(Dark red text is mine. You can't have it.)
You can find the rules here.
Give your specialist a name, three traits, and a drawback. I recommend one of the traits involve a weapon of some sort. Traits start with two points each, and you have 5 points to distribute wherever you like. The drawback stays at one point. Make sure there's a description in there somewhere.
In Wushu you start out badass and sexy, and you stay that way. Characters look like this:
Action scenes look like this:
With lightning-fast reflexes, Michiko leaps to the ceiling and grabs onto the rafters just as the gang of pointless NPCs kicks open the door. After a few seconds of watching their confusion, she lets out a quiet, cold chuckle and draws her daggers, plunging them into two thugs at once.
Sneakiness must hit 5 or lower, while dagger moves must hit 4 or lower:
The initial scene looks like this:
After months working in the dead-end office job, you're about to flip out on your bumbling boss and unleash some fine martial arts. But just as you're readying your weapons, you get a call from
"We'd like to see you about your recent performance review."
You put down the phone and trudge over to the elevator, envisioning what they might have to say. The prospect doesn't look very good.
upstairs
. Nobody ever gets a call from upstairs. They aren't even human up there. You pick up the phone and a soft, clipped voice answers. When you hear what the voice has to say, you almost drop the handset."We'd like to see you about your recent performance review."
You put down the phone and trudge over to the elevator, envisioning what they might have to say. The prospect doesn't look very good.
Dice Cap: N/A
We'll be playing in the Good & Evil, Incorporated campaign setting.