The game of the year: town won!


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Post Post #283 (isolation #0) » Wed May 16, 2012 11:00 am

Post by callforjudgement »

Vote Count
With 49 alive it is 10 to lynch.


I think that's a lynch!
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Post Post #285 (isolation #1) » Wed May 16, 2012 11:01 am

Post by callforjudgement »

Err, that doesn't contain IceGuy's vote because it ninja'd my post and the pedit thing didn't come up.

Meanwhile, VOTE: redFF; this is a policy lynch I can get behind.
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Post Post #289 (isolation #2) » Wed May 16, 2012 11:02 am

Post by callforjudgement »

Also, I agree with Hoopla; regardless of what plans might or might not work, with this many players there's no chance of getting the town to follow them, so we may as well let everyone do their own thing day 1. Then when there are fewer players, we can look back on what happened and maybe draw some conclusions from it.
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Post Post #300 (isolation #3) » Wed May 16, 2012 11:07 am

Post by callforjudgement »

In post 291, Luffy wrote:
In post 283, callforjudgement wrote:
I think that's a lynch!

I think the mod's vote count is missing imaginality's vote then?

There are links to each of the individual votes, so that you/mykonian can confirm for yourselves.
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Post Post #305 (isolation #4) » Wed May 16, 2012 11:09 am

Post by callforjudgement »

Oh, and to avoid errors propagating, I'm doing all my own vote counting ignoring other people's counts, so that if other people make a mistake I don't copy them. (Likewise, you shouldn't copy me in case I make mistakes, although I have measures in place to try to avoid them.)
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Post Post #334 (isolation #5) » Wed May 16, 2012 11:24 am

Post by callforjudgement »

Vote Count
With 49 alive it is 10 to lynch.
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Post Post #340 (isolation #6) » Wed May 16, 2012 11:25 am

Post by callforjudgement »

Err, TML's dead, sorry. Please don't modkill me.

EBWOP:
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With 48 alive it is 10 to lynch.
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Post Post #346 (isolation #7) » Wed May 16, 2012 11:27 am

Post by callforjudgement »

EBWOP again: MYKONIAN YOU SPELT MY NAME WRONG ON THE OP AND IT WAS THE ONLY ONE I DIDN'T CHECK

Vote Count
With 48 alive it is 25 to lynch.


PEDIT: BBmolla: Not part of my role, it's basically a bet made in the signup thread, that if the game actually filled I'd try to keep accurate vote counts. And I want to keep my word wrt that.
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Post Post #355 (isolation #8) » Wed May 16, 2012 11:31 am

Post by callforjudgement »

In post 348, YYR wrote:Call, stop using blue color. It confuses me (plus it's against the rules). Red policy lynch needs more votes.

The mod specifically requested that player-made votecounts should be in mod color.
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Post Post #365 (isolation #9) » Wed May 16, 2012 11:35 am

Post by callforjudgement »

In post 350, MattP wrote:Johhog is now guaranteed mime. Vig him tonight. GG mime.

Why are you focusing on third parties rather than traditional scum?
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Post Post #367 (isolation #10) » Wed May 16, 2012 11:37 am

Post by callforjudgement »

Meanwhile, wow we haven't had a vote count yet this page. (No, I am not trying to get a a vote count on every page. But this is for my own benefit as much as everyone else's.)
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Post Post #415 (isolation #11) » Wed May 16, 2012 11:56 am

Post by callforjudgement »

In post 408, BBmolla wrote:UNVOTE:
VOTE: red

Just do this so we can move on

This is a bad vote justification. I know I'm voting redFF, but you're just lynching someone to move onto the next lynch?
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Post Post #418 (isolation #12) » Wed May 16, 2012 11:57 am

Post by callforjudgement »

UNVOTE: VOTE: BBmolla
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Post Post #422 (isolation #13) » Wed May 16, 2012 11:59 am

Post by callforjudgement »

Vote Count
With 48 alive it is 10 to lynch.
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Post Post #427 (isolation #14) » Wed May 16, 2012 12:00 pm

Post by callforjudgement »

@BBmolla: "This lynch is derp let's do it anyway so people stop doing it." wtf?
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Post Post #450 (isolation #15) » Wed May 16, 2012 12:10 pm

Post by callforjudgement »

In post 437, Kairyuu wrote:Well now. Saw I had a role pm and decided to go give the thread a read. 18 pages since this morning.

nope.avi

Who should I be voting and why? The why is key.

Anyone who looks even slightly scummy to you, or anyone you think is a good policy lynch. I've been putting out a case on BBmolla in the last few minutes, but that doesn't mean you have to agree with what I say! We nee a bunch of opinions.

In post 441, BBmolla wrote:
In post 394, Muffin Wednesday wrote:I'm going to be a part of the redFF policy lynch. VOTE: redFF


Uh Hoopla...
In post 10, Hoopla wrote:Alright, lets use the first two lynches to policy lynch. I'll switch to chesskid if we get redFF afterwards.

UNVOTE:
VOTE: chesskid

Awkward

Lynching scum > policy-lynching people who will be useless whatever their alignments. No particular reason Hoopla should keep her promises if a better lynch comes along. (redFF is still a good policy lynch, btw, but he'd be purely a policy lynch.)
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Post Post #455 (isolation #16) » Wed May 16, 2012 12:12 pm

Post by callforjudgement »

Vote Count
With 48 alive it is 10 to lynch.
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Post Post #462 (isolation #17) » Wed May 16, 2012 12:19 pm

Post by callforjudgement »

Re the izak wagon: you're wagoning him for his meta. This doesn't mean that he isn't scum; it just means that what he's done so far isn't a scumtell for him, it's null. (I seem to remember him doing something incredibly rash on day 1 of an election-based game before even reading the role PM; I can't remember the exact name.) Arguably this means he makes a good policy lynch, but we have other more policy-lynchable people around, also actual scum.

PEDIT:
Kairyuu wrote:@callforjudgement: Goodposting, but I made it pretty clear I've no intention of reading what I missed. Definitely not now, possibly not later unless it becomes relevant. You're the first one to respond to me, so you get a direct question. How likely is it that IceGuy is a mime? I saw chesskid's flip, iso-ed the mod, and now I'd very much like this information.

The main basis is that he made two rather obvious scumslips (sufficiently obvious that they look deliberate). The argument is that he made them hoping to get a lynch on him quickly before people thought about it too much.
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Post Post #474 (isolation #18) » Wed May 16, 2012 12:25 pm

Post by callforjudgement »

In post 470, Kairyuu wrote:@callforjudgement: In my opinion that's pretty much optimal jester play. Methinks he's got an above-average chance. Next question, who do you think will be lynched next? Not who you want to be lynched next, but who looks like the most likely lynch at this time. This question is very important.

I think izak will be; the wagon is large and growing, and there's no sign of people on the wagon planning to leave it.

(On another subject, re chesskid policy lynches: I rather like him, but I can see why other people wouldn't.)
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Post Post #478 (isolation #19) » Wed May 16, 2012 12:27 pm

Post by callforjudgement »

Vote Count
With 48 alive it is 10 to lynch.
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Post Post #484 (isolation #20) » Wed May 16, 2012 12:31 pm

Post by callforjudgement »

In post 469, Muffin Wednesday wrote:On the Vig shooting argument: I remember hearing someone saying something about a Mafia Doctor?

In that case, I think the Vig(s) should either shoot BBmolla OR IceGuy.

In post 476, Muffin Wednesday wrote:Fine, add Johhog into the pool. IceGuy, BBmolla, or Johhog.


It's probably best not to try to form vig pools in situations where you have multiple vigs and expect them all to be town, or acting as town. (If a killing role isn't acting as town, then they aren't a vig.) I've been thinking about directing from pools, and decided that it's only a good idea either as part of a breaking strategy, or when you suspect some of the people you're directing are fakeclaiming scum and want to have a reasonable chance of overlapping targets.

In this case, overlapping vig targets are bad; we want as many town-directed kills overnight as possible, rather than kills on just the obvious targets. This means that although vigs should feel free to aim for obvious targets, they should also feel free to spread their shots around if they have a hunch; we'll have more dead scum on average that way, and also more dead townies who would have wasted mislynches. (If someone's going to be lynched anyway and you vig them, and the lynch that would have been used on them instead hits scum, that's just as good.)
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Post Post #486 (isolation #21) » Wed May 16, 2012 12:33 pm

Post by callforjudgement »

In post 480, Muffin Wednesday wrote:That's a pretty bad list, T-Bone.

Also, it's nine to lynch.


"2) Lynches go by majority as normal, but the maximum amount of players needed for a lynch is 10. So, the first day you need only 10 to lynch, from 19 players on this becomes normal as well." It's 10 to lynch (a majority of 48, capped at 10), and will remain that until we get down to 17 players.
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Post Post #498 (isolation #22) » Wed May 16, 2012 12:39 pm

Post by callforjudgement »

In post 489, Muffin Wednesday wrote:But it's WIFOM, Hoopla. If he knew this, he could claim VT in hopes of it being a stupid scum move and coast.

Not sure he'd think of it, but still.

@T-Bone: I disagree with Rhinox, syndrome, Chevre, and NS.

PEdit: TML was lynched at 9.


The thing about scumteams being able to talk to each other (especially if they have daytalk, but possibly even if they don't, if they had time to talk pregame) is that redFF doesn't need to have thought of it himself; one of his buddies might have suggested it. (I know that when I was scum in Mafia with the Kitties, I was pretty freely suggesting claims that would likely keep them alive to my buddies.)
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Post Post #525 (isolation #23) » Wed May 16, 2012 12:52 pm

Post by callforjudgement »

@SleepyKrew: Nope, I don't think so.
Vote Count
With 47 alive it is 24 to lynch.
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Post Post #526 (isolation #24) » Wed May 16, 2012 12:52 pm

Post by callforjudgement »

Err, 10 to lynch, obviously.
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Post Post #530 (isolation #25) » Wed May 16, 2012 12:54 pm

Post by callforjudgement »

The main point here is that redFF has
not actually been playing scummy
; that's not what the wagon on him was about. So you shouldn't consider him scum just because he got run up so far.
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Post Post #558 (isolation #26) » Wed May 16, 2012 1:48 pm

Post by callforjudgement »

Vote Count
With 47 alive it is 10 to lynch.
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Post Post #559 (isolation #27) » Wed May 16, 2012 1:49 pm

Post by callforjudgement »

Looks like theamatuer is another person whose name was spelled wrong in the OP. Let me go fix that (and go make your name easier to spell!).
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Post Post #560 (isolation #28) » Wed May 16, 2012 1:50 pm

Post by callforjudgement »

Vote count with correctly misspelled amatuers:
Vote Count
With 47 alive it is 24 to lynch.
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Post Post #568 (isolation #29) » Wed May 16, 2012 1:59 pm

Post by callforjudgement »

We can't know without the mod turning up (and it's 10 to lynch; I keep typoing as 24, the number it would be in a normal game). He received enough votes to lynch him, but Kairyuu (who is not the mod) has claimed that the lynch failed. (I agree that izak's reaction is town, btw; if he's been paying attention it's an easily fakable one, but JOAT is not a massively good scum fakeclaim in his situation anyway.)
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Post Post #600 (isolation #30) » Wed May 16, 2012 5:09 pm

Post by callforjudgement »

Vote Count
With 47 alive it is 10 to lynch.


Meanwhile, Chevre, the difference between Kairyuu's vote on izak and BBmolla's vote on redFF is that Kairyuu apparently had role-related reasons to expect his hammer not to result in a lynch, but there's nothing of the sort going on with BBmolla.
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Post Post #601 (isolation #31) » Wed May 16, 2012 5:10 pm

Post by callforjudgement »

In post 599, redFF wrote:More YYR votes. If we're gonna vote VIs, we might as well vote scummy VIs.

I haven't heard that YYR is a VI. Do you have links/anecdotes?
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Post Post #612 (isolation #32) » Wed May 16, 2012 5:52 pm

Post by callforjudgement »

CHESSKID is mostly just a series of unexplained one-liners. He often does actually seem to put a lot of thought into the game and there's passive scumhunting going on inside his head (when he's town), but it's kind-of hard to figure out his thought processes from his posts, making him awkward to read, and there's not the sort of questioning style of scumhunting that, say, I typically use (although not in games this large until they've settled down a bit).
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Post Post #647 (isolation #33) » Thu May 17, 2012 1:30 am

Post by callforjudgement »

Vote Count
With 43 alive it is 10 to lynch.
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Post Post #648 (isolation #34) » Thu May 17, 2012 1:33 am

Post by callforjudgement »

UNVOTE: VOTE: Moneybags
Thanks Techno for drawing that to my attention. He's done nothing but push Milk for no obvious reason and buddy BBmolla, and I can't figure out the town motivation behind that.
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Post Post #650 (isolation #35) » Thu May 17, 2012 1:37 am

Post by callforjudgement »

In post 646, TeChNoWC wrote:Wondering what kind of ability would stop the third lynch though. I haven't witnessed anything like that before (kill instead of lynch ??) And because it was so specific (who attempts to kill someone who is about to be lynched) I could see the only benefit someone would get out of it is if they anticipated the lynchee was in fact a mime, and realised there would be such a big backlash as there was.

Kairyuu has claimed some sort of modified governor who gets a daykill if they stop a lynch; he stopped the lynch on izak (who was a mime), and killed a
different
mime with the daykill, causing all the mimes (including izak) to leave the game.

What happened with the red lynch?

A bunch of us decided he was town, either out of dislike of the wagon, or because he claimed VT and people thought that was a towntell from him. I think there's widespread agreement that he's town, but not agreement on why he's town.
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Post Post #652 (isolation #36) » Thu May 17, 2012 1:38 am

Post by callforjudgement »

In post 649, TeChNoWC wrote:
In post 648, callforjudgement wrote:UNVOTE: VOTE: Moneybags
Thanks Techno for drawing that to my attention. He's done nothing but push Milk for no obvious reason and buddy BBmolla, and I can't figure out the town motivation behind that.


Don't thank me, it was imaginalities scumhunting skills that drew my attention to it.

Though check out milk, this guy he is after. I swear they seem as scummy as each other, tell me what you think. Bussing maybe?


Milk doesn't seem to be putting much effort in, but isn't nearly as scummy as some of the other people who've been wagoned. He's just being lazy, AFAICT. (And trollhammering chesskid, which I imagine quite a few people on this site have wanted to do for a while.)
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Post Post #662 (isolation #37) » Thu May 17, 2012 2:53 am

Post by callforjudgement »

In post 661, T-Bone wrote:That was a nice call Kairyuu.

This Moneybags lynch is a good call. But are we now going to start policy lynching lurkers with our remaining lynches?

The BBmolla wagon keeps rising and dying, for those of you in support of that...why?

The short answer on BBmolla is "look at his ISO", but that's a useless cliche.

Here's the evidence I went on to vote him, and to leave my vote on him a while longer:

In post 415, callforjudgement wrote:
In post 408, BBmolla wrote:UNVOTE:
VOTE: red

Just do this so we can move on

This is a bad vote justification. I know I'm voting redFF, but you're just lynching someone to move onto the next lynch?

In post 427, callforjudgement wrote:@BBmolla: "This lynch is derp let's do it anyway so people stop doing it." wtf?


I'm not sure it's massively strong, but it's good enough for day 1.
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Post Post #675 (isolation #38) » Thu May 17, 2012 4:03 am

Post by callforjudgement »

In post 674, Fritzler wrote:T-Bone, I would like to create a coalition of the willing with you to lynch the other 2-3 lynches we have (I don't know if the Izak lynch counts). Who do you think we should let in our coalition and why? We need 8 other members.

Is Mastermind of Sin in this game? He hasn't posted. If he had, I would nominate him to be part of the town death squad.

He is in this game, and hasn't posted. I don't see how you can tell one non-poster from another alignment-wise, though, because there's nothing to go on (except potential role info, which shouldn't be outed
this
early). No matter how good a player is, they can't magically skew the mod to make them town.
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Post Post #899 (isolation #39) » Fri May 18, 2012 5:42 am

Post by callforjudgement »

In post 708, Hoopla wrote:I'm starting a rival temporary coalition dedicated to the destruction of all other coalitions. Upon achievement of goal, we will promptly disband.

Accepting signups (1/10):

Hoopla

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With 42 alive it is 10 to lynch.
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Post Post #900 (isolation #40) » Fri May 18, 2012 5:43 am

Post by callforjudgement »

Oh, huh, apparently the multiquote button causes the quotes to be placed at the top of your posts. Treat that as a QFT, because seriously.

Meanwhile, what's the case for UberNinja-town? I've seen him as town before (reading a game, I wasn't in the game myself), and he wasn't playing nearly this badly. I'd be willing to vote him, but some people I trust this game are saying he's town, so I'd like to hear the other side of the story.
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Post Post #906 (isolation #41) » Fri May 18, 2012 7:48 am

Post by callforjudgement »

Meh.

UberNinja isn't putting any effort in, or trying to scumhunt, or anything like that. And I've seen him do that before in other games. If he's town, he's useless, and the only reason I didn't do this earlier was people telling me he was town.

VOTE: UberNinja
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Post Post #908 (isolation #42) » Fri May 18, 2012 8:01 am

Post by callforjudgement »

Missed it. There are still a lot of fluff posts (and things like calling me town which are reasonably uninteresting), but there are a couple of useful posts in the ISO recently. (Should have re-checked the ISO; this game is moving too fast.)
UNVOTE:
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Post Post #911 (isolation #43) » Fri May 18, 2012 8:40 am

Post by callforjudgement »

Read forwards.
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Post Post #914 (isolation #44) » Fri May 18, 2012 8:49 am

Post by callforjudgement »

In post 882, UberNinja wrote:<3 imaginality and hoopla, glad somebody gets it.

a few questions before I begin:

1. why are both t-bone and fritzler omgus voting me? fritzler has admitted as much, but t-bone is trying to pretend to be town. ugh
2. what exactly do you expect me to contribute at this point? solid reads? anything other than slaphappy humor/semi-trolling? and why?
3. what do all of the lynches so far have in common? they were popular? they were because of scumminess? what's the link between?

i'll be back in a while with some thoughts. in the mean time, i would lynch t-bone in a heartbeat

but i think fritzler needs more pressure before anyone is lynched

In post 886, UberNinja wrote:
In post 369, BBmolla wrote:UNVOTE:
VOTE: Izak

Yup

@Milk:
Your reads don't make sense to me, but the reads you have are on nonactive people allowing you to give many reads while hiding in the back. Obviously guessing SK is a bit silly, but to me it doesn't seem like you're part of a groupscum.
Don't know how to explain, doesn't really matter at the moment, just keep talking and stuff.

In post 372, BBmolla wrote:Peta is town btw

It's also possible Milk is town with ludicrous reads.

Luffy: UN is possible buddying-me scum, but Izak is more obvious atm. And I don't believe Izak is mime.

In post 380, BBmolla wrote:Nah I like SpyreX :/

Hoopla Izak is scum here, furrealz.

In post 384, BBmolla wrote:
In post 381, Luffy wrote:
In post 371, YYR wrote:Is petapan a redFF alt?


Haaha lol this made me laugh :P

Yea. Just wanted to point that out. Nothing to say in this second. Maybe in a second or two I will :P

Red and Izak, thoughts on both.

In post 408, BBmolla wrote:UNVOTE:
VOTE: red

Just do this so we can move on

@Hoopla:
Fair enough.
@Muffin:
Fair enough, it's just bait for scum, but as long as you agree Izak is scum and Red is just policy we good.
@SpyreX:
I actually think Milk is either SK or Town, which is strange, but I don't really want them dead atm. Their reads shouldn't cause any issues with getting the correct lynches atm.

Matt is town yeah.

In post 423, BBmolla wrote:UNVOTE:
VOTE: Izak

That was bullshit by the way.

"HEY EVERYONE JOIN THIS RED WAGON"
"For fucks sake, Izak is scum just finish Red off so we can stop derping."
"OMG BB IS SCUM EVERYONE OFF RED IS TOWN"

The fuck guys.

In post 432, BBmolla wrote:This is why Izak is scummy folks, because he actually believes the Red lynch is anything but policy.

Are you guys ignoring everything I say?(Inb4 "yes")

you certainly say IZAK IS SCUM often enough, but you're a little slim on the WHY HE'S SCUM aspect

is there really no other reason than the one in why he should be lynched?

In post 888, UberNinja wrote:
In post 466, BBmolla wrote:
In post 462, callforjudgement wrote:Re the izak wagon: you're wagoning him for his meta. This doesn't mean that he isn't scum; it just means that what he's done so far isn't a scumtell for him, it's null. (I seem to remember him doing something incredibly rash on day 1 of an election-based game before even reading the role PM; I can't remember the exact name.) Arguably this means he makes a good policy lynch, but we have other more policy-lynchable people around, also actual scum.

...I've made it very clear why I think he's scum.

No, you'd made it very clear THAT you think he's scum, you had said virtually nothing about the WHY part

In post 891, UberNinja wrote:
In post 615, BBmolla wrote:VOTE: Uberninja

In post 372, BBmolla wrote:Peta is town btw

It's also possible Milk is town with ludicrous reads.

Luffy: UN is possible buddying-me scum, but Izak is more obvious atm. And I don't believe Izak is mime.

In post 433, BBmolla wrote:
In post 425, Luffy wrote:It's one of izak or BBmolla today. Not both. Decide people.

Though UberNinja should be before them both.

Why not both of us?

Agreed on UN, he should probably die soon.

In post 451, BBmolla wrote:T-Bone vote Izak, UN is next.

Hoopla I jumped on earlier, then jumped off for Izak, noted how Red wagon was getting in the way so tried to finish it so it'd stop wasting time, then jumped back to Izak.

Town wagon = He's scum or that is composed of town people?

In post 615, BBmolla wrote:VOTE: Uberninja

In post 721, BBmolla wrote:UN stop being scum

Could you at least pretend to try to be town

Mimes are dead you don't have any excuse any more

In post 785, BBmolla wrote:
In post 727, Amrun wrote:Wait, wait.

Okay, coalitions are dumb. Let's disband them.

Hoopla, I want to join your coalition to disband coalitions.

UberNinja is probably not scum.

p-edit: Also getting town vibes off of BBmolla.

In post 730, Amrun wrote:I'm a day cop.

I have a scumread on UN as I've stated, I'm just waiting to see if this is a legit claim or just a joke.

P-Edit: Stop being me damnit.

In post 790, BBmolla wrote:T-Bone are you policy lynching UN or do you think he's scum

In post 800, BBmolla wrote:UN do you have any reads at all

In post 812, BBmolla wrote:I hate you UN.

In post 814, BBmolla wrote:VOTE: Uberninja

Done with this shit, he is NOT town.

Here you are again, doing that shit with the PLAYER X IS SCUM but nothing of the WHY

Coming from you, who had THIS read on redFF, that seems a little hypocritical don't you think? hmmmm?
In post 432, BBmolla wrote:Izak is scummy [...] because he actually believes the Red lynch is anything but policy.

If you're saying MY lynch is anything but policy (lynch anti-town people who are having fun at others' expense)...

...then what does that make you? :cool:

In post 892, UberNinja wrote:callforjudgement is probtown.

at first i thought he might be scum trying to get brownie points by helping with vote counts, but this post sealed it for me:

In post 484, callforjudgement wrote:
In post 469, Muffin Wednesday wrote:On the Vig shooting argument: I remember hearing someone saying something about a Mafia Doctor?

In that case, I think the Vig(s) should either shoot BBmolla OR IceGuy.

In post 476, Muffin Wednesday wrote:Fine, add Johhog into the pool. IceGuy, BBmolla, or Johhog.


It's probably best not to try to form vig pools in situations where you have multiple vigs and expect them all to be town, or acting as town. (If a killing role isn't acting as town, then they aren't a vig.) I've been thinking about directing from pools, and decided that it's only a good idea either as part of a breaking strategy, or when you suspect some of the people you're directing are fakeclaiming scum and want to have a reasonable chance of overlapping targets.

In this case, overlapping vig targets are bad; we want as many town-directed kills overnight as possible, rather than kills on just the obvious targets. This means that although vigs should feel free to aim for obvious targets, they should also feel free to spread their shots around if they have a hunch; we'll have more dead scum on average that way, and also more dead townies who would have wasted mislynches. (If someone's going to be lynched anyway and you vig them, and the lynch that would have been used on them instead hits scum, that's just as good.)

I just counted: UberNinja has 42 posts, 6 of them are useful (all of them quite recent).
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Post Post #915 (isolation #45) » Fri May 18, 2012 8:52 am

Post by callforjudgement »

Err, and I keep forgetting that if I type in "quick reply", it goes and puts everything I have in multiquote at the start of my post without warning. Sorry about that, everyone. (I think that only lists five of them there.)
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Post Post #919 (isolation #46) » Fri May 18, 2012 9:06 am

Post by callforjudgement »

In post 916, UberNinja wrote:
In post 915, callforjudgement wrote:Err, and I keep forgetting that if I type in "quick reply", it goes and puts everything I have in multiquote at the start of my post without warning. Sorry about that, everyone. (I think that only lists five of them there.)

Wait, what? Please explain how that works. All i know how to do is click Q+, Q+, Q+, and then Quote, and it will quote all 4 posts.

If you click Q+, Q+, Q+, then forget about it, then try to make a post using the "quick reply" thing, it puts a quote of all the posts at the start of your post by surprise.
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Post Post #931 (isolation #47) » Fri May 18, 2012 11:36 am

Post by callforjudgement »

Vote Count
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Post Post #1023 (isolation #48) » Sat May 19, 2012 4:44 am

Post by callforjudgement »

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Post Post #1024 (isolation #49) » Sat May 19, 2012 4:47 am

Post by callforjudgement »

This Captain Corporal wagon is ridiculous; and for reasons unrelated to the Corporal himself. I've just been rereading the thread (after sleeping in all morning) to update the vote count, and what really stood out to me was the way that all the most recent votes on the wagon have been unexplained and looked more like trolling than anything else.

VOTE: SpyreX
Elmo's and SpyreX's votes are just as bad, but SpyreX's wagon is bigger.
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Post Post #1047 (isolation #50) » Sat May 19, 2012 11:39 am

Post by callforjudgement »

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Post Post #1048 (isolation #51) » Sat May 19, 2012 11:41 am

Post by callforjudgement »

Ouch, I don't like some of the people here on the SpyreX wagon with me. (Although I do like some of the others).

Elmo, can you explain your reason for your play this game, and your votes? Are you just randomly hopping from growing wagon to growing wagon?
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Post Post #1072 (isolation #52) » Sat May 19, 2012 3:58 pm

Post by callforjudgement »

It was between SpyreX and Elmo before. And if Elmo wants to be lynched so badly…

(I'd favour Chronopie for town over Elmo any day.)

VOTE: Elmo TeH AzN
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Post Post #1073 (isolation #53) » Sat May 19, 2012 4:00 pm

Post by callforjudgement »

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Post Post #1096 (isolation #54) » Sat May 19, 2012 9:56 pm

Post by callforjudgement »

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Post Post #1119 (isolation #55) » Sun May 20, 2012 8:24 am

Post by callforjudgement »

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Post Post #1215 (isolation #56) » Mon May 21, 2012 5:35 am

Post by callforjudgement »

Catching up on vote counting myself. I skimmed the thread as I was counting the votes, but couldn't see much that was interesting enough to respond to. I'll go and compare this with mykonian's count after it's posted.
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Post Post #1216 (isolation #57) » Mon May 21, 2012 5:36 am

Post by callforjudgement »

Oh, and I'm not up for lynching Muffin Wednesday just because he's kondi. We're past the time for policy lynches; lynching scum is better than lynching VIs. (Also, I don't know kondi, and what offences he might or might not have committed in the past.)
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Post Post #1542 (isolation #58) » Wed May 23, 2012 8:11 am

Post by callforjudgement »

In post 1314, SpyreX wrote:Yaaawwn this is stupiddd but lets go ahead and get it done fast

Unvote, Vote: T-Bone


(I wasn't paying attention and I thought we had one more yesterday)

This is easily the worst of the votes on T-Bone. I had my eye on SpyreX for bad votes yesterday, and if he's going to continue with this crazy argument that lynching townies to prove the people on their wagon wrong is a good idea, his play is so shockingly anti-town that he's probably scum and even if he isn't he'll effectively count as scum.
VOTE: SpyreX

In post 1401, Staeg wrote:HOW THE FUCK DID ANYONE FALL FOR THAT

QFT.
In post 1534, Zajnet wrote:
In post 1532, Amrun wrote:BBmolla, seriously, don't say GOODPOSTING at me with your vote on me. You're being ridiculous.

QFT, to the point where I'm going to:

VOTE: BBmolla

He started piquing my interest with the weird lyncher thing. Think about it from this point of view:

A townie claiming that the game is now over might draw out scum claims, or he might draw out town claims.

However, a scum claiming that the game is now over would only draw out town claims (or potentially another scumteam's claims) because his scum partners would know he was lying.

I'd like to point out that there's a topic in Mafia Discussion about just this gambit (claiming that the game is over in the hope that people start claiming). Although it was a really failgambit (I noticed that most of the players on the list weren't in the game, although keeping votecounts gives me a better idea of who is and isn't; and a 6-man game-ending lyncher team in a 50-player setup with one NK and five lynches a day is obviously ridiculous), and I wouldn't expect it to produce information useful to town until there are very few scum left. (It's already been mentioned that daytalk is likely, in which case any scumbag who notices could send their scumbuddies a notice in their QT; and even if there's no daytalk, calling someone on it in the thread wouldn't be at all out of place for either town or scum, and scum are likely to pay attention to warnings coming from their buddies.)

I'm inclined to think that the gambit's just dumb, though, rather than coming from town or scum in particular.
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Post Post #1543 (isolation #59) » Wed May 23, 2012 8:12 am

Post by callforjudgement »

Vote Count
With 40 alive it is 10 to lynch.
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Post Post #1584 (isolation #60) » Wed May 23, 2012 12:38 pm

Post by callforjudgement »

In post 1567, Trevor wrote:What? We are speculating whether CFJ is using those votecounts as means of gaining town-cred and if they are really necessary. I think he is town, but whatever.

For what it's worth, I said I'd be doing this in the signup thread, before I knew my alignment.
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Post Post #1585 (isolation #61) » Wed May 23, 2012 12:38 pm

Post by callforjudgement »

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Post Post #1605 (isolation #62) » Wed May 23, 2012 4:11 pm

Post by callforjudgement »

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With 40 alive it is 10 to lynch.
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Post Post #1607 (isolation #63) » Wed May 23, 2012 4:14 pm

Post by callforjudgement »

Btw, the recent conversation has been going nowhere; it'd be nice if people could post something useful for a change.

Going around taking townish-looking players and questioning their townishness is theoretically a scumtell, but I don't see scum actually do it very often. (It
is
, however, a scumtell that I like to accuse townies of making when I'm scum myself and trying to lynch them.)

I have some idea of Trevor's meta, btw, and he acts like this even as town. (I haven't seen him as scum, though, so I'm not sure if it's the same town or scum for him.)
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Post Post #1612 (isolation #64) » Wed May 23, 2012 9:30 pm

Post by callforjudgement »

In post 1611, sykedoc wrote:Why does it feel like half of these wagons are being driven by personal gripes and things that are occurring because the game is a bit large?

Because, sadly, they are. At this stage, the noise to signal ratio is too high; pretty much all you can do is look for people who are playing so anti-town they're likely to be scum and lynching them is worthwhile even if they aren't. (In a playerlist this large, there have got to be
some
; I think SpyreX qualifies, for instance.)
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Post Post #1752 (isolation #65) » Fri May 25, 2012 8:18 am

Post by callforjudgement »

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With 40 alive it is 21 to lynch.
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Post Post #1753 (isolation #66) » Fri May 25, 2012 8:19 am

Post by callforjudgement »

SpyreX, do you actually think Luffy is scum? Or are you just pushing lynches because you feel like it?
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Post Post #1844 (isolation #67) » Sat May 26, 2012 4:41 am

Post by callforjudgement »

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With 39 alive it is 10 to lynch.
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Post Post #1845 (isolation #68) » Sat May 26, 2012 4:49 am

Post by callforjudgement »

OK, so my problem with this game: there are
way
too many people driving lynches on random people for no good reason. I'm starting to feel that it's currently impossible to lynch scum, because scum can easily put pressure elsewhere in order to save a buddy. As such, I'd be particularly suspicious of players who are on mislynches while actual scum are being wagoned, but we won't determine that until later when we have scumflips.

Meanwhile, we can look for players who are jumping on lynches unjustified; it's a much weaker scumtell without flips (although I won't mourn the in-game death of players like that even if they're town), but it probably has a better chance of hitting scum than anything else right now. (I imagine that there are some scum in crazy lynch mode trying to burn through townies quickly, and several more lurking to avoid early pressure; the lurkers are going to be near-impossible to catch until the player list shortens a bit, though.) I still feel good about my SpyreX vote, as a result.

One other thing I'm wondering about is the Lowman wagon; we have people vocally calling him town, and people equally vocally calling him scum. If he flips scum, I'd be very suspicious of anyone defending him. (Possibly even if he flips town, although it's a weaker scumtell in that case.) This isn't to say that voting him is a particularly townish thing to do either! It's just, I can't tell how the situation got that polarised on such little information, and am wondering why people are treating the situation like it's such a major apocalypse.
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Post Post #1849 (isolation #69) » Sat May 26, 2012 6:41 am

Post by callforjudgement »

In post 1846, TeChNoWC wrote:Sounds like we are on the same wavelength, and having the same reservations in terms of mislynches and the vastly easy way for them to occur.

I think, given that criteria + the fact that Spyrex has a hefty bag of scumtells that he may be the next best bet for a lynch, but I don't want to rush another wagon just yet.

MattP wrote:Lol lets just kill spyrex he is so fuckin scummy kondi has been more town lately.

Also his town read on t bone read that he already knew his alignment.

VOTE: spyrex

Yes I'm indecisive what of it? I'm sticking with this vote until spyrex is lynched though

Way to miss the point, MattP.

In post 1846, TeChNoWC wrote:Just as a sidenote: its 38 alive, not 39, since Luffy's mislynch. I was pondering over the numbers when I noticed it, because I have been thinking; with the mimes dead (seven from memory), how many scum do you think that leaves? and what are our odds of hitting town vs scum on a lynch? Is it possible that there are only a small minority of scum left, like five or six?

Bleh, who's on my list who shouldn't be?

I was guessing 10 across two teams just from the size of the game, but I was also expecting something like five nightkills last night (again, given the time of the game), so I'm going to hold off on trying to outguess the mod without more info.
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Post Post #1851 (isolation #70) » Sat May 26, 2012 6:45 am

Post by callforjudgement »

In post 1849, callforjudgement wrote:Bleh, who's on my list who shouldn't be?

Found it, it was Captain Corporal.

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Post Post #1858 (isolation #71) » Sat May 26, 2012 7:15 am

Post by callforjudgement »

In post 1846, TeChNoWC wrote:
In post 1845, callforjudgement wrote:OK, so my problem with this game: there are
way
too many people driving lynches on random people for no good reason. I'm starting to feel that it's currently impossible to lynch scum, because scum can easily put pressure elsewhere in order to save a buddy. As such, I'd be particularly suspicious of players who are on mislynches while actual scum are being wagoned, but we won't determine that until later when we have scumflips.

Meanwhile, we can look for players who are jumping on lynches unjustified; it's a much weaker scumtell without flips (although I won't mourn the in-game death of players like that even if they're town), but it probably has a better chance of hitting scum than anything else right now. (I imagine that there are some scum in crazy lynch mode trying to burn through townies quickly, and several more lurking to avoid early pressure; the lurkers are going to be near-impossible to catch until the player list shortens a bit, though.) I still feel good about my SpyreX vote, as a result.

One other thing I'm wondering about is the Lowman wagon; we have people vocally calling him town, and people equally vocally calling him scum. If he flips scum, I'd be very suspicious of anyone defending him. (Possibly even if he flips town, although it's a weaker scumtell in that case.) This isn't to say that voting him is a particularly townish thing to do either! It's just, I can't tell how the situation got that polarised on such little information, and am wondering why people are treating the situation like it's such a major apocalypse.


Sounds like we are on the same wavelength, and having the same reservations in terms of mislynches and the vastly easy way for them to occur.

I think, given that criteria + the fact that Spyrex has a hefty bag of scumtells that he may be the next best bet for a lynch, but I don't want to rush another wagon just yet.

Just as a sidenote: its 38 alive, not 39, since Luffy's mislynch. I was pondering over the numbers when I noticed it, because I have been thinking; with the mimes dead (seven from memory), how many scum do you think that leaves? and what are our odds of hitting town vs scum on a lynch? Is it possible that there are only a small minority of scum left, like five or six?

NS, do you have a post restriction?
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Post Post #1860 (isolation #72) » Sat May 26, 2012 7:23 am

Post by callforjudgement »

In post 1859, Nobody Special wrote:I do not. What makes you think I would?

I didn't, but in the last two games I've read where you were scum, you fakeclaimed a post restriction to explain why you were lurking. I wanted to make it harder for you to do that again if you were scum, while not affecting you at all if you were town.
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Post Post #1862 (isolation #73) » Sat May 26, 2012 7:30 am

Post by callforjudgement »

In post 1861, Nobody Special wrote:Oh, yeah, that. No, this game is just mindbendingly huge, and it took me a good while to really get into it. (Did you really read ALL of WiH3?) :eek:

Sure! Although not all in one go :)
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Post Post #1900 (isolation #74) » Sun May 27, 2012 6:13 am

Post by callforjudgement »

UNVOTE:

Normally when scum act like SpyreX has been acting, their subsequent play
doesn't
adequately explain all their play up to that point.

I still don't agree with SpyreX, but I can see the motivation behind his actions now.
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Post Post #1901 (isolation #75) » Sun May 27, 2012 6:14 am

Post by callforjudgement »

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Post Post #1903 (isolation #76) » Sun May 27, 2012 8:18 am

Post by callforjudgement »

In post 1902, SpyreX wrote:cali can you help me out with my question so I can finish this up

You'd probably better ask the mod, for reasons I don't really want to go into.
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Post Post #1911 (isolation #77) » Sun May 27, 2012 12:57 pm

Post by callforjudgement »

VOTE: chevre

Just read the ISO, and ouch.
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Post Post #1912 (isolation #78) » Sun May 27, 2012 12:58 pm

Post by callforjudgement »

(In short; his recent play hasn't been great, and checking the ISO showed me a whole lot of posts I didn't remember he made that are even worse. And it looks sort-of like he was trying to excuse them by pretending they didn't exist and hoping nobody would check; I honestly thought his first post here was just a few days ago.)
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Post Post #1914 (isolation #79) » Sun May 27, 2012 1:03 pm

Post by callforjudgement »

In post 1913, redFF wrote:uberninja is obv scum, as is kondi.

callforjudgement is also very obv scum for hiding behind the votecounts to provide no content, and look how much un is arguing against the kondi wagon with no actual reasoning.

LYNCH KONDI FOR SCUM LYNCH.

How much of this post is and isn't sarcastic?

If it's all meant to be serious, I advise a reread, and ISOs of the players in question.
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Post Post #1969 (isolation #80) » Mon May 28, 2012 4:46 am

Post by callforjudgement »

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Post Post #1971 (isolation #81) » Mon May 28, 2012 4:50 am

Post by callforjudgement »

In post 1924, Chevre wrote:
In post 1912, callforjudgement wrote:(In short; his recent play hasn't been great, and checking the ISO showed me a whole lot of posts I didn't remember he made that are even worse. And it looks sort-of like he was trying to excuse them by pretending they didn't exist and hoping nobody would check; I honestly thought his first post here was just a few days ago.)


I agree that I probably did not deal with my case on Luffy in the correct way, but otherwise I see no problems with my recent play. Additionally, I think its sketchy to vote me simply because you do not remember my posts, especially when this game has had fifty players. In what ways am I trying to hide my pasts posts? I don't know why I would hide them when all of the reasons I have been voted have come recently.

It's more that you'd started acting like I used to act as scum; large walls when you come under suspicion to make it look like you were trying to catch up. (And the way you worded them, I'd assumed they were your first few posts of the game; it wasn't until checking your ISO that I realised they weren't.) I was prepared to lynch you as a lurker-who's-catching-up-in-a-scummy-way lynch, but reading the ISO to verify that showed that that wasn't the case. I still didn't like what I saw, though.
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Post Post #1988 (isolation #82) » Mon May 28, 2012 10:52 am

Post by callforjudgement »

In post 1987, syndromeofadown wrote:Callforjudgment Can you post thing specifically you don't like about him? How about an actual case or specific post you don't like. Actually, this goes to everyone voting Chevre. Just saying "look at his ISO it's bad" is not a good reason.

In summary, short fluffy one-liners early, disappears for a while, then starts posting walls which are pretty much walls for the sake of walls. He's got a little better recently, though.
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Post Post #2003 (isolation #83) » Mon May 28, 2012 11:27 am

Post by callforjudgement »

In post 1987, syndromeofadown wrote:
In post 1581, BBmolla wrote:I lied, three mafia, one town.
Still a playstyle thing.
Yes, 3 mafia, 1 town. I didn't say it was a solid 100% scumtell, but you've proven my point that it comes from scum more than town. Playstyle... maybe. But I don't know how much more "playstyle" I can take from you before it starts wearing on my suspicion, which lately you have been to be honest.

- YYR. Don't know what it is, but this post gives me scummy vibes simply because simply because saying "lynch me if you really want to" while at L-7 and pressure is dissolving seems like he's overly paranoid and may be trying to get people to unvote him since spyrex said the same thing and somehow magically his wagon dissolved.

Don't feel like quoting the posts since its a lot of back and forth, but MattP's pressure on kondi is good, and kondi's defense feels like handwaving and pretty much trying to discredit Matt. ("you honestly suck at this game" "look at my scum record I can't be scum")

Still not liking petapan. He posts IIOA, gets called out on it, responds with ad hominem attacks and this post feels like an excuse to lurk. His next posts aren't any better, see , . If he's not scum he's entirely useless to town.

Callforjudgment Can you post thing specifically you don't like about him? How about an actual case or specific post you don't like. Actually, this goes to everyone voting Chevre. Just saying "look at his ISO it's bad" is not a good reason.

In post 1927, UberNinja wrote:@ syndrome, theamateur, Staeg, your 1-person wagons are pretty useless. Whether they're scum or not, if you're not actively campaigning for their lynch while wasting your vote on them, you're doing it wrong and you need to switch to a better wagon. I recommend switching to Chevre.


BBMolla wasn't a 1 person wagon when I joined it, I just haven't been keeping up with the thread. Also, I generally like to keep my vote on whoever I think is scummiest at the time and disregard wagons unless it's close to deadline, but I can see that probably won't work in a game this large. Also I'm not voting Chevre, I think he's probably town haven't seen any good reason to vote him. I like kondi wagon better

VOTE: Kondi

Bleh. If now was the time for policy lynches, I'd be lynching both redFF and SpyreX.

Please can now be the time for policy lynches? Please?
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Post Post #2004 (isolation #84) » Mon May 28, 2012 11:28 am

Post by callforjudgement »

Oh, and for some reason, when I click on "submit" in quick reply directly, it repeats things I've quoted in the past. This is a bug that's really been getting on my nerves recently; I didn't mean to quote SOAD's post again.
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Post Post #2005 (isolation #85) » Mon May 28, 2012 11:29 am

Post by callforjudgement »

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With 38 alive it is 10 to lynch.
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Post Post #2110 (isolation #86) » Tue May 29, 2012 5:11 am

Post by callforjudgement »

Vote Count
With 38 alive it is 10 to lynch.

mykonian, by my calculations, Robotnick's been hammered already. I think you missed theamatuer's vote (you can confirm via ISO).
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Post Post #2111 (isolation #87) » Tue May 29, 2012 5:14 am

Post by callforjudgement »

Meanwhile, this lurker lynch plan is interesting, and seems to make sense in theory (if we went around lynching only vocal people, we'd end up with scum killing the other vocal people and an endgame of only lurkers and people who'd flaked). Something I'm a little concerned about, though, is scum manipulating their activity in order to avoid being right at the bottom of the list; they have much more incentive to not be apathetic than town. (Perhaps this can be avoided by lynching people even if their activity increases, but that's problematic for a different reason, especially many people apparently just had a holiday weekend.)
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Post Post #2126 (isolation #88) » Tue May 29, 2012 7:15 am

Post by callforjudgement »

VOTE: Milk
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Post Post #2127 (isolation #89) » Tue May 29, 2012 7:16 am

Post by callforjudgement »

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Post Post #2225 (isolation #90) » Fri Jun 01, 2012 7:18 am

Post by callforjudgement »

Vote Count
  • Fritzler (4)
    : UberNinja Trevor BBmolla theamatuer
  • LowMan (2)
    : Zdenek LowMan
  • kondi2424 (2)
    : redFF Zajnet
  • BBmolla (1)
    : PeregrineV
  • funkybike1 (1)
    : MattP
  • Not voting:
    Amrun callforjudgement Chevre Chronopie dramonic Ellibereth Elmo TeH AzN Fritzler funkybike1 Hoopla Kairyuu manho Mastermind of Sin Milk kondi2424 Nobody Special petapan Rhinox SleepyKrew SpyreX Staeg sykedoc syndromeofadown TeChNoWC TheTrollie YYR zoraster

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Post Post #2226 (isolation #91) » Fri Jun 01, 2012 7:20 am

Post by callforjudgement »

LowMan, if your issue with the game is altslipping, why not replace your alt with your main? (At least one alt has done that already this game.)

Meanwhile: SpyreX is probably town, but seems to be insisting on anti-town play. The only reasonable non-tedious point that's been made recently is Peregrine's point, so I'll go join him on his wagon.

VOTE: BBmolla
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Post Post #2321 (isolation #92) » Sun Jun 03, 2012 7:59 am

Post by callforjudgement »

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Post Post #2324 (isolation #93) » Sun Jun 03, 2012 8:10 am

Post by callforjudgement »

Bleh. sykedoc's hardly posted at all, but reading the ISO, I'm getting townvibes from what he
has
posted.

Just looked into Muffin/kondi's posts about Fritzler. He starts off by suspecting him of being a mime, and later, after all the mimes flip, continues suspecting him. He doesn't really explain why (the only reasons are failing to live up to a promise, and not towntelling.)

VOTE: Amrun Pretty weird play with respect to Fritzler.
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Post Post #2325 (isolation #94) » Sun Jun 03, 2012 8:11 am

Post by callforjudgement »

Thanks, YYR, I'll note it for next time I make a vote count.
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Post Post #2366 (isolation #95) » Sun Jun 03, 2012 2:02 pm

Post by callforjudgement »

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With 35 alive it is 10 to lynch.
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Post Post #2367 (isolation #96) » Sun Jun 03, 2012 2:05 pm

Post by callforjudgement »

OK, so I just ISOed manho. His early posts are bad, his late posts are bad, his posts in the middle are pretty good, though. Not confident enough he's scum to join the wagon, but I'm not confident he's town either.

(Oh, and it seems it's Milk who's on my votecount but shouldn't be.)
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Post Post #2372 (isolation #97) » Sun Jun 03, 2012 3:51 pm

Post by callforjudgement »

In post 2371, Amrun wrote:
In post 2367, callforjudgement wrote:OK, so I just ISOed manho. His early posts are bad, his late posts are bad, his posts in the middle are pretty good, though. Not confident enough he's scum to join the wagon, but I'm not confident he's town either.

(Oh, and it seems it's Milk who's on my votecount but shouldn't be.)


This post is unbelievably bad.


But my beautiful wagon <3

I vote you in , and you go from not having mentioned me all game to calling me scum in and trying to hammering the point in after that? I, umm, didn't expect to see OMGUS in a serious game nowadays, not when everyone knows the tell.
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Post Post #2394 (isolation #98) » Mon Jun 04, 2012 12:23 am

Post by callforjudgement »

Too tired to really think about this game right now (it's past midday and I haven't been to bed yet). So I just counted the votes, but haven't realy looked at the gamestate.
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Post Post #2426 (isolation #99) » Mon Jun 04, 2012 7:29 am

Post by callforjudgement »

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Post Post #2428 (isolation #100) » Mon Jun 04, 2012 7:30 am

Post by callforjudgement »

Bleh. I still think SpyreX is town, although he also seems determined to play anti-town for some reason I can't understand.

The BBmolla wagon is still good, and for much the same reasons.

VOTE: BBmolla
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Post Post #2472 (isolation #101) » Tue Jun 05, 2012 10:44 am

Post by callforjudgement »

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Post Post #2473 (isolation #102) » Tue Jun 05, 2012 10:45 am

Post by callforjudgement »

Just from the way these wagons are building and from the way people have strong opinions about lynch order, I'm guessing that exactly one of SpyreX and BBmolla is scum. (And it seems much more likely it's BBmolla.)
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Post Post #2478 (isolation #103) » Tue Jun 05, 2012 11:02 am

Post by callforjudgement »

In post 2474, Zdenek wrote:
In post 2473, callforjudgement wrote:Just from the way these wagons are building and from the way people have strong opinions about lynch order, I'm guessing that exactly one of SpyreX and BBmolla is scum. (And it seems much more likely it's BBmolla.)

What are your reasons for thinking that bbmolla's scum?

Early on, he was pushing lynches for the sake of pushing lynches, even on people who thought he was town. Peregrine thought (and probaly still thinks) he's scum due based on Rhinox's death; and more recently, he's gone back to pushing lynches for the sake of pushing lynches again
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Post Post #2522 (isolation #104) » Wed Jun 06, 2012 1:04 pm

Post by callforjudgement »

zoraster's town. In both AFFC and WIH3, he was busy complaining that players weren't playing the setup "properly", i.e. fitting in with the theme rather than with the optimal town strategy; that's not happening here, even though arguably we aren't (I'd expect zoraster to want to push a bunch of crazy policy lynches in a 50-player game).

So I think he's being reasonably unselfish here. From zoraster, that's a towntell.
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Post Post #2571 (isolation #105) » Thu Jun 07, 2012 9:28 am

Post by callforjudgement »

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With 33 alive it is 170to lynch.
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Post Post #2572 (isolation #106) » Thu Jun 07, 2012 9:29 am

Post by callforjudgement »

"170 to lynch"? Err, quite a typo
there
.

People who are voting but not on the main wagons, do you think both main wagons are bad? Or do you have other reasons for your votes?
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Post Post #2635 (isolation #107) » Fri Jun 08, 2012 8:20 am

Post by callforjudgement »

VOTE: Nobody Special

I'm not sure I believe MattP's claim, but testing it is definitely worth spending a lynch on anyone.
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Post Post #2637 (isolation #108) » Fri Jun 08, 2012 8:21 am

Post by callforjudgement »

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With 33 alive it is 17 to lynch.
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Post Post #2655 (isolation #109) » Fri Jun 08, 2012 8:27 am

Post by callforjudgement »

In post 2644, MattP wrote:
In post 2635, callforjudgement wrote:VOTE: Nobody Special

I'm not sure I believe MattP's claim, but testing it is definitely worth spending a lynch on anyone.

^Scum, this is an example of a player that DOES care but just played the, "wah Idc I'm desperate for a quicklynch card". Call is scum.

This is just simple theory. When you're
this
far from lylo, you should lynch anyone who has a guilty on them. That way, you're guaranteed to catch one scum, either the person with the guilty on them, or the person who called them guilty. I don't like lynching townies for the sake of it; I
do
like lynching potential townies when it's going to catch a scum either way.
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Post Post #2663 (isolation #110) » Fri Jun 08, 2012 8:47 am

Post by callforjudgement »

In post 2658, TeChNoWC wrote:Call, can we get an unofficial votecount?

I just made one, do you want another?

Vote Count
With 33 alive it is 10 to lynch.


If mykonian's willing, I can carry on doing votecounts even after I'm lynched/NKed, if people want me to.
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Post Post #2670 (isolation #111) » Sat Jun 09, 2012 9:39 am

Post by callforjudgement »

VOTE: BBmolla Can we go do this now?
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Post Post #2672 (isolation #112) » Sat Jun 09, 2012 9:41 am

Post by callforjudgement »

Oh, and MattP: seriously, never do that again. Multiple games have been lost due to VTs fakeclaiming cop, and if you'd been wrong, we'd have been down two townies, because you'd have been lynched next.

And theory about lynching guilty claims doesn't apply if townies are being idiots and fakeclaiming cop.
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Post Post #2686 (isolation #113) » Sat Jun 09, 2012 10:07 am

Post by callforjudgement »

In post 2673, kondi2424 wrote:On the other hand, this practically confirms Spy and I as town (unless Spy is a Godfather). Scum would have no need to kill Matt unless he was right.

Nah, if you were scum, you could have killed him to be able to make that argument. It's all WIFOM.
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Post Post #2724 (isolation #114) » Sun Jun 10, 2012 10:01 am

Post by callforjudgement »

In post 2709, Amrun wrote:and omfg call seriously managed to ignore 3/3 scum lynches

SO FUCKING SCUM

Wow, there were 3 as well. I'd managed to miss manho's flip, somehow. This game's just too large for me to really
do
anything with the flips. (I think I'm on record as saying I don't like larges.)

Meanwhile, you pushed wagons on two scum (and you seem to have been suspiciously sure of yourself), and have completely been avoiding talking about NS or his flip. Does this mean anything? If not, why does it mean anything with me? You seem to care about lynching me more than you care about reasoning. (Are you third party?)
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Post Post #2725 (isolation #115) » Sun Jun 10, 2012 10:07 am

Post by callforjudgement »

Vote Count
  • callforjudgement (2)
    : Amrun petapan
  • kondi2424 (2)
    : DeltaWave redFF
  • BBmolla (1)
    : callforjudgement
  • dramonic (1)
    : funkybike1
  • funkybike1 (1)
    : Trevor
  • Not voting:
    BBmolla Chevre Chronopie dramonic Ellibereth Elmo TeH AzN Hoopla Jackal711 Mastermind of Sin MattP kondi2424 Nobody Special PeregrineV SleepyKrew SpyreX Staeg sykedoc syndromeofadown TeChNoWC theamatuer TheTrollie UberNinja YYR Zajnet Zdenek zoraster

With 33 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #2728 (isolation #116) » Sun Jun 10, 2012 11:38 am

Post by callforjudgement »

I'm trying to find a viable reason for Amrun to push on me so hard with so little reasoning.
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Post Post #2738 (isolation #117) » Sun Jun 10, 2012 2:34 pm

Post by callforjudgement »

In post 2732, Amrun wrote:I'm sorry, that was rude. I"m in a bad mood. :( I apologize.

But basically everything in your post is wrong.

You posted during ALL THREE lynch wagons and NEVER VOTED ANY OF THEM, and more than that, NEVER even commented on their wagons despite posting vote counts. Plus you keep posting terribly scummy things like post 2724.

I talked about NS and his flip quite a lot today; I didn't talk about it yesterday because I was not around at all and did not post during that time period. Like have you read anything of this game ever.

I have posted quite a lot of reasoning for cfj scum. You're not even remotely paying attention but are pretending to do so. That's more.

I voted for NS, and even got quite some flak for doing so. (And I tried to find mentions of him post-wagon by searching your ISO, and didn't; it seems you decided to spontaneously change abbreviation.)

And I don't have a lot of time on my hands. (Vote counting is a very quick thing to do if you keep it up to date.)
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Post Post #2739 (isolation #118) » Sun Jun 10, 2012 2:34 pm

Post by callforjudgement »

[color=#000ff]
Vote Count
  • callforjudgement (3)
    : Amrun petapan UberNinja
  • BBmolla (1)
    : callforjudgement
  • dramonic (1)
    : funkybike1
  • funkybike1 (1)
    : Trevor
  • kondi2424 (1)
    : redFF
  • Not voting:
    BBmolla Chevre Chronopie dramonic Ellibereth Elmo TeH AzN Hoopla DeltaWave Jackal711 Mastermind of Sin kondi2424 PeregrineV SleepyKrew SpyreX Staeg sykedoc syndromeofadown TeChNoWC theamatuer TheTrollie YYR Zajnet Zdenek zoraster

With 31 alive it is 10 to lynch.
[/color]

See, like that, I just counted since I wrote my last post. That was, what, a few seconds?
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Post Post #2740 (isolation #119) » Sun Jun 10, 2012 2:37 pm

Post by callforjudgement »

(Err, and should have previewed…)

If you look for votes in posts as you read them, it really doesn't take long to count at all; when I read a post, I update the vote count (which is a few seconds), then it's just a case of pasting it into the thread. Part of the reason I volunteered to do this was for practice in counting quickly.

@UberNinja: I voted NS entirely on the basis that it would test MattP's results. Does that count as "not throwing doubt" to you?
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Post Post #2749 (isolation #120) » Sun Jun 10, 2012 6:20 pm

Post by callforjudgement »

Vote Count
  • callforjudgement (5)
    : Amrun petapan UberNinja Jackal711 Zajnet
  • BBmolla (1)
    : callforjudgement
  • dramonic (1)
    : funkybike1
  • funkybike1 (1)
    : Trevor
  • kondi2424 (1)
    : redFF
  • Not voting:
    BBmolla Chevre Chronopie dramonic Ellibereth Elmo TeH AzN Hoopla DeltaWave Mastermind of Sin kondi2424 PeregrineV SleepyKrew SpyreX Staeg sykedoc syndromeofadown TeChNoWC theamatuer TheTrollie YYR Zdenek zoraster

With 31 alive it is 16 to lynch.
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town
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Post Post #2750 (isolation #121) » Sun Jun 10, 2012 6:21 pm

Post by callforjudgement »

Err, 10 to lynch, obviously.
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Post Post #2978 (isolation #122) » Tue Jun 12, 2012 11:15 pm

Post by callforjudgement »

Vote Count
With 29 alive it is 10 to lynch.

mykonian, I think you missed DeltaWave's vote.
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Post Post #3002 (isolation #123) » Wed Jun 13, 2012 10:47 am

Post by callforjudgement »

Vote Count
With 29 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
callforjudgement
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Post Post #3037 (isolation #124) » Wed Jun 13, 2012 7:00 pm

Post by callforjudgement »

Vote Count
With 29 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
callforjudgement
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Post Post #3089 (isolation #125) » Sat Jun 16, 2012 5:42 am

Post by callforjudgement »

Vote Count
With 29 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
callforjudgement
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Post Post #3121 (isolation #126) » Sat Jun 16, 2012 9:59 am

Post by callforjudgement »

Vote Count
With 28 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
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Post Post #3166 (isolation #127) » Sun Jun 17, 2012 4:21 pm

Post by callforjudgement »

Vote Count
With 28 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3179 (isolation #128) » Sun Jun 17, 2012 7:49 pm

Post by callforjudgement »

Vote Count
With 28 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3208 (isolation #129) » Tue Jun 19, 2012 1:38 am

Post by callforjudgement »

Vote Count
  • YYR (3)
    : redFF Trevor syndromeofadown
  • petapan (1)
    : PeregrineV
  • SleepyKrew (1)
    : TheTrollie
  • SpyreX (1)
    : UberNinja
  • TeChNoWC (1)
    : DeltaWave
  • Not voting:
    BBmolla Chevre Chronopie dramonic Ellibereth Elmo TeH AzN funkybike1 Jackal711 Mastermind of Sin kondi2424 petapan SleepyKrew SpyreX Staeg TeChNoWC theamatuer YYR Zajnet Zdenek zoraster

With 27 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3227 (isolation #130) » Tue Jun 19, 2012 7:54 am

Post by callforjudgement »

Vote Count
With 27 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3270 (isolation #131) » Thu Jun 21, 2012 6:12 am

Post by callforjudgement »

Vote Count
  • BBmolla (1)
    : funkybike1
  • SleepyKrew (1)
    : TheTrollie
  • Not voting:
    BBmolla Chevre Chronopie dramonic Ellibereth Elmo TeH AzN DeltaWave Jackal711 Mastermind of Sin kondi2424 petapan redFF SleepyKrew SpyreX Staeg syndromeofadown TeChNoWC theamatuer Trevor YYR Zajnet Zdenek zoraster

With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
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Post Post #3307 (isolation #132) » Thu Jun 21, 2012 11:18 am

Post by callforjudgement »

Vote Count
With 25 alive it is 13 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
callforjudgement
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Post Post #3357 (isolation #133) » Fri Jun 22, 2012 11:22 am

Post by callforjudgement »

Vote Count
With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3358 (isolation #134) » Fri Jun 22, 2012 11:25 am

Post by callforjudgement »

Vote Count
With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3376 (isolation #135) » Sat Jun 23, 2012 6:25 am

Post by callforjudgement »

Vote Count
With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3436 (isolation #136) » Mon Jun 25, 2012 5:11 am

Post by callforjudgement »

Vote Count
  • funkybike1 (1)
    : Zajnet
  • kondi2424 (1)
    : redFF
  • Not voting:
    BBmolla Shadowlurker Chronopie dramonic Ellibereth Elmo TeH AzN funkybike1 DeltaWave Jackal711 Mastermind of Sin kondi2424 petapan SleepyKrew SpyreX Staeg syndromeofadown TeChNoWC theamatuer TheTrollie Trevor YYR Zdenek zoraster

With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #3466 (isolation #137) » Mon Jun 25, 2012 11:19 am

Post by callforjudgement »

Vote Count
With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #3578 (isolation #138) » Tue Jun 26, 2012 8:40 am

Post by callforjudgement »

Vote Count
With 25 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3681 (isolation #139) » Wed Jun 27, 2012 8:22 am

Post by callforjudgement »

Vote Count
With 23 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
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callforjudgement
callforjudgement
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Post Post #3782 (isolation #140) » Wed Jun 27, 2012 6:31 pm

Post by callforjudgement »

Vote Count
With 23 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3823 (isolation #141) » Thu Jun 28, 2012 9:16 pm

Post by callforjudgement »

Vote Count
With 23 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3860 (isolation #142) » Sat Jun 30, 2012 11:09 am

Post by callforjudgement »

Vote Count
With 23 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3878 (isolation #143) » Mon Jul 02, 2012 4:55 am

Post by callforjudgement »

Vote Count
  • TeChNoWC (2)
    : DeltaWave theamatuer
  • theamatuer (1)
    : petapan
  • Not voting:
    BBmolla Chronopie Ellibereth Elmo TeH AzN funkybike1 Jackal711 Mastermind of Sin redFF Timeater SpyreX Staeg syndromeofadown TeChNoWC TheTrollie Zajnet

With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
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Post Post #3949 (isolation #144) » Tue Jul 03, 2012 11:04 am

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3961 (isolation #145) » Tue Jul 03, 2012 4:14 pm

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3973 (isolation #146) » Tue Jul 03, 2012 10:43 pm

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3977 (isolation #147) » Wed Jul 04, 2012 11:03 am

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
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Post Post #3982 (isolation #148) » Wed Jul 04, 2012 7:34 pm

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4015 (isolation #149) » Fri Jul 06, 2012 7:40 am

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4035 (isolation #150) » Sat Jul 07, 2012 3:06 pm

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4045 (isolation #151) » Sun Jul 08, 2012 11:02 am

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4071 (isolation #152) » Mon Jul 09, 2012 9:00 am

Post by callforjudgement »

Vote Count
With 18 alive it is 10 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4102 (isolation #153) » Wed Jul 11, 2012 12:10 am

Post by callforjudgement »

Vote Count
With 17 alive it is 9 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4121 (isolation #154) » Wed Jul 11, 2012 11:50 pm

Post by callforjudgement »

Vote Count
With 17 alive it is 9 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
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Post Post #4136 (isolation #155) » Thu Jul 12, 2012 4:14 am

Post by callforjudgement »

Vote Count
With 17 alive it is 9 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
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Microprocessor
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Post Post #4156 (isolation #156) » Fri Jul 13, 2012 5:16 am

Post by callforjudgement »

Vote Count
With 17 alive it is 9 to lynch.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
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Post Post #4180 (isolation #157) » Sun Jul 15, 2012 5:22 am

Post by callforjudgement »

Vote Count
  • syndromeofadown (3)
    : petapan Staeg Jackal711
  • theamatuer (1)
    : Timeater
  • Not voting:
    BBmolla Chronopie Ellibereth Elmo TeH AzN funkybike1 Mastermind of Sin redFF SpyreX syndromeofadown TeChNoWC theamatuer Zajnet

With 16 alive it is 9 to lynch.
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Post Post #4190 (isolation #158) » Mon Jul 16, 2012 2:30 am

Post by callforjudgement »

Vote Count
  • syndromeofadown (3)
    : petapan Staeg Jackal711
  • Ellibereth (1)
    : Zajnet
  • theamatuer (1)
    : Timeater
  • Not voting:
    BBmolla Chronopie Ellibereth Elmo TeH AzN funkybike1 Mastermind of Sin redFF SpyreX syndromeofadown TeChNoWC theamatuer

With 16 alive it is 9 to lynch.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4241 (isolation #159) » Tue Jul 17, 2012 8:31 am

Post by callforjudgement »

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With 14 alive it is 8 to lynch.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4262 (isolation #160) » Wed Jul 18, 2012 8:46 am

Post by callforjudgement »

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With 14 alive it is 8 to lynch.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4289 (isolation #161) » Fri Jul 20, 2012 5:14 am

Post by callforjudgement »

Vote Count
With 14 alive it is 8 to lynch.
scum
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Post Post #4299 (isolation #162) » Sat Jul 21, 2012 7:00 am

Post by callforjudgement »

Vote Count
With 14 alive it is 8 to lynch.
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Post Post #4313 (isolation #163) » Sat Jul 21, 2012 4:44 pm

Post by callforjudgement »

Vote Count
With 14 alive it is 8 to lynch.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #4339 (isolation #164) » Wed Jul 25, 2012 9:30 am

Post by callforjudgement »

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With 12 alive it is 7 to lynch.
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Post Post #4374 (isolation #165) » Wed Jul 25, 2012 1:32 pm

Post by callforjudgement »

Vote Count
With 12 alive it is 7 to lynch.


Oh, I can talk again? Good game, everyone.

I think the setup for this was probably townsided, but I think it would have been hard to determine that before it started; something like this has never been done before. The mimes had basically no chance (sorry mimes), given the angels; they'd have been in trouble even if the scum NK was the only way of preventing them winning (although at least they could have played mindgames with the scum to see when they blinked). The main issue for the scum is that the scum NK is famously a really powerful weapon in mountainous; with multi-lynch days, we didn't get much chance to use it, and with a scumteam so large, blending in in the day phases is really awkward. (When the game got down to 20, scum started to get the advantage, which is why it took so long to get the last few, but we'd effectively already lost by then.)

Or to think about it another way: there were 7 members of the groupscum team, 6 mimes, that leaves 37 townies. They get lynches in the pattern 5, 4, 3, 3, 2, 2, 2, and then 1s from there. So that's 14 more lynches than nightkills. Having 37-7 = 30 more townies than scum normally gives 15 mislynches; every two lynches in excess of NKs gives another mislynch, so town had 22 mislynches this game (a couple were wasted on mimes, but still…). That's a
lot
. It basically means scum can't do anything at all to stand out; you can lynch anyone who does anything unusual with that many mislynches and still have enough left over to win. (Note that this means that scum were basically impotent to control the direction of the game early; any voting block or FoSing block could be easily and trivially broken up with minimal risk to the town, so we couldn't do much but let things take their course; of course, that was suspicious in its own rights, but there is zero risk to a townie in standing out because they're all vanilla and their lives are pretty much irrelevant, whereas scum really need to preserve themselves.) I think mykonian recognised this and that was what the mimes were for, but the mime faction was too weak to make a difference in this case.

If the setup had been one majority lynch one kill, like normal, it'd have been much closer to balanced; probably somewhat scumsided. (It'd also have been no fun to play.)

I'd have expected a setup this large to contain more power roles, and probably multiple scumteams, and a few vigilantes (probably dayvigs). It'd have been a more reasonable way to cut through the numbers, IMO. I know Hoopla was pretty distressed about that; our scumteam were pretty confused upon discovering we were all vanilla, too. (We should have realised earlier than we did that it implied the game was mountainous.)

Btw, I was lynched while offline, but if I'd been here, I was planning to claim lyncher. There's pretty much nothing a scumbag can do to save their life in this setup; there are no power roles but angel, and with the angels being able to talk to each other, this also implies they all know each other's identities, so that can't safely be claimed either (and the proper reaction to an angel claim at L-1 is to give their buddies time to redirect the kill and then lynch them). It was already clear to me at that point that all power roles were day actions, although not that angels were the only power roles that existed (the way mykonian was pressuring us to decide night actions in advance in the scum QT was evidence enough of that). But what could I claim? Dayvig is too confirmable, daycop too impossible to believe (especially given mykonian's modmeta), day doctor makes no sense. (Day tracker
does
make sense – see WiH – but I didn't think of it in time.) Note that this isn't particularly a flaw in the setup, but it
does
have to be factored in when balancing.

Fwiw, I probably wouldn't have risked making votecounts as scum if I hadn't promised in advance; standing out in this setup in any way at all as scum is too risky. (I'd have been fine doing it as town.)

Oh, and kondi: so far, I've townslipped in well over half my games as scum, presumably because I'm quite good at thinking in hypotheticals. Less likely to do it as town, strangely enough…
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Post Post #4406 (isolation #166) » Wed Jul 25, 2012 2:57 pm

Post by callforjudgement »

Btw, I apologise to my scumteam; I think I was partly responsible for the collapse of the whole team, not just my own lynch. (This is a basic problem with large scumteams; I've seen a six-man scumteam offsite where the scum lynched D1 basically gave away their whole team, but luckily in a subtle enough way that every townie missed it.)

Mimes could have potentially been balanced by expanding the team slightly and giving them one mislynch, i.e. they could survive one NK before losing as a faction. As it was, they had a similar fragility problem to the scum, but worse; a single mime screwing up (like actually happened) leads to an instant angel kill, = instant game over. The larger the team, the more likely that is to happen.

Oh, btw, is this the first town win in a mountainous ever? ;)
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Post Post #4412 (isolation #167) » Wed Jul 25, 2012 3:10 pm

Post by callforjudgement »

That reminds me, the spaces in the "not voting" list are probably a bit problematic because of multiple-word names. (It's fine in the main votes because the underline on links shows where one name ends and the next one starts.)

@Zajnet: I know it's not technically mountainous, I was making a joke, and also a bit of an observation.
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Post Post #4414 (isolation #168) » Wed Jul 25, 2012 3:17 pm

Post by callforjudgement »

Title Fairy thread, I guess (in Site Ideas). Oman will probably get annoyed if a whole load of players from this game go and spam it up, though; it's basically like a queue, just not for games.
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Post Post #4431 (isolation #169) » Thu Jul 26, 2012 1:10 am

Post by callforjudgement »

I made quite a few people's obvtown lists, but just as quickly fell off it again.

I rarely have trouble looking town early game, but I can't always keep it up, sadly for my win rate. (And I'm most likely to fail to keep it up if I don't have a good handle on the gamestate, which is more likely to happen in larger games.)
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· scam · seam · team · term · tern · torn ·
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