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Post #34 (isolation #2) » Thu May 15, 2008 11:17 am
Postby Iron Man »
To automatically assume that either me or pentadragon are non-innocent simply on the fact that we thought a freaked out, ranting guy is slightly suspicious is completely bogus. The fact is, most innocents would most likely keep a low profile for the fact that their death means nothing to anyone. Also, aliens want to keep a low profile in order to keep off the military's radar and vice versa. You, on the other hand, are putting yourself in a high profile position, which falls under none of the above categories and makes your possible affliation highly ambigious. Thus, suspicious.
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Post #52 (isolation #3) » Thu May 15, 2008 12:28 pm
Postby Iron Man »
Mokina wrote:(If you haven't noticed by now, I'm unloading sci-fi quotes onto this thread each time I make a room count. Oh geekery.)
I like them. They give me something to think about.
Back to the discussion at hand. First, I agree with Grek's zero tolerance policy on key locations. (I know this is a little late in saying but I thought it must be said.)
Second, Vendetta, can you please drop the whole "I'm an inncoent and you guys are all out to kill us" bit. The fact is, the game has just started and to decide whether a player is innocent or not based solely on a few paragraphs without seeing
any
actions made by them whatsoever is simply ignorant. Can we at least wait until the second movement phase before we start pointing fingers?
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Post #82 (isolation #4) » Sat May 17, 2008 11:13 am
Postby Iron Man »
I think the ideas for groups of three are good ideas. That way, if a single person steps out and tries to say...I dont know...drive a metal rod through your skull, then that person would be exposed to everybody.
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Post #85 (isolation #5) » Sat May 17, 2008 12:44 pm
Postby Iron Man »
if it's three with two scums and a townie, the townie is done, so i think it's better to have pairs.
I find that fairly unlikely. Unless, of coarse, the scum know who eachother are. Then, yes, your fears are fairly based. The only flaw is, how are they going to explain what happened? Any way you slice it, at least one of them are going to be implicated in the murder and thus thrown onto the "Dont trust this guy, as he might stab you in the throat" list. With the pair groups, you still have the fact the murderer will be implicated, but this time you only catch one, while with triples, you could catch two with one stone.
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Post #105 (isolation #6) » Sun May 18, 2008 12:41 pm
Postby Iron Man »
I support ABR's secondary protocol.
I also think that with this new twist of ABR locked in Cargo Bay Delta, I think that all cargo bays should be considered dangerous along with the security office as that is where the air lock is. Open airlock=dead townies.
I believe that we should all consolidate our population into the passenger quarters, the passenger lounge, the main corridor, and the infirmary. That way, with the population less spread out, we can perform a more concerted effort in finding and lynched scum.
(Mod fix: BlackWolf moved to the Infirmary at the very end. Sorry.)
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Post #140 (isolation #8) » Mon May 19, 2008 3:16 pm
Postby Iron Man »
Sadly, I didnt find anything that will help us unearth us some scum. No captain's uniform, no cryptic mesage, no finger sandwichs (of which I am in desperate need).
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Post #172 (isolation #9) » Tue May 20, 2008 9:55 am
Postby Iron Man »
Albert B. Rampage wrote:
vendetta wrote:I guess that, if situation becomes desperate with Al, i can try and press the button for Cargo Bay Delta. But that is up to him.
I vote to use it on Delta Bay. That thing can kill me in one shot!
I also vote use on Delta Bay. If the door opens, then ABR can escape. If the Basilisk comes out with him, all we have to do is avoid any room it enters. And I severly doubt the Basilisk will head to the infirmiry, if thats what your all afraid of. There is also the chance that the Basilisk will help us weed out the scum.
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Post #281 (isolation #11) » Thu May 22, 2008 1:02 pm
Postby Iron Man »
@Grek
Just a quick question. What is the upcoming procedure for opening the armory and distributing heavy weapons to all pro-town players and making sure that they are pro-town? You probably addressed this earlier, but I would appreciate it if you could elighten us further.
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Post #483 (isolation #14) » Mon May 26, 2008 9:16 am
Postby Iron Man »
ting =) wrote:
move:passenger lounge.
I'm going to beat up nightson. The rest of you guys in the lounge should all join me. People from other places can drop by too if you want. It'll be fun.
Sounds like fun.
@ven
Hey, do you have any sandwichs back there in Beta?
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Post #488 (isolation #15) » Mon May 26, 2008 2:08 pm
Postby Iron Man »
@ Nightson
The main issue with your role is that we cant really get a proper bead on it. As a "computer technician", we would guess you are crew, but other crew members say that this is not true.
Also, your win conditoin is that Halcyon survives, which implies some sort of human-computer love affair, and it will be a cold day in hell when the crew and "military" swallow that bullshit.
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Post #720 (isolation #18) » Wed Jun 04, 2008 6:29 am
Postby Iron Man »
@Albert
Are you planning to let Ash die?
@Yellow
I think we only need to be worried about depressurization if the security office opens. As long as it's locked shut, hopefully rapid depressurizatoin of the whole ship wont occur.
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Post #779 (isolation #22) » Wed Jun 04, 2008 12:07 pm
Postby Iron Man »
Anyway, the passengers arent considered a group victory. If one passenger dies and the rest survive, then only the passenger that died lost, the rest of them still won.
The way I see it, when all the aliens are dead, then bam, game over. I am seriously beginning to doubt this whole false military anarchist and government agent bull.
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Post #796 (isolation #23) » Wed Jun 04, 2008 12:44 pm
Postby Iron Man »
Can we just get on with it?
Grek, I cant remember, but did you say that you can activate your door ability at any time? If so, can you please unlock some cargo bays because I'm pretty sure anyone in there by the next BB will surely die.
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Post #812 (isolation #24) » Wed Jun 04, 2008 1:28 pm
Postby Iron Man »
Okay, since we're not going to open the Security Office, can you at least open the Cargo Bays? I dont think anyone has any objections to not letting me or skitzer die?
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Post #877 (isolation #26) » Fri Jun 06, 2008 6:01 am
Postby Iron Man »
Roleclaim: Innocent. No special flavour or anything. Pretty much a vanilla townie.
I dont think that we're gonna die this bloodbath, just as long as we leave before next bloodbath. Remember, it still says there's some air in here, so by next movement, there will be no air. As long as the bay doors are unlocked during the bloodbath, I think we can survive. I hope that Mokina would completely screw us just because we happened to be sitting in the wrong room.
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Post #896 (isolation #28) » Fri Jun 06, 2008 9:26 am
Postby Iron Man »
@Grek
No, I dont even have a rolename. I'm not going to copy/paste my role pm but it pretty much siad "You're an innocent, you have no special powers or special equipment, and you win if you're still alive by the end of the game. Have fun."