It's been a while since I've actually moderated something, and it's been a while since there's been a Rumble game here. So, this solves both problems.
Rules can be found here for the interested.
Now, the theme? This game is Mafiascum themed. Yes, you read that correctly. Come on and Glork people, use the power of the 11th hour, have Pooky get your back, let Stoofer lay down the law, use your secret alliance with the tigers, call upon Mith's minions, use Mod powers, or plain ol' shoot and lynch people. Players are scummers and everyone sends in two powers/abilties, and I may or may not contribute some of my own. I may ask you to modify power/abilities for varying reasons; they may be overpowered and/or problematic, for instance.
You may bid up to 100 for each power, be warned that you may bid all of of your Energy and lose immediately.
There will be no discussion outside of the thread and we'll do the traditional method of showing bids and powers, unless a large number of people want to play a non-reveal like my last one.
Deadlines for actions will be four days; I will be enforcing this unlike last time and you don't want to miss them.
I'm hoping for 8-12 players. After I get 8, there will be a 24 hour waiting period for anyone else wishing to join.
[mrow]Players
[col]Member Name
[col]Abilities
[col]Sent?
[col]Energy
Gamma
[col]
[col]Perma-ban
[col]N/A
[col]0
Albert B. Rampage
[col]
[col]Scumhunting Rampage, [Removed -mith]
[col]N/A
[col]0
Maz Medias
[col]
[col]Power of the 11th Hour, Blackberry Disapearence
[col]N/A
[col]0
perfect628
[col]
[col]Night Zero
, Cultist
[col]No
[col]0
[col]Cultist
[col]Replacement
[col]
[col]50
Norinel
[col]
[col]Pooky
[col]N/A
[col]0
bird1111
[col]
[col]Confirmed Town, Bandwagon
[col]N/A
[col]0
Brutal Assassin
[col]
[col]Contract with the Tigers, Corrupt Like Adel, Mass Claim, PBPA, Roleblock, Roleclaim, Suicidal Dayvig, The Power of Mish-Mash, 11th Hour
[col]N/A
[col]0
Blackberry
[col]
[col]Nibbler, Scumchat
[col]No
[col]0
[col]Nibbler
[col]
[col]
[col]50
[col]Scumchat
[col]
[col]
[col]0
BridgesAndBaloons
[col]
[col]Replacement
, U-Pick
[col]N/A
[col]0
ashmite84
[col]
[col]
[col]N/A
[col]0
Snix
[col]
[col]General Discussion
[col]N/A
[col]0
[col]Orca
[col]
[col]
[col]0
[mrow]Power
[col]Desription
Bandwagon
[col]Spend 10, once per round: Bandwagon does 10 Points of damage to a single target for each member in play.
Blackberry Disappearance
[col]You may only use this once. Whenever you use this, you will disappear for two rounds. During these two rounds you may not attack nor may you be attacked.
Confirmed Town
[col]You gain a constant +20 to both your attack allocations and your Defense.
Contract with the Tigers
[col]Your alliance with Felinus Maximus gives you Tiger Bodyguards; Each round, you may have them lay in wait for a player of your choice. If that player attacks you, their attack will be negated and they will be attacked for the same amount that they attacked you, as if by another player.
Corrupt like Adel
[col]Every round, the Energy allocated to your Defense and that of a single target you chose that round is halved. This is a passive, permanent effect.
Cultist
[col]Has 50 Energy and a Power of your choice from those in the current game.
General Discussion
[col]You now have the power of the General Discussion forum. This means that you have control over orcas. If you use this ability, any damage you take will be taken by the Orca. The Orca has 40 Energy and once the Orca's Energy is used up, (it will never recover energy) it will swim away forever.
Mass Claim
[col]Spend 20: Next round, all players post their choices in the thread, in an order you choose at the beginning of the round. This power works only once in the game.
Nibbler
[col]Nibbler is a Sidekick with 50 Energy and no powers.
Night Zero
[col]Bidding for this Power occurs before bidding for other Powers. The winner of this Power may select his bids for the rest of the Powers after the other players have revealed their bids.
PBPA
[col]Spend all of your Energy (X) and select an opponent: Attack that opponent with strength 2X.
Perma-ban
[col]Spend all but 1 Energy. Permanently remove one player from the game.
Pooky
[col]Since Pooky has your back, half the damage in energy dealt to you by a player is dealt to that player.
Power of the 11th Hour
[col]Each round the moderator rolls a 12-sided dice. If the number 11 appears then you gain 1100 Energy.
[Removed -mith]
[col]When you win this power, you may remove another power in the game from the game.
Replacement
[col]When this member is defeated, discard this Power. They return to the game with 50 Energy and a random Power from the starting list.
Roleblock
[col]You have the power of a roleblocker. Choose one player, and all of their abilities will not go into effect this turn.
Roleclaim
[col]Use once per round: Double the strength of your Attacks and Defense. If you do so, you must reveal what you are doing this round before other players choose.
Scumchat
[col]An owner controlled Sidekick which starts the game with 50 Energy and gains 10 Energy per turn. After 5 turns, Scumchat randomly gains one power no longer in play.
Scumhunting Rampage
[col]Burn X energy (Maximum: 10) and throw a Y-sided dice 3 times, where Y is the number of characters alive, excluding yourself and any player already hit (determine who is hit from the order of the character list). All three characters receive 3X damage.
Suicidal Dayvig
[col]Subtract an amount of Energy from one opponent of your choosing, the same amount of Energy will subtracted from you.
The Power of Mish-Mash
[col]Spend 10 Energy and distract a player from the game for a turn. Their energy inputs in all fields are halved.
U-Pick
[col]Each round you choose any other Power (which is in play) which you will be able to use the round after (in addition to choosing the power for the next round).
11th Hour
[col]At the end of the eleventh round, you gain three times this power's Power Strength in Energy.
[align=center][color=purple][i]"The dogs of war are nothing compared to the cats."[/i][/color][/align]