Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Playing to win does not preclude being considerate of each other!
I will not tolerate excessive personal attacks in this game. I will remove you from the game (possibly without warning) if you get too personal.
Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
Claiming scum by yourself is fine. Claiming scum with another player is an instant modkill. Don't do it.
Please remember that you made a commitment to participate when you signed up to play. If you cannot fulfill this commitment, please contact the Mod and request a replacement instead of just disappearing!
There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
Activity/Prods/Replacements
Prods of missing players will be issued after 36 hours of no activity.
A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
A player who has been prodded 3 times is subject to possible replacement without further notice.
Tree-stumped players will not be subjected to activity requirements, and thus will not be prodded or replaced if they become inactive.
If you anticipate being unavailable for more than 36 hours please PM the Mod or post in the thread to declare V/LA.
I reserve the right to force replace players who need extensively long V/LA (greater than one week) at my own discretion.
Deadlines
This game will have a one week Day deadlines, and 48 hour Night deadlines.
Extensions are given only in extreme circumstances.
If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
Player Actions/Voting/Player Death
A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
Votes must be bolded or use the [.vote] tags to be counted (e.g.
Vote: Player
or VOTE: Player).
Unvotes are not necessary before changing votes.
You may
Vote: No Lynch
- a simple majority of these vote types are required to send the game to Night phase without a Lynch.
Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Once a player has reached a simple majority of votes no further unvoting will change their fate.
When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
If you are killed (either via lynch or night kill) you may no longer post unless your role specifically allows it. "Bah" type posts are not allowed.
Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
Miscellaneous
Bolded Dark Blue
text (#004080) is reserved for the Mod. No invisible/small/encrypted text is allowed.
Vote counts will be posted once per page or once per day, whichever is less.
If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
Please bold all requests to the Mod so that they don’t get missed.
Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
Once the go-ahead is given, the cards numbered 1-139 (as listed on the 11th of November, 2014 revision of the Greater Idea Mafia page) are shuffled, and three are given to each player. Each card represents an alignment and role.
You will receive a PM informing you of the three cards you have been dealt.
Once the PM's go out, you will have 48 hours to decide one card to represent your alignment, and a second, different card to represent your role. The third card, if the game's setup is valid, will be publicly discarded.
The game will be considered valid if a majority of alignments selected are town, and at least one alignment selected is permanently anti-town. If an invalid setup is created, we will try again, starting with a new shuffle and deal.
The below is a sample Vanilla Townie PM.
Spoiler: The Win Conditions are...
Town
: You win when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario.
Mafia
: You win when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario.
Judas
: You win when one of the following are true:
1. You win if you have not been lynched, and when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario, or...
2. You win if you have been lynched, and when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario.
Saulus
: You win when one of the following are true:
1. You win if you have not been lynched, and when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario, or...
2. You win if you have been lynched, and when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario.
Werewolf
: You win when all threats to the Werewolves have been eliminated and there is at least one Werewolf player alive, or if nothing can prevent such a scenario.
Alien
: You win when all threats to the Aliens have been eliminated and there is at least one Alien player alive, or if nothing can prevent such a scenario.
Survivor
: You win if the game ends, and you are alive.
Lyncher
: You win if (your target) is lynched with you on the wagon. If you are unsuccessful, you lose. If your result occurs before the game ends, you will be removed from the game, and it will continue as long as it would otherwise not end.
Serial Killer
: You win if all other players have been eliminated, or if nothing can prevent such a scenario.
Cult
: You win when all threats to the Cult have been eliminated and there is at least one Cult player alive, or if nothing can prevent such a scenario.
Posted: Mon Jan 12, 2015 8:31 am
by Micc
Role Cards have been sent out. The deadline to submit your card choices is in (expired on 2015-01-14 15:51:29).
The game will be considered valid if a majority of alignments selected are town, and at least one alignment selected is permanently anti-town. If an invalid setup is created, we will try again, starting with a new shuffle and deal.
An invalid setup has been created.
I will re-roll new cards and pass them out later today.
New cards have been passed out. The deadline to make your choices is in (expired on 2015-01-15 15:47:25).
Posted: Wed Jan 14, 2015 6:16 am
by Micc
Eight players have confirmed so the game will now begin. Espeonage has until (expired on 2015-01-16 09:37:24) from now to confirm before I begin searching for a replacement.
All players have confirmed. Each players' discard is shown in the table below.
Player Name
Discard
Espeonage
Hirsute Goon
guille2015
Vanilla Cop
This Christmas
Vanilla Townie
Alchemist21
Alien Vanillaiser
Diego1487
Evangelistic Townie
MrTrow
Lynchbait
eyestott
Vanilla Townie
theslimer3
Vanilla Townie
GuyInFreezer
Alien Silencer
It is now Day 1.
The deadline for Day 1 is in (expired on 2015-01-21 21:50:00)
Btw, if you are a Jester. Can you please claim so we can lynch you.
With a game such as this. Chances are it's multiball with a large amount of scum that need each other dead. I don't want to have to deal with a Jester in the lategame because they will cause a Mafia faction to win to ensure they themselves win. I've personally done it before.
So. I am saying right now. If you claim Jester NOW. I will advocate us letting you win day 1.