Mini 552: X-Men mafia (Game Over!)


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Post Post #25 (ISO) » Thu Jan 31, 2008 10:20 am

Post by Adele »

May I make a request? Could those people who don't have avatars get some? I folloow what's going on by associating posts with pictures, rather than directly with names (plus I'll whizz down the page looking for a person's posts by keeping an eye out for his av). I count at least 3 avless here, and it'll hinder me significantly. I know that I'm asking for a favour here, but it'd really help.

Votecount # 1

Vote Count:


Monkey- 1 (Ooba)
Ooba- 1 (Monkey)
logicticus- 1 (korts)
pug89- 1 (lovo14)
Lloyd- 1 (thephantom)
lovo14- 1 (Joohoono)
korts- 1 (Lloyd)
thephantom- 1 (farside22)
farside22- 1 (Adele)

Not voting (2): logicticus, pug89

6 to lynch.
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Post Post #26 (ISO) » Thu Jan 31, 2008 11:56 am

Post by farside22 »

Adele wrote:May I make a request? Could those people who don't have avatars get some? I folloow what's going on by associating posts with pictures, rather than directly with names (plus I'll whizz down the page looking for a person's posts by keeping an eye out for his av). I count at least 3 avless here, and it'll hinder me significantly. I know that I'm asking for a favour here, but it'd really help.
I'm sure your signature say's it all for everyone here. :lol:
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #27 (ISO) » Fri Feb 01, 2008 1:31 am

Post by lovo14 »

Adele wrote:May I make a request? Could those people who don't have avatars get some? I folloow what's going on by associating posts with pictures, rather than directly with names (plus I'll whizz down the page looking for a person's posts by keeping an eye out for his av). I count at least 3 avless here, and it'll hinder me significantly. I know that I'm asking for a favour here, but it'd really help.
yer i usually have one on forums. just havent got round to it for this one...will do in a sec
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Post Post #28 (ISO) » Fri Feb 01, 2008 2:28 am

Post by Korts »

Sooo, how do we start about playing a game with a theme like this? This is my first theme game, so do help out.
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Post Post #29 (ISO) » Fri Feb 01, 2008 6:16 am

Post by ooba »

Korts wrote:Sooo, how do we start about playing a game with a theme like this? This is my first theme game, so do help out.
Like any other game - By trying to hunt out scum ..

Theme games generally have 'odd' roles compared to normal games and flavor information also plays its part . I've never played or seen a 11 player game before though- How is the usual setup?
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Post Post #30 (ISO) » Fri Feb 01, 2008 8:39 am

Post by farside22 »

Unfortunatly most of the games start like this where everyone says or does some vote and has to figure out where to go from there. I'm seen a few games where there is a bandwagon going on to clue people in to some scum, but that doesn't happen often.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #31 (ISO) » Fri Feb 01, 2008 9:02 am

Post by Johoohno »

logisticus wrote:Oh, the random voting stage, how I did not miss thee.
Everyone has chipped in (most ones with a vote). I guess random voting stage is over and done with, how would you like to proceed?
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Post Post #32 (ISO) » Fri Feb 01, 2008 9:42 am

Post by logicticus »

Johoohno wrote:
logisticus wrote:Oh, the random voting stage, how I did not miss thee.
Everyone has chipped in (most ones with a vote). I guess random voting stage is over and done with, how would you like to proceed?
Well its actually progressing not terribly, just slow. We are on a three week deadline after all.

As for an 11 player game, I have never played in one, but I cant imagine its different than most 12 players games. I would speculate for the mod did this for weighting purposes of some kind, but really thinking about that too much is a waste of time because trying to outguess the mod is usually and exercise in failure.
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Post Post #33 (ISO) » Fri Feb 01, 2008 7:51 pm

Post by Lloyd »

Korts wrote:Sooo, how do we start about playing a game with a theme like this? This is my first theme game, so do help out.
I tend find themes more fun to play than regulars, because unknown game mechanics adds a new element of surprise. Along the way, I learn about characters in the themes' mythologies that I wouldn't have learned about otherwise.
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Post Post #34 (ISO) » Fri Feb 01, 2008 8:08 pm

Post by ooba »

Johoohno wrote:
logisticus wrote:Oh, the random voting stage, how I did not miss thee.
Everyone has chipped in (most ones with a vote). I guess random voting stage is over and done with, how would you like to proceed?
Just curious - why this particular quote ?
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Post Post #35 (ISO) » Fri Feb 01, 2008 8:18 pm

Post by Johoohno »

Is it a question to me or logisticus? If it's for me I was just wondering how logisticus would like to proceed a first day game since random voting isn't his idea of how to do it.
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Post Post #36 (ISO) » Fri Feb 01, 2008 8:28 pm

Post by Korts »

Do we start like barcochba? I am big'n'furry.
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Post Post #37 (ISO) » Fri Feb 01, 2008 8:42 pm

Post by ooba »

Johoohno wrote:Is it a question to me or logisticus? If it's for me I was just wondering how logisticus would like to proceed a first day game since random voting isn't his idea of how to do it.
The question was directed at you.

Hmm fair enough. Your quote just struck me as odd since you had to go back to page one to quote it .

Another thing i noticed :
Johoohno wrote:
Vote lovo14
for wasting valuable posting space by confirming in the thread.
logicticus wrote:Well its actually progressing not terribly, just slow. We are on a three week deadline after all.
You are the only two players to make mentions about the two added rules - namely about the 40 page posting limit and the 3 week deadlines.
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Post Post #38 (ISO) » Sat Feb 02, 2008 8:22 am

Post by Monkey »

I apologize.

Confirm Random Vote: Ooba


I think that the mechanics in this game should be interesting, especially that 40 page limit bit, I've never played a game with that kind of restriction.

Unvote: Ooba
, Random voting over with for me.

I am however in the mood to start a bandwagon for no apparent reason ...
Vote: Lloyd


I want to know what he knows.
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Post Post #39 (ISO) » Sat Feb 02, 2008 9:22 am

Post by Lloyd »

ooba wrote:You are the only two players to make mentions about the two added rules - namely about the 40 page posting limit and the 3 week deadlines.
Since we're discussing rules, I like rule #9, the one that prohibits mod communications in this game.
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Post Post #40 (ISO) » Sun Feb 03, 2008 6:50 am

Post by Johoohno »

Well ooba, you really go everyone to speak about the rules with your post :)

Lloyd, what is that makes you like the mod com prohibition?
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Post Post #41 (ISO) » Sun Feb 03, 2008 8:43 am

Post by Monkey »

I'm sure the mod will appreciate the fact that the players have read the rules ... Yay, the town read the rules, .... now back to the game.

Lloyd, what do you know?
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Post Post #42 (ISO) » Sun Feb 03, 2008 9:21 am

Post by Korts »

Only scum read the rules, isn't that so?

Anyway, back to the game: Lloyd, do tell us why that particular rule is your favorite?
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Post Post #43 (ISO) » Sun Feb 03, 2008 9:51 am

Post by Lloyd »

Monkey, I know we're here to find scum, but not much else at the moment. Is there something specific you're asking about?

Korts, I like rule #9 because it helps prevents accidental mod errors from affecting games.
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Post Post #44 (ISO) » Sun Feb 03, 2008 10:17 am

Post by Monkey »

Lloyd wrote:
Vote Korts
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Post Post #45 (ISO) » Sun Feb 03, 2008 4:53 pm

Post by thephantom »

I would like to say, that I do not think that only scum or only town read the rules, it would seem prudent that both read the rules so I don't think that anyone can be deemed definitively scum or not scum based on their knowledge of the rules.

unvote: Lloyd
as it is now into the second page and random votes fun but useless.
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Post Post #46 (ISO) » Sun Feb 03, 2008 6:23 pm

Post by Lloyd »

Monkey wrote:
Lloyd wrote:
Vote Korts
Korts voted two people quickly, so I decided to vote for him.
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Post Post #47 (ISO) » Mon Feb 04, 2008 3:21 am

Post by Korts »

@Lloyd: those were in the jokevote stage. But I guess yours, too, so doesn't really matter. Am I voting anyone? If so,
unvote

Lloyd wrote: Korts, I like rule #9 because it helps prevents accidental mod errors from affecting games.
Mod errors like what, exactly? I'm newbie, so I can't really imagine what kind of errors a mod could do other than a wrong vote count.
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Post Post #48 (ISO) » Mon Feb 04, 2008 10:46 pm

Post by Lloyd »

Korts,

Here's an example of a mod error that led to a game being halted at:
http://www.mafiascum.net/forum/viewtopi ... &start=140

It's very rare, but it does happen at times, even to the best mods.
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Post Post #49 (ISO) » Wed Feb 06, 2008 5:55 am

Post by Monkey »

Unvote: Lloyd
, you pass for now.

Vote: Pug
, MIA for 8 days now :shock:
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