Shadow Assassin Ringleader
You are the leader of the Shadow Assassins. You have the following special abilities.
Master Mentor
- Years of training in Shadow magic makes you an elite mentor. As long as you are alive, your fellow shadow assassins will gain additional boons or lessened debuffs from the stealth level system. These will be referred to as Stealth Level+. You still operate under the base Stealth level system and it's consequences, but as long as you are alive all other shadow assassins will operate under stealth level+. Stealth Level+ and how it differs from the base stealth level system is described below
- Stealth Level 3+: The factional kill is stealthy and can't be detected by action-investigatives. The factional kill is also piercing, it will bypass passive protection such as bulletproof abilities (but not blocking or healing actions).All Shadow Assassins (except for this role) gain a effect causing them to be seen as
town
to cop-like roles.
- Stealth Level 2+: Shadow Assassins lose the effect. The factional kill retains it's stealthy and piercing properties from Stealth Level 3. The factional kill is no longer revealing and will not indicate that the victim was killed by a shadow assassin.
- Stealth Level 1+: Shadow Assassins lose the piercing effect on the factional kill. The factional kill retains it's stealthy property from the previous 2 levels. The factional kill will not reveal the role of the player who committed the factional kill nor will it reveal that the victim was killed by a shadow assassin.
- Stealth Level 0+: Shadow Assassins lose the stealthy effect on the factional kill and the kill will become revealing. The victim of the factional kill will be said to have "been killed by a " though the role and identity of the assailent will not be revealed
Shadow Void
- An ace up your sleeve for when times are desperate. If you are the last shadow assassin left alive at night, you may activate this ability. Upon doing so, 2 nights from the time of activation Shadow Void will absorb the town unavoidably killing all non shadow-assassins at the end of that night, winning the game for your faction if you are alive upon its detonation. The mod will inform the main thread should you elect to activate this ability and will remind the main thread of how close it is to detonating at the start of every phase onward. Using this ability will permanently lock you to stealth level 0 for the rest of the game. If you are the only Shadow Assassin in the game, this ability will take an extra 2 night phases to detonate.
Shadow Meld
- A contingency plan in case of untimely demise. Once per game, you may target another Shadow Assassin with this ability, your target must give consent before you perform this action. Upon doing so, you will create a mind link that will last until the end of the following night phase. Should you die while the link is active, your target will gain access to your abilities replacing the one's they had before. This action can't be redirected or blocked and has priority over most other actions.
glossary of terms: Shadow Assassin