow them.

In post 8859, izakthegoomba wrote:(and personally I'd be completely happy to see warps go. I think player-to-player teleporting and maybe /back should stay, though perhaps with a cooldown.)

In post 8860, Om of the Nom wrote:I think warps should be kept though for Distant Lands and Vineland, since they're so far away.
Plus I have a project I'm working on in Distant Lands and I need to warp to and from there.

In post 8862, Chevre wrote:The features I would like to see stay:

/home
/warp spawntown, vineland, skytown, and I plead for an additional one to honeyopolis. those seem to be the four big metropolises of our server.
I think the /tpa and /tphere ones are good too; there has been many a time when someone has wanted to show me something and those were quite useful.

Personally, I don't see the kerfluffle about these. If people really didn't want them, they wouldn't use them. These commands have been so useful to me, as I am honestly much poorer at this game than most of y'all and without them, I would've probably not built the meager things I have managed to do.

In post 8864, izakthegoomba wrote:Though that said, I don't really dislike warps, and I use them as much as anyone. Maybe more now I'm far away.

But what I want to see more than anything is a cooldown on teleporting, including /back. Even just a couple of minutes makes it worthwhile getting your stuff together in one place rather than going /home and /back every time you want something. Let's make teleports what they're supposed to be; a convenience.

In post 8866, Klazam wrote:
In post 8862, Chevre wrote:The features I would like to see stay:

/home
/warp spawntown, vineland, skytown, and I plead for an additional one to honeyopolis. those seem to be the four big metropolises of our server.
I think the /tpa and /tphere ones are good too; there has been many a time when someone has wanted to show me something and those were quite useful.

Personally, I don't see the kerfluffle about these. If people really didn't want them, they wouldn't use them. These commands have been so useful to me, as I am honestly much poorer at this game than most of y'all and without them, I would've probably not built the meager things I have managed to do.


No to honeypolis warp. I was pushing for it until i wised up and built a nether route. It's literally a 25 sec walk from spawn

In post 8868, Maruchan wrote:
In post 8859, izakthegoomba wrote:(and personally I'd be completely happy to see warps go. I think player-to-player teleporting and maybe /back should stay, though perhaps with a cooldown.)

this.

TPA with a one hour cooldown, and a back with the same cooldown, as well as a home with a 15 minute or 30 minute cooldown.

I think that's pretty much good.

I'll spend all day tomorrow compiling my thoughts on the matter.

In post 8870, Mist7676 wrote:I don't use warps much but when I do, for them. I wouldn't like to see them done with, if you don't want to use the commands don't use them. But I do think people are becoming more spread out which is making warps almost necessary.

PEDIT lol I use back like every 5 seconds sometimes because of building, if I need to go somewhere and back to my house back to back (e.g. getting lava from the nether to fill a place) so leaving such a high cool down would hurt. Maybe 10 minutes for the tpa and back. But home shouldn't have a cooldown. We are supposed to spawn in our beds anyways >.>

In post 8872, izakthegoomba wrote:I think an hour is a bit too much. Maybe 15 minutes all round?

In post 8873, Klazam wrote:To me, adding a cool down just adds to the tedium. If it is allowed, no cool down, if it is not, remove the command. That's all I think should be done.

Honestly at this point, the citizens of the server is so spread out that if a cool down is implemented, I sincerely believe that many people would simply stop playing.

I vote, leave things as they are. Maybe on the next reboot of the whole world, we could make it vanilla- because the expectations will not be there, players would go to the effort to make sure their constructions is accessible.

I'm building a structure in the middle of nowhere, to use as my home base, so if I had a cool down, I'd probably lose interest in playing altogether.

In post 8874, Maruchan wrote:klazam speaks understandableness.

Speaking of he raises a good point, one day we should consider doing a map reset. Maybe the next, or the 2nd or 3rd world-gen update down the line?


EDIT: plus for the modded server if i said scratch terrafirmacraft, and went with EBXL again (the awsome bioems mod), tossed in some Metallurgy 2, and sprinkled on top of that some Tropicraft, how would you guys feel about playing on it with meh?

it would be more vanilla-ish in the aspect of no commands or locking of chests or flying etc, but less so in that it has modded gameplay.
posting for my future perusal.
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Post Post #9172 (isolation #763) » Fri Dec 07, 2012 6:50 pm

Post by Maruchan »

In post 9170, Maestro wrote:(2) This I do not like in general. I've seen it as a staple of other servers and I agree it takes away from Vanilla. Make this as long as you like but hopefully not more than 30 seconds...I do like to eventually teleport when I ask to do so... :P

i wouldnt set it higher than like 10, the second you move/getattacked/any damage AFTER typing the warping/teleporting command, the command deactivates, so its just a "make sure you're not abusing the command" wait, and needn't be long.
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Post Post #9176 (isolation #764) » Fri Dec 07, 2012 7:37 pm

Post by Maruchan »

tbh i'd personally rather scrap tpas than remove the limit, given the options that most of those opposed to limits are giving (scrapping as opposed to limiting)
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Post Post #9177 (isolation #765) » Fri Dec 07, 2012 7:44 pm

Post by Maruchan »

In post 9175, Klazam wrote:One min is barely acceptable, but 10 mins? Basically I'll just do a tp, do stuff, then go away, read book for 5-10 mins, then go back. Eventually I'll just stop bothering to play.

I know it's a extreme stance to take, but sadly it's a fact.

so what would you do if teleporting wasn't an option at all?
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Post Post #9182 (isolation #766) » Fri Dec 07, 2012 9:36 pm

Post by Maruchan »

In post 9181, izakthegoomba wrote:Trouble is people evidently
did
have issues with the way things were. Hence all the ~DRAMA~. Maru is just trying to make the server a better, more vanilla-ish experience.

^^^

I got bitched at quite vehemently for using what i thought OPs used.
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Post Post #9186 (isolation #767) » Fri Dec 07, 2012 10:13 pm

Post by Maruchan »

In post 9183, Chevre wrote:If I remember correctly, the reason the hullabaloo started was because of Maru's public reveal of the OP's abuses of power. I don't recall anyone complaining about how /warp and /home and /tp were no good prior to that. Nor was there much about power abuse in the first place.

thats because it was reserved as thinly veiled threats of "stop or i will tell everyone" in the form of PMs/


lets just say i hate ultimatums.
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Post Post #9188 (isolation #768) » Fri Dec 07, 2012 10:36 pm

Post by Maruchan »

In post 9187, Maestro wrote:
In post 9186, Maruchan wrote:
In post 9183, Chevre wrote:If I remember correctly, the reason the hullabaloo started was because of Maru's public reveal of the OP's abuses of power. I don't recall anyone complaining about how /warp and /home and /tp were no good prior to that. Nor was there much about power abuse in the first place.

thats because it was reserved as thinly veiled threats of "stop or i will tell everyone" in the form of PMs/

lets just say i hate ultimatums.

You had me on your side until this was brought up again.

I know that to me personally it doesn't matter why it happened.
It shouldn't've happened, it sucked for everybody, let's move on.

i agree, i was immature and it shouldnt have happened how it did, i was merely pointing out to chevre who missed it the first time apparently, why the drama happened.

I'm now trying to fix the problems, to the best of my ability, while also causing the minimal amount of toe-steppign as possible, and getting the server back to being fun for everyone. I am working at it, and trying to move on, as I hope we all can.
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Post Post #9200 (isolation #769) » Sat Dec 08, 2012 9:25 am

Post by Maruchan »

In post 9192, Mist7676 wrote:If something ain't broke don't fix it

you were one of the people that specifically said a 10 minute cooldown was a good idea the first time around so please stop acting so astounded that it would ever have been tried.
In post 9192, Mist7676 wrote:but to actually have a "mafiascum" server, shouldn't the people playing have a slight say in it?

I'm really getting sick of you implying this, look in that pile of 1000 quotes i had on the discussion about cooldowns where you specifically were for them. so i specifically did get your opinion on it before implementing it mist god damn.


oh and I had turned dynmap chat back on when whoever it was who said IRC didn't work at their work said that btw mist, so you can stop using that as an example of how i never listen to you.
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Post Post #9203 (isolation #770) » Sat Dec 08, 2012 10:08 am

Post by Maruchan »

>my face when i look at the config and the cooldown is set at 60 seconds and has caused this much anger.


anyways, the cooldown is now 0 and the delay between typing and actually going is 3 seconds. so they still cant be used to a way to bypass dying, but they don't have a cooldown timer either.
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Post Post #9205 (isolation #771) » Sat Dec 08, 2012 10:26 am

Post by Maruchan »

apparently pizza's 3 seconds of life are so important that that 3 seconds is an outrage. anyone else feel this way?
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Post Post #9213 (isolation #772) » Sat Dec 08, 2012 11:33 am

Post by Maruchan »

In post 9206, Mist7676 wrote:I like running after I put the command because I lag, so when I have to stand still, it's annoying, but I can live with it. No point in posting the name though...

so do I, but such is life. I much prefer to not allow teleporting be a way of cheating death than to run a half second sooner. ;)
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Post Post #9214 (isolation #773) » Sat Dec 08, 2012 11:45 am

Post by Maruchan »

http://www.quicktopic.com/48/H/sQZqfpbp6U8

Starting to work on the quicktopic like i said I would. For now, I'll pretty much just go with the "if i think this will cause outrage, I'll justify it, if i think you guys will understand i am a player and as such I will use /home, I'll not post about it."
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Post Post #9217 (isolation #774) » Sat Dec 08, 2012 4:27 pm

Post by Maruchan »

if you get hit, or take damage/etc while in the 3 second period, you will nto teleport

teleport is no longer a get-out-of-death-free card to un-vanilla the dangers of death
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Post Post #9220 (isolation #775) » Sat Dec 08, 2012 4:48 pm

Post by Maruchan »

oh you

unbanned
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Post Post #9237 (isolation #776) » Mon Dec 10, 2012 10:11 am

Post by Maruchan »

@izak, i just pushed all of the minecraft jars i have (including the 1.4.4 i just downloaded from assets.minecraft.net to the teamspeak fileshare. hop on it to get em all. ;)
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Post Post #9244 (isolation #777) » Mon Dec 10, 2012 2:10 pm

Post by Maruchan »

oh hey izak, do you have java 64 bit? if not get it.
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Post Post #9250 (isolation #778) » Mon Dec 10, 2012 2:23 pm

Post by Maruchan »

mojang name servers r down
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Post Post #9268 (isolation #779) » Mon Dec 10, 2012 11:22 pm

Post by Maruchan »

oops.

i dont usually whitelist from in game, i'll add it now.
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Post Post #9269 (isolation #780) » Mon Dec 10, 2012 11:24 pm

Post by Maruchan »

fixed
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Post Post #9287 (isolation #781) » Wed Dec 12, 2012 3:04 pm

Post by Maruchan »

Last edited by Maruchan on Wed Dec 12, 2012 3:31 pm, edited 1 time in total.
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Post Post #9289 (isolation #782) » Wed Dec 12, 2012 3:32 pm

Post by Maruchan »

No. I refer you to a search for "keysfurd" on the forums.

http://forum.mafiascum.net/search.php?k ... mit=Search
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Post Post #9290 (isolation #783) » Thu Dec 13, 2012 10:18 am

Post by Maruchan »

Status Update:

SERVER UPGRADE HAZ BEEN PURCHASED!

STATUS OF UPGRADE:
Payment has been sent, awaiting 1hour time to initialize and turn server on from the hosts/
Next:
~24hrz until all file transfers are over onto new server. NOT SURE WHAT THIS MEANS FOR SAVES ETC, IF THERE GETS TO A POINT WHERE YOU SHUD STOP BUILDING ON THE SERVER IN ORDER TO ASSURE IT GETS MOVED OVER, I WILL HAVE CORIN SAY SO IN THE TOPIC OF THE IRC CHANNEL!!!!!!! So check it regularly for the next ~48Hrs.

I. Am. Not. Responsible. For. Lost. Work. Check the IRC topic for status of whether it is safe to build. If it isn't, then don't.

AND TEN:

MODDED SERVAH!!!!!!


Also, quite a few people over the past 2 weeks or so both before and after knowing how much I am currently spending (of my own free will, there are much much cheaper less-lucrative ways to do this, I just prefer this way) have expressed an interest in donating. I'll be getting my paypal setup to have a donation link that once clickable lets you donate any amount of money.

For those of you who are BRITISH, donations in GBP are greatly appreciated, as you save me $$ that paypal charges for conversions to GBP, however I will provide links for both USD and GBP.
Donating will NOT get you ANYTHING on the server, as most of you (and myself) have already expressed your joy that our server does not offer the option to buy yourself to riches and glory and awesomeness. That makes it unfair for those who are liek I was till ~1 year ago and couldn't donate if they wanted to. All you will recieve for donating, is a nice PM from me (if i can put together your donation with your MS username) saying thankies and a big e-hug. I won't ask for donations, as I chose to pay for the server without expecting them, and i continue to chose to pay more and more for the server to allow for things like the modded server, the control panel to simplify my life, the URL to be supahcoolness, the few extra bucks a month I toss at Corin for providing us with FANTASTICAL technical support for no other reason than through our business in the past he has become my friend and enjoys doing what he does. I am merely providing the donation link because so many people have expressed an interest in doing so.



WHAT ALL THIS MEANS: (tl;dr)
We're changing fro ma slow-as-fuck server that can barely handle our server atm due to ShittyProcessorSpeeds, to a not-quite-awesome but much-more-decent and much-more-capable computer that can handle both our server and a modded server with a bit of wiggle room. Possibly up to ~24Hrs of time the server's progress will not be saved.
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Post Post #9291 (isolation #784) » Thu Dec 13, 2012 10:29 am

Post by Maruchan »

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Post Post #9295 (isolation #785) » Thu Dec 13, 2012 10:45 am

Post by Maruchan »

In post 9292, T-Bone wrote:If you donate, you'll get your own sign at the Spawn point saying that you've done so.

LORD BONE DECREES IT

In post 9293, Maestro wrote:
In post 9292, T-Bone wrote:If you donate, you'll get your own sign at the Spawn point saying that you've done so.

This is probably actually a good idea. Nobody reads those anyway, do they?

In post 9294, Pizzadudes7 wrote:
In post 9293, Maestro wrote:
In post 9292, T-Bone wrote:If you donate, you'll get your own sign at the Spawn point saying that you've done so.

This is probably actually a good idea. Nobody reads those anyway, do they?


WAIT WAIT WAIT

Slow down here people. We have a spawn point?

use /spawn pizza

as per the suggestion sure.

Who is for a re-vamp of the spawn a bit anyways to show a bit more of the server's info?

And would you guys prefer amounts or just names?
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Post Post #9298 (isolation #786) » Thu Dec 13, 2012 11:01 am

Post by Maruchan »

In post 9297, Maestro wrote:Like the Golden Arch idea, do not like the amount idea.
I would love to help with a revamp of Server spawn...but I honestly think the golden oldies should be asked for their a-ok before we change it.

Also, Maru, can you FWD me a list (not of their responses) but of the people who have given you responses about the Modded Server?
Or tell me who PM's you as you get them? Thanks.

Hi.
Mestro said bla bla bla and bla about bla bla and bla mods.
Clammycakes said he liekd all the ones we already confirmed as being for-sure.
Gavin said bla bla and bla abount bla bla and bla mods to maestro.

that is all.
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Post Post #9304 (isolation #787) » Thu Dec 13, 2012 12:57 pm

Post by Maruchan »

In post 9303, izakthegoomba wrote:
In post 9302, UltimaAvalon wrote:I keep typing /spawn pizza, but pizza refuses to spawn.

Where is my pizza?

Post of the month.

^^^^


Also in response to a PM from someone RE: remaining anon for donations (for those who wish to), and transparency about my costs:


I wouldn't be opposed to a quicktopic for totaling donations in, and i will gladly tell anyone the current cost of the server is ~$60USD per month, after the British 20% VAT Taxation, Paypal fees for using paypal to send/recieve/pay money, paypal fees for transfering USD to GBP, and for the MS server and soon-to-be modded server combined. (since its all hosted on the same machine) its actually all totals about ~55 or so, but I round it to $60 to make my life less hell as well as give corin a few dollars for helping us so much.

Plus the ~$30 up-front fees it costed for the purchasing of the licenses for the control panel (to make my life easier), and the ~$15 yearly for the maruchanserver.com address.


Remember, i think i could safely find a way to host the MS server alone for under $15 a month, the rest is my personal choices as to why i pay what i pay. Don't feel like a burden, because the server isn't, i could easily make it less so if i wished
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Post Post #9307 (isolation #788) » Thu Dec 13, 2012 5:43 pm

Post by Maruchan »

assuming mscum_4648 paying $12 a month for server is Klaz?

@Klaz i have to ask Corin if the server can handle a third, but if it can I'll toss you a 1.5 gig for like $10 a month or something
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Post Post #9309 (isolation #789) » Thu Dec 13, 2012 6:35 pm

Post by Maruchan »

So i just did the math.

I have spent EXACTLY $800 on the nose in the past 11 months on minecraft and minecraft related bizniz.
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Post Post #9312 (isolation #790) » Fri Dec 14, 2012 4:56 am

Post by Maruchan »

k guys the transfer of files has begun, don't build shit you want to keep etc. Be up and running within 24 hours.
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Post Post #9316 (isolation #791) » Sat Dec 15, 2012 9:30 am

Post by Maruchan »

-gets email mention Notification of Payment Received-
-nearly flips out not recognizing the ID it says-
-realizes it was saying I RECEIVED money, not that whoever it was talking about received MY money-
-get dumbfounded that someone donated-
-feels warm fuzzies inside-

I'll wait on PMs from people who donate to confirm if they want ammounts/identities known or not before telling others anything more than "We received donations!"
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Post Post #9318 (isolation #792) » Sat Dec 15, 2012 12:36 pm

Post by Maruchan »

Klaz he syas it should be fine. I figure giving MS 2 gigs, the modded 3 gigs and i can give yo uthe 1.5 at $10 liek we said or we can go 2 for $15
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Post Post #9321 (isolation #793) » Sat Dec 15, 2012 3:14 pm

Post by Maruchan »

<Corin> Yes
<Corin> Connect to maru.corin.me
<Corin> For now
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Post Post #9327 (isolation #794) » Sat Dec 15, 2012 6:17 pm

Post by Maruchan »

/innage
are admins allowed to aboose opage for this event?
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Post Post #9329 (isolation #795) » Sat Dec 15, 2012 6:38 pm

Post by Maruchan »

i waz gunna gives my secretsanta a chestful o diamonds
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Post Post #9341 (isolation #796) » Sun Dec 16, 2012 6:00 am

Post by Maruchan »

server is still up izak, just back on the original IP address now.

mafiascum.maruchanserver.com
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Post Post #9345 (isolation #797) » Sun Dec 16, 2012 8:08 am

Post by Maruchan »

Control panel was down earlier izak, should be back up now but kinds of touchy atm.

Maestro not yet
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Post Post #9363 (isolation #798) » Mon Dec 17, 2012 12:12 am

Post by Maruchan »

because people liked doing things like building endermen farms and deleting the folder was not good for keeping those farms.
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Post Post #9368 (isolation #799) » Mon Dec 17, 2012 4:35 am

Post by Maruchan »

i liked me and izaks original idea. One MAIN end-world, then we move it out of the way to fight the dragon, after dragon is dead, bring back the main one with the enderfarm.

idrc about the farming of the obsidian, and would actually prefer it without it.
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