So, what do you think will happen with B3?In post 249, PenguinPower wrote:I think it's important to remember that we aren't going for a completely balanced setup, and things that may swing it +/- 10% are ok.In post 248, Ircher wrote:Well full ninja is still too strong imo.
We have: Vanilla+JK sitting at 77% town WR.
Tracker+JK+scum RC sitting at 70% town WR.
and we get:JK+scum Ninja+scum Tracker at ?? town WR.
Negative for WR: One less tracker. Scum tracker is -here - identical from Rolecop....
Positive for WR:General setup - incentivizes the Ninja to act, which is not good for scum in this setup. Claim problem for scum because JK only appears with two fully different mafia roles on row 1.
Losing a confirmable tracker looks bad at face value. However, that tracker is not so good for town - it has an equal chance of hitting a killer and hitting a teammate on the T+JK+scum RC setup. Balances roughly as an IC that occasionally outs itself and the other IC. So, you lose less than you'd think.
Contrast this with the more favourable pairing and the uniqueness of the Mafia roles in comparison with all JK+other role setups, inhibiting fake mafia claims, and you'll see that this subsetup is probably heading towards a win rate between 60% and 75%. And that's a bit much!