Worst role ideas?

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Post Post #2560 (isolation #0) » Sun Jul 10, 2011 2:03 am

Post by inspiratieloos »

Klazam: Do it. Invite everyone from the Crypto MishMash thread.

You are the
Conspiracy Theorist

You are convinced that some higher power is playing with you, dividing everyone into factions at random and forcing you to kill each other for their own amusement. You Must Stop Them.

You win when you convince the other players to lynch or kill 'The Moderator'
When you win all other players alive also win
You are not allowed to say that your goal in this game is to kill 'The Moderator' (he might kill you if he finds out)
You lose when you die or if you survive the endgame
When you lose 'The Moderator' wins
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Post Post #2843 (isolation #1) » Thu Mar 29, 2012 7:41 am

Post by inspiratieloos »

Change it to 'if you die' and put multiple in the same game. See if you can get everyone to die on D1.

Edit:
You are
The Iceberg


You win when every player is dead.
You know that the players [PLAYERNAME], [PLAYERNAME], [PLAYERNAME], [PLAYERNAME] and [PLAYERNAME] have the following role:
You are the
Titanic


If you die during the day, everyone on your wagon dies with you.
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Post Post #2864 (isolation #2) » Sun Apr 08, 2012 11:05 pm

Post by inspiratieloos »

Still allows you to go 'lynch me and ignore the random result'.
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Post Post #2873 (isolation #3) » Wed Apr 11, 2012 7:43 am

Post by inspiratieloos »

A serial killer that gets to choose the flip of his kills... (give Mafia a name which implies multiple scum teams)
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Post Post #2899 (isolation #4) » Thu Apr 12, 2012 7:02 am

Post by inspiratieloos »

Basically, if you're alive at mylo/lylo you win. Or just use it to make 2 kills (giving yourself away).
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Post Post #2947 (isolation #5) » Wed Apr 18, 2012 11:48 pm

Post by inspiratieloos »

In post 2946, izakthegoomba wrote:I was kind of assuming no sane mod would put that in a game.

^The guy that mods Worst Role Mafia
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Post Post #2989 (isolation #6) » Fri May 04, 2012 12:32 am

Post by inspiratieloos »

Make a Mafia game where you give everyone a new account (and don't allow them to change the password), give cult recruiter the password of every account he recruits. Send the scum their role PM with buddies to the original account and use code names in the QT. The 'recruited player' is dead (keeps wincon).


You are
The Spymaster
, for this game you will use the avatar [accountname] with password [password]. You want to take control of [setting] by replacing all the major players by your own people.
Win condition: You win when all players alive have this wincon.


You have the following abilities:
Active: Every night you may send me the name of another avatar to hack and replace with one of your own people. That player will be notified that they are dead and you will receive their account password. The avatar will retain all powers, but their win condition will change to yours.
Passive: During the game you may post from avatars that you have hacked.
Active: At any time you may send me the name of a player outside the game, I will contact them and ask whether they would be willing to join the game and inform you of their response.
Active: If you have a hacked avatar you may send me the name of a player that is willing to join the game and one of your hacked avatars. If you do this you are not allowed to post from that account any more. They will join the game with the following role:
You are a
Infiltarator
, for this game you will use the avatar [accountname] with password [password]. You are part of a network of spies trying to infiltrate [setting].
Win condition: You win when all players alive have this wincon.

Passive: You have access to [QT] where you can converse with the other infiltrators and the Spymaster
In addition you have all the powers of this avatar's original role.

Passive: You have access to [QT] where you can converse with any recruited infiltrators.
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Post Post #2991 (isolation #7) » Fri May 04, 2012 3:03 am

Post by inspiratieloos »

Winning with that role without using the recruit action (playing all hacked accounts yourself): Auto Most Cunning Manipulator scummie.
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Post Post #2997 (isolation #8) » Fri May 04, 2012 8:41 am

Post by inspiratieloos »

I didn't really make it as a worst role, just an idea in response to the last two suggestions.

It's probably less bastard than a normal cult recruiter.
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Post Post #3000 (isolation #9) » Fri May 04, 2012 9:46 am

Post by inspiratieloos »

In post 2998, quadz08 wrote:hahahahahahahahahahahahahaha no you're wrong.
Removing players from a game and replacing them with yourself and/or your friends
is SIGNIFICANTLY more bastard than changing a player's wincon.

How is that worse than getting killed?
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Post Post #3002 (isolation #10) » Fri May 04, 2012 11:10 pm

Post by inspiratieloos »

I don't really care enough to keep discussing it, I still think it's less bastard than a cult recruiter.

To keep with the theme:
You are the
Hydra
, you share this the avatar [accountname] (password: [password]) with a friend you met on-line, although you don't really know who he is. You can both post and vote from this account. If someone tries to trace your avatar back to you at night they will only find one of you at random. If one of you gets killed the other will continue to try and get justice in their name. If your avatar itself gets destroyed you are still both out.

Partial one-shot bulletproof, this one probably is pretty bastard in combination with the recruiter (if one of the partners gets killed/replaced).
You are the
Owner of the cursed avatar
, you are using the avatar [accountname] (password: [password]) you can't really remember how it came into your possession but for some reason you can't shake the feeling that all it's previous owners are dead. If you (the player) get killed at night this avatar will somehow find itself into someone else's possession before the next morning. If the avatar gets destroyed it is still out.
You are the
Rich kid
, you are using the avatar [accountname] (password: [password]). This 'game' is FUN, you want to keep playing it and daddy can pull enough strings to make it so. Whenever your avatar gets destroyed at night you will be ready to re-enter the game the next morning with a new one. If you yourself get killed you're obviously still dead

Both partial bulletproof.
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Post Post #3062 (isolation #11) » Fri May 18, 2012 8:54 am

Post by inspiratieloos »

'it' is always alone, assuming the maf are 'itted' you can get everyone.
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Post Post #3103 (isolation #12) » Thu May 24, 2012 1:35 am

Post by inspiratieloos »

Give multiple people that 'Post-based Jack of all Trades' role.
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Post Post #3130 (isolation #13) » Sun May 27, 2012 11:55 pm

Post by inspiratieloos »

AU Mafia, where everyone is a different version of the same character.
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Post Post #3152 (isolation #14) » Wed May 30, 2012 2:06 am

Post by inspiratieloos »

What would the third party's wincon be?
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Post Post #3154 (isolation #15) » Wed May 30, 2012 2:14 am

Post by inspiratieloos »

I'll flip as Instant (Sore) Loser.
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Post Post #3167 (isolation #16) » Wed May 30, 2012 10:14 am

Post by inspiratieloos »

You auto win in lylo/mylo because your death would mean instant scum win.
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Post Post #3225 (isolation #17) » Sun Jun 10, 2012 12:18 am

Post by inspiratieloos »

You are an
average cop
.
Each night you can investigate a player and try to determine their guilt, but you're not infallible.
You only have a 90% chance that your result is correct.
Together with the result of your investigation you will also receive the percentage chance that you would receive this result regardless of who you investigate. In this percentage it is assumed that you might investigate yourself.

You win with the town.

Modnote: What it actually
does
accurately do is allow you to calculate how many of the living players would investigate as guilty/not guilty.
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Post Post #3229 (isolation #18) » Sun Jun 10, 2012 7:27 am

Post by inspiratieloos »

@saulres I know, the role PM doesn't state it though, so there'd be people that don't realise it can be used that way + Census doesn't have the interesting 'I have a town investigation but scum read' dilemma.

@Psyche, depends on whether cult members show up as guilty.
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Post Post #3300 (isolation #19) » Mon Jun 18, 2012 6:33 am

Post by inspiratieloos »

In post 3296, saulres wrote:I figured a townie whose role is specifically anti-town would be worse than a 3rd party's role which is anti-town.

It's not really anti-town if you can just claim in your first post and watch the other townies lynch the scum.
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Post Post #3306 (isolation #20) » Mon Jun 18, 2012 10:12 am

Post by inspiratieloos »

It could actually be a very good role if you give the scums something to kill it/make it lose but in a way that they aren't going to do it out of spite.
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Post Post #3307 (isolation #21) » Mon Jun 18, 2012 10:53 am

Post by inspiratieloos »

In post 3293, saulres wrote:You have
Been Made An Offer
by the mafia. You are masons with [playername], who is a member of the Mafia, they have your family and can kill them if you go against them. If they do you become a Bulletproof Serial Killer who commits suicide when the last member of the Mafia dies (you can't win, but at least you'll get revenge). As long as your family lives you will get a new mason partner if the previous one dies.

You win when all members of the Mafia are dead, you lose if you are lynched. You are not a threat to the town.

The Mafia gets a copy of this role PM and isn't allowed to NK you.

I'm not sure if this is better, but it gives both sides a clear MAD option to not push each other too far. If he claims, the maf have no choice but to kill the family before the lynch because otherwise he'd know a new scum the next day. If the maf try to push him too far into anti-town territory he'll have no choice but to claim taking at least a scum with him.

Alternate wincon: If at any point there is only one Mafia member remaining you mount a rescue and leave the game with a win, you lose if you are lynched.
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Post Post #3309 (isolation #22) » Mon Jun 18, 2012 11:17 am

Post by inspiratieloos »

Boredom? The idea is interesting.
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Post Post #3364 (isolation #23) » Sun Jul 01, 2012 10:10 am

Post by inspiratieloos »

Just claim in your first post that you get a post restriction every time you're on a lynch wagon.
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Post Post #3378 (isolation #24) » Wed Jul 04, 2012 9:56 pm

Post by inspiratieloos »

Assuming you combine it with a role that can pass on it's abilities on death that could be fun.
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Post Post #3385 (isolation #25) » Thu Jul 05, 2012 9:00 am

Post by inspiratieloos »

Change one-shot survivor to jester.
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Post Post #3427 (isolation #26) » Tue Jul 24, 2012 5:15 am

Post by inspiratieloos »

*tries to target self*
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Post Post #3459 (isolation #27) » Sun Jul 29, 2012 5:09 am

Post by inspiratieloos »

You are a
functional psychopath
.

You like to hurt people and don't really have morals, but understand that other people do and usually act in accordance with them. However in this situation you think the town will be better served if you follow your natural instincts. You are bulletproof and have a kill at night, but all other roles treat you as a serial killer.

You win with the town... But only if you survive.

Two additional details, I've confirmed in thread that this game contains a SK (that is you, you don't have to worry about another one) and I'll tell you that the game contains a FBI agent and/or a psychiatrist (he'll turn you into a VT).



You are the
anti-jester


You leave the game with a win if you are night killed by an anti-town faction.
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Post Post #3462 (isolation #28) » Sun Jul 29, 2012 6:03 am

Post by inspiratieloos »

In post 3460, callforjudgement wrote:
Bulletproof
NK Immune
Miller Vig and Unjester, respectively. (The "Miller Vig" thing is something of a meme by now…)

FTFY

Didn't know the unjester/Martyr existed though.
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Post Post #3484 (isolation #29) » Wed Aug 01, 2012 4:58 am

Post by inspiratieloos »

Does the spirit guide know the flip?
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Post Post #3522 (isolation #30) » Tue Aug 07, 2012 4:37 am

Post by inspiratieloos »

You are a
molehill


You really want to be a mountain. You win when you manage to make someone flip out over something inane.
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Post Post #3557 (isolation #31) » Tue Aug 14, 2012 8:52 pm

Post by inspiratieloos »

Weak gunsmith?
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Post Post #3599 (isolation #32) » Tue Aug 28, 2012 7:42 am

Post by inspiratieloos »

Would it be open?
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Post Post #3605 (isolation #33) » Wed Aug 29, 2012 1:26 am

Post by inspiratieloos »

18-1 nightless... (assuming you can get half the townies to vote within 24 hours D2)
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Post Post #3629 (isolation #34) » Fri Sep 21, 2012 1:55 am

Post by inspiratieloos »

WIFOM?
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Post Post #3798 (isolation #35) » Sun Nov 04, 2012 9:38 pm

Post by inspiratieloos »

Convince people to lynch you D1 or D2, hope your alignment that day is that of the winning faction.
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Post Post #3800 (isolation #36) » Sun Nov 04, 2012 10:00 pm

Post by inspiratieloos »

Don't forget to keep spamming the thread to avoid modkill, while also avoiding annoying the other players which will also get you a modkill.
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Post Post #3909 (isolation #37) » Sat Nov 24, 2012 11:28 pm

Post by inspiratieloos »

Might work better as an SK, then you get the problem of having town or scum players preferring people from the other faction drawing the heat.
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Post Post #3955 (isolation #38) » Fri Dec 28, 2012 12:26 am

Post by inspiratieloos »

You are an
ambushing vigilante
.

Each night you may target a player, if that player leaves his house (performs an action) you will kill them.

You win with the town.

^targets the reflexive tracker.
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Post Post #3974 (isolation #39) » Tue Jan 08, 2013 3:27 am

Post by inspiratieloos »

First post, roleclaim, tell others to draw their own conclusions.
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Post Post #3976 (isolation #40) » Tue Jan 08, 2013 11:34 am

Post by inspiratieloos »

What happens if you claim?

"Hmmm, this guy is obviously a bulletproof double vig that can't shoot townies"
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Post Post #4025 (isolation #41) » Wed Jan 30, 2013 7:54 am

Post by inspiratieloos »

You are
playing a browser MMO


Each time you post you gain one point if your last scored point was more than 2 hours ago.
At the end of each day phase you receive 5 points for each day before deadline.
Then:
As long as you have less than [3*number of days/dayphase] points you are modkilled the next night.
As long as you have [3*number of days/dayphase] points you win with the town until the next day's lynch.
As long as you have [4*number of days/dayphase] points you have an guilty/not guilty investigative ability the next night.
As long as you have [5*number of days/dayphase] points you may kill the player targeted with the investigative ability.
As long as you have [6*number of days/dayphase] points you get the investigative result before choosing whether to vig your target.
As long as you have [7*number of days/dayphase] points you also receive your target's role the next night.
As long as you have [8*number of days/dayphase] points you become a bulletproof strongman and you can't be roleblocked the next night.
As long as you have [9*number of days/dayphase] points you leave the game with a win.

At the end of each nightphase your points reset to 0.
For every €5 you pay to [mod's bank account number] you receive 5 points the following day.
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Post Post #4027 (isolation #42) » Wed Jan 30, 2013 10:37 am

Post by inspiratieloos »

Well, it wouldn't be a browser MMO if it didn't allow for an unfair advantage by paying a lot of money would it?
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Post Post #4035 (isolation #43) » Thu Jan 31, 2013 4:19 am

Post by inspiratieloos »

In post 4033, Cheery Dog wrote:
In post 4025, inspiratieloos wrote:
You are
playing a browser MMO


Each time you post you gain one point if your last scored point was more than 2 hours ago.
At the end of each day phase you receive 5 points for each day before deadline.
Then:
As long as you have less than [3*number of days/dayphase] points you are modkilled the next night.
As long as you have [3*number of days/dayphase] points you win with the town until the next day's lynch.
As long as you have [4*number of days/dayphase] points you have an guilty/not guilty investigative ability the next night.
As long as you have [5*number of days/dayphase] points you may kill the player targeted with the investigative ability.
As long as you have [6*number of days/dayphase] points you get the investigative result before choosing whether to vig your target.
As long as you have [7*number of days/dayphase] points you also receive your target's role the next night.
As long as you have [8*number of days/dayphase] points you become a bulletproof strongman and you can't be roleblocked the next night.
As long as you have [9*number of days/dayphase] points you leave the game with a win.

At the end of each nightphase your points reset to 0.
For every €5 you pay to [mod's bank account number] you receive 5 points the following day.

Have the day end with a lynch right on deadline and don't post at all, instant win.

That's an instant loss :roll:
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Post Post #4041 (isolation #44) » Thu Jan 31, 2013 7:05 am

Post by inspiratieloos »

In post 4036, Siveure DtTrikyp wrote:
In post 4025, inspiratieloos wrote:As long as you have [9*number of days/dayphase] points you leave the game with a win.


Does this occur even if you're lynched?

If so, get yourself quicklynched lol.

If you're quicklynched you'd get 5 points per day left, which leaves you quite a bit short of 9*days per dayphase. Although you'd at least die with a wincon I guess.
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Post Post #4055 (isolation #45) » Tue Feb 26, 2013 10:55 pm

Post by inspiratieloos »

Is that by design?
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Post Post #4064 (isolation #46) » Mon Mar 04, 2013 1:20 am

Post by inspiratieloos »

Just keep voting all the scum in each post, either someone will get the hint or they will once you flip.
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Post Post #4079 (isolation #47) » Wed Mar 06, 2013 9:34 pm

Post by inspiratieloos »

Copy/paste?

Or at least claim you used copy/paste...
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Post Post #4099 (isolation #48) » Mon Mar 18, 2013 4:12 am

Post by inspiratieloos »

Even then, if you want him dead just take a word like 'I', 'he' or 'vote' and if you don't there's always words like 'Lopado­temacho­selacho­galeo­kranio­leipsano­drim­hypo­trimmato­silphio­parao­melito­katakechy­meno­kichl­epi­kossypho­phatto­perister­alektryon­opte­kephallio­kigklo­peleio­lagoio­siraio­baphe­tragano­pterygon'.
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Post Post #4102 (isolation #49) » Mon Mar 18, 2013 7:40 am

Post by inspiratieloos »

It's one of the longest words in the English language, I believe it's from a fantasy book. Basically the longest word that I could find that might
technically
be used by someone if they happen to be talking about that book during the game.
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Post Post #4104 (isolation #50) » Mon Mar 18, 2013 7:43 am

Post by inspiratieloos »

I have no idea what it means or what book it's from, it was the first word I came across that fit my purposes.
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Post Post #4115 (isolation #51) » Mon Mar 18, 2013 12:06 pm

Post by inspiratieloos »

If they decline modkill them for playing against their wincon.

It's an offer you can't refuse.
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Post Post #4149 (isolation #52) » Sun Apr 14, 2013 6:23 am

Post by inspiratieloos »

You are the
Mafia dramatic dayvig


You are a member of the Mafia with [insert names].

You have a one-shot dayvig ability but you are only allowed to use it if it would end the game under the assumption that all players not on your faction are Vanilla Townies.

[insert Mafia wincon]


You
Want to ruin the moment


You know that the roles of all the other players are: [insert list of roles]

You win if the Mafia dramatic dayvig uses his ability but it doesn't end the game.

You will flip as an
informed survivor
(you can still win if you're dead).
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Post Post #4945 (isolation #53) » Tue Oct 13, 2015 8:10 am

Post by inspiratieloos »

Claim hated townie.

Edit: Or claim that you're not allowed to post if you're at L-1
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Post Post #5105 (isolation #54) » Sun Sep 04, 2016 9:52 am

Post by inspiratieloos »

^A staple of UK meet games.
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Post Post #5107 (isolation #55) » Sun Sep 04, 2016 10:09 am

Post by inspiratieloos »

I've seen it as a believable fakeclaim and had people take it in Greater Idea Mafia, it's a pretty terrible claim in Greatest though.

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