Yes, it's another
Co-modded by
In post 15, Enchant wrote:Alright, so there's little mech which everyone dislike.
First: This is cult-sided game.
2 Cult-Leaders
1 1-Shot Vigilante
1. Innocent Child
4. Vanilla
2vs6
It means, if we elim Town, and Cult convert, we end up on 3vs4. AND iT"S UNWINNABLE STATE ALREADY, as even if we elim cult leader right, they still will convert, making it 3vs3. Only Vigilante can break that (and not when it already happened).
Also you probably noticed i listed Cult Exploder as simple Cult Leader. Yeah. Because there's no reason or benefit to explode, thus removing converting power and more importantly, letting town chance to elim other one. I believe cult understand that, so it's a given.
That's all you need to know. Now stop putting people at dying at fucking RVS.
*Vig shots Innocent Child*In post 18, Andante wrote:hero vig will shoot cult. easy
In post 15, Enchant wrote:Alright, so there's little mech which everyone dislike.
First: This is cult-sided game.
2 Cult-Leaders
1 1-Shot Vigilante
1. Innocent Child
4. Vanilla
2vs6
It means, if we elim Town, and Cult convert, we end up on 3vs4. AND iT"S UNWINNABLE STATE ALREADY, as even if we elim cult leader right, they still will convert, making it 3vs3. Only Vigilante can break that (and not when it already happened).
Also you probably noticed i listed Cult Exploder as simple Cult Leader. Yeah. Because there's no reason or benefit to explode, thus removing converting power and more importantly, letting town chance to elim other one. I believe cult understand that, so it's a given.
That's all you need to know. Now stop putting people at dying at fucking RVS.
*Hero Vig shoots the culted IC *In post 19, Enchant wrote:*Vig shots Innocent Child*In post 18, Andante wrote:hero vig will shoot cult. easy