Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #12700 (ISO) » Wed Apr 03, 2024 7:41 am

Post by light_ganski »

Town Page Top Cop


Once per night, you may investigate a player. You will receive a result of
page top
or
not page top
based on whether or not the post their role is from in the Grand Idea Mafia thread was a pagetop post.
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Post Post #12701 (ISO) » Wed Apr 03, 2024 7:58 am

Post by TemporalLich »

Town Page Second Cop


Each night, you may learn if a player has a Grand Idea Mafia role that comes from a page second post or not.

A page second is a post after a pagetop, like this post
time will end
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Post Post #12702 (ISO) » Wed Apr 03, 2024 8:14 am

Post by ketchup777 »

Town Page Third Cop


You can probably guess what this role does
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Post Post #12703 (ISO) » Wed Apr 03, 2024 11:12 am

Post by Jake The Wolfie »

Town Page Fourth Cop


You are a member of the cult. When you die, your role and alignment will appear to be consistent with a
Town Page Fourth Cop
.
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Post Post #12704 (ISO) » Sun Apr 07, 2024 10:29 am

Post by ketchup777 »

Town Combined Page Top Cop Page Second Cop Page Third Cop Page Fourth Cop


Each night, you may learn if a player had a GIM role from a page top, second, third or fourth. These will be sent in four separate PMs in the form (Page Top/Not a Page Top), (Page Second, Not a Page Second), …
Last edited by ketchup777 on Sun Apr 07, 2024 10:38 am, edited 1 time in total.
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Post Post #12705 (ISO) » Sun Apr 07, 2024 10:37 am

Post by ketchup777 »

Town JOAT (Decade Historian, Year Historian, Month Historian, Day Historian)


You have the following one-shot abilities, but may only use one per night:

You may target a player. You will learn which decade (2010s, 2020s…) the GIM post of their role came from.

You may target a player. You will learn which year (2014,2015,2016…) the GIM post of their role came from.

You may target a player. You will learn which month (January, February, March…) the GIM post of their role came from.

You may target a player. You will learn which day of the week (Monday, Tuesday, Wednesday…) the GIM post of their role came from.
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Post Post #12706 (ISO) » Sun Apr 07, 2024 10:44 am

Post by ketchup777 »

Mafia Mathistorian


Each night, you may target a player. Assuming no interference with your action, you will learn the sum (DD+MM+YY) and the product (DD+MM+YY) of the DD/MM//YY Format of the GIM post of their role. e.g. this role is on 07/04/24, so would return a sum of 7+4+24=35 and a product of 7x4x24=672

made this mafia because just imagine them working together on this in the mafia PT. Priceless.
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Post Post #12707 (ISO) » Sun Apr 07, 2024 10:49 am

Post by ketchup777 »

Town Imsoniac


You have trouble getting to sleep. This may or may not be due to the multiple videos of airhorns the moderator will send you each night.
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Post Post #12708 (ISO) » Mon Apr 08, 2024 7:51 am

Post by light_ganski »

Town 1-shot Bulletproof Lightningrod


Whilst you are alive, all actions regardless of target will resolve upon you. You have a 1-shot bulletproof ability, meaning you will be protected from the first individual killing action (excluding elimination) that resolves upon you in this game.
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Post Post #12709 (ISO) » Mon Apr 08, 2024 7:55 am

Post by Gypyx »

Town Disciple


If any player targets you twice with the same ability over the course of the game, you will learn it and be able to perform it
White Flag : Carebear Edition is in signups ! (9/13) sign up if you want a low pressure, high friendliness game !

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Post Post #12710 (ISO) » Tue Apr 09, 2024 8:15 am

Post by light_ganski »

Town Scared Vigilante


Once per night, you may kill another player. If someone visits you at night, you will get spooked and any action you use that night will fail.
A work in progress

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Post Post #12711 (ISO) » Thu Apr 11, 2024 6:21 am

Post by Cook »

Mafia Factional Renovator


At night, you may name an alignment. If nobody from your alignment takes an action successfully that night, all players from your alignment will change alignment to the one that you named.

If a faction leader role is necessary for the faction to function (such as a Cult requiring a Cult Leader, Coalition of Serial Killers needing a unifying Serial Killer, et cetera...), you will become that faction leader while retaining this role.
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Post Post #12712 (ISO) » Thu Apr 11, 2024 6:53 am

Post by Gypyx »

Town Lore Accurate Werewolf


You start the game viewing yourself as a Vanilla Townie

You will join the werewolf faction when the first real life full moon happens

You are allowed to give this role extra powers to be nice / balance it out
White Flag : Carebear Edition is in signups ! (9/13) sign up if you want a low pressure, high friendliness game !

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Post Post #12713 (ISO) » Fri Apr 12, 2024 3:55 am

Post by light_ganski »

Doctor Jekyll
/Mr. Hyde


You are either
Doctor Jekyll
, a
Town Doctor
, or
Mr. Hyde
, a
Bulletproof Serial Killer
. Which of these you are was drawn randomly by the moderator, and you do not know which.

Each night, you may target another player. This night action will resolve according to
either
: the normal definition of a doctor's protection (making them immune from one nightkill that night), or as a serial killer's factional nightkill, according to whether you are Doctor Jekyll or Mr. Hyde respectively. If you are Mr. Hyde, you are also bulletproof, making you immune to unmodified nightkills.

If someone investigates your alignment, their result will always be inconclusive. If someone investigates your role, they will always receive the role
Doctor Jekyll/Mr. Hyde
without any additional faction-indicative information.

If and when you die or are eliminated (or postgame), you flip as either
Doctor Jekyll, Town Doctor
or
Mr. Hyde, Bulletproof Serial Killer
, depending on which is accurate.

If you are Doctor Jekyll, you win when all threats to the town are eliminated and at least one town-aligned player is alive. If you are Mr. Hyde, you win when all other players in the game are dead, whether or not you are alive.

Mod note: If this role is drawn, finish drawing all roles and balancing/designing the game. Then, when this role is assigned to a player, flip a coin and take a note of the result. If you flip
heads,
this role is a normal-compliant
Town Doctor
and their night action resolves as such. If you flip
tails,
this role is a
Bulletproof Serial Killer
and their night action resolves as such.

Note: edited to add flip information.
Last edited by light_ganski on Fri Apr 12, 2024 6:09 am, edited 3 times in total.
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Post Post #12714 (ISO) » Fri Apr 12, 2024 3:58 am

Post by Cook »

Town Compulsive Shrouder


You must target someone at night. Assuming no interference with your action, any roles which gather information on your target that night will return "inconclusive".
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
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Post Post #12715 (ISO) » Fri Apr 12, 2024 4:03 am

Post by Gypyx »

You get to pick one of the roles you designed !


If you don't have any posts in GIM / the moderator considers all your potential picks as too OP, tough luck, you're a VT
White Flag : Carebear Edition is in signups ! (9/13) sign up if you want a low pressure, high friendliness game !

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Post Post #12716 (ISO) » Fri Apr 12, 2024 5:27 am

Post by light_ganski »

Town Protest Voter


You may not cast a vote for the player who currently has the highest number of votes on them. If multiple players are tied for the highest number of votes, you may not cast a vote for any of them, but if no votes are currently cast you may vote for any player.
Last edited by light_ganski on Fri Apr 12, 2024 5:27 am, edited 1 time in total.
A work in progress

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Post Post #12717 (ISO) » Fri Apr 12, 2024 5:27 am

Post by light_ganski »

Mafia Protest Voter


You may not cast a vote for the player who currently has the highest number of votes on them. If multiple players are tied for the highest number of votes, you may not cast a vote for any of them, but if no votes are currently cast you may vote for any player.
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Post Post #12718 (ISO) » Sat Apr 13, 2024 6:30 am

Post by ketchup777 »

Mafia Slowhammerer


You may not cast a hammer vote if someone has voted this person in the last 24 hours
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Post Post #12719 (ISO) » Sat Apr 13, 2024 6:42 am

Post by Gypyx »

Mafia Death Bulletproof Vengefulizer


When dying, you may make the player of your choice a bulletproof vengeful
White Flag : Carebear Edition is in signups ! (9/13) sign up if you want a low pressure, high friendliness game !

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Post Post #12720 (ISO) » Sat Apr 13, 2024 6:42 am

Post by Gypyx »

Werewolf Death Bulletproof Vengefulizer


When dying, you may make the player of your choice a bulletproof vengeful
White Flag : Carebear Edition is in signups ! (9/13) sign up if you want a low pressure, high friendliness game !

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Post Post #12721 (ISO) » Sat Apr 13, 2024 8:55 am

Post by SmileyDude1 »

Haunting Jester


You win when you are eliminated from the game. You lose should you be alive when the game ends or you exit the game from means other than elimination

Should you be eliminated, during the following night phase you must choose another player in the game. That player will be haunted by you causing them to unavoidably die at the end of that night phase. Said player will be announced to have died by being "haunted by a jester". You will not be allowed entrance to the dead thread unless you make your choice or forfeit your right to do so. Should you fail to make your choice in time or forfeit your choice, you will haunt a player chosen at random instead.

inspired by Town of Salem 2
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Post Post #12722 (ISO) » Sat Apr 13, 2024 9:06 am

Post by Gypyx »

Haunting Jester



You win when you are eliminated from the game. You lose should you be alive when the game ends or you exit the game from means other than elimination

Should you be eliminated, during the following night phase you must choose another player in the game. That player will be haunted by you causing them to unavoidably die at the end of that night phase. Said player will be announced to have died by being "haunted by a jester". You will not be allowed entrance to the dead thread unless you make your choice or forfeit your right to do so. Should you fail to make your choice in time or forfeit your choice, you will haunt a player chosen at random instead.

inspired by town of salem 1
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Post Post #12723 (ISO) » Sat Apr 13, 2024 9:14 am

Post by Cook »

Mafia Non-Consecutive Night Cage Fighter


During non-consecutive nights, select one member of your faction (you may select yourself) and two players not part of your faction, and designate one of them as the heel. Your action will fail if you select more/fewer than one member of your faction. Assuming no interference with your action, you will start a cage match with those three players.

The mod will announce to the thread:
Cage Match!
Playername
,
Playername
,
Playername
are in a no-holds-barred cage match. One will die. None are able to be voted or targeted except by each other, and none of them may post in the main thread until the cage match is over.


and send to each player in the cage:
Cage Match!You awaken in a wrestling cage alongside
Playername
and
Playername
and the following note:

"No-holds-barred. Nobody can interfere from outside of the cage. You will be released once one of you dies. I don't care if you vote one of the other people out or if you brought a gun into the cage."


The three missing players will be considered to be outside the game while they are in the cage, and so vote majorities/similar mechanics should be adjusted until they return.

All players inside the cage will be given a Cage PT to talk and vote in. Votes are tracked inside the cage separately from the main thread. Players inside the cage should be considered to be commuting except to each other until the cage is opened.

If someone dies inside the cage (by elimination or daykill), the PT will lock and be released, and the other players return to the thread (escaping the cage). If the day ends without a kill inside the cage, the heel you chose will die.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12724 (ISO) » Sat Apr 13, 2024 9:18 am

Post by Cook »

Town Compulsive Pregame Announcing Advocate


During pregame, you must choose another player, who will be informed that an Advocate targeted them. Failure to do so will cause the mod to choose randomly.

If your chosen player would be eliminated by the day vote and you are alive, they instead don't die and you take the elimination.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Successful Rebellion Leader//

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