My big question for the mods, are we going to be told if a number is correct and in the right place as in "x6xx9"?
I think they'll just learn "3 correct, 2 in the right place" but not know which ones are in the right place. Still it does appear our number is disadvantageous to the actual strategy.
It's possible they did something similar to the number on the other side, but I'm guessing not. It's a pretty bad starting place.
So it then becomes a logic puzzle to solve when it's time for us to start guessing which is why we have the doc, however there's clearly no rule against repeating numbers in the final combo, so it's 10 x 10 x 10 x 10 x 10 which is about 100,000 possibilities until we get more information and then clicks will probably start eliminating guess count once we are able to determine one or two of the numbers as it just becomes an educated guessing game after.
So really the biggest thing is it almost doesn't matter what sequence we give them though one possibility is to leave the 6 and the 9 alone and do some funky click things with the other three numbers or like waste 2 clicks on the 6 or 9 to throw them off a bit.
There's a number of ways we can approach this however it once again boils down to WIFOM and guessing.
Thank you Wes and YW for clarifying my question. That actually helps.