503: Dead People Have Powers - Happiness Or Destruction?


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503: Dead People Have Powers - Happiness Or Destruction?

Post Post #0 (isolation #0) » Wed Sep 12, 2007 8:14 am

Post by Max »

Alive And Well (6)
ckillor
Draux
Qman
replaced by DeliciousGoldfish
Spambot

Not So Alive And Well (5)

Y, townie, nightkilled night 5
RandomActs, townie, Lynched day 5
Coron
replaced by skitzer, Townie, Nightkilled night 3
Kilroy8675309, Cop Lynched day 3
Night_Light, Townie, Nightkilled Night 2.

suspicious handbag
replaced by Seteal, Townie, Lynched Day 1 (Transporter)


Been Transfered To The Afterlife (1)

Death Omen, Town, Lynched day 4

kabenon007, Mafia, Lynched Day 2, Transfered, Night 2, Day 3, Night 3


Possible Roles:
Mafia PM wrote:You are mafia with X & Y. You can only kill when one of you is dead. During night you may talk among yourselves.
You win when all townies are dead or that is unstopable

Z is also a spiritual channeler if he is alive all dead people can talk and vote during day.
neutral PM wrote:You are neutral you don't know how you got here but you have one aim, To leave this town, because of quarantine you can't leave until end game stay alive until then
cop PM wrote:You are the town cop. When you are dead you may investigate 1 player a night. You win when the mafia have been all killed and all connections to the afterlife have been cut.
doc PM wrote:You are the town doctor. If you are dead you may protect 1 player a night. You win when the mafia have all been killed and all connections to the afterlife have been cut
Townie Spiritual Channeler PM wrote:You are the townie spiritual channeler if you are alive all dead people can talk and vote. Unfortunately to win all mafia must have been killed and all connections with the afterlife have been cut. Which unforunately means for town to win you must die.
townie PM wrote:You are a normal towns person and were a friend of a dead person unfortunately their dead and can't help you. However I know something that can your vote and your voice use it wisely
Last edited by Max on Sat Nov 17, 2007 5:09 am, edited 17 times in total.
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Post Post #1 (isolation #1) » Wed Sep 12, 2007 8:19 am

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Just The Everyday Rules
(Stolen from Cavan who mudkipped from MeMe who rule napped from Mert):

* Votes must be in bold. If you do not bold your vote, it will not be counted.
* Please be attentive and unvote, if necessary, before casting a new vote. This is not required, but I’d appreciate it.
* Executions will require a simple majority of votes. Once a player has reached the necessary majority, his pleas are useless and any attempts to unvote will be unheeded. If A majority is not reached it will be
* If I decide a deadline is necessary, a majority must still be reached. However, if no majority decision has been made by the deadline, I will lower the vote need by 1 for 24 hours. If this hasn't been reached I will continue doing so until we reach a lynch LYNCHES MUST TAKE PLACE
* The game is not to be discussed outside of the thread unless your role specifically states that you may do so, and then only when it states you may do so.
* Once your death scene has been posted, you’re dead. Stop typing. A 'Bah!' post is acceptable, but nothing more.
* Don’t quote any PMs from me. You may paraphrase, however.
* If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, tough! No choice will be made.
* Typing in code is fine, but no invisible text.
* If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.
* No flaming or personal insults, outside what is necessary to argue a point. If I decide you have crossed the line, I will give ONE warning. If such behavior occurs a second time, I will seek a replacement or modkill.
* Remember, it’s a game. It’s supposed to played. It’s supposed to be fun. Do your part.

Your Out Of This World
Miracles
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When Dead carry on playing remember DEAD PEOPLE HAVE POWERS
You can vote and talk when dead only one difference POWERS CAN BE USED WHEN DEAD
First Person To Die May choose whether to passage people of their choice to the afterlife (so do you lynch the cop first?)
To be transferred to the afterlife you must have been dead at least 36 game hours
3 game stages so Day, Night, Day or Night, Day, Night
Last edited by Max on Thu Sep 13, 2007 5:33 am, edited 1 time in total.
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Post Post #3 (isolation #2) » Wed Sep 12, 2007 8:33 am

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With A strange Shudder The Worlds Blew Together
The Dead And Alive Could Stay Together Forever
Among This Region There Was A Town
Mafia And Townies Had A strange Frown
All of their powers had mysteriously gone
So power roles had decreased to none
All but one person didn't have a clue
What on earth they where going to do
Then someone told them their power was transferred
Info that Only A wise man inferred
That to use their powers once again
Then must go to the land of the dead!!!


Day 1 Has Started

with 12 alive and 0 dead its 7 to lynch

Please Read Rules
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Post Post #24 (isolation #3) » Thu Sep 13, 2007 5:36 am

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To clarify: Neutral has to survive to endgame

2 spiritualists: 1 town 1 mafia

When dead people are transported to the afterlife they are out of the game
The first 1 to die would be the transporter and would decide WHO among the dead would be transported and they would then have 3 phases remaining

When they are sent to the afterlife they are out of the game and their alignment revealed the 2 ways to do that is
A) Cut all ties with the afterlife then roles are revealed on the first turn of death
B) Send people to the afterlife then roles are revealed when the passage to death is complete

When A player dies they will get transported to the other side if the transported wants them to be

power roles will be revealed when they are in the afterlife (mafia will be called vanilla) when they reach afterlife the full role and alignment will be revealed
IF the neutral dies they will be removed from the game
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Post Post #43 (isolation #4) » Fri Sep 14, 2007 4:24 am

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Suspicious Handbag is at work all day
And he decided that he would not stay
He has transmorphed into Seteal
WELCOME YOUR NEW PLAYER
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Post Post #78 (isolation #5) » Sat Sep 15, 2007 11:55 pm

Post by Max »

Hours Since Last Post



ckillor: 31 Hours
Coron: Yet to post

death_omen: 0 Hours
Draux: 1 hour
kabenon007: 12 Hours
Kilroy8675309: 1 Hour
Night_Light: 4 hours
Qman: Yet To Post

RandomActs: 7 hours
Spambot: 15 Hours
Seteal: 5 hours
Y: 2 Hours

Qman and Coron Have been proded

You can use your power when dead you know the power you will get when you are alive
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Post Post #88 (isolation #6) » Mon Sep 17, 2007 3:54 am

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Searching For A Replacement For Qman And Coron
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Post Post #95 (isolation #7) » Tue Sep 18, 2007 8:12 am

Post by Max »

DeliciousGoldfish
is replacing
Qman
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Post Post #134 (isolation #8) » Thu Sep 20, 2007 7:47 am

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Can you kill a person that's already dead?
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Post Post #168 (isolation #9) » Sun Sep 23, 2007 12:01 am

Post by Max »

I will be adding a deadline in 6 days time
The required to lynch will drop to 6
And then every 24 hours after that
The required to lynch will drop by 1
So lynch can go to just 1 vote
all depends on how low you want to go.

Deadline 29th September[/b]

Last Post Count:

ckillor: 1 day ago
death_omen: 3 days ago(will be prodded)
DeliciousGoldfish: 1 day ago
Draux: 2 days ago
kabenon007: 3 days ago(will be prodded)
Kilroy8675309: Today
Night_Light: 2 days ago
RandomActs: 3 days ago (will be prodded)
Seteal: Today
Spambot: 1 day ago
Y: yesterday

still searching for a replacement for coron... PMed nearly 10 people (9) waiting for a response from 2 of them
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Post Post #183 (isolation #10) » Tue Sep 25, 2007 5:06 am

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He has picked up his PM
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Post Post #217 (isolation #11) » Fri Sep 28, 2007 11:04 pm

Post by Max »

required to lynch has dropped to 6:

VOTE COUNT:

Setael (2) - Spambot, Seteal

Night_Light (1) - Y
draux (1) - Night_Light

ckillor (0)
Coron (0)
death_omen (0)
kabenon007 (0)
Kilroy8675309 (0)
DeliciousGoldfish (0)
RandomActs(0)
Spambot (0)
Y (0)

Not voting:
ckillor, Coron, death_omen, Draux, kabenon007, Kilroy8675309, DeliciousGoldfish, RandomActs
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Post Post #225 (isolation #12) » Sat Sep 29, 2007 10:19 pm

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[quote="Max"]required to lynch has dropped to 5:

VOTE COUNT:

Setael (5) - Spambot, Seteal, Ckillor, Night_Light, Death_Omen

Night_Light (1) - Y

draux (0)
ckillor (0)
Coron (0)
death_omen (0)
kabenon007 (0)
Kilroy8675309 (0)
DeliciousGoldfish (0)
RandomActs(0)
Spambot (0)
Y (0)

Not voting:
Coron, Draux, kabenon007, Kilroy8675309, DeliciousGoldfish, RandomActs

Seteal, Townie, Lynched Day 1, Transporter


Night 1 Has Begun,
In 48 hours it will be Day 2
If any powers are required to be in they can now be used
Mafia can now talk/kill if they have a player dead

Day will begin on Tuesday When I unlock the thread
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Post Post #226 (isolation #13) » Sat Sep 29, 2007 10:46 pm

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Everyone starts discussing quickly who they should lynch. Is it a townie or scum? Should someone sacrifice themselves It can make all the difference between the Win and the loss.

12 Hours later...

Seteal: You should hang me you fools I'm the only one I can trust
Night_Light: Nonsense we need to lynch someone we trust Draux?
Max: Your required to lynch has dropped by 1 otherwise the day will end without a precious kill

Within Minutes everyone gathers round seteal

"It won't Hurt Will it? I mean Death"
"No You won't feel a thing"

Screams are heard throughout the town as everyone goes back to their beds.
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Post Post #227 (isolation #14) » Mon Oct 01, 2007 4:41 am

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Bump past finished games
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Post Post #228 (isolation #15) » Tue Oct 02, 2007 3:42 am

Post by Max »

With the world seeming to spin in a bizarre cycle the town awakes they look around to find if any people are dead.

We do not know however one thing we do know

11 alive
1 as a ghost
7 to lynch
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Post Post #230 (isolation #16) » Tue Oct 02, 2007 4:44 am

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You may decide anytime and the passage will begin (if you want you can transport yourself).

The hammering vote (for storyline reasons) can decide how the person dies. this is just fun and will make no difference to the game.
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Post Post #246 (isolation #17) » Tue Oct 02, 2007 8:13 pm

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Mod: Can we get a clarification about what happens when we Lynch a power role?

When you lynch a power role It's role will be revealed. Mafia will be called vanilla
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Post Post #252 (isolation #18) » Wed Oct 03, 2007 5:14 am

Post by Max »

I have a replacement for Coron (eventually) It's Skitzer

On a side note the wise man will be back again in 24 hours to give you a vote count
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Post Post #268 (isolation #19) » Thu Oct 04, 2007 4:30 am

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Mod: If the transporter sends some one to the afterlife right away when they die, will it still take three game phases, or that person will never make it to purgatory?
They stay for 3 game periods after the choice is sent
Mod: Setael IS a Townie, correct?
I don't know he's not in the afterlife is he?
Mod: clarification on that?
Incorrect
Mod: Does the Town have to kill off all the neutrals in order to win? Or do both the Town and Neutrals win if neutrals survive to end game?
If mafia win and neutral survives to endgame the neutral wins. If town wins and neutral survives to endgame. the neutral wins
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Post Post #270 (isolation #20) » Thu Oct 04, 2007 6:36 am

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Remember The mafia's objective is to control more than half the village. If all the town is dead who can set-up the noose?
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Post Post #297 (isolation #21) » Fri Oct 05, 2007 5:08 am

Post by Max »

Vote Count:


kabenon007- 4 (draux, kabenon007, Seteal, Skitzer)
kilroy8675309- 1 (kilroy8675309)

Not voting (7): ckillor, death_omen, Night_Light, Delicious Goldfish, Random Acts, Spambot, Y

7 to lynch.
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Post Post #344 (isolation #22) » Tue Oct 09, 2007 4:57 am

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Vote Count:

kabenon007- 7 (draux, kabenon007, Seteal, Skitzer, Y, Spambot, Nightlight)
kilroy8675309- 1 (kilroy8675309)

Not voting (7): ckillor, death_omen, Night_Light, Delicious Goldfish, Random Acts, Spambot

7 to lynch

Kabenon, Townie has been lynched Day 2


Mafia may now talk, seteal may now start to send kabenon to the other side of life (which will end at the end of night 3)
Any powers that are dead may now use them
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Post Post #345 (isolation #23) » Thu Oct 11, 2007 8:09 am

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Halfway through the night whispers are heard throughout a house.

"Not again the next door neighbors cat" He muttered

When he reached the kitchen a ghost was there.

"I hope your not afraid of death, but YOU SHOULD BE!"
A chase ensued but he knew he had no hope a ghost can go through walls he can't, his last words were "I knew he was out to get me"

at the crack of door after the headcount a player was not among you

night_light, townie, Nightkilled Night 2


3 ghosts are now among you, 9 people are alive,

12 voters, 7 to lynch

Seteal PM me whether you wish to start transferring any ghost players (may be multiple ones at once)
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Post Post #419 (isolation #24) » Mon Oct 15, 2007 3:14 am

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VOTE COUNT


setael voted for kilroy.
kabenon007 voted for skitzer.
kilroy8675309 voted for kilroy8675309.
spambot voted for spambot.
randomacts voted for kilroy8675309.
ckillor voted for kilroy.

Kilroy (4) seteal, kilroy, ckillor, RandomActs
spambot (1) spambot
skitzer (1) kabenon007

7 to lynch

DEADLINE 24/10/07
Last edited by Max on Mon Oct 15, 2007 4:38 am, edited 1 time in total.
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Post Post #428 (isolation #25) » Tue Oct 16, 2007 4:15 am

Post by Max »

This game is not open set-up however all PMs I MIGHT have used are in the first post
Mod: Can scum only make NKs if one of them has been lynched, but has not yet moved on to the afterlife? Or now that one has been lynched, are they able to make NKs every night from now on regardless?
I will bring back something from earlier in the game
You are mafia with X & Y. You can only kill when one of you is dead. <snip>
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Post Post #429 (isolation #26) » Tue Oct 16, 2007 4:21 am

Post by Max »

skitzer wishes to be replaces
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Post Post #436 (isolation #27) » Tue Oct 16, 2007 7:24 am

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VOTE COUNT

Kilroy (6) seteal, kilroy, ckillor, RandomActs, nightlight, kabenon007
spambot (1) spambot

7 to lynch. And the vote order is the way I work it sometimes I forget to delete it before I post it.
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Post Post #447 (isolation #28) » Wed Oct 17, 2007 2:39 am

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Kilroy, Cop Has been lynched day 3.

Story:

When the wind slowed down a bit and noose was ready to be fit, only three words was heard from Kilroy's mouth

"Tell My Mum"

He was dead it is now night 3 any choices may be sent in.
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Post Post #448 (isolation #29) » Fri Oct 19, 2007 7:24 am

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Kabenon started to levitate a knife with Skitzer on the floor,Kabenon started murmuring, What!! Tell Me, Where am I going... The knife dropped as the death continued the knife fell it span several times before hitting skitzer in the Heart, "Wow! Interesting way to go."

Kabenon, Mafia, Transfered over to the afterlife, Night 2, Day 2, Night 3
Skitzer, Townie, Killed Night 3
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Post Post #449 (isolation #30) » Fri Oct 19, 2007 7:27 am

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8 alive, 3 ghosts, 11 voters, 6 to lynch
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Post Post #460 (isolation #31) » Sat Oct 20, 2007 2:15 am

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skitzer and spambot need replacing so I'll post in the replacements list now
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Post Post #469 (isolation #32) » Sun Oct 21, 2007 5:38 am

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I am creating a deadline on the 31st of October the required to lynch will drop to 5
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Post Post #480 (isolation #33) » Mon Oct 22, 2007 6:53 am

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He has been asked to be replaced (like skitzer) and I'm searching for one
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Post Post #493 (isolation #34) » Tue Oct 23, 2007 5:43 am

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They cannot kill people can only use their powers when dead (i.e. in purgatory) sorry for any confusion on the matter
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Post Post #520 (isolation #35) » Fri Oct 26, 2007 4:38 am

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Now Im sorry but I believe that at the moment the chances are low. But you never know.
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Post Post #525 (isolation #36) » Mon Oct 29, 2007 12:48 am

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Claus is replacing Spambot effective immediately (I have chosen this player to be replaced first as at the moment he is more central to the game)
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Post Post #546 (isolation #37) » Tue Oct 30, 2007 11:22 pm

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(2) Random Acts: night_light, y

Not voting: Everyone else

Required to lynch 6
Tommorow 5
Friday 4
Saturday 3}counts as 1 day
Sunday 3 .}
Monday 2
Tuesday 1
Wednesday the whole world blows up
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Post Post #552 (isolation #38) » Wed Oct 31, 2007 4:52 am

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(2) Random Acts: night_light, y, ckillor
(1) d_o: Seteal

Not voting: Everyone else

Required to lynch 6
Tommorow 5
Friday 4
Saturday 3}counts as 1 day
Sunday 3 .}
Monday 2
Tuesday 1
Wednesday the whole world blows up
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Post Post #566 (isolation #39) » Wed Oct 31, 2007 10:41 pm

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(3) Random Acts: night_light, claus, ckillor
(2) d_o: Seteal, Y

Not voting: Everyone else

Required to Lynch 5
Friday 4
Saturday 3}counts as 1 day
Sunday 3 .}
Monday 2
Tuesday 1
Wednesday the whole world blows up
Last edited by Max on Thu Nov 01, 2007 6:37 am, edited 1 time in total.
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Post Post #584 (isolation #40) » Sat Nov 03, 2007 11:27 pm

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(3) Random Acts: night_light, claus, ckillor
(4) d_o: Seteal, Y, kilroy, randomacts - Autolynched on Friday

Hence in a town where the lonely people live remain 6 people
and 5 ghosts don't you think thats pretty unequal the death omen was near lynch when the clock stroke 5PM with that a townie was down or is it?

d_o, Townie, Lynched day 4


Any people who are dead and have a power please send choices now
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Post Post #585 (isolation #41) » Wed Nov 07, 2007 6:06 am

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There was no death as the town awoke.

"Am I dead, no I can feel the morning breeze" said the town...

Day 5
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Post Post #606 (isolation #42) » Thu Nov 08, 2007 5:04 am

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Votcount


RandomActs (6): Kilroy, Claus, ckillor, Delicious goldfish, Draux, Night_Light
Late Vote (1) Y

RandomActs, Townie, Lynched day 5


It is now night 5
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Post Post #607 (isolation #43) » Fri Nov 09, 2007 9:03 am

Post by Max »

Sweeping through the town there was a ghost with a motive, Murder. He went into a house where someone was crying "Y oh Y. I wish the evil would go away, Y oh Y did this happen to Y." The ghost thought this was strange to refer to yourself in the third person but by then it was 2 late Y turned to see a ghost cackling throwing axes and a single bullet about to pierce through his eyes into his brain.

Elsewhere in the town... death is an omen for nearly everyone but no one knew it better than death_omen, nothing remained but a corpse in a grave with the writing "He should have known better"

Y, townie, killed night 5
death_omen, townie, lynched day 4 transfered night 4 day 5 night 5


10 voters, 6 to lynch...

Reminder The Scum win if they control half the town.
The neutral wins if they survive.
The town wins if scum are gone and all ties to the afterlife are cut.
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Post Post #609 (isolation #44) » Fri Nov 09, 2007 9:07 am

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This is lynch or lose:

Mafia Must Be Lynched As there is still 1 ghost murderer on the lose
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Post Post #610 (isolation #45) » Fri Nov 09, 2007 9:09 am

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I have also imposed a flat deadline, 1 WEEK, including weekend
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Post Post #627 (isolation #46) » Sat Nov 10, 2007 5:33 am

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Vote Count


Ckillor (1): ckillor
Claus (0):
Delicious Goldfish (0):
Draux (0):

req to lynch 6
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Post Post #640 (isolation #47) » Sun Nov 11, 2007 12:21 am

Post by Max »

Vote Count


Ckillor (3): Draux, Kilroy, Y
Claus (0):
Delicious Goldfish (0):
Draux (0):

req to lynch 6

OMG it's deadline on Friday
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Post Post #654 (isolation #48) » Mon Nov 12, 2007 8:17 am

Post by Max »

Vote Count


Ckillor (2): Draux, Kilroy
Draux (2): Claus, ckillor
Claus (1): RandomActs
Delicious Goldfish (0):

req to lynch 6

OMG it's deadline on Friday

Sorry I've realised this is not lylo if the doc is lynched it is feasible for town to survive to tommorow
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Post Post #667 (isolation #49) » Wed Nov 14, 2007 5:39 am

Post by Max »

Vote Count

Draux (3): Claus, ckillor, Seteal
Ckillor (2): Draux, Kilroy
Claus (1): RandomActs
Delicious Goldfish (0):

req to lynch 6

If anyone wishes me to prod anyone please place in bold. Oh and you have 48 hours before req to lynch is lowered
If this stays as is Draux will be lynched
In the case of a draw between any number of people I wish for each person to vote only between the 2 or 3 tied people.
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Post Post #677 (isolation #50) » Thu Nov 15, 2007 8:02 am

Post by Max »

Vote Count

Draux (4): Claus, ckillor, Seteal, Y
Ckillor (2): Draux, Kilroy
Claus (1): RandomActs
Delicious Goldfish (0):

req to lynch 6
In 5 hours it'll be 5 to lynch
In 29 hours it'll be 4 to lynch
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Post Post #680 (isolation #51) » Fri Nov 16, 2007 7:25 am

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Max wrote:Vote Count

Draux (4): Claus, ckillor, Seteal, Y
Ckillor (2): Draux, Kilroy
Claus (1): RandomActs
Delicious Goldfish (0):

5 to lynch
In 5 hours it'll be 4 to lynch
ZOMG it's a lylo moment, The scum need to lie low, *everyone boos at cheesy joke*
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Post Post #690 (isolation #52) » Sat Nov 17, 2007 5:08 am

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The day began conversation began, no one was dead that morning maybe the shosts gave up? The town decided that their spiritualist should either leave and take the ghosts of his past with him.

Several Years Past:

one day the town was wandering through the gorgeous fields in the nearby mountains wondering where was ckillor now, was he and his ghost friends and enemies. Delicious Goldfish left the day after the tragedy was over he wished goodbye to his new friend Claus, he said, "One day a book will be written about this and you will be famous." After several years claus was all alone with no one there with just a simple memory and the sounds of screams of death and sorrow.
With that he left the town it was no longer worth staying his family had gone his dog was now dead. One thing he knew was while ckillor is alive there is no stopping how long it will take for dead people to lose their powers


That was a "they all lived happily ever after" ending

The Mafia Endgame was

Death, it had all ended in tears there was no stopping them now they could vanquish town after town, the border between dead and alive had collapsed no-one could escape their fierce grasps.

Several Years Later

Delicious Goldfish left but he could not escape them forever he traded him joining for his families safety and all death had spread the world no longer allowing a peaaceful society to prosper


And there was one I kept handy which will be used in
Dead People Have Powers 2


Now what did everyone think of the set-up. It's clear the roles that people had RandomActs was mafia with Draux and Kabenon
Last edited by Max on Sat Nov 17, 2007 5:55 am, edited 1 time in total.
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Post Post #692 (isolation #53) » Sat Nov 17, 2007 5:59 am

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Kabenon said:
It was heavily one-sided toward the town, if you ask me... I think that perhaps no having a cop in that situation would be better, or better yet, give the cop sanity issues. I couldn't let kilroy go unchallenged, and Random couldn't let Spambot go, so we lost two mafia right there, and with the cop it was only a matter of time before he found the last one. The setup was good, I just think it has a little room for improvement to become even better.
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Post Post #693 (isolation #54) » Sat Nov 17, 2007 6:01 am

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Optimal Mafia Play: Make sure no claims day 1, get lynched. Nightkill one of their own as no one would think they were mafia, 1 day no kill start night killing
Optimal Town Play: Lynch town spiritualist, if both spiritualists lynched night less = town advantage

P.S. I won't bore you with MVP notes and LVP notes

MVTP = seteal
LVP = not sure you decide*

*calls cost £10,000 a minute call last 10 minutes 59 seconds

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