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. If you were on the lynch wagon of someone who flipped town, you must continue acting as though that person was scum.
For example, if you lynched
John
, every time you refer to someone as probable scum you must refer to them as "John's scumbuddy." If John was a neighbor you must act like his neighbor partners are likely town because he flipped scum, so you won't vote for them. If he flipped mason and someone else claimed masonpartner, you must vote for that person because he is clearly lying. Etc.
. Each night, you may target a player. If that player has a night action, you will use that player's night action on that player.
(Would work with any alignment, but is probably overpowered as town, because it's basically a vig who doesn't work on most townies, with some extra upside, like protecting doctors. Probably it shouldn't work on factional kills.)
Every night you may throw a tomato at someone. They will be covered in tomato and be devoured by any vegetarians in the game. You win with town
You are the
vegetarian
Every night you may choose a player's house to visit. If they have any meat in their homes, you will lock them in the house for the next day out of spite, preventing from posting or voting. You win if there are no more meat eaters at the end of the game.
[Modnote: every other player has meat but 1 tomato thrower ]
Why would vegetarians eat people? People are meat you know.
Every night you must recruit one player into the cult. They share a PM with you and win with the cult.
You win with the town.
Haha, and the topic goes full circle.
(For people who don't know: this topic was created in response to a game full of Worst roles, before the concept of Worst roles had really become popularised; the game predated the topic. Compulsive Town Cult Recruiter was one of the roles in that game.)
If anyone targets you at night, you will get a report seeing who they visited.
You win with the town.
That's not actually such a terrible role, it's superior to Town Villager. Imagine it was in an Open Set-Up, and the only other PR role was Town Doctor. If you get targeted, and don't die, you know the identity of the Doctor. If you get targeted by two people, and don't die, you know one is Doctor, and one is Scum. I mean, the occasions on which it will be useful are rather limited, but it still has advantages to a vanilla town.
You are a
Sleepwalker
. You randomly visit two living players each night. Your visit does nothing. Your action occurs after all other night actions. You win with the town.
Post
Post #4489 (isolation #13) » Tue Oct 01, 2013 11:20 am
Postby funkybike1 »
Hey everyone, I'm back!
You are
Totally Screwed
.
You have the power to prevent all night actions.
The game cannot end if you are still in it.
You win if every other player in the game dies in alphabetical order.