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Posted: Tue Mar 22, 2016 3:10 am
by BNL
In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!

Posted: Tue Mar 22, 2016 3:11 am
by BNL
In post 1700, BNL wrote:
In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!

Posted: Tue Mar 22, 2016 3:11 am
by BNL
Town 1-shot Cop

Posted: Tue Mar 22, 2016 3:13 am
by BNL
Town whisperer


You have a PT with every other player in the game.

Posted: Tue Mar 22, 2016 3:13 am
by BNL
Town Whisperer

Posted: Tue Mar 22, 2016 3:13 am
by BNL
Mafia Whisperer

Posted: Tue Mar 22, 2016 3:45 am
by chilledtea
Town 2-shot Roleblocker


Self-explanatory.

Posted: Tue Mar 22, 2016 5:57 am
by Felissan
In post 1701, BNL wrote:
In post 1700, BNL wrote:
In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!

Posted: Tue Mar 22, 2016 5:59 am
by Sméagol
1-shot deadly musical chairs
(alignment up to mod's discretion)
At any point during the day, you may post the command
Start the music
. The mod will publicly post the instructions below. At any point after 12 hours have past (to give everyone a chance to get the heads-up), you may post the command
Stop the music
. All other players can post the command
Sit down
. The last one to be seated dies a horrible death.

Mod wrote:This is a game of musical chairs! When the music stops, you have to find a chair and sit down! The music stops after at least 12 hours (
countdown
), not before. You can sit down after
Player
posts
Stop the music
. To sit down, post
Sit down
(in bold) in the thread. Posting
Sit down
before the music has stopped doesn't count. The last one to do so, dies. Have fun!


Comment

Excellent for the mafia.

Spoiler: copy

Code: Select all

This is a game of musical chairs! When the music stops, you have to find a chair and sit down! The music stops after at least 12 hours ([countdown]201x-mm-dd hh+12:mm:ss[/countdown]), not before. You can sit down after [i]Player[/i] posts [b]Stop the music[/b]. To sit down, post [b]Sit down[/b] (in bold) in the thread. Posting [b]Sit down[/b] before the music has stopped doesn't count. The last one to do so, dies. Have fun!

Posted: Tue Mar 22, 2016 6:18 am
by Plotinus
Vanilla townie


Sméagol do you know about

Code: Select all

[countdown]12 hours[/countdown]


it does this:

(expired on 2016-03-23 01:18:27)

Posted: Tue Mar 22, 2016 6:22 am
by Sméagol
Vanilla
(alignment up to mod's discretion)

No I did not. I don't think that gets explained somewhere.

Posted: Tue Mar 22, 2016 9:59 am
by Ircher
Orange Townie

In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!

I would so choose Peacemaker!

Posted: Tue Mar 22, 2016 10:16 am
by Klazam
In post 1562, Klazam wrote:
Town Doublevoter-Hater


All multivoters are converted to neutral survivors

You win with the town


This'd be my choice after the GIM i played in was affected by quad and trivoters. I hate multivoters.

Posted: Tue Mar 22, 2016 10:21 am
by Sméagol
Vote normalizer
(alignment up to mod's discretion)
Every multi-vote against you will be converted to a single vote.

Posted: Tue Mar 22, 2016 10:36 am
by callforjudgement
Captain
(alignment randomized)

A random player with an active night ability becomes an
Ensign
in addition to other properties of their role. You will learn that player's identity and role, but not alignment. During each day, you may PM the moderator with a night action for the Ensign; if you do, the following night, the Ensign will be informed of the action you suggested. In the morning, you will be told whether or not the Ensign took the action you suggested.

I still don't really like this mechanic, but this is the most balanceable and mod-friendly version of it I can come up with.

Posted: Tue Mar 22, 2016 10:38 am
by chilledtea
Mafia Tracker :


Each night you can track a player of your choice and find out who he is targeting on that night.

Posted: Tue Mar 22, 2016 10:38 am
by chilledtea
Mafia Tracker :


Each night you can track a player of your choice and find out who he is targeting on that night.

Posted: Tue Mar 22, 2016 10:38 am
by chilledtea
Mafia Watcher :


Each night you can watch a player of your choice and find out who targeted him on that night.

Posted: Tue Mar 22, 2016 10:39 am
by chilledtea
Mafia Doorbell Counter :


Each night you can track a player of your choice and find out the no. of players that targeted him on that night.

Posted: Tue Mar 22, 2016 10:48 am
by chilledtea
The Psycho Serial Killer :


You are a third party player who wins when you are the only person to survive, or when that cannot be avoided. After every kill of yours the mod will publish one randomly selected(previously non published) letter in your username in the thread during the start of the day. You can attempt to kill a person every night. (Works like normal serial killer). The hint will be just provided as is in a single post devoid of anything else.

____

So if after day 2 the hint should be (here it is non-randomized for clarity, in reality it should be random)

c

after day 3

ch

after day x :

chilledtea

Posted: Tue Mar 22, 2016 11:44 am
by Cheery Dog
Town Monk


Pshyco Serial Killer should be fun if it ends up in the hands of N

Posted: Tue Mar 22, 2016 12:01 pm
by Sméagol
Helicopter transport
(alignment up to mod's discretion)
You are a jailkeeper with
flying
(you can only be targeted by other players with
flying
).

Posted: Tue Mar 22, 2016 12:03 pm
by Sméagol
Jail
(alignment up to mod's discretion)
You are a 1-shot jailkeeper, except the effect is permanent. Once you've used your ability, your target is roleblocked and protected until you die, or your target is lynched.

Posted: Tue Mar 22, 2016 12:08 pm
by Sméagol
1-shot role re-distributor
(alignment up to mod's discretion)
When you use your ability, all players keep their alignment, but their roles (except yours) will be randomly re-distributed. This action resolves last (all other actions still take place).

Posted: Tue Mar 22, 2016 12:16 pm
by Sméagol
Déjà vu
(alignment up to mod's discretion)
You will have the same role as the one you had in your last finished game.