Can mods expect certain things from multi-heads?
-
-
xyzzy they/themcomical third optionthey/them
- comical third option
- comical third option
- Posts: 4970
- Joined: April 19, 2007
- Pronoun: they/them
- Location: northern VA
Can mods expect certain things from multi-heads?
Which of the following can mods expect of players in multi-headed games?
I. Confirmation of a list of who is in the game under a particular account.
II. Confirmation from all players on the account that they are in fact on the account.
III. Guarantee that the game will be discussed in a location completely unavailable to any non-members.-
-
Guardian Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4703
- Joined: March 28, 2007
- Location: Warning: Always looks scummy. Is town.
-
-
armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
Which of the following can a player in a multi-headed account expect from the mod?
I. That their actual identity will not be revealed.
II. The mod will actually trust them to follow the basic rules of the game.
III. That the mod will not single them out and try to debase their presence in the game based on personal reasons.Away Wednesday the 24th through the 31st-
-
Porochaz Oh, Prozac
- Oh, Prozac
- Oh, Prozac
- Posts: 9317
- Joined: September 6, 2007
-
-
scotmany12 Mafia Scum
-
-
Brutal Assassin
-
-
Ether ♀Lyrical Rampage♀
- Lyrical Rampage
- Lyrical Rampage
- Posts: 4790
- Joined: July 24, 2006
- Pronoun: ♀
- Location: New Jersey
I & II should be completely obvious, and yes, the names should be public knowledge. (I might be biased here; I'm in the anti-alt camp.) III, not really. I've had access to the QuickTopics of scum in at least one game I didn't belong to--I myself was not playing, obviously. And rantbuddies aren't exactly an underground movement--I mean, Patrick has a title for all the emotional support.
If a mod made a specific request over III, sure, I guess, but it seems arbitrary.
By the way, I think 10-player hydras are ridiculous and wouldn't consider any mod a square for banning them.As I move my vote
Towards your wagon, town is taking note
It fills my head up and gets louder andLOUDER-
-
Megatron Goon
- Goon
- Goon
- Posts: 251
- Joined: April 15, 2008
- Location: Cybertron
-
-
Xdaamno I love you
- I love you
- I love you
- Posts: 3354
- Joined: April 10, 2007
- Location: 0, 0, 0
The mod should make sure all players in the hydra are aware no other players should be involved in their discussion, even if it's just a quick IM in scumchat. The other two should automatically be expected.
EDIT: Though, for the poll, I chose I-III. While I still believe the mod should remind the players of this, I feel it should be expected, too."This should be an absolute car crash, but let's try it." - CDB
"did you get ces to look disgusted by their offer? i thought that might work" - Patrick
Cracking Idea Mafia-
-
MichelSableheart Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1773
- Joined: May 31, 2007
- Location: Netherlands
I & II aren't necessary for the mod to know, as long as the list mod knows. There is absolutely no reason why a mod should know the true identity of the heads of a hydra, because they can prod the hydra itself. The listmod however needs to know to be able to ensure that no site rules are broken. All the mod needs to know is that the player is a hydra (because hydra's are a violation of the 'don't discuss this game out of thread rule', the mod needs to give his permission beforehand).
III should definately be expected though. The gamerules of most games state that the game can't be discussed out of thread. A hydra, being a single person, can obviously discuss the game with itself, but discussing it with other players is, IMO, a big no-no.There is no 'a' in Michel.-
-
armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
I endorse this product or service.MichelSableheart wrote:I & II aren't necessary for the mod to know, as long as the list mod knows. There is absolutely no reason why a mod should know the true identity of the heads of a hydra, because they can prod the hydra itself. The listmod however needs to know to be able to ensure that no site rules are broken. All the mod needs to know is that the player is a hydra (because hydra's are a violation of the 'don't discuss this game out of thread rule', the mod needs to give his permission beforehand).
III should definately be expected though. The gamerules of most games state that the game can't be discussed out of thread. A hydra, being a single person, can obviously discuss the game with itself, but discussing it with other players is, IMO, a big no-no.Away Wednesday the 24th through the 31st-
-
Vel-Rahn Koon Virginia's Trump
- Virginia's Trump
- Virginia's Trump
- Posts: 6189
- Joined: March 1, 2007
- Location: Catawba College
Sorry for being ignorant, but can someone explain multi-headed/hydra to me?
Thanks,
VelThe Newbie Queue ALWAYS needs ICs and Mods!
Are you willing to help out? Check the Queue title to see what roles we need filled!-
-
Rogueben Goon
- Goon
- Goon
- Posts: 598
- Joined: August 21, 2007
-
-
Mr. Flay Metatron
- Metatron
- Metatron
- Posts: 24969
- Joined: March 12, 2004
- Location: Gormenghast
All are acceptable, and in fact should be required.xyzzy wrote:I. Confirmation of a list of who is in the game under a particular account.
II. Confirmation from all players on the account that they are in fact on the account.
III. Guarantee that the game will be discussed in a location completely unavailable to any non-members.
Absolutely!Guardian wrote:And I think it is mod's prerogative to allow multi-heading at all.
IV is negotiable. V is an extension of II and III. VI is absolutely correct.armlx wrote:IV. That their actual identity will not be revealed.
V. The mod will actually trust them to follow the basic rules of the game.
VI. That the mod will not single them out and try to debase their presence in the game based on personal reasons.
(I renumbered armlx's to make the thread easier to follow)
True enough (an extension of Guardian's point, essentially).Ether wrote:By the way, I think 10-player hydras are ridiculous and wouldn't consider any mod a square for banning them.Retired as of October 2014.-
-
Cybele Goon
- Goon
- Goon
- Posts: 538
- Joined: June 12, 2008
-
-
Mr. Flay Metatron
- Metatron
- Metatron
- Posts: 24969
- Joined: March 12, 2004
- Location: Gormenghast
Furthermore, I would make hydra-headed accounts agree that if ANYTHING the role account does breaks the rules of the game/site, ALL players behind it will be punished equally, unless there is consensus on who is directly responsible for the offending post/action.
There should be no "oops, sorry about that; we've kicked Soandso out of the hydra, now the rest of us can continue".Retired as of October 2014.-
-
Xdaamno I love you
- I love you
- I love you
- Posts: 3354
- Joined: April 10, 2007
- Location: 0, 0, 0
We need a wiki-page article for multi-head."This should be an absolute car crash, but let's try it." - CDB
"did you get ces to look disgusted by their offer? i thought that might work" - Patrick
Cracking Idea Mafia-
-
Glork Burdened by Proficiency
- Burdened by Proficiency
- Burdened by Proficiency
- Posts: 14106
- Joined: July 13, 2005
- Location: Dance into the fire
Wrong. Wrong. Couldn't be more wrong.MichelSableheart wrote:I & II aren't necessary for the mod to know, as long as the list mod knows. There is absolutely no reason why a mod should know the true identity of the heads of a hydra, because they can prod the hydra itself. The listmod however needs to know to be able to ensure that no site rules are broken. All the mod needs to know is that the player is a hydra (because hydra's are a violation of the 'don't discuss this game out of thread rule', the mod needs to give his permission beforehand).
Like most things around here, the concept behind alts -- whether they are piloted by a single individual or multiple players -- rely on a very distinct honor system. And some mods (such as myself) do not allow multi-heading in their own games. Thus, it is an absolute necessity that the identities behind a given hydra (Ireallylike that term, by the way) be made public. How can you possibly argue that the identities behind a hydra can remain hidden when that public knowledge is required to ensure the integrity of a mod's preferences?
I'm undecided on this one. What makes it different than ranting to an out-of-game friend on your own?Sable wrote:III should definately be expected though. The gamerules of most games state that the game can't be discussed out of thread. A hydra, being a single person, can obviously discuss the game with itself, but discussing it with other players is, IMO, a big no-no.
As such, I haven't voted yet. I will vote either I/II or all three.
EDIT: ZZ, by "non-members," do you mean "players who are not hydra-heads" or "anybody not in the hydra-head, regardless of whether they are in the game or not"? The answer to this question will directly determine my own response to the poll.-
-
Simenon Entitled
- Entitled
- Entitled
- Posts: 3496
- Joined: October 11, 2006
- Location: Chicago
-
-
The Fonz Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 9014
- Joined: April 2, 2007
- Location: UK
Well, your argument appears to be that some mods don't like hydras. Which is fair enough, don't allow hydras. I don't see why knowing precisely who is in a hydra is a prerequisite, unless a mod has banned specific individuals from their games or something.Glork wrote:
Wrong. Wrong. Couldn't be more wrong.MichelSableheart wrote:I & II aren't necessary for the mod to know, as long as the list mod knows. There is absolutely no reason why a mod should know the true identity of the heads of a hydra, because they can prod the hydra itself. The listmod however needs to know to be able to ensure that no site rules are broken. All the mod needs to know is that the player is a hydra (because hydra's are a violation of the 'don't discuss this game out of thread rule', the mod needs to give his permission beforehand).
Like most things around here, the concept behind alts -- whether they are piloted by a single individual or multiple players -- rely on a very distinct honor system. And some mods (such as myself) do not allow multi-heading in their own games. Thus, it is an absolute necessity that the identities behind a given hydra (Ireallylike that term, by the way) be made public. How can you possibly argue that the identities behind a hydra can remain hidden when that public knowledge is required to ensure the integrity of a mod's preferences?
-
-
Yosarian2 (shrug)
- (shrug)
- (shrug)
- Posts: 16394
- Joined: March 28, 2005
- Location: New Jersey
Eh? Since when was the identity of a group of people in a multi-headed game supposed to be secret? If that's a part of the game as designed by the mod, that's different, but there's no reason to assume that "multiheaded=secret identities"armlx wrote:Which of the following can a player in a multi-headed account expect from the mod?
I. That their actual identity will not be revealed.
II. The mod will actually trust them to follow the basic rules of the game.
III. That the mod will not single them out and try to debase their presence in the game based on personal reasons.I want us to win just for Yos' inevitable rant alone. -CrashTextDummie-
-
Xdaamno I love you
- I love you
- I love you
- Posts: 3354
- Joined: April 10, 2007
- Location: 0, 0, 0
Yeah, I don't get this. armlx and Brutal Assassin are apparently of the opinion that the point of hydras is to combat metas and have fun finding out who the players are, but I don't recall a single multi-head where the identities weren't revealed.Yosarian2 wrote:
Eh? Since when was the identity of a group of people in a multi-headed game supposed to be secret? If that's a part of the game as designed by the mod, that's different, but there's no reason to assume that "multiheaded=secret identities"armlx wrote:Which of the following can a player in a multi-headed account expect from the mod?
I. That their actual identity will not be revealed.
II. The mod will actually trust them to follow the basic rules of the game.
III. That the mod will not single them out and try to debase their presence in the game based on personal reasons."This should be an absolute car crash, but let's try it." - CDB
"did you get ces to look disgusted by their offer? i thought that might work" - Patrick
Cracking Idea Mafia-
-
dahill1 bagel
- bagel
- bagel
- Posts: 2798
- Joined: March 4, 2008
-
-
Yosarian2 (shrug)
- (shrug)
- (shrug)
- Posts: 16394
- Joined: March 28, 2005
- Location: New Jersey
-
-
gorckat Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2830
- Joined: January 17, 2007
- Location: Bawlmer, Hon!
Barring an explicit theme game for them, isn't multiple people on one account sort of cheating?
Isn't the game of mafia a majority with less info than the minority battling wits to see who wins? Even if you "nuke" ten townies at once, aren't they, possibly, able to generate more info than a lone townie in that same role based on all those eyes and minds?
Copyright © MafiaScum. All rights reserved.
-