I'd been at a general loss of words regarding the post-game discussions, since my replacement into the game had apparently been a hot topic, but I do feel obliged to respond to MoS.
Mostly I want to re-hash points 1) and 2) that mith made. If I had the time, I could probably find fifty posts in which I ask why Player X isn't dead yet. That's been very typical of my playstyle for literally
years
, and nobody has ever found it the least bit "derisive."
I understand how the second one could be taken as over-aggressive, but I maintain that being a hyperaggressive, somewhat-antagonizing hardass is a playstyle with which I've found success in the past. I often put suspected scumbags on edge -- I even do it to arbitrary players whom I want to get a read on (such as PJ D1 in Kingmaker II -- which, incidentally, was one of the factors that led me to PookyScum). It works. I think it is perfectly within "the spirit of the game." I realize that it creates conflict. Once again, I'll cite the postgame of Graduation Mafia when mlaker called me the "JP Morgan of mafia" because he was upset that I was pushy and domineering over the game (one in which I also found success, hitting two scumbags on days one and two).
I am not the kind of person to ever state that the ends justify the means. But in this case, I don't think "the means" were out of the question. It's completely true that I had no idea what your RL situation was, and I was treating the game as, well... any other game. I respect as much as anybody that meatworld almost always takes precedence over games, and I can honestly say that if I'd known beforehand that you were going through a bunch of crap, I wouldn't have tried to antagonize you. I'm sorry that my timing was so crappy, but I did drop the whole "antagonizing" thing once it became known (aside from responding to your temper-tantrum post after you got lynched).
Though admittedly biased, I also feel that you took my comments too personally. I do wish to apologize for having upset you, but I also stand by my actions and words, and I do not plan on altering my play in most game situations, if I so decide to be antagonistic in-game.
Anyway, good game to all. Thanks, Thok, for letting me replace into the game, thank you to all who played, and sorry I couldn't be a bit more thorough and complete during my time here.