Open 251 - Hobbits Medical Mafia (Game Over)


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Open 251 - Hobbits Medical Mafia (Game Over)

Post Post #0 (ISO) » Tue Sep 14, 2010 4:54 am

Post by Andrius »


Welcome to The Shire!

Concerning Hobbits

Image

Everything here is green and fertile. A wonderful land full of green grass, flowers, trees, and parties. And fireworks.

Hundreds of Hobbits live here. Tooks, Brandybucks, Bagginses, Boldgers, Hornblowers, Proudfoots, etc.

However, evil things have been creeping in the Shire. A Hobbit was found murdered this morning.

Hobbits don't murder other Hobbits... that's just not Hobbit-like! And they were murdered with this thing called a "sword".

Occasionally there will be the accidential death of a Hobbit, like Frodo Baggin's mother and father, who drowned in a river while drunk.

But murder- murder most foul and un-natural- was beyond the par!

You nine Hobbits were at Fattyman Took's party last night, and were all found at the scene of the crime.

Thing is two of you aren't Hobbits. Two of you are brutish Uruk-Hai, sent by Saruman to kill Hobbits and get Saruman some pipe-weed.


But you know better! You won't let those nasty orcses steal
your
pipe-weed!

One lynch every day should be enough.

If you lynch sometime between Elevensies and Afternoon Tea you might just have enough time for a nap!

Now, being resourceful Hobbits means one thing: most of you have some pipe-weed, beer, or other vittles left over from the party.

If you use these carefully, perhaps you'll be able to lynch some Uruk-Hai, and be home in time for Supper! However, it seems that some of you are incapable of rational thinking (too much beer or pipe-weed is the culprit), and you might not do what a rational person would do.

But you must endure! For Frodo! For The Shire! For the tankards of beer that await you in the Green Dragon!




Hobbitses still cooking PO-TA-TOES (Alive):

(Bolded names have /confirmed.)


1. Exilon, Town Doctor (Hobbit), Survived and Won for the Town!


Hobbitses being cooked with PO-TA-TOES (Dead):


4. andrew94, Mafia Goon (Uruk-Hai), was Lynched D1!

2. VasudeVa, Town Doctor (Hobbit), Died N1!
6. AlmasterGM, Town Doctor (Hobbit), Died N1!
9. Espeonage, Town Doctor (Hobbit), was Lynched D2!
8. CSL, Town Doctor (Hobbit), Died N2!
3. gandalf5166, Town Doctor (Hobbit), Died N2!
5. FakeGod, Town Doctor (Hobbit), Died N3!

7. bv310, Mafia Goon (Uruk-Hai), Died N3!
[/color]

Important Events

I. The Rules
II. Breakfast (Day One Begins)
III. Second Breakfast (Day One Lynch)
IV. Elevensies (Day Two Begins)
V. Luncheon (Day Two Lynch)
VI. Afternoon Tea (Day Three Begins)
VII. Dinner (Day Three No Lynch)
VIII. Supper (Endgame)
Last edited by Andrius on Sat Sep 25, 2010 11:11 am, edited 38 times in total.
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Post Post #1 (ISO) » Tue Sep 14, 2010 4:57 am

Post by Andrius »

Andrius' Mafia RuleSet



Article I: Pre-Game

I. Confirmations will be done via PM in this game. After I create the game thread I will send out Role PMs. Please confirm by PM.
II. Factions with QuickTopics (QTs) will be able to converse privately in their QT until the Confirmation Phase is over and the game begins.
III. When 8/9 of the players confirm, I will unlock the thread for Day One.

Article II: Day Phase (DP)

I. Each Day Phase shall last two weeks.
II. QTs, unless members have DayTalk, cannot talk during the DP.
III. You may vote for someone using the form
Vote: Andrius. Votes must be bolded or they shall not be counted.
Abbreviating someone's name is acceptable, so long as I can discern who you were voting for without trouble.
IV. Unvoting is not required, but is much appreciated by me, the moderator.
V. Once you have reached a simple majority (half of all living players plus one) that person's fate is sealed and they shall be lynched. Unvoting cannot change their fate.
VI. If half the living players approve a No Lynch
Vote: No Lynch
, then no player shall be lynched and the game shall enter Night Phase. If deadline is reached and no one has received a simple majority of the votes, no one shall be lynched.
VII. Once a player is lynched the game enters twilight until I arrive and post a death scene. All players may continue to post until during Twilight.
VIII. If you have failed to post for over 48 hours, I will send you a prod. Failure to respond to this prod within 24 hours will result in the replacement of that player.

Article III: Twilight Phase

I. Twilight Phase is the time between the momenyt when a simple majority for a lynch is met, and when I post the death scene and lock the thread for Night Phase. All players, including the lynchee, may continue to talk in-thread.
II. Votes and Unvotes shall not be counted during Twilight.

Article IV: Night Phase (NP)

I. Night shall last 72 hours (three days).
II. The mafia faction and any other group with a quicktopic will be able to communicate using their QT.
III. Any role or faction with night abilities may choose to use them by PM-ing the mod with their choice.
IV. If no action is received, no action will be taken. All actions received after the deadline has passed will not be acknowledged.

Article V: Capital Offenses

I: Do not quote your Role PM or any private communication with the moderator, co-moderator, or backup-moderator (either real or otherwise). Paraphrasing is acceptable.
II. There is to be no personal communicatrion outside the forum postings (regarding this game) unless your role specifically allows it.
III.
Blue text is reserved for the moderator. Please don't use it.

IV. Do not quote your Role PM. (Again, for emphasis.)
V. Various Outlawed Shenanigans:
  • Using invisible text, codes, cryptography, etc.
  • Editing your posts (if you have the power to do so)
  • Insulting other players
  • Do not quote any QTs you may have access to
If any of these offenses are committed, I have the right to force-replace you from the game or modkill you. A warning will usually come before replacement or modkilling, depending on the severity of the infraction.

Article VI: Miscellaneous

I. Feel free to address me in-thread, but if there is a large egregious mistake please PM me. Small matters like errors in the votecount can be posted in-thread.
II. I have the final say on any issue.
III. This is a game. Have fun, and keep the game fun for other people. Modkills will fly from the heavens towards those who make this game un-fun by cheating.
IV. These rules are a living breathing document (yadda yadda). If I need/want to change them I will.


The following are all the Role PMs that you may receive.
  • 6 players will be Doctors (Hobbits)
  • 1 player will be a Nurse (Little Hobbit)
  • 2 players will be Mafia Goons (Uruk-Hai)
Welcome,
PlayerName
, to The Shire!

You are
a Town-Aligned Doctor (Hobbit)
.
  • You may target a player to be protected, this will protect them from one kill for one night.
  • The targeted player is not informed that they were protected.
  • You will not be informed if you protected the player from a kill.
  • Your sanity is not guaranteed.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Please confirm via PM.


Welcome,
PlayerName
, to The Shire!

You are
a Town-Aligned Nurse (Little Hobbit)
.

Whenever a player with the role of Town-Aligned Doctor (Hobbit) dies, you will gain that role. Your sanity will not be guaranteed.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Please confirm via PM.


Welcome,
PlayerName
, to The Shire!

You are
a Mafia Goon (Uruk-Hai)
.
  • Scumbuddy:
    Your scumbuddy is
    ScumBuddy1
    .
  • NightTalk:
    You may converse with your scum-buddy in
    this
    quicktopic.
  • Night Kill:
    Every night you may target a player, thus killing them. You may kill once every night.
You win if your faction equals or outnumbers the town (or nothing can prevent the same).


Please confirm via PM.


Medical Mafia is made up of nine players. Roles are as follows:
2 Mafia Goons
1 Nurse
6 Doctors of varying sanities. Sanities are as follows:
  • "Normal" Doctor - Protects a player each night.
  • Naive Doctor - "Protections" do nothing.
  • Paranoid Doctor - Roleblocks and protects a player.
  • Quack Doctor - "Protections" actually kill the target player.
  • CPR Doctor - "Protections" only work in the target was also targeted for a kill. If not, the target dies.
  • Weak Doctor - Protects a player each night, but dies if he targets a Mafia Goon.
The 6 Doctors do not know their sanities.
Last edited by Andrius on Thu Sep 16, 2010 5:58 pm, edited 2 times in total.
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Post Post #2 (ISO) » Tue Sep 14, 2010 5:04 am

Post by Andrius »

Role PMs are all out! /Confirm via PM.

p.s. animorpherv1 is my Backup Mod, in case I'm eaten by a Fellbeast, or choked out by Gollum.
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Post Post #3 (ISO) » Tue Sep 14, 2010 1:07 pm

Post by Andrius »


drmyshottyizsik has requested replacement. AlmasterGM is replacing drmyshottyizsik.
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Post Post #4 (ISO) » Tue Sep 14, 2010 7:02 pm

Post by Andrius »


All you Hobbits are ushered into the room (because some of you are drunk and high (or both)) to hash out who are the Uruk-Hai responsible for this crime.

Day One is Go!


Deadline is set for September 28th, at 11pm PST.


With 9 alive it takes 5 to lynch.

edit: I shortened the official thread title to make it a tad shorter. :igmeou:
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Post Post #5 (ISO) » Tue Sep 14, 2010 7:08 pm

Post by VasudeVa »

Hey people I know, people I don't know and people who don't know me but I know them!

Vote: Alm


@Mod: Will sanities be revealed upon death?
Call me Vas, ;D A little less active than I used to be due to IRL. Hoping to be back up to speed soon-ish!
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Post Post #6 (ISO) » Tue Sep 14, 2010 7:10 pm

Post by Andrius »

VasudeVa wrote:Hey people I know, people I don't know and people who don't know me but I know them!

Vote: Alm


@Mod: Will sanities be revealed upon death?
Nope. Sanities will not be revealed.
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Post Post #7 (ISO) » Tue Sep 14, 2010 7:12 pm

Post by CSL »

Vote: gandalf
for being failscum in camn's open game that finished.
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Post Post #8 (ISO) » Tue Sep 14, 2010 7:29 pm

Post by Espeonage »

I propose a massclaim.
Don't @ me.
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Post Post #9 (ISO) » Tue Sep 14, 2010 8:24 pm

Post by andrew94 »

i sense your speech is not pure and full of deceit.
look into my eyes and tell me why you wish a massclaim
LIE TO ME
vote espeonage
i hate walls, i will only skim walls.
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Post Post #10 (ISO) » Tue Sep 14, 2010 8:42 pm

Post by Espeonage »

Defeats the purpose to say the eccentricities but we can confirm at least one town this way without giving scum anything seeing as every town person is just as likely to be the real doctor or to become it.
Don't @ me.
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Post Post #11 (ISO) » Tue Sep 14, 2010 9:16 pm

Post by VasudeVa »

Vote Andrew


Massclaim confirms the nurse. 3-4 people can target the nurse and possibly find out their sanities. Nurse will probably survive the night(due to the mass docprotects.) If all the doctors find out their sanities, they can proceed to help town with their sanities. Although, I propose against claiming what you think your sanities are after N1. I also suggest against claiming if you'll target the nurse tonight.

@Mod: Can the paranoid doctor stop the mafia kill? Will we be informed of Paranoid doc roleblocks?
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Post Post #12 (ISO) » Tue Sep 14, 2010 9:18 pm

Post by Espeonage »

Ok instead of a massclaim.

NURSE: WHEN YOU
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Post Post #13 (ISO) » Tue Sep 14, 2010 9:20 pm

Post by Espeonage »

bloody interwebs.

ebwop

NURSE: WHEN YOU SEE THIS, CLAIM. CLAIM IMMEDIATELY SO WE CAN GET TO THE GAME AND NOT VOTE YOU. TA
Don't @ me.
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Post Post #14 (ISO) » Tue Sep 14, 2010 9:24 pm

Post by VasudeVa »

Espeonage wrote:Ok instead of a massclaim.

NURSE: WHEN YOU
I love this post.
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Post Post #15 (ISO) » Tue Sep 14, 2010 9:34 pm

Post by andrew94 »

first time playing this setup
what are the roles?

See the second post. -Andy
Last edited by Andrius on Wed Sep 15, 2010 5:39 am, edited 1 time in total.
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Post Post #16 (ISO) » Tue Sep 14, 2010 9:42 pm

Post by VasudeVa »

2nd post.
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Post Post #17 (ISO) » Tue Sep 14, 2010 9:59 pm

Post by andrew94 »

huh?
i hate walls, i will only skim walls.
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Post Post #18 (ISO) » Wed Sep 15, 2010 2:06 am

Post by Espeonage »

The roles are in the second post.
Don't @ me.
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Post Post #19 (ISO) » Wed Sep 15, 2010 2:08 am

Post by Espeonage »

VOTE: AGM

I'm still raw over comedy of whims.
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Post Post #20 (ISO) » Wed Sep 15, 2010 5:20 am

Post by gandalf5166 »

I'm the nurse, and CSL was way more failscum than me, my wagon was stupid.
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Post Post #21 (ISO) » Wed Sep 15, 2010 5:24 am

Post by CSL »

Unvote


Vote: andrew


You've been here since May. You should know where everything is by now.
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Post Post #22 (ISO) » Wed Sep 15, 2010 5:38 am

Post by Andrius »

VasudeVa wrote:
@Mod: Can the paranoid doctor stop the mafia kill? Will we be informed of Paranoid doc roleblocks?
The Paranoid Doctor can stop the mafia kill.
A player who is Roleblocked will not know that they were Roleblocked.

I'll do a votecount after class, and with any luck it will land at the top of page 2. :D
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Post Post #23 (ISO) » Wed Sep 15, 2010 6:00 am

Post by AlmasterGM »

Espeonage wrote:bloody interwebs.

ebwop

NURSE: WHEN YOU SEE THIS, CLAIM. CLAIM IMMEDIATELY SO WE CAN GET TO THE GAME AND NOT VOTE YOU. TA
NURSE: WHEN YOU SEE THIS, DON'T CLAIM BECAUSE IT IS A TERRIBLE IDEA.


Do we have Masons claim on D1 so they can get nightkilled?

No.

So please explain to me why this plan, which is BASICALLY the same thing, would be a good idea. At all.

Vote: Espeonage


Page 1 scum found, my favorite.
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Post Post #24 (ISO) » Wed Sep 15, 2010 6:00 am

Post by AlmasterGM »

gandalf5166 wrote:I'm the nurse, and CSL was way more failscum than me, my wagon was stupid.
YOU HAVE GOT TO BE FUCKING KIDDING ME.

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