Living in the Italian town of Robardeniro ain't easy. A new crime syndicate is in town, and its threatening to kill the others off, one by one. You'll have to band together using your respective skills to determine who among you will suffer vigilante justice.
More Alive then Dead (1)
KingEnigma
More Dead then Alive (6)
Dmi (townie)
JDTAY (doc)
Locus Cosecant (scum)
Talitha (cop)
inHimshallIbe (town)
Myopia (town)
I will be using what has become the standard newbie game set-up. Roles, as sent, appear below.
Note: in view of the number of players and set-up, we will start in the day phase, although most larger games start with a night.
The roles:
You are the mafia (2)
. You may only talk with each other during the game's "night" (and pre-game) not during the "day." You let me know before the night's deadline who will be your victim. You win the game when all the other players are dead.
You are the cop (1)
. Every "night" before the deadline you send me a PM with a name of your choice, and I will let you know whether that player is mafia or not. You are not allowed to communicate with any of the other players outside the thread. You win the game when the mafia are dead.
You are the doctor (1)
. Every "night" before the deadline you send me a PM with a name of your choice, and that player cannot die if attacked by the mafia that night. You cannot heal yourself. You are not allowed to communicate with any of the other players outside the thread. You win the game when the mafia are dead.
You are a townie (3)
. You are not allowed to communicate with any of the other players outside the thread. You win the game when the mafia are dead.