On the issue of whether the Mod can "lie" to a player in the Role PM, I'd say he shouldn't. If the Mod says you "know" someone to be a member of the town (as per a normal mason group), then the player should be able to trust this.
On the other hand, if the Mod. just says you are "masons" or that you have the ability to comunicate with "X" at night, then I wouldn't assume townness.
Which brings up the point about whether it's a "lie" to tell the Cop in the Role PM that he will find out if someone is a mafia or not when you know there's a GF in the game who will come back as innocent. I think I wouldn't even want to deceive a player that much so I would probably tell my Cop that he will get an accurate guilty/innocent result barring the presence of a GF or some other role that affects abilities--whether or not such a role was actually in the game. I think DP does that which seems appropriate.
Masons
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- Axelrod
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