I won't reveal any roles or abilities, but will disclose the very basic structure.
These are the bare bones of the structure.
In post 5230, T S O wrote:You are almost definitely going to have to enforce some kind of rule regarding posting amounts per player because otherwise people will simply check out, even if they say they won't.
In post 5224, House wrote:In post 5223, Pine wrote:Neat. I'm in, though I'm rubbish at keeping up in larges until the population is reduced to a reasonable number. Maybe impose a wisdom of the crowds rule to hedge out players known for postspamming. They tend to kill large games
I've already /pre-inned. :p
In post 5225, Wake wrote:It'll be Semi-Open.
I won't reveal any roles or abilities, but will disclose the very basic structure.
01)If 28 players, 16:4:4:4 (If 29+, it will go towards Town)
02)Strictly Nightless
03)Elemental Mafia
04)Mafia Factions cannot kill one another. NKs by one factional onto another turns into an elemental "Guilty" instead.
05)Neighborhoods. Neighborhoods everywhere.
06)Scum have Daytalk.
07)Every single PR will be given a personalized PT.
08)There will be no Day extensions. If there is a wagon tie, the player that got there first is lynched.
09)Scum in their PT and each PR in their PT will be able to put down who they want to target within those threads, and will be enacted once Day X turns to Day Y. They can choose to change their minds, do nothing, or cancel an action and state they'll do nothing. This saves the hassle up sending me PMs in a hurried manner. These guys can take all the time making up their minds as the Day progresses. Energy and time efficient.
10)Role Madness, befitting a series dubbed 'Swirling Chaos'.
11)There will be abilities that activate only once per game, and only during the Day. They will create chaos.
12)No Cults, Jesters, or Bastard elements.
13)Game's gonna be themed on,Fire, andIce.Lightning
These are the bare bones of the structure.
In post 5244, Marquis wrote:also i do not think it will be feasible at all for you to run a game of the size you say you are planning for.
you are far from the ceph-level kind of rep you will need to get that off the ground.
In post 5242, Wake wrote:You've only seen the bare bones, ika.
Not the PRs and abilities to be used.
In post 5247, ika wrote:In post 5242, Wake wrote:You've only seen the bare bones, ika.
Not the PRs and abilities to be used.
your missing the point.
no matter what PRs or abilites you have, you always should run worst case scnario. you assume that PRs and abilities will counteract it, and yes it most likely will but what happens if in the 1% that it doesnt and what i shows happens (the town lynch+triple kill)? the balance is ruined and town lost what is argubly their most powerful weapon: the living majority
i have seen this kind of setup framework used before and it does not bold well. your missing the fact that i am an offsiter where the setups were mechanics and prs alone.
so if you want to ignore the adivce of EXPERINCED mods and that it can be broken very easily then go right ahead.