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Post #3989 (isolation #2) » Tue Sep 20, 2011 10:21 am
Postby Cogito Ergo Sum »
Looks a tad town-sided, but within tolerance. I wouldn't run it without some form of confirmation voting system though - otherwise every town vote risks a quicklynch.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4045 (isolation #3) » Mon Oct 10, 2011 4:56 am
Postby Cogito Ergo Sum »
So? If scum can govern whomever, then the town can't achieve anything on those Days; the whole Day might as well be replaced by an automated scum death.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4059 (isolation #4) » Wed Oct 12, 2011 11:51 pm
Postby Cogito Ergo Sum »
Re: Doubles Mafia - Scum is so much weaker when they go down to 1 member that the obvious strategy is to no-kill N1 (alt: shooting at a claimed RB) and try to get two mislynches D1 and D2. Seems a bit silly overall in terms of play.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4061 (isolation #5) » Thu Oct 13, 2011 1:00 am
Postby Cogito Ergo Sum »
In post 4060, Hoopla wrote:If scum gets lynched D1, no-killing N1 is optimal
Not just N1 by the bye - killing a townie risks giving town enough confirmeds to clinch the game. Trackers and roleblockers are mucho powerful vs. one scum.
Hoopla wrote:but in the event of a town lynch, killing N1 is probably optimal.
If you manage to kill a townie, I'd expect the town to be able to figure out who made the kill between their two guaranteed town roles and 4 night actions. The only downside of no-lynching is that you have to avoid the roleblocker next Night - that's not that big a deal.
Hoopla wrote:Even if they get tracked, they can force a 50/50 in lylo the next day.
If someone claims a tracker guilty on you and you counterclaim, yeah, you're getting lynched. That's no 50/50.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4296 (isolation #7) » Sun Nov 06, 2011 1:16 pm
Postby Cogito Ergo Sum »
Izak, are you under the misconception that regular vengefuls end when the godfather gets vengekilled? Regular vengeful is balanced, so I'm not sure why you're proposing a variant that is obviously town-slanted compared to regular vengeful otherwise.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4528 (isolation #9) » Fri Mar 30, 2012 10:51 am
Postby Cogito Ergo Sum »
I linked to the second game. And I believe neither had any communication by code (although Iammars tried to in the second game). Just purely judging people by their votes.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4629 (isolation #10) » Tue Apr 17, 2012 2:51 am
Postby Cogito Ergo Sum »
Re-posting 2 set-up ideas of mine for reference (since I intend to run them):
Semi-Nightless:
2-9 all vanilla, scum can't kill N1 or N2.
Diffusion of Power:
4-6 of {N1 Cop, N2 Cop, N3 Cop, N4 Cop, N5 Cop}
6-4 of {N1 Doc, N2 Doc, N3 Doc, N4 Doc, N5 Doc}
3 Goons
+ Rule to exclude the more extreme scenarios to make it less swingy.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #4828 (isolation #21) » Sun Jun 10, 2012 7:27 am
Postby Cogito Ergo Sum »
"safer"
It's completely trivial to avoid anyone dying from 2 vigs targetting the same person. E.g. just assign 6 players to be vigs and let them pick different targets. One of the vigs'll be prevented by the roleblock, but that's fine - you still got another 5 town-directed kills out of the bargain.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #5023 (isolation #22) » Wed Aug 01, 2012 12:27 pm
Postby Cogito Ergo Sum »
That'll just mean the correct strategy is to try to identify a townie and then sheep that townie. If the natural way to play the game is suboptimal, it's probably just not a good set-up.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #5098 (isolation #24) » Wed Aug 29, 2012 8:57 am
Postby Cogito Ergo Sum »
Whereas in regular nightless you'd get someone non-scummy lynched? I'd argue you have more incentive to not get rid of the scummiest in Popcorn since they in turn get a kill if town.
(8:4 nightless is considered to be balanced by the bye.)
Re: Whiskers' doc/vig combo, seems simpler to just make it one role? That's a role I actually considered using at some point.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #5108 (isolation #25) » Wed Aug 29, 2012 11:48 pm
Postby Cogito Ergo Sum »
In post 5107, IceGuy wrote:I don't understand what you're trying to say here. My point is that in regular games, town players behaving scummy are a big problem, since they create mislynches. In this game, they are less of a problem
I'm not sure whether you mean "getting mislynched" or "mislynching other people" by "create mislynches", but either way I don't see how? They're still going to get shot (which is equivalent to getting lynched) and once they get shot they now have a dayvig to misuse which only increases their influence compared to a normal people.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6330 (isolation #29) » Fri Aug 23, 2013 6:58 am
Postby Cogito Ergo Sum »
Switching Doc for BP from the Cop-MafiaRB to the JK-MafiaRB set-up does probably improve balance slightly but my experience with 2of4 (and the general principle of being careful with multiple protective roles) tells me that Doc-JK in a set-up is unfun and leads to drawn out games.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6331 (isolation #30) » Fri Aug 23, 2013 7:19 am
Postby Cogito Ergo Sum »
For reasons not quite clear to me, that made me think of a possible improvement for Matrix6: what about replacing the 1-shot BP with a Universal Back-up (I'd probably drop the Universal part of the role name to avoid it looking too intimidating)? Seems like a reasonable and straightforward enough role (especially in a semi-open where you have a very good idea of what your role does) and I think it interacts nicely with both Jailkeeper and Tracker although admittedly it interacts less nicely with the Mafia RB.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6336 (isolation #32) » Fri Aug 23, 2013 8:50 am
Postby Cogito Ergo Sum »
Well, that's definitely not something you would want to happen (a Mafia RBlynch is painful enough for scum as is) and I don't really think that's a good way of running that role in general since there are plenty of Mafia PRs that either don't work or work very differently in town hands.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6361 (isolation #33) » Sat Aug 24, 2013 4:57 am
Postby Cogito Ergo Sum »
In post 6350, Voodoo Lady wrote:Neither the Tracker nor the Cop can be in a format with the Doctor. Period.
And the Jailkeeper can't be with the Doctor either. It's a fuckin logic puzzle!! >:0(
A
B
C
1
Town Cop
Town Jailkeeper
Mafia Goon
2
Mafia Goon
Town Tracker
Vanilla Town
3
Town 1-Shot Bulletproof
Mafia Roleblocker
Town Doctor
This is the best arrangement with the current five PRs, methinks. Not sure if replacing 1-Shot Bulletproof with a Backup would fix things.
Possibly horrible idea-- replace 1-Shot with a Watcher?
Both the MafiaRB-Cop-Doctor and Goon-Tracker-Doctor are imperfect but they're still better than 4 out of 6 of those set-ups (both Cop set-ups are clearly town-sided, 2 is clearly scum-sided and B is just dreadful).
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6366 (isolation #35) » Sat Aug 24, 2013 5:58 am
Postby Cogito Ergo Sum »
Tracker is just pretty weak as long as both scum are alive in a set-up with no actions besides the nightkill. I don't see one doing much more than getting nightkilled in most iterations of that set-up.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
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Post #6368 (isolation #36) » Sat Aug 24, 2013 7:39 am
Postby Cogito Ergo Sum »
In post 6364, Rob14 wrote:A 1-shot or full bulletproof townie shouldn't be in this setup at all. We get enough problems with newbies trying gambits or lying as town without experience or knowing how to do so already. Do we want to start their first game by having the IC say "Ok, while SOMETIMES it's ok to lie as town...."
I think this is very exaggerated by the bye. I certainly don't think it's worth mentioning in the absence of dueling set-ups like Tracker-Doc vs. Tracker-1-shotBP.
My current best attempt is probably the following:
A
B
C
1
Town Jailkeeper
Mafia Role Cop
Town Back-up
2
Vanilla Townie
Town Cop
Mafia Goon
3
Mafia Goon
Town Odd-Night Bulletproof
Town Tracker
I like the Odd-Night Bulletproof more than 1-shot because it provides a similar level of protection while making it less likely that town will have to no-lynch; it also makes it easier to play around town fake claims, if that were to come up.
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~