War in Heaven II - Spirit of Vengeance (Over!)
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The Fonz Jack of All Trades
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[quote="Nuwen"
Zwet is one of the more important metas to know in this game anyway; his play is definitely the most erratic.[/quote]
He's the one significant name here i know nothing about.
But seriously... MORE erratic than ABR and DGB?
Actually, that's a good point... Albert, would you say your meta has changed at all since we last played?-
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The Fonz Jack of All Trades
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I suggest to avoid the general lowering of health, we use a system where someone needs to gain the pledged support of at least one other player (committing to hurting them if you do) before doing any hurting. Something like this:
Call intent to hurt *Name*
Then someone else needs to post
I'm with you, *Name!*
I would also propose not healing anyone outside of the start-of-day mass heals, UNLESS they are hurt in contravention of the above.
On claims: The only players who will be endangered by that low level of damage are vanillas- who claiming won't save anyway. So there's no point there.
It's the argument, not you, which is called stupid.Kinetic wrote:
-.- Got it. You realize I HATE being called stupid right?
This is unbelievably stupid.Kinetic wrote:Perhaps we should make another rule of sorts, Once you harm someone, for the time being, you do not harm them again. I'm trying to think of a way of wording it, but this system is very unique.
Stop it now. Explain yourself. Why are my ideas stupid but yours are perfect? How do we even KNOW there is a rage like mechanic in this game like the last one? Hell I can think of 3 or 4 different mechanics which are similar but work on different principals other than time (such as, 1 rage every time someone is killed, or 1 rage every time one of them is harmed, etc etc)
But the idea is this: you shouldn't be hurting anyone unless you want them dead. If you want them dead, then placing artificial restrictions will only harm that cause, and lead to more dragged-out days. If I read it right, you're trying to spread out the hurting. This only makes lurking more detrimental to the town.
Though kinetic's point about not assuming that the setup is exactly the same is warranted.
Pussy. You can't make an omelette without breaking a few eggs.populartajo wrote:Everyone:Whats wrong with a fake voting system?I can keep up with the fake votecounts.
We treat this game as a normal game and we avoid hurting someone that could be town.
Vote : Kinetic.
I endorse the above product or service.roflcopter wrote:i did read the thread thanks
i am in favor of everyone who's pussyfooting around with fake votes just hurting him dead instead.
I smell middle-of-the road scum.Shinnen_no_Me wrote:I need a damage count to know who I can heal.
Any roads, I agree that Kinetic's opinion are rather anti-townie. In a normal mafia game with 9 players, it's already hard to get a general concensus, so why should be any different here? If a group of people think someone is definitively scum, why shouldn't they be able to lynch him/her?
Also, populartajo, why are you voting for Kinetic?
Another thing: though I don't like much the fake vote system, I'll go with it for now in a way to show my opinion towards Kinetic:Fake vote: Kinetic
GAHHHHH! REEEEEEEEEEAAAAAAAAAAACH!Shinnen_no_Me wrote:Heal: Seraphim.
Heal me back!
Also,
How can you be so sure? That's a pretty solid number, you know. The only way you would know that is that you know how much scum there are, hence, you must be a scum as well.vIQleS wrote:Random anything at this point has a 75% chance of hitting town.
Call intent to hurt Shinnen no me
OTOH, Kinetic's willingness to put himself front and centre looks town, and he seems sincere, even if wrong.
Oh, and with no actual votes, FOSes are EVEN more pointless than usual.
LOATP are antitown.populartajo wrote:Here is a list already in page 6.
Prob Town
ABR
Rolf
Cybele
q21
Seraph
Neutral
DGB
Tenchi
Xyl
The rest.
Prob scum
Hoopla
Viqles
Shinnen
Kinetic
Also, can anyone tell me how strong the rage point attacks have been previously?
He saw it; he disagreed.zwetschenwasser wrote:What the heck? Why on earth did you hurt Juls? Did you miss the agreement that rage points can be less effective if everyone is healthier?Heal: JulsVote: Xyl
RIGHT. BIG CAPS LOCK BIT BECAUSE THIS IS IMPORTANT. THE LAST FEW PAGES JUST REMIND ME OF MAD I WHEN THE TOWN ALL GOT MAD AND TURNED ON EACH OTHER BECAUSE THEY DISAGREED OVER GAME THEORY, WHILST THE SCUM LURKED THROUGH.
My preference is for a Shinnen kill as she's just done enough to look like contributing without drawing attention, and her arguments are bollocks. If anyone will join me ('I'm with you, Fonzie') I'll hurt her. Failing that, I'll take out any other noncontributor.-
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The Fonz Jack of All Trades
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This is the thing though- we're not trying to stop people killing! If scum want to pair up together, and kill off innocents, that's pretty blatant. The point of that proposal is to stop people wasting their hurting on people that no-one else suspects, and ensure a degree of consolidation- if you want to hurt someone, you have to convince at least one other player to support you.Nuwen wrote:
I don't think this is any more ideal - I see no reason why a large scum team wouldn't pair off and cycle through proposals/agreements until they've placed a player in kill range. This is a vapid effort to organize hurt actions; it doesn't actually benefit the town. In fact, it gives scumThe Fonz wrote:I suggest to avoid the general lowering of health, we use a system where someone needs to gain the pledged support of at least one other player (committing to hurting them if you do) before doing any hurting. Something like this:
Call intent to hurt *Name*
Then someone else needs to post
I'm with you, *Name!*moreroom to throw out hurt actions because they'll be inherently buddied with another player. "Well, confirmed town x agreed with my hurt..."
The biggest drag on the game will be healing- if one side are attacking a player, but his supporters are healing him, then nothing happens, whilst the rage points build up.-
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The Fonz Jack of All Trades
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FUCK YOU TAJO.populartajo wrote:Fonz, rolf and Xyl
WHATS SO FUCKING WRONG WITH TREATING THIS GAME AS NORMAL GAME WITH VOTING INSTEAD OF HURTING?
We dont random hurt anyone that could be town and we dont start healing him when its too late and you realize, omg he could be town.
No-one is proposing random hurting. AT ALL. EVER. This is a gigantic strawman. I at least, am proposing to harm people you would normally wagon, once you have established there is some support for the wagon.
You want to know what the stupidly obvious problem with your plan is? Deadlines. Or the lack thereof. Normally, if people aren't around to hammer, then the deadline cuts off. So either you've got a reduced lynch, or at the very least a set time people have to vote by to get it.
Now, check out your plan. The problem is that hanging around one more day is only one more day. Which is an incentive against wagon consolidation. A deadlocked town could pretty much hang around forever, with everyone hoping the other side'll shift, and not them, and no firm deadline to force anyone's hand. The frog/saucepan problem. Your plan is a recipe for paralysis.
If we're only hurting when there is a consensus, why would we need a 'healing phase' at all?
Can we at least agree that this 'I heal you, you lynch me' is antitown and scum-favouring?
Also, for the last time, as with a normal game, IF SCUM WANT TO QUICKLYNCH/HURT, THEN IT'S GOING TO BE FUCKING OBVIOUS! The problem is if everyone is whittled down to the point when scum can deploy a load of rage at once, and lots of people are in range. This can be mollified by a) reducing the amount of rage available by acting quickly and b) only hurting people who are the suspects of multiple people, as above.
STRAWMANRANDOM HURTING IS NOT THE WAY TO GO.
HOW MANY TIMES DO I HAVE TO TELL YOU THIS?[/size]
STRAWMAN
STRAWMAN
STRAWMAN
Why did you not consider the obvious point that the plan was antitown?Juls wrote:
A plan was proposed to heal. Most people were exchanging heals. .
Well, apart from the fact that OMGUS doesn't exist. But it does seem a poorly reasoned counter-suspicion- the fact that those players are the only ones you listed as suspects indicates that you haven't seen anyone 'really scummy' for them to attack. And you're hardly a fit person to judge whether you yourself are scummy.vIQleS wrote:Just so it's on record - my picks for scum at this point are Xyl, DGB, and albert.
That probably seems a bit OMGUS, but the fact that they're focussing on me instead of someone who's really scummy is really scummy.
That wasn't exactly how i envisioned it working, but meh. Anyone else could still call a suspect- but they probably should have done it by now.Albert B. Rampage wrote:AS PER THE FONZ STIPULATION, EVERYONE SHOULD VOICE THEIR INTENT TO KILL ONE OF THESE THREE PLAYERS:
Shinnen_no_Me / Xylthixlm / vIQleS
Since they were the only ones to be nominated, its time to destroy one of these three players.
Why are you opposed to focus? As basically everyone has said, we can't just go around hurting if there's no support.q21 wrote:
Also, I don't particularly think that any of these deserve to die, why are you limiting the towns targets?Albert B. Rampage wrote:AS PER THE FONZ STIPULATION, EVERYONE SHOULD VOICE THEIR INTENT TO KILL ONE OF THESE THREE PLAYERS:
Shinnen_no_Me / Xylthixlm / vIQleS
Since they were the only ones to be nominated, its time to destroy one of these three players.
ABR, Nuwen is backing you up. Feel free to hurt Viq.Nuwen wrote:
Zwet behaves similarly here.
Vote/pledge/I choose you, pikachu: vIQleS
To be fair, we don't have all fucking week.Hoopla wrote:You're avoiding these questions. If you're going to showcase your previous games to illustrate how your play can help the town - you need to show the times where you've fucked the town over with bad play.
There are a couple of specific questions I've asked of Juls here which should be a good starting point if she actually wants to contribute.Seraphim wrote:@Xyl
Juls and WaltWishbone are lurking, correct?
I also think it's important to sort out the lurkers from the scummy lurkers. Generally, scum lurkers will either say less or pretend that they're saying something when they're not.
Also, lots of people are expressing suspicion of Viqles, so get hurting!
Let me check that. If true, those are scumtells.DrippingGoofball wrote:Checked out Wishbone. He's Shinnen's nemesis.
Over-the-top agreeable and submissive.
Sweet.Albert B. Rampage wrote:***cue music***
Darkness immediately falls as the Angel of Rampage rises into the black sky. The elevated figure materializes his giant Scythe of Blood into his right fist. He holds it high like a trophy of God.
'Neca eos omnes, deus suos agnoscet!'
And the angel dives. As the forceful winds of heaven scurry uncontrollably in all directions, the Scythe of Blood comes crashing down on Shinnen.
Hurt Shinnen
Hurt: Shinnen no me
The winged one with the leather jacket impales Shinnen on the end of his offensively large quiff.
ABR knew full well i'd back him, since i was waiting for support to hurt Shinnen. So I don't think he is in the same category as the other two. Did anyone else pledge to harm Walt? I know he was in a few people's suspect lists.Seraphim wrote:It should be noted that DGB, ABR, and rofl are all attacking different players despite the numerous calls for town consensus.
WE DON'T WANT TO HEAL, HOW HARD IS THAT TO UNDERSTAND!Kinetic wrote:Whoa! Three separate hurts is bad... that being said I don't have good reads on any of the players, not enough to heal any of them.
Fucking hell, that first pig isn't going to have a house by the time we've actually got round to killing someone.populartajo wrote:WHY IS THIS SO HARD TO UNDERSTAND?
In all scenarios PEOPLE HURTING WHOEVER THINK THEY ARE SCUM are blatantly antitown since they are giving scum (if they are not) the free pass of being aggressive and random hurting that WE KNOW its detrimental to town in the long game
THIS WOULD NOT HAPPEN IF WE USED THE VOTING SYSYEM
ATTENTION ALL: THE HOOPLA/TAJO SYSTEM IS AN EXCUSE FOR LURKERS TO PREVENT THE TOWN FROM KILLING ANYONE, WHILST THE SCUM BUILD UP THEIR RAGE.
MASSIVELY ANTITOWN SOMEONE CALL A HURT ON HIM PLEASE.Hoopla wrote:I'll heal, we need to stop hurting until we select a kill.
Heal: Kinetic
NO! We only have to have sufficient consensus for a decent-sized wagon, not a lynch. WHICH MEANS THAT ONLY THE TOP HANDFUL OF SUSPECTS AT A GIVEN TIME WILL BE HURT. We've stated that if someone hurts in a lone wolf manner, it will a) be counted as scummy and b) that player will be healed after the next kill. We shouldn't heal up people who have a large portion of the town suspecting them. In fact, I would go so far as to say the converse of your plan- we only heal with consensus. (For example, if someone was a longtime suspect, but the alignments of the dead meant no-one suspected them anymore).populartajo wrote: Which is exactly my point.
I dont want this posterior scenario:
Oh, yeah, Shinnen is scummier than Walt. Lets start hurting her. Walt is already hurt. He could be scum but could be also town.
Rinse and repeat.
Final result : majority of people hurt. Scum smiling with their rage points.
BEFORE WE HURT, WE HAVE TO BE SURE OR GET A GENERAL CONSENSUS.
Voting Intent to hurt is the way to go. Vote someone else you think is scum. Show why he is scum. There are probs that townies get what you are saying and vote with you.
Uh, Xyl just pledged to hurt someone already injured.Juls wrote:Spreading the damage around like Xyl is doing only benefits scum because they can use their rage points in the background to knock out 2-3 players at once. Please notice who is leading the charge to do these spread out hurts.
I want Xyl dead. Who is with me?
This is insanely antitown.WaltWishbone wrote: Thank you for the clarification. At his point I am going to return the favor and...
Heal: vIQleS
I propose from now on we masshurt anyone who heals without town consensus.Consider it a policy lynch. THe Walt/ViQ counterhealing is just delaying the death time for TWO of the town's top suspects.
Zwet, his argument is good.zwetschenwasser wrote:Exactly. Also, instead of providing a GOOD explanation for his actions, Xyl is giving us numbers that ALL OF US ALREADY KNOW.
That you can't read doesn't make it less so.
I surround a field. Lots of species of wildlife live in me, including dormice and various birds.Shinnen_no_Me wrote:@Kinetic, care to explain why you think I'm scum? Or it's just pure unbased gut?
The problem with the players that are lurking is that this is a fast paced game, and that most of it has been during a weekend, when some people tend to not be online. So, I wouldn't call them lurkers yet. They need to post more, but I don't think they fall into the lurker category just now. Maybe in a couple of days, but not now.
I also don't like Xyl's eagerness to hurt so fast. Chances are that you're only going to spread the damage among town, making things easier for scum. A deadline is fine, but just hurting like that without some control is just going to help scum.
What is a hedge, Alex?
LURKAPOLOGIST!populartajo wrote:
Walt is at least neutral. I dont see the case on him nor the necessity to hurt him to death like Xyl is proposing.
I would like more from viqles and Shinnen. Tenchi is a bad feeling. DGB is scum, btw.
GRRRRRRRRRRRRRRRRRRRRRRRRRRRpopulartajo wrote:Heal Seraphim
At this stage, Tajo is starting to look SO antitown he may need to be killed regardless of aligment.
ATTENTION EVERYONE: WE NEED THE FIRST DEATH SOON. NOBODY HURT ANYONE WHO HASN'T BEEN HURT YET. NOBODY HEAL AT ALL. IF ANYONE BREAKS EITHER OF THESE, WE MASSHURT. DEAL?-
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The Fonz Jack of All Trades
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The Fonz Jack of All Trades
- Jack of All Trades
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- Posts: 9014
- Joined: April 2, 2007
- Location: UK
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The Fonz Jack of All Trades
- Jack of All Trades
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- Posts: 9014
- Joined: April 2, 2007
- Location: UK
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The Fonz Jack of All Trades
- Jack of All Trades
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- Posts: 9014
- Joined: April 2, 2007
- Location: UK
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The Fonz Jack of All Trades
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What's to stop someone else sayingSeraphim wrote: At the moment, I still want to heal Xyl tomorrow so that scum do not kill him. After that, I will continue to hurt zwet until he is dead and then start on Hoopla or Juls. Juls will immediately elevate if zwet flips scum as the town of them have been buddying against Xyl the entire game.
'I still want to heal Zwet tomorrow so that scum do not kill him. After that, I will continue to hurt Xyl until he is dead then start on [name]?'
If people continue healing the people they don't suspect because other people do and want to hurt them, we'll just get the deadlock situation i described earlier, with rage points racking up.-
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The Fonz Jack of All Trades
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Making votecounts are an easy way for scum to gain townie cred without actually furthering the lynching of scum.Seraphim wrote:I have no idea why people think Xyl is scum. I've been reading nothing but town intent from him especially since he's going out of his way to make heal/hurt counts.
He is being aggressive. I'm not sure what you mean by 'bullshit the town with useless information?' Xyl's not going to act like noobscum whether he's scum or not, you know.If he was scum, he'd be a lot more aggressive and attempt to bullshit the town with useless information.
NOTE: Xyl is actually my least favourite of the three currently hurt players to die. I don't like a Zwet wagon either, feels too defaulty.
You know I take 'back' to mean 'promise to hurt if you do?' Saying 'I'm in favour of it happening, but not going to do it myself' is not backing. Counting it as such would lead to the lots of little hurts which Tajo was worried about.Albert B. Rampage wrote: Hoopla don't hurt me back unless you get support from at least 4 players to do so. Anything else would be extremely anti-town.
NO HEALING!Seraphim wrote:Intent to heal: Xyl
There is no case on him and the people attacking him have no basis and are some of the scummier players in the game. If Zwet flips scum, Juls is next.-
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The Fonz Jack of All Trades
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You've presented your opinion on why town lost many times, you miserable self-centred piece of shit. That doesn't change the fact that you're wrong, and your plan is incredibly scum-benefitting because it will slow the game down and allow the scum to rack up more rage points.
I REPEAT FOR THE HARD OF THINKING: TAJO'S PLAN = HANDING THE GAME TO SCUM.
I am SO fucking angry right now.-
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The Fonz Jack of All Trades
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Right. What happens when deadline hits? Are people who are violently opposed to a particular lynch supposed to join the masshurt? And who has the power to set the deadline?populartajo wrote:ALSO, FOR THE RECORD, MY PLAN IS NOT SYNONIMUS OF LAGGING THE GAME. I DONT KNOW WHO FUCKTARD THINKS THIS. I AGREE WITH DEADLINES.
THE CLEAR IMPLICATION OF YOUR PLAN IS TO LAG THE GAME, AND ONLY A COMPLETE FUCKWIT WOULD NOT SEE THIS. I've explained why earlier.
FOR LIKE THE FIFTEENTH TIME YOU ILLITERATE DOUCHEBAG, NO-ONE IS PROPOSING THAT.WHAT I DONT AGREE IS THAT EVERYONE CAN HURT WHOEVER THEY THINK IS SCUM. HURT FEST ONLY BENEFITS SCUM.
We are proposing that people hurt when they have the support to make a significant wagon. Waiting for a consensus WILL INEVITABLY CAUSE THE DAY TO DRAG and THIS WILL BENEFIT SCUM.
THE FUCKING OBVIOUS EFFECT OF TOPPING UP EVERYONE IS SIMPLY THAT KILLING *ANYONE* TAKES LONGER. THIS BENEFITS TOWN AND SCUM EQUALLY. IT TAKES LONGER TO KILL TOWN, IT TAKES LONGER TO KILL SCUM. BUT ALL THE WHILE, RAGE POINTS ARE RACKING UP YOU FUCKING PATHETIC EXCUSE FOR A HUMAN BEING.THE HEALING AT THE BEGINNING WAS NOT A STRATEGY OF STALLING THE GAME. ITS A STRATEGY OF TOPPING THE HPS OF THE MAJORITY OF THE PLAYERS WHICH WE KNOW ARE TOWN.
TAJO IS RETARDED. NO IFS, NO BUTS. HE MAY BE SCUM AS WELL, BUT HE'S DEFINITELY RETARDED.-
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The Fonz Jack of All Trades
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The Fonz Jack of All Trades
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Btw, having reread that game, the voting system for me was a large part of why town lost.
Town lost at least in part because they killed two townies, Coron and Kab, for disagreeing with the system- also, half the town were several points toward death by the end of the first aeon. AND- and this is a not insignificant factor- you took too long. First aeon lasted two weeks. You wasted a lot of time healing people, but without taking them out of range of the rage point kills. It's incredibly dishonest to ignore this factor. Oh, and the town happened to mistarget repeatedly, which is nothing to do with the setup. Musher vs Pojedinac in the sixth aeon was crucial- and town got it wrong.
No-one is suggesting anything close to the kind of anarchy that happened day one there- the plan being forwarded by me, Albert, Xyl, etc, would lead to around 3-4 players being seriously hurt,whilst no-one else gets damaged at all.Note that pojedinac as scum was pushing for the mass heal. It's frankly disengenuous to claim that a plan that involves consolidating a handful of wagons is the same as a free-for-all, but i've been saying this for page after page and tajo still isn't listening, so he won't start now.-
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The Fonz Jack of All Trades
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Or that people don't think there's enough on him, and would rather kill someone already injured so we don't end up with half the town hurt?roflcopter wrote:i'm taking the fact that the only person who has even bothered to comment on what i said about seraphim was xyl, and he's only defending him as town based on some whack meta, as evidence that i am right on the money
Shinnen just hurt a previously uninjured player. KILL HER!Shinnen_no_Me wrote:Hurt: Roflfor creating groups of "sure-protown-buddies", very scummy.
According to your earlier definitions, I'm a moderate.Seraphim wrote:BTW, it's clear that tajo is leader of healer movement and the Fonz is leader of the aggressive movement...actually, I take that back, but he's definitely on the far end of that spectrum. At this point, I doubt either of them are scum.
Fair point.roflcopter wrote:
dude. i never healed anyone and i actively campaigned against this whole stupid healing thing in the first place. dgb healed me, but it was non consensual.The Fonz wrote:Albert B. Rampage, Nuwen, populartajo, q21, roflcopter, vIQleS, WeyounsLastClone, and Xylthixlm
THe above are guilty of partaking in the scum-favouring healing up plan. Putting this here to remind myself in future.
The answer should be 'don't heal.' (Once we have dead scum, we might consider healing damage caused by said scum. And we need to heal Rofl after Shinnen is dead, as per the guidelines on 'lone wolf' attacks I set out earlier. But certainly not yet). Counterwagon.Xylthixlm wrote:
The answer is not "don't heal". The answer is "Every intent to heal cancels out an intent to hurt. Don't hurt someone unless you have more than enough intent to hurts to cancel out all the intent to heals. Don't heal someone unless you have more than enough intent to heals to cancel out all the intent to hurts."
Swing and a miss. I've set out why his plan is hugely detrimental to town- but sticking his neck so far out for it is a protown tell. I'm certainly not ruling it out, but I think he's wrong rather than scum, and that the actual scum will be found in the large group of players much lurkier than Tajo.roflcopter wrote:fonz already broke down why tajo's plan makes him scum,and i already broke down why you two are scum together, and with hoopla no less. since hoopla will be dying this aeon, i'll get back to you next aeon.
Again, who is actually pushing that? If Rage works asKinetic wrote:I'm going to laugh when town loses because the aggressive idiots are pushing the "hurt everyone, what is the worst that can happen" agenda...
If rage works how they think it does, I'm just waiting for the multiple scum kills incoming. -,-Ithink it does- on a time basis- then the scumkills are a worse threat the more we stall.
Does anyone know, PRECISELY, how rage worked last time?
NO NO NO! It is a bad idea IN THEORY!WaltWishbone wrote: In theory it is a great idea, and it is what most people did to begin the game. However we are just not getting anywhere near a consensus or agreeing on proceeding with a fakevote. The town is mostly splintered; I am going to make the best use of my hurt/heal based on whats been posted thus far.
Too many suspects are completely dismissing the objections to them as 'you have no case' which isn't getting us anywhere. For starters Walt, that little 'scratch my back, i scratch yours' thing is a good reason to think you are scum.-
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The Fonz Jack of All Trades
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The Fonz Jack of All Trades
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Explain how. Also, HURT SOMEONE! And give reasons. Everyone please note that the last game I played with WLC, he lurked like a mofo there. And was scum. The fact that he shows up the same day i point out he hasn't posted indicates tactical lurking.WeyounsLastClone wrote:Currently reading and up to page 15. Nice to see some familiar faces. I have a really bad feeling about ABR. He seems to be manipulating. And you're only manipulating if you're scum, otherwise you just have to argue and investigate.
That'll be far too late. We need to have killed twice by then.Tenchi wrote:I cant really post anything useful right now. Browsing the thread there has been a lot of people campaigning against other people and I can't make a dedicated decision right now (aside from what I've said early in this game).
I'll catch up next week. (Sunday)
QFT.roflcopter wrote:... *headdesk*
roflcopter wrote:this is just a general observation about the game of mafia, but has anyone else ever noticed that when scum are under an intense amount of pressure from one person, the first thing they do is yell OMG TUNNEL VISION
Yes! Definitely true. Refute the arguments, don't just allege tunnelvision. Good townies SHOULD tunnel.
Also, I still want answers to these:
The Fonz wrote:
Why did you not consider the obvious point that the plan was antitown?Juls wrote:A plan was proposed to heal. Most people were exchanging heals. .
Well, apart from the fact that OMGUS doesn't exist. But it does seem a poorly reasoned counter-suspicion- the fact that those players are the only ones you listed as suspects indicates that you haven't seen anyone 'really scummy' for them to attack. And you're hardly a fit person to judge whether you yourself are scummy.vIQleS wrote:Just so it's on record - my picks for scum at this point are Xyl, DGB, and albert.
That probably seems a bit OMGUS, but the fact that they're focussing on me instead of someone who's really scummy is really scummy.-
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The Fonz Jack of All Trades
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Edited for clarity.WeyounsLastClone wrote:
What I don’t like about ABR isthat he presents himself in a somewhat commanding tone. He gives directions to people. But he doesn’t necessarily follow that direction, and takes on a different direction himself. He also uses special text with his ‘hurt’, which is something that I absolutely don’t trust.his personality.
Mr. Flay wrote:Shinnen_no_Me,Fallen Seraph, has been cast out of Heaven.
With carnage erupting all around him, the spirit of the Fonz nonetheless takes a couple of minutes out from his busy schedule of killing fallen angels to perform his legendary 'I told you so' dance.
If ABR doesn't back me up there, there's no Shinnen wagon.DrippingGoofball wrote:
I suspect ViqlEs is probably OK.populartajo wrote:WOOT.
Heal : rolf.
This really puts viqles.
ABR gets NO town cred from me for tossing Shinnen under the Greyhound from the "Biggest Loser World Tour."
We definitely can't rule it out- I wouldn't be that surprised if there were, say, three town and two scum seraphim. But a dead scum with a particular role at least makes itKinetic wrote: That is all well and good, but there could very well be a second Seraphim scum (high likelihood? Probably not), but I'm not going to completely discount that chance.less likelyany other given player holding that role is scum.
I need to see if anyone else uninjured strikes me as a serious lynch candidate. I presently doubt it. WWB is my favourite target of the injured at the moment, though i need to reread Hoopla, because i can't at the moment recall for the life of me why there's a wagon there.
Also @WLC: Bitch all you want. We were 25 pages in, and you hadn't posted yet. That's serious lurking. You made excuses in RP mafia, too.-
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Rofl: I attacked her first, and without wavering. It was I who pointed out the reasons why she was scum. I don't think it's wrong to say that i deserve a substantial portion of the credit. (You hurt Hoopla first, and went on to say you'd hurt whichever was closer to death- you only really went for Shinnen after she hurt you).-
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You know, there are other players this applies to more but....GAAAAAH JUST CAN'T DO IT!Also, Seraphim, the player, dont get frustrated for listening to rolf. Trust me. The best idea is to ignore him completely until he realizes how wrong he is in some things.
There is so much wrong with this I don't even know where to start.Dont get overconfident, though. Scum can still win. Hard road but they can still do it if we make the same mistake we were about to make yesterday: DAMAGE ANARCHY. Yesterday consensus was easy only because we had to decide between rolf and Shinnen.
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Yes. But quite a good feeling, nonetheless, when you've taken a lot of flak, to be proven right.WeyounsLastClone wrote:I'llHurt: Hoopla. His ties with Shinnen seem to take place more early on, and seem to fade when Shinnen gets suspected a bit. That said, I suppose scum isn't entirely stupid so I doubt the other scum would interact too much with Shinnen. Still, for all we know, scum is concocting a master plan by offing one of their own day 1, and try to go from there. But that's not a theory that's fruitful at the moment I guess.
The Fonz wrote:
With carnage erupting all around him, the spirit of the Fonz nonetheless takes a couple of minutes out from his busy schedule of killing fallen angels to perform his legendary 'I told you so' dance.
The 'look how good I did' is quite meaningless.Rofl: I attacked her first, and without wavering. It was I who pointed out the reasons why she was scum. I don't think it's wrong to say that i deserve a substantial portion of the credit. (You hurt Hoopla first, and went on to say you'd hurt whichever was closer to death- you only really went for Shinnen after she hurt you).
@WLC: You replaced?-
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Both wrong. Player who cares/player who doesn't reactions.Xylthixlm wrote:
Wrong. Scum reaction.DrippingGoofball wrote:
^^^^^^^^^^^^^^^Hoopla wrote:I don't know how to stop my lynch, particularly when hurt comes from players not even trying - but I'll be dead quite soon, so I'm going to try and post some final thoughts in the hope my words mean something when I'm gone. Don't finish me just yet!
town reaction
Wrong. Town reaction.DrippingGoofball wrote:
^^^^^^^^^^^^^^^Juls wrote:You shouldn't necessarily but you shouldn't try to hang him because of me. When I come up town you will know that my motivations were pure. Then, if you find him scummy at least it will be for the right reasons.
scum reaction-
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Seraphim, clearly. Nontheless, DO NOT HURT WITHOUT SUPPORT ONE ELEVEN!roflcopter wrote:drunk posting for the win get ready -
fucking stop hurting viq he is not scum
i'd like an opinion from the following people: xyl, abr, fonz
on this question: which of seraphim and tajo deserves to die more?
i ask because one of them is getting a beatdown as soon as i'm capable, and i'm not stopping til they're dead
We have had two players today hurt a previously injured player with no support. Kinetic and Zwet. Kinetic looks like an enormous hypocrite to me for this, since Kinetic is second only to Tajo in counselling about the dangers of 'just hurting who you think is scum.' I want to know why Tajo, if he really is opposed to 'random damage' is ignoring this.-
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You were arguing on basically the same basis for his townieness earlier.DrippingGoofball wrote:.
You're totally scum in my book, but I realize that I have insights into your psychology that others don't, and therefore, convincing the sheeple is probably a losing battle.
Does anyone feel Kinetic's hypocrisy is noteworthy? Just me then.
Also, Juls feels town to me.-
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That's a pretty solid case by Tajo. It does strike me as bizarre to have ABR, Xyl, Rofl,and Kineticas suspects. I mean, one player suspecting the first three just indicates he has a problem with the aggressive faction. But there's no logic to suspecting those guys, and Kinetic as well, when kinetic at the time was basically the polar opposite. Plus, y'know, the whole being scum last time thing...-
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Aren't they given out every sunday? Or were, in the last one. Though perhaps seraph scum could use their blades for secret damage.populartajo wrote:3 town seraphims against 1 seraphim makes sense to me. 2-2 Seraphims is probable but could be imbalanced, IMO. I dont know where I read it (maybe from the other game, will need to hunt for that quote) but IIRC scum accrue rage points accordingly to their range. That means, Seraphims accrue them more quickly.
True. But as I noted, going from 12 to 20 players will have increased the number of town players by at least 6. This, in itself, would swing the game strongly in the town's favour. Again, I don't expect six scum. Therefore, five with two of them being Seraphic makes a lot of sense to me.Here is a fact: Town lost the other 2 games. Flay thought the game was swingy and needed a little bit of balance. Could be that, without knowing it, Flay balanced the game towards town's faction. 2-2 Seraphims goes against this theory.
You know how you completely ignored people's 'random hurting' without support earlier? Yeah, that. At this point, unless we're going to spend a ton of actions on healing him- and i think enough people still strongly suspect him to make that unwise- then leaving him where one rage point can kill him is just silly. Scum can kill him without any effort if he's town, and knowing his alignment is useful.Having said that. I dont support more hurting against Walt. His bye post feels town and the case on him was weak since the beginning. This doesnt mean he cant be scum but we have to use this advantage (1 scum less) we have wisely and not going crazy hurting like the end of the world. Call it stalling or whatever the hell you want. We need some order here, specially when rolf is going again with the "Im drunk" excuse and everybody is hurting the FUCK they want..
You already know why town lost the other game, right? Maybe, its time you listen.
DO NOT DISCUSS ONGOING GAMES.Nuwen wrote:
I said something similar in one of my other ongoing games?populartajo wrote:
Where have I seen this before?Nuwen wrote:
I'm waiting for a damage count to confirm or disprove his claim before I finalize my judgement. I kinda think keeping him alive and using his double damage ability as a town tool would be the best play. If he really is a Seraph, we can use his damage to burn through a few other suspected scum and then use their flips for more confirms. If he doesn't damage as ordered, we kill him. The same type of theory is used when a vig/SK is discovered and the town can't confirm that player's alignment.populartajo wrote:Everybody hurting Walt, do you still think he is scum?
I absolutely do.populartajo wrote:
I really dont see Waltscum doing this post.WaltWishbone wrote:
After Xyl is dead, I would suggest looking into Seraphim and anyone else who believes xyl is town. I get strong town vibes from Tajo and Kinetic and we all know that Nuwen and rofl are more than likely town. Xyl and for when I flip town, (Way to go guiness, your instincts were brilliant huh? )That's it, good luck town!
By 'semi-open' I take it to mean all possible roles listed in first post.Xylthixlm wrote:It tells the scum who is an Ophan, in case the town is trying to keep it secret.
Also, there may be other town roles which aren't listed in the second post.
You mean the day I didn't get online until now? That day?WeyounsLastClone wrote:At ABR and TheFonz: what do you think of Walt? Seems today you guys kept more quite than usual.
Grrr. I seriously want to know WWB's alignment before i hurt anyone more. But... i need beddy-byes soon...-
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First time i've suspected you. I know full well you believe that can be valid.Xylthixlm wrote:Burden of proficiency
Of course, you've been on a scumwagon, so...-
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Dude, it's a fucking forty page thread, sometimes you're going to miss one or two of them. Seraphim said he was a lurker, i looked up his posts and there was a lot of lurking and no replacement request, so I hurt.roflcopter wrote:
didn't drench get replaced? can we have more paying attention please?The Fonz wrote:Yep, Drenchhurting seems a good way to go.
Call hurt on Drench
I don't see an obvious scum. I see a faction war.roflcopter wrote:lurker hunting is the wrong decision when the obvious scum are sitting right in front of us. abr, what the hell happened to you helping me with kinetic? you called an intent to hurt and i do not remember you following through.
I suggest he starts dishing out the hurts. I don't think we should heal him till the next scum dies. Then do it en masse whilst we're analysing that wagon.Xylthixlm wrote:Ok. That's too many people with damage. And what do we do with WaltWishbone? I think I believe he's not scum now.
I definitely don't want anyone new hurting- and Juls looks town to me. Will probably hurt Zwet.-
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So now hurting anarchy is bad again? After you've been completely unwilling to take action on people hurting without support because it was ok now we killed a scum? Man, my head hurts.populartajo wrote:THE VOTING SYSTEM NEEDS TO BE REVIVED TO BRING ORDER TO THIS CHAOS.
THE VOTING SYSTEM THINKS IN YOUR RIGHT TO LIVE IF YOU ARE NOT A FALLEN ANGLE.
THE VOTING SYSTEM CAN TAKE CARE OF THE FALLEN ANGELS. IT WOULD BE NOT AS FAST AS HURTING ANARCHY BUT IT WOULD BE ORDERED.
VOTE VOTING SYSTEM NAO.
GOGOGOGOGOGOGOGOGOGO.
YES WE CAN.
Hurt Zwet or Kinetic. They're the ones who hurt without making a case or waiting for support. THE WHOLE BLOODY POINT OF THE BUDDY SYSTEM IS TO REQUIRE PEOPLE TO MAKE CASES AND CANVAS FOR SUPPORT BEFORE THE HURTING STARTS.Giuseppe wrote:The Buddy System isn't being used. How can we enforce it?
A claimed Ophan. Ophanim is the plural. But sure, why not? There are scum seraphim. There's likely a scum ophan.zwetschenwasser wrote:q21, what exactly makes you so comfortable with lynching a claimed Ophanim?
That said, my middle of the road scum detector is starting to ping on Q21. I'm not going to call the hurt yet, because I need to re-assess, and there are other players i'm suspicious of... but i thought i'd point it out.-
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@Again- if a significant faction want someone dead, they die eventually. If you want to survive, what you need to do is rally support for killing roflcopter. Having your supporters heal you whilst Rofl etc kill you WILL JUST STALL THE GAME WHILST RAGE ACCUMULATES. For like the zillionth time.
That my plan is scum-favoring is the biggest pile of horseshit i've ever heard. Your plan was scum-favoring.
I mean, I strongly feel Juls is town. But if a significant faction want her dead, she's going to die sooner rather than later. If I try to heal her, rather thangetting on with scumhunting,the town will lose.
Obviously, dealing out hurts left right and centre, rather than isolating one suspect, building a case, then hurting to death is mega scummy.
I kinda like the symmetry of both Kinetic and ABR complaining that they're in the firing line due to a handful of people being convinced they're scum.Albert B. Rampage wrote:
But if 3 bumbling idiots think I'm scum, then hell yeah, its on. I'm gonna bring the scum crashing.
Hmmm. So now a little bit of Xyl's system, is it? It seems to me, Albert, you seem to be appropriating, and advocating, whichever part of whichever system seems most likely to keep you alive.Albert B. Rampage wrote: Intent to hurt is negated by Intent to heal, so if there are more people who WANT to heal me, you can't hurt me.
I'm not going to be participating in this ABR/rofl vs Kinetic etc faction battle. At least, not immediately. The reason for this is:
Nuwen killed off an obvtown for the spurious reason of 'getting information on Rofl's alignment.' Comes up town, conveniently giving him and his scumbuddies excuse to go after the other town seraph. Sacrifice move? Rofl dies, comes up town, he starts killracing, using rage dumps to finish off people.
At present, I think Nuwen, q21, and Zwet are scum.
WHAT!?Albert B. Rampage wrote: 3) Firestarter fine, replace with Fonz. Fonz endorses killing you.
?
Kinetic wrote:
Can I maybe get some heals then... I really don't like being so perilously close to dying...Albert B. Rampage wrote:Yeah I call for a ceasefire to do a complete re-read.
NO!!! Survival instinct ftl! (if town).-
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Except that my plan calls for concentrating fire. Just not to the extent that no-one ever gets hurt unless a majority of the town agree.Kinetic wrote:
Both plans could potentially favor scum.The Fonz wrote:@Again- if a significant faction want someone dead, they die eventually. If you want to survive, what you need to do is rally support for killing roflcopter. Having your supporters heal you whilst Rofl etc kill you WILL JUST STALL THE GAME WHILST RAGE ACCUMULATES. For like the zillionth time.
That my plan is scum-favoring is the biggest pile of horseshit i've ever heard. Your plan was scum-favoring.
Your plan is more likely to cause a significant portion of the town to be hurt at the same time which I fear is a MUCH bigger threat to town because each rage point has more impact.
The conserve hurts and concentrate fire plan has the potential to take a little time, thus allowing a few more rage points to accumulate, however each rage point is reduced in power since in order to kill someone a larger amount of them would be needed to kill.
Cool. And I'd like to hurt scum, but I don't want them to hurt town.Thus, I've been sort of Angling for something a little middle of the road:
Concentrate fire, so we don't have a large amount of the town low, through a consensus, but not take a long time to decide this.
By which i mean- the whole thing depends on what you mean by 'consensus' and 'not take a long time.' If by consensus, you mean 'more than half the town want to hurt the same player' then I'm sorry, but it's just not possible to get that without it taking a long time. A two-week day is fast by the standards of mafiascum large games. But we really need to be killing every 3-4 days.
If you try to get round this by setting four-day deadlines, you're going to have plurality lynches. But then you have the top wagon at maybe five supporters, and a couple of others at three or four. Many of whom perhaps feel that the person targeted by the five-man wagon is obvtown, and those on it scum.
Well, if there's only two of them, then it will take a long time to kill someone.The Fonz wrote:
Are Rofl and ABR considered a "significant faction" all of a sudden? Plus, I'm not convinced that they are scum just yet. The problem with this game is that votes cannot be moved very fast and are effectively permanent in some ways.
Well, with Walt, he seemed SO obvtown... but if we were going to heal, we should have masshealed. As I said, one or two heals wouldn't stop the scum ragekilling him quickly. But yes, if information comes up such that a player seems obvtown, and a majority of the town agree, healing can be done. If we kill a scum, it might well make sense to heal all damage done by that scum while we heal. But so long as a player is controversial, with multiple people on either side, healing just stalls the game.Healing is a useful mechanic and it should be used in certain cases. When someone that a LARGE MAJORITY of the town feel is town is low in health (Hell, like Walt), healing is a good thing so they cannot be sniped.
But no. Because, again, there are people who think you are scum and want you dead. If scum want to rage-kill you, then they're eliminating a top town suspect for us. That's the point you seem to not be considering- anyone hurt enough to be in range of rage kills is either a suspect of enough people, or has one or two people absolutely convinced they're scum.Ummm, no. Right now I'm in range to be killed by VERY few rage points. I'd like a few heals so that I could at least be above that range. Seeing as I can be killed a lot faster than I can be healed, I don't think its an inappropriate request.
Of course not? It looks like nothing of the sort. It's merely pointing out that whilst Zwet looks like the scummiest of the ophanim, and you look like one of my very highest suspects, your attack on him DOES NOT look like a bus, and therefore any theory which involves you both being scum therefore needs a rethink.q21 wrote:
May I take this as one of the two sanctions I want to hurt zwet again?The Fonz wrote:Hmmm... re-read shows one actually-significant thing done by q21 is hurting zwet. Rethink.
That her wagon was just as bad as a certain character from a sitcom set in the 50s said it was.q21 wrote:
So, one for, one against? I'll wait until it gets to two more for than against.DrippingGoofball wrote:
I'm against hurting zwet.q21 wrote:May I take this as one of the two sanctions I want to hurt zwet again?
Trying to decide what exactly a Juls-town flip tells us. The answer I believe is, well, nothing. Except that she honestly did think ABR as the towniest player.
Rage dumps are going to killKinetic wrote:
I just need a couple of heals to get out of danger of a rage dump. Right now given even conservative estimates I can be killed by a rage dump.DrippingGoofball wrote:Kinetic, it's hugely unlikely that you'll be healed enough, unless there's a coalition of players in favor of it. I certainly would could myself as part of this coalition.
Any volunteers?
someone.
You're already injured, he doesn't need it. The entire wagon thus far is support.Kinetic wrote:
Who's your support for this hurt?zwetschenwasser wrote:I'm hurting ABR or Kinetic later today.
I really don't know about this. I mean, if scum were really minded to use rage points to get rid of Kinetic, they could've by now.DrippingGoofball wrote:
I'd agree with you if the arguments with ABR was a binary contest between Kinetic and ABR. Kinetic seems very nervous that the SCUM will kill him, and that seems genuine and not fake at all.zwetschenwasser wrote:Did you not see his fabricated argument with ABR?
Erratic. ABR was Zwet before Zwet was.Xylthixlm wrote:Sleeping on it helps.
So... ABR's reaction wasWHAMOMGUS, with some ad hom thrown in. Since then he's covered it okay, but it's pretty obvious that his skin is more important to him than scumhunting. Looks scummy to me. Anyone have a meta on ABR? Some people have mentioned he plays like this as scum, how does he play as town?
Also: Xyl has started lurkerhunting again precisely as soon as Rofl called him out for not doing such. Having claimed to have 'run out of lurkers.' (I don't know why he put a sad face there. A no-lurk game is what we want).-
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I'll hurt Seraphim with you, if you like. Picking out scummy things he's said:roflcopter wrote:fonz, help me kill xyl, will you?
@Xyl
Juls and WaltWishbone are lurking, correct?
I also think it's important to sort out the lurkers from the scummy lurkers. Generally, scum lurkers will either say less or pretend that they're saying something when they're not.
Then defends Xyl, attacks Zwet, claims not to see the Shinnen case.Seraphim wrote:ABR:
1. Why did you switch your attack so quickly?
2. Why is Shinnen scum?
Heals Xyl.
Another dead town.Seraphim wrote:I could support a Hoopla hurt if someone could point out the case to me. I don't fully understand it.
Continues Hoopla persecution, and Xyl healing.Seraphim wrote:Alright.
In this game, I quickly notice three groups emerging. There's the attackers, who want a fast game with quick hurts and fast kills, the healers who want full town consensus before making decisions and lots of healing, and the middlers who want fast kills but want at least some town consensus before attacking.
I think the scum are most likely to be the people with no opinion or who constantly jump opinions in order to fit whichever of these groups currently has the sweep of the board. At the beginning of the game, the aggressive players managed to grip the town by pointing out rage points and how quick deaths are best for the town. Then the healers took control of the board again by claiming that organized hurting/healing is best for the town. Right now, the aggressive players have control again, as evident by all the hurting going around right now.
Looking back, Hoopla seems to switch between the two extremes. At first, she was one of the first people to drop a hurt...and then proceeding to become one of Tajo's largest endorsers. Her constant switching of sides, not to mention healing players for no reason, does not seem town at all.
At the moment, I still want to heal Xyl tomorrow so that scum do not kill him. After that, I will continue to hurt zwet until he is dead and then start on Hoopla or Juls. Juls will immediately elevate if zwet flips scum as the town of them have been buddying against Xyl the entire game.
Then the Shinnen hurt seems to come absolutely out of nowhere.
I've got Seraph as scum, with Xyl as a likely buddy. But i think the Seraph case is stronger in isolation.-
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- Joined: April 2, 2007
- Location: UK
As opposed to scum makes valid case on town playing poorly, town gets lynched?Firestarter wrote:1st off...
Fonz idea of the buddy plan, one has a case, and the other likes it enough to join in. It will not win the game for town. Its more likely to aide scum imo.
*Scum concocts a valid case on a town member playing poorly. Town member jumps on board. Town member recieves hurt.
As opposed to town member makes convincing case on other town member, opportunistic scum jump on board, town player gets lynched?*Town member makes convincing case against another Town member. Opportunistic Scum jumps on board. Another Town member recieves hurt.
Your argument appears to be the following. Some town people think some other town people are scum.*Town member makes convincing case against another town member.
Town member jumps on board. Townmember receives hurt.
Why? All you've demonstrated is that town can get hurt if people can make a convincing case for them being scum. Town can also get lynched if people make a convincing case for them being scum.At this point, I think its more than likely that more Townmembers will get stung with this system than scum will, given the percieved numbers.
Rage points are MORE of a problem when we take longer, because there are more of them.Given that the mechanic in this game is most likely similar to the first mini, Rage points prove to be a real pain in the ass right now, regardless of time spent in game.
STALLS THE GAME STALLS THE GAME STALLS THE GAMEOne of the powers we all have is being completly overlooked here, and scum are laughing up their sleeves at town.
The power I speak of?
HEAL!!!!!
The said Town members who recieved hurts through Fonz' system are now sitting ducks to be murdered.
Scum rape disorganised town, and eventually win.
Those people who have received hurts through this system are those who PEOPLE SUSPECT. If one group of people suspect and want to hurt a player, and another don't and want to heal him, XYZZY!
Except that a) scum recharge today and b) surely scum getting recharges every week is an argument for, i don't know, trying to kill another scum before they can recharge?At this very point, it seems scum may have used up what rage points they had, and do not have the power to secretly hurt further until they recharge.
It wasn't overlooked. It was rejected because it was SCUMMY AS FUCK.
How on Earth this was overlooked is amazing imo...
Correct. It is clear the implications of his actions are to slow the game to allow rage to build up. Both the healing plan, and the trying to discuss it rather than who is scum, are significant game-stallers.DrippingGoofball wrote:
More importantly, we need to know who you think is town, and who you think is scum. Please write a comprehensive list, with your thoughts on each player. Thanks.Firestarter wrote:obsolete issues
Explain how it was successful. In the first game, those aeons where the plan was in place, the town pissed around for a week whilst scum picked them off one-by-one with their ever increasing rage.Firestarter wrote:
1. Funnily enough, the first plan used was the most succesful. The 2nd plan is currently town destructive.
2. The current plan is NOT done with general concensus.
This is actually a lie. The first scum was caught by THE FONZ PLAN. I spotted a scum, called the hurt, ABR backed me up, Kinetic piled on, Albert and I hurt again...3. The voting plan did work. Used once, caught scum.
Again. You talk about consensus. GETTING MORE THAN HALF THE PLAYERS TO AGREE ON ONE TARGET WILL TAKE FOREVER. HEALING EVERYONE BEFORE WE DO THAT WILL MAKE IT FOREVER +1, AND OF COURSE THE HEALING IS LIKELY TO BENEFIT SCUM AS MUCH AS IT DOES TOWN. See my prior post on the matter- all that healing does it make it harder to kill ANYONE, scum or town.
True. The problem is that people are unwilling to enforce. Killing Kinetic, who defected and started random damaging, is a good start. Zwet is the next worst offender.Albert B. Rampage wrote:Very simple, Firestarter. The voting system will result in a deadlock with equal players on each side.
The benefits of the current plan are:
1) it stops us from being in complete anarchy
2) it is easily enforceable (no need to wait for vote counts, no need to wait for every player to weigh in)
3) any abuse in the system can be spotted and dealt with
4) it keeps the game moving without the fallen accumulating too much rage
Given the lurkers / people without strong opinions, it would be too hard to establish a majority of players agreeing, and it would take too long.
Also, discussing a change of plan at this point sidetracks us from catching scum and stalls the game, which is what we want to avoid at all cost as I just mentioned.
I have no problem with this.Firestarter wrote:
I propose that 3 players need to be on any mini wagon for Hurt to happen.
The active players in this game, are likely not all town, and if scum has a strong opinion, they can jump onto whatever mini wagon suits them.
This post includes nothing about who is scum, just an expression of bewilderment and a call for more discussion... ie more rage build-up.Tenchi wrote:I'm just shocked with the pace of the kills. I'm thinking that we lost are lead after we got our first scum.
I am not sure of what context "the plan" you have is in, but I feel that a small group (small scum infested/infiltrated group?) dominating the hurts is just bad.
Let's have more discussion. When we added a bit of more thinking, I think we do well together. I think we should try to do what we (or you guys) did the first few days in this game.
I don't approve of the WLC hurting... his plan isn't that bad, and the level of paranoia he's exhibiting is consistent with WLC-town.
ABR needs to stop switching and settle on a single wagon. The idea of the buddy system was that someone pick someone to die, then go through with it. If multiple people are claiming ABR as their supporter, something's very wrong. Likewise DGB's shifting.Xylthixlm wrote:Also I'm going to be kind of pissed if you guys let roflcopter bring me down to rage range singlehandedly. He claimed support from ABR and Juls, but Juls is dead and ABR appears to have switched to WLC.
I do agree that Firestarter's backing down is somewhat town.
I just have a real problem with the WLC wagon, because i suffer from horrific confirmation bias with regard to him. I've never not thought he was scum. He lurks, and he gets paranoid, and he often refuses to give opinions because he thinks he's being manipulated. My gut says town here.
Wait... aren't watch PMs secret between you and the mod? How could scum have realised this if you aren't one?zwetschenwasser wrote:My PM to watch was about 8 hours too early, so I have to try again. It's interesting to note that scum realized this in order to quickly dump their rage points before my watch cycle started.
Rofl, stop.roflcopter wrote:
as the guy who led a fifty page long crap attack on walt, how would you like to get bent?Xylthixlm wrote:so, roflcopter... as the guy who did most of the damage to Kinetic, how do you feel about him turning up town?
hurt; xylthixlmmy decision is made with a mighty blade-
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The Fonz Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 9014
- Joined: April 2, 2007
- Location: UK
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The Fonz Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 9014
- Joined: April 2, 2007
- Location: UK