That's a good point. I suppose that once the game is in that situation where the only town member left is the hunter, the game basically becomes a reverse version of AITP, except the CR will know who the assassin is (but basically won't be able to tell his recruits without being killed).armlx wrote:No hunter should ever shoot until it is mathematically impossible for there to be another townie.
To further your idea, I don't think the hunter (or townie turned hunter as the case may be) should use their shot until they're dead so that they can get as much info as possible and have the best chance of hiting CR.
As for claiming, obviously I think they should only claim when the town still has the majority.
Not if the hunter hasn't used his shot. If he knows he's in a situation like that, he should stay alive as long as possible and try and blend in as a CR. Obvious the cult will have the advantage of have the CR know who the hunter is, but the cult won't be 100% sure.icemanE wrote:Additionally, isn't it game over once it's mathematically impossible that there isn't another townie?