Open 127 (Lovers Nightless -- GAME OVER) before 761


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Open 127 (Lovers Nightless -- GAME OVER) before 761

Post Post #0 (isolation #0) » Sat Mar 14, 2009 10:39 am

Post by -TinVision- »

Open 127 -- Lovers Nightless


Alive (3/6):

mith
sekinj
zwetschenwasser

Dead (3/6):

Plum, Vanilla Townie
, lynched Day 1
Empking, Mafia Lover
, lynched Day 2
ortolan, Mafia Lover
, committed suicide Day 2

Status:
Game Over!
Last edited by -TinVision- on Sat Apr 04, 2009 2:02 am, edited 11 times in total.
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Post Post #1 (isolation #1) » Sat Mar 14, 2009 10:43 am

Post by -TinVision- »

Here on Maple Street, life is good. Mrs. Quine gets up to bake the bread at four o'clock, Mr. Rand delivers the milk at five, Mrs. Russell delivers the paper at six, and by seven, panic has spread has infected the street. Aliens! Pod people! Horrors from space! Two of the townsfolk have been replaced by extraterrestrial simulacra, no doubt hungry to devour our flesh, misuse our women, and teach our children their heathen ways! This sounds like a job for the Neighborhood Christian Fellowship! Burn the monsters alive!

On the burnt out world of Mafia, life is treachery, backstabbing, and betrayal. Amongst this squalor, the love of Mxyzptlk and Gsptlsnz burnt like a shining ember amongst the ashes. With a cunning plan, the two escaped from the miserable Mafia world on a rusty freighter. Unfortunately, their engines sputtered out and the pair were forced to make an emergency crash landing on a smallish blue world, third planet of a yellow sun. Assuming the form of two natives unfortunately killed in the crash, they decided to lay low for the time being until they could repair their spaceship. Unfortunately, the natives seem restless, and they may have to put the ruthless skills of their parents to use once more.
Last edited by -TinVision- on Sat Mar 14, 2009 11:16 am, edited 1 time in total.
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Post Post #2 (isolation #2) » Sat Mar 14, 2009 11:01 am

Post by -TinVision- »

Rules


1. Breaking rules will result in modkill or replacement, as I deem appropriate. I also reserve the right to add or modify rules as necessary for the health of the game.
2. An integral part of playing the game is posting. If you do not post in a 72-hour span (excepting weekends) without notifying me you will be V/LA beforehand, you will receive a prod. If you do not post within 48 hours of a prod or if you receive more than two prods in one game day, you will likely be replaced. If you receive more than four prods in the course of the game, you may be replaced.
3. I reserve the right to deadline the game if activity stalls. When the deadline is reached, the person with the most votes will be lynched. If there is a tie, the player who reached the most votes first will be lynched.
4. Do not attempt to play the same game under more than one name.
5. Do not bring outside influences into the game - this includes threats, bribes, wagers, promises, alliances, etc. Using knowledge from previous games is perfectly acceptable, but try not to carry grudges from one game to another.
6. Do not talk outside the game thread about an ongoing game in any way unless your role explicitly allows it. Likewise, do not use bbcode to hide secret messages - this equates to discussion outside the thread.
7. Do not edit/delete posts.
8. Do not quote communications with the moderator (in particular, your role PM). Paraphrasing is usually ok.
9. Do not talk after you are dead or replaced.
10. Play to win the game.
Last edited by -TinVision- on Sun Mar 22, 2009 11:31 pm, edited 3 times in total.
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Post Post #3 (isolation #3) » Sat Mar 14, 2009 11:03 am

Post by -TinVision- »

This is an open game, and the roles have been distributed as follows:

4 players received the following PM:
Townie Role PM wrote: You are a Townie. You have the power of the vote. You win when all of the Mafia are dead. The game thread can be found here.
2 players received the following PM.
Mafia Lover Role PM wrote: You are an Mafia Lover, along with XXXXXXXXXX. You have the power of the vote. You may talk with partner at any time during the game here. If you die, the remaining lover will commit suicide. You win when all the humans are dead, or nothing can stop the same. The game thread can be found here.
This game is nightless.
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Post Post #4 (isolation #4) » Sun Mar 15, 2009 10:55 am

Post by -TinVision- »

All players have confirmed via PM.

Day 1 has begun. With six alive, it is four to lynch.
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Post Post #30 (isolation #5) » Mon Mar 16, 2009 7:46 am

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First Vote Count of the Day


zwetschenwasser (2) -- Plum, Empking
sekinj (1) -- zwetschenwasser
Empking (1) -- mith

Not voting (2) - ortolan, sekinj


With six alive, it is four to lynch.
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Post Post #60 (isolation #6) » Fri Mar 20, 2009 10:50 am

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Second Vote Count of the Day


sekinj (2) -- zwetschenwasser, Plum
Empking (1) -- mith
Plum (1) -- ortolan
mith (1) -- Empking

Not voting (1) - sekinj


With six alive, it is four to lynch.
Last edited by -TinVision- on Mon Mar 23, 2009 11:37 pm, edited 1 time in total.
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Post Post #119 (isolation #7) » Mon Mar 23, 2009 11:36 pm

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Third Vote Count of the Day


sekinj (2) -- zwetschenwasser, Plum
Empking (1) -- mith
Plum (1) -- ortolan
mith (1) -- Empking

Not voting (1) - sekinj


With six alive, it is four to lynch.
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Post Post #134 (isolation #8) » Tue Mar 24, 2009 8:07 pm

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Fourth Vote Count of the Day


sekinj (2) -- zwetschenwasser, Plum
Empking (1) -- mith
Plum (1) -- ortolan
mith (1) -- Empking

Not voting (1) - sekinj


With six alive, it is four to lynch.
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Post Post #177 (isolation #9) » Thu Mar 26, 2009 10:31 pm

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Fifth Vote Count of the Day


sekinj (2) -- zwetschenwasser, Plum
Empking (1) -- mith
Plum (1) -- ortolan
mith (1) -- Empking

Not voting (1) - sekinj


With six alive, it is four to lynch.
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Post Post #184 (isolation #10) » Sat Mar 28, 2009 11:18 pm

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Sixth Vote Count of the Day


Empking (2) -- mith, Plum
sekinj (1) -- zwetschenwasser
Plum (1) -- ortolan
mith (1) -- Empking
zwetschenwasser (1) -- sekinj


With six alive, it is four to lynch.


I may have made a mistake last time on Plum's vote, but I'm also too lazy to check it now.

Edit: Fixed sekinj's vote.
Last edited by -TinVision- on Sun Mar 29, 2009 4:36 pm, edited 1 time in total.
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Post Post #201 (isolation #11) » Mon Mar 30, 2009 11:48 pm

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Seventh Vote Count of the Day


Plum (2) -- ortolan, mith
Empking (1) -- Plum
sekinj (1) -- zwetschenwasser
zwetschenwasser (1) -- sekinj

Not voting (1) -- Empking

With six alive, it is four to lynch.
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Post Post #226 (isolation #12) » Wed Apr 01, 2009 4:48 pm

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Eighth Vote Count of the Day


Plum (2) -- ortolan, mith
Empking (1) -- Plum
sekinj (1) -- zwetschenwasser
ortolan (1) -- sekinj

Not voting (1) -- Empking

With six alive, it is four to lynch.
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Post Post #244 (isolation #13) » Thu Apr 02, 2009 4:26 am

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Final Vote Count of the Day


Plum (4)
-- ortolan, mith, zwetschenwasser, sekinj

Empking (1) -- Plum

Not voting (1) -- Empking

Plum has been lynched. He was a
Townie
. It is now Day Two. With five alive, it is three to lynch.
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Post Post #276 (isolation #14) » Thu Apr 02, 2009 11:14 am

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First Vote Count of the Day


Sekinj (1) -- Empking
Empking (1) -- zwetschenwasser

Not voting (3) -- mith, ortolan, sekinj

With five alive, it is three to lynch.
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Post Post #332 (isolation #15) » Fri Apr 03, 2009 4:32 am

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Second Vote Count of the Day


Empking (2) -- zwetschenwasser, sekinj
Sekinj (1) -- Empking

Not voting (2) -- mith, ortolan

With five alive, it is three to lynch.
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Post Post #345 (isolation #16) » Sat Apr 04, 2009 2:00 am

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Final Vote Count of the Day


Empking (3)
--
zwetschenwasser, sekinj, mith

Sekinj (1) -- Empking

Not voting (1) -- ortolan


Empking has been lynched. He was a
Mafia Lover
. ortolan has committed suicide. He was a
Mafia Lover
. Town wins!
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Post Post #351 (isolation #17) » Sun Apr 05, 2009 3:57 am

Post by -TinVision- »

The first thought that jumps to my head is that scum voting first Day Two was likely an error. Getting OMGUS'd is inevitable, and once that happens, without a quicklynch, one or the other of you is certainly scum: increasing the chance of you being scum from the other players' standpoint from 40% to 50%. You also increase the other player's chance of being scum from the other townies' standpoint, which might be an acceptable trade in some games, but probably not in this one considering you and your partner are lovers.

That being said, scum conducted themselves well, and came close to pulling it off. It came down to a coinflip with mith calling it.

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