Page 19 of 515
Posted: Thu Oct 02, 2014 7:14 pm
by Kaiveran
Mafia Loyal Jailkeeper
Nice to see loyal getting some love <3
Posted: Thu Oct 02, 2014 7:15 pm
by Kaiveran
Werewolf Loyal Jailkeeper
Posted: Thu Oct 02, 2014 7:16 pm
by Kaiveran
Alien Loyal Abductor
*snicker*
Will work on Starseeds
Posted: Thu Oct 02, 2014 7:16 pm
by Kaiveran
Alien Starseed
Alien version of Traitor.
Posted: Thu Oct 02, 2014 7:17 pm
by Kaiveran
Posted: Thu Oct 02, 2014 7:17 pm
by Kaiveran
Recruitable Traitor Doctor
wins with Mafia. Kills with knives
Posted: Thu Oct 02, 2014 7:18 pm
by Kaiveran
Recruitable Defector Doctor
wins with Werewolf. Kills with gun
Posted: Thu Oct 02, 2014 7:19 pm
by Kaiveran
Vanilla Town
Say, what happens to Traitor type roles in an X Idea setup if their main faction doesn't appear?
Posted: Thu Oct 02, 2014 7:20 pm
by Kaiveran
Posted: Thu Oct 02, 2014 7:20 pm
by Kaiveran
Town Barbarian
Vigilante who uses bladed weapons to kill, make Knifesmiths get a positive on him.
Posted: Thu Oct 02, 2014 7:55 pm
by FakeGod
Super Vanilla Townie
Mod will publicly confirm your role.
All other roles aligned with Town is now Vanilla Townie.
Posted: Thu Oct 02, 2014 8:39 pm
by Kaiveran
UrScum Goon
You are part of a faction called The UrScum.
Your faction has no kill, but cannot be killed by anyone who is not town, cannot be a Lyncher target, and will always give the least incriminating results to any sane investigators.
You win when a majority of people are UrScum, or nothing can prevent this. If third-party roles are the only obstacle to such, all of them are assimilated into the UrScum hive mind and joint win with you.
Posted: Thu Oct 02, 2014 8:39 pm
by Kaiveran
Posted: Thu Oct 02, 2014 8:40 pm
by Kaiveran
UrScum Noog
Is immune to all
town
kills, rather than all scum kills.
Posted: Thu Oct 02, 2014 8:45 pm
by Kaiveran
UrScum Monarch
Every night, you may choose a role from this thread, and attempt to redirect its role action(s) to any player(s) of your choice. If that role exists in the game, that role will be redirected as wished; if the role does not exist, nothing will happen. Only active, individual role powers are valid for this (i.e you cannot redirect someone's bulletproof, and you cannot redirect a scum kill unless you target the role whose owner is making it.)
Posted: Thu Oct 02, 2014 8:45 pm
by Kaiveran
Posted: Thu Oct 02, 2014 8:49 pm
by Kaiveran
Volatile UrScum
Unlike the other UrScum, you can be killed by anything in the game.
However, when you die, anybody who targeted you will also die, and anybody who targeted THOSE players will die as well.
If lynched, you kill the person who hammered you
AND
anybody on their wagon.
You
can
kill your own kind. Whoever your kills target can be saved by Docs, JKs, etc.
this one is really really dumb
Posted: Thu Oct 02, 2014 8:51 pm
by Kaiveran
Vanilla Townie
Looking at ChannelDelibird's alignment chart, we seem to need some more Wolves and Aliens. Maaaybe Cultists if you're into that.
Posted: Thu Oct 02, 2014 8:52 pm
by Kaiveran
X-Shot NKproof Townie
where X is equal to the amount of scum kills in the game.
you are not told how many shots you have.
g'night
Posted: Thu Oct 02, 2014 9:08 pm
by BBmolla
Vanilla Townie
So wait, these are Alien aligned? Why does it say Town Starseed then why not just Alien Starseed <_<
Posted: Thu Oct 02, 2014 9:10 pm
by BBmolla
Town Loyal Bloodhound
What the hell is a wizard
Posted: Thu Oct 02, 2014 9:12 pm
by BBmolla
Town Unknown
Unknown:
You will not flip your alignment or role upon death.
Posted: Thu Oct 02, 2014 9:12 pm
by BBmolla
Posted: Thu Oct 02, 2014 9:13 pm
by BBmolla
Posted: Thu Oct 02, 2014 9:19 pm
by BBmolla
Town Unknown Weak Bloodhound
Weak Bloodhound
- During the night, you can target a player. You will get a result in the way of "Town/Not Town." If the result is "Not Town," you will die.
Uknown
- You will not flip your alignment or role upon death.