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Posted: Tue Jan 10, 2017 12:22 pm
by Creature
Okay so you mean we should lynch the scummiest player (that could be just an awkard towny having a bad day, in that case probably Player G) or the least townie player (that we'll less townread, in that case Player E)?

Posted: Tue Jan 10, 2017 12:58 pm
by Vijarada
how about you actually talk about which players in this game are scummy or not. Who are players A,B,C,D etc?

Posted: Tue Jan 10, 2017 1:03 pm
by JasonWazza
Vote Count 1.12

[2] Keyenpeydee: Börk Börk, Celtic,
[2] Indigo: Vijarada, Creature,
[1] Vijarada: Gamma Emerald,

Not voting: SnarkySnowman, keyenpeydee, Pepchoninga, Indigo,

With 9 alive it takes 5 to lynch

Deadline:(expired on 2017-01-20 16:41:09)

Posted: Tue Jan 10, 2017 1:36 pm
by Creature
SnarkySnowman sometimes can be pretty readable if he doesn't just prod-dodge.

Posted: Tue Jan 10, 2017 1:37 pm
by Creature
Okay, I think Indigo would've been more active. Also, don't mind if I use activity tells because they're my strongness (also my weakness as scum).

Posted: Tue Jan 10, 2017 2:17 pm
by JasonWazza
Prodding Celtic

Posted: Tue Jan 10, 2017 7:40 pm
by Pepchoninga
In post 304, Creature wrote:Okay, I think Indigo would've been more active. Also, don't mind if I use activity tells because they're my strongness (also my weakness as scum).
Judging on activity is bad. It's one of the most unreliable scumhunting abilities.

Posted: Tue Jan 10, 2017 7:43 pm
by Pepchoninga
In post 300, Creature wrote:Okay so you mean we should lynch the scummiest player (that could be just an awkard towny having a bad day, in that case probably Player G) or the least townie player (that we'll less townread, in that case Player E)?
You are kinda trying to escape the hunting process by looking busy. I'm more and more enclined to think you are most likely to be scum.

There is always the possibility of someone having a bad day, that's why it's usually harder to hit scum day 1. But on the same note, you are clearly trying to manipulate us going into a LyLo, and even if it's gonna be an easier LyLo for us, it is gonna be an even easier one for scum. Think about it, as much information that town, the bigger the chance of scum being able to twist that information.

Posted: Tue Jan 10, 2017 9:19 pm
by Börk Börk
Can we just stop and acknowledge that Snarky has seven posts, while most of us have over 20. And his posts aren't long content-heavy ones either. This isn't a scumread; just calling him out on it. Post more pls.

Posted: Tue Jan 10, 2017 9:25 pm
by Börk Börk
Also I notice that Indigo seems to have vanished after multiple people put pressure on them.

Posted: Tue Jan 10, 2017 9:26 pm
by Vijarada
In post 307, Pepchoninga wrote:
In post 300, Creature wrote:Okay so you mean we should lynch the scummiest player (that could be just an awkard towny having a bad day, in that case probably Player G) or the least townie player (that we'll less townread, in that case Player E)?
You are kinda trying to escape the hunting process by looking busy. I'm more and more enclined to think you are most likely to be scum.

There is always the possibility of someone having a bad day, that's why it's usually harder to hit scum day 1. But on the same note, you are clearly trying to manipulate us going into a LyLo, and even if it's gonna be an easier LyLo for us, it is gonna be an even easier one for scum. Think about it, as much information that town, the bigger the chance of scum being able to twist that information.
You have 90 posts. 90 posts! And still only one thing that could remotely be construed as a scumread.

Posted: Tue Jan 10, 2017 10:08 pm
by Gamma Emerald
In post 274, Creature wrote:Bah, I'll reveal what was my strategy:

We lynch the most unreadable players D1 and D2, so at LyLo we have players that we can read and go like "I'm pretty confident that guy is town, no paranoia" or "well, he's playing like he does as scum, so must be scum"
Fabulous, NOT.
What exactly determines readability anyways? Ease of forming a read, time you read them right, what?

Posted: Tue Jan 10, 2017 10:12 pm
by Gamma Emerald
In post 278, Creature wrote:In your opinion, how would you rank each player from most readable (aka most likely you can determine whether town or scum) to most unreadable (harder to determine whether town or scum)?
You don't have YOUR OWN definition?
What's the point of suggesting it then?

Posted: Tue Jan 10, 2017 10:18 pm
by Gamma Emerald
@Bork SS's last post looks fine

Posted: Tue Jan 10, 2017 11:14 pm
by Vijarada
I think Creature's posting is honestly too dumb to be scum. But I would like it if he did more and TOLD US WHO HE'D LIKE TO LYNCH INSTEAD OF BAD ABSTRACT PLANS wow sorry about the all-caps guys.

Posted: Wed Jan 11, 2017 12:40 am
by JasonWazza
Prodding Indigo

Posted: Wed Jan 11, 2017 12:50 am
by Creature
In post 308, Börk Börk wrote:Can we just stop and acknowledge that Snarky has seven posts, while most of us have over 20. And his posts aren't long content-heavy ones either. This isn't a scumread; just calling him out on it. Post more pls.
Snarky is usually a lurker, sometimes he could be a great lynchbait for scum, but that doesn't clear him as town.

Posted: Wed Jan 11, 2017 12:50 am
by Creature
If you want to lynch Snarky, better do before D3.

Posted: Wed Jan 11, 2017 12:51 am
by Creature
In post 314, Vijarada wrote:I think Creature's posting is honestly too dumb to be scum. But I would like it if he did more and TOLD US WHO HE'D LIKE TO LYNCH INSTEAD OF BAD ABSTRACT PLANS wow sorry about the all-caps guys.
I think I've pointed somewhere.

Posted: Wed Jan 11, 2017 12:51 am
by Creature
In post 293, Creature wrote:I'm sorta townreading everybody but Gamma, Indigo and maybe keyen. Even Snarky is now looking more town.

Posted: Wed Jan 11, 2017 12:51 am
by Creature
I'd like to lynch preferably someone that isn't my townread.

Posted: Wed Jan 11, 2017 1:13 am
by Celtic
That strategy isn't game breaking, but it's okay.

I'd rather try and lynch scum instead of taking random shots.

Posted: Wed Jan 11, 2017 2:00 am
by Pepchoninga
In post 310, Vijarada wrote:
In post 307, Pepchoninga wrote:
In post 300, Creature wrote:Okay so you mean we should lynch the scummiest player (that could be just an awkard towny having a bad day, in that case probably Player G) or the least townie player (that we'll less townread, in that case Player E)?
You are kinda trying to escape the hunting process by looking busy. I'm more and more enclined to think you are most likely to be scum.

There is always the possibility of someone having a bad day, that's why it's usually harder to hit scum day 1. But on the same note, you are clearly trying to manipulate us going into a LyLo, and even if it's gonna be an easier LyLo for us, it is gonna be an even easier one for scum. Think about it, as much information that town, the bigger the chance of scum being able to twist that information.
You have 90 posts. 90 posts! And still only one thing that could remotely be construed as a scumread.
I don't see how this should be a thing. Only cuz I've constricted one scumread doesn't mean I don't have more. Or that I'm not working on more. Not everything should be typed immediately.

Posted: Wed Jan 11, 2017 2:01 am
by Pepchoninga
In post 321, Celtic wrote:That strategy isn't game breaking, but it's okay.

I'd rather try and lynch scum instead of taking random shots.
It isn't but it's potentially game breaking.

And yes, it is better to try and hunt with eyes like an eagle then with eyes closed.

Posted: Wed Jan 11, 2017 2:36 am
by keyenpeydee
In post 274, Creature wrote:Bah, I'll reveal what was my strategy:

We lynch the most unreadable players D1 and D2, so at LyLo we have players that we can read and go like "I'm pretty confident that guy is town, no paranoia" or "well, he's playing like he does as scum, so must be scum"
We couldn't rely on this strategy so much. It's good, but what good does it bring other than knowing the most unreadable person flip? And I do not see any reason why we can lynch scum here. There's a possibility, but that's just more luck than an 80% scum lynch.