Countdown of the Illuminati GAME OVER


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PookyTheMagicalBear
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Countdown of the Illuminati GAME OVER

Post Post #0 (ISO) » Mon Mar 10, 2008 5:41 am

Post by PookyTheMagicalBear »

I somewhat screwed up the first batch of role pms by sending the Mafia both their group and the mason group.

Ooops.

The new role pms sent out should have this as a title:
"CoTI Role PM(Reschuffled)"

If you did not receive your role PM, please PM me.

If you have, please confirm in thread with a /confirm and nothing else.

Game will go into the pregame planning phase when all players have confirmed.



Countdown of The Illuminati(Open Nightless):

6 Townies
6 Mafia
6 Masons(Know Each Other + Guranteed Innocence)
1 Serial Killer

Mafia may attempt to daykill masons by privately sending in Kill:Playername to the Moderator at any time, They successfully kill if the target is a Mason and die otherwise. Mafia may not do this if they are lynched or dead.

The Serial Killer may attempt a "guranteed kill" if he has not performed a "guranteed kill" within the last realtime week or if the town has lynched since his last guranteed kill. A guranteed kill will always kill its target.

A Serial Killer may also attempt a "risky kill" at any time, the format being Kill:Playername:(Mafia, Mason or Townie)

If he is correct in his choice of Mafia, Mason or Townie, his kill will go through.

If he is incorrect, he will lose the "risky kill" ability forever.

The Mafia wins if they consist of 50% of all alive players and the Serial Killer is dead.

The Serial Killer wins if all other players are dead.

The Town wins if the Serial Killer and the Mafia are dead.

The Serial Killer and Mafia may queue up kills so as to execeute kills one after the other or schedule kills to occur at a certain time.




Co Mod: MikeBurnFire


Prior to day one there will be a 3 Day planning phase for Masons and Mafia. After this, they may no longer communicate privately.


Both Mason and Mafia groups are allowed to have a webpage/message/private message board with strategy/codes/whatever.

To share as notes during the game.

This link must be given to the moderator before the beginning of day one and can not be altered after day one starts.

This means that the page of information can't be altered after day one starts.

This page will be provided to all replacements who should see it.

Playerlist(6/19):



dahill1
Max
samruc
Albert B. Rampage
neko2086

Dead:
Kilroy8675309, Townie, Daykilled Day One
Tarhalindur, Mafia, Dead from Unknown Reasons, Day One.
Muffinhead, Mafia, Lynched Day One.
NabakovNabakov, Mafia, Daykilled Day Two
Lloyd, Mafia, Dead from Unknown Reasons, Day Two
Farside22, Mason, Dead from Unknown Reasons, Day Two
Sarcastro, Mason Dead from Unknown Reasons, Day Two
Armlx, Mafia Dead from Unknown Reasons, Day Two
Blazerunner, Townie, Lynched Day Two
Ooba, Mason, Daykilled Day Three
DrippingGoofBall, Townie, Lynched Day Three
Guardian, Mason, Daykilled Day Four
Flameaxe, Mafia, Lynched Day Four
Miztef, Townie, Daykilled Day Five
Last edited by PookyTheMagicalBear on Mon Apr 07, 2008 5:08 pm, edited 23 times in total.
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Post Post #1 (ISO) » Mon Mar 10, 2008 6:27 am

Post by DrippingGoofball »

/confirmed I have received all 84 roles.
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #2 (ISO) » Mon Mar 10, 2008 6:27 am

Post by Guardian »

/confirm
Do not lynch me.
[wiki]Great Nibbler Takeover of 2008[/wiki]
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Post Post #3 (ISO) » Mon Mar 10, 2008 6:37 am

Post by armlx »

/confirm.
Away Wednesday the 24th through the 31st
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Post Post #4 (ISO) » Mon Mar 10, 2008 6:39 am

Post by Miztef »

/confirm
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Post Post #5 (ISO) » Mon Mar 10, 2008 7:00 am

Post by Albert B. Rampage »

/confirm
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #6 (ISO) » Mon Mar 10, 2008 7:07 am

Post by Samruc »

/confirm
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Post Post #7 (ISO) » Mon Mar 10, 2008 7:31 am

Post by Tarhalindur »

/confirm
User out of ambit.

Error 404: Sanity Not Found
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Post Post #8 (ISO) » Mon Mar 10, 2008 7:34 am

Post by Blazerunner »

/confirm
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Post Post #9 (ISO) » Mon Mar 10, 2008 8:21 am

Post by farside22 »

/confirm
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #10 (ISO) » Mon Mar 10, 2008 8:39 am

Post by Max »

confirm
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Post Post #11 (ISO) » Mon Mar 10, 2008 11:01 am

Post by neko2086 »

/confirm
In Tartiflette We Trust
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Post Post #12 (ISO) » Mon Mar 10, 2008 12:48 pm

Post by NabakovNabakov »

/confirm
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"You shut up!" the second woman shouted back.

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Post Post #13 (ISO) » Mon Mar 10, 2008 1:28 pm

Post by Flameaxe »

Confirm.
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Post Post #14 (ISO) » Mon Mar 10, 2008 4:08 pm

Post by Lloyd »

/confirm
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Post Post #15 (ISO) » Mon Mar 10, 2008 5:32 pm

Post by dahill1 »

/confirmed
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Post Post #16 (ISO) » Mon Mar 10, 2008 6:04 pm

Post by ooba »

/confirm
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Post Post #17 (ISO) » Mon Mar 10, 2008 6:16 pm

Post by PookyTheMagicalBear »

all players have confirmed(the person who didn't post PMed me)

We are now in PREGAME Planning Phase.

This phase will last for three days.
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That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

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Post Post #18 (ISO) » Fri Mar 14, 2008 12:36 am

Post by PookyTheMagicalBear »

Game Begins Now.

Kilroy8675309, Townie has been killed.

Mafia/Masons, please send me the page that will be sent to all replacements.

Good luck.

Go
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Post Post #19 (ISO) » Fri Mar 14, 2008 1:23 am

Post by Beep! Beep! »

Who might kill Kilroy?

vote: Flameaxe
Beep! Beep!
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Post Post #20 (ISO) » Fri Mar 14, 2008 1:57 am

Post by ooba »

Random voting may be counter productive in this game and should be discouraged .
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Post Post #21 (ISO) » Fri Mar 14, 2008 2:13 am

Post by armlx »

Beep, your vote fails, as I'm sure DGB will confirm.

Doing a read of the original Masons and Mafia game (4/4/4 split, no SK, otherwise the same). Will post more about that later.
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Post Post #22 (ISO) » Fri Mar 14, 2008 3:27 am

Post by neko2086 »

I was also going to suggest that everyone read that game, or at least skim through it, especially the newer people. It's going to be a bit different with the SK, as there is a bit more pressure to keep things moving along.

It looks like the SK made their first guarantee kill. We have a week before they can make another one.

About the random voting... I can see how it could be harmful to the town, but could it be equally harmful for the scum? I just noticed that in the original M&M, it was mafia that first discouraged random voting, and I'm not sure if it was a move to look townie, or if there was a strategic reason for it. I'm thinking it's the former, but perhaps it should be considered.
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Post Post #23 (ISO) » Fri Mar 14, 2008 4:14 am

Post by DrippingGoofball »

Try again...

Who might kill Kilroy?

vote: Flameaxe
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

"Metadiving DGB is like playing Roblox" - T3
"She's sort of like a quantum computer, her reads exist in multiple states at once. u have to take into account the other dimensions." - Morning Tweet
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Post Post #24 (ISO) » Fri Mar 14, 2008 4:26 am

Post by Albert B. Rampage »

neko2086 wrote:and I'm not sure if it was a move to look townie, or if there was a strategic reason for it. I'm thinking it's the former, but perhaps it should be considered.
It was a move to look townie. Miztef can confirm.

Random voting is counter-productive to finding scum, and preventing scum from finding masons. We should discuss about game mechanic theory instead. Plenty of content to start the day with.
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