this game will feature a written story as flavour, parts of it posted at the beginning and end of each day. this flavour may feature the names of the players.
by signing up to the game, i am assuming you agree to your name being mentioned in the game's flavour, unless you specifically tell me otherwise.
the flavour won't be anything distasteful or too graphic. it will have a bit of death, though.
signup relevant info / tl;dr of the rules:
WOTM is in effect. pm me if you have any concerns about someone joining.
hydras are not allowed.
days will last 14 days while there's 14 or more players alive, and 10 days from that point on.
twilight lasts 24 hours, night lasts 48 hours.
48 hours before prod, 24 hours before replacement.
player list:
catboi
PookyTheMagicalBear
Frogsterking
Lukewarm
Andante
Morning Tweet
VP Baltar
GuiltyLion
The Bulge
Dwlee99
Cephrir
Greeting
Andresvmb
Cat Scratch Fever
Menalque
Titus
The Praetorian
StrangeMatter
Bell
Last edited by Datisi on Mon Mar 21, 2022 8:53 pm, edited 18 times in total.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
What's this, a Datisi mafia game? I'm sure it's going to be a blast!
1. the basics:
15 DATS Inc. employees (the town)
vs
4 GB Inc. infiltrators (the mafia)
.
closed setup.
all private topics will be open at all times.
DATS Inc. employees win when all GB Inc. infiltrators are dead and at least one DATS Inc. employee is alive, OR when DATS Inc. employees act as successful bomb defusers
8
times.
GB Inc. infiltrators win when all DATS Inc. employees are dead and at least one GB Inc. infiltrator is alive, OR when GB Inc. infiltrators act as successful bomb defusers
4
times.
GB Inc. infiltrators do not have a factional nightkill every night.
they start off with one nightkill. for every two successful bomb defusals performed by a DATS Inc. employee, they gain one nightkill. for every successful bomb defusal performed by a GB Inc. infiltrator, they gain one nightkill.
executions are compulsory. if no majority has been reached by deadline, the person with the most votes will be executed, with ties broken by seniority.
2. bomb defusals - selecting the participants:
there will be 2 bomb defusals on night 1, and 1 bomb defusal each following night.
each bomb defusal will consist of one
bomb defuser
(selected by the mafia), and 4-2
bomb experts
(selected by the town).
during the day, other than the usual voting to execute, the players may use
heal tags
to nominate someone to be a bomb expert that night.
a single player can simultaneously nominate as many players as they wish, but they cannot nominate themselves. hurt tags to un-nominate.
once the execution vote has been hammered and the day is over, twilight starts. the needed number of players who at that moment have the most nominations will be the night's bomb defusers.
during twilight, the mafia must select who will act as the bomb defuser(s) for the night. they cannot choose people who are to be the bomb experts.
during the night, they may not attempt to nightkill the bomb defuser.
3. bomb defusals - defusing the bomb:
once night starts, the bomb defuser will receive their bomb, and each bomb expert will receive a part of that bomb's defusal manual.
the bomb defuser and all bomb experts will be added into a private topic for the night.
the defuser's job is to describe the bomb, and the experts' job is to tell the defuser how to defuse the bomb, based on their description and the manual they have received.
an example of this can be found below.
besides that, the defuser and the experts are free to discuss the game as they wish.
if all the bomb experts give the correct information about the bomb, the defuser will successfully defuse the bomb, and will survive the night.
if any of the bomb experts give incorrect information, the bomb will explode, and the defuser will die.
please note: there is potential for needed mod influence.
if a bomb expert does not understand their manual, they are free to (
PRIVATELY
) ask me for help, and i will clarify it for them. i believe it would be against the spirit of the game to have them submit incorrect information if they didn't intend to do so.
there are no other bastard elements in this game.
4. miscellaneous:
on night one, each bomb will have 4 experts. from night 2 and onwards, each bomb will have 3 experts, until there is 7 or fewer players alive. at that point, each bomb will have 2 experts.
during the first 4 days, once someone has acted as a bomb expert, they are unable to be a bomb expert the next two nights, meaning they cannot be nominated. from day 5 and onwards, once someone has acted as a bomb expert, they cannot be a bomb expert the next night. this restriction is lifted once there are 5 or fewer players alive.
bomb experts are not allowed to provide information for the bomb before the defuser asks, and they're only allowed to provide the information for the part that the defuser asked for. this rule is in effect to prevent cases where the defuser demands the expert to give all of the info from their part of the manual beforehand. please play within the spirit of this rule.
5. an example of a bomb defusal:
sample bomb defuser pm:
Datisi wrote:Not Known 15, you are the bomb defuser. your bomb experts are [names], you may talk to them here: [link]
this bomb's serial number is:
Spoiler:
this bomb has the following batteries:
Spoiler:
this bomb has the following indicators:
Spoiler:
this bomb consists of the following modules:
Spoiler:
sample bomb expert pm:
Datisi wrote:Gypyx, you are a bomb expert. your fellow experts are [names], your bomb defuser is Not Known 15, you may tak to them here: [link]
your part of the manual goes as follows:
sample pt correct defusal conversation:
Not Known 15 wrote:My serial number is GR46Z1. I have 1 battery and a lit "DTN" indicator. I have a module with three vertical wires. From left to right, they are colored pink, yellow, and red.
Gypyx wrote:
Cut the first wire.
6. sample DATS Inc. employee role pm:
Spoiler:
Last edited by Datisi on Tue Mar 22, 2022 12:02 am, edited 1 time in total.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks.
"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"
'skitter is fucking terrifying' ~ town-bork about scum-me
'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me
'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA
'Skitter you're a spirit animal's spirit animal' ~ slaxx
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”