Mini 461 "24" Game Over. Roll Credits


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Post Post #75 (ISO) » Tue Jun 12, 2007 6:43 am

Post by Spambot »

Xdaamno wrote:No, it's nothing to do with wanting to be director.

I'm not saying anything more, just IGMEOY.
What does IGMEOY mean?

Actually, I'd say that wanting to be director isn't all that scummy. Scum would need to have huge balls to go after it hard. Like I said before, I think that is such a high profile position that whoever gets it will be under very high scrutiny. I think that if we make a mistake and put scum there, they won't last very long.
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Post Post #76 (ISO) » Tue Jun 12, 2007 6:52 am

Post by Guardian »

Don't question Yos's ball size.

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ot
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y
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ye(s)
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n
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ou.
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Post Post #77 (ISO) » Tue Jun 12, 2007 6:55 am

Post by Yosarian2 »

Guardian wrote:Yos said he was town.
He wouldn't lie to me.
Yos, I actually would like to see those examples where you tried to become director as pro town. Doesn't mean you are town here, but it makes it more plausible.
Well, for example, in the oigional Reverse Mafia I campaigned quite hard to be the first person nominated for revival.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #78 (ISO) » Tue Jun 12, 2007 7:00 am

Post by Xdaamno »

Guardian, OMGUS is baaaad :P

It's just all your posts seem to be atleast slightly fishy, but I can't really pin it on anything.
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Post Post #79 (ISO) » Tue Jun 12, 2007 7:10 am

Post by Eyceking »

Xdaamno wrote:
Eyceking wrote:Alright, I think I get this? It's definitely different is what it is. Anyway...

In case anybody is wondering this is because the general consensus is that he is the strongest player. I have no idea having very little experience and I'm willing to go with what the majority feel is in their best interest. I'm willing to take the risk that he might be scum in the hope of a bigger pay off that he is a strong pro-town leader.
I don't like your sheep-ness here; many scum do this to pass the blame if something goes wrong. You should make your own mind up :P
I did make my own mind up - based on a seemingly
large
consensus that Yos was the best person for the job. Reading through it didn't feel as though there was much in the way of serious opposition to this plan, and I don't think alternative candidates can be classed as serious opposition.

Sure, it sounds like passing the blame to you. For me going with what the larger group wants would be indicative of the town at least having some sort of presence in the consensus and minimising the chances of a scum being the chosen candidate. Hopefully. Like I said - I'm taking the risk in the hope of a bigger pay off. I don't know how well you know Yos and their play - do you think it's worth the risk?
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Post Post #80 (ISO) » Tue Jun 12, 2007 7:19 am

Post by Guardian »

Xdaamno wrote:Guardian, OMGUS is baaaad :P

It's just all your posts seem to be atleast slightly fishy, but I can't really pin it on anything.
Is logic also bad? Because my comments were not just OMGUS, I really think you are backtracking here by saying that it has nothing to do with being director when the whole logic line had everything to do with campaigning to be director.
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Post Post #81 (ISO) » Tue Jun 12, 2007 7:20 am

Post by Xdaamno »

Sure, it sounds like passing the blame to you. For me going with what the larger group wants would be indicative of the town at least having some sort of presence in the consensus and minimising the chances of a scum being the chosen candidate. Hopefully. Like I said - I'm taking the risk in the hope of a bigger pay off. I don't know how well you know Yos and their play - do you think it's worth the risk?
I didn't mean passing it to me, I meant passing it to the people who started the yos wagon if it goes wrong.

I guess I'm up for Yos as director, he seems smart enough, but we'll definatly need to keep an eye on him.
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Post Post #82 (ISO) » Tue Jun 12, 2007 7:20 am

Post by Xdaamno »

Guardian wrote:
Xdaamno wrote:Guardian, OMGUS is baaaad :P

It's just all your posts seem to be atleast slightly fishy, but I can't really pin it on anything.
Is logic also bad? Because my comments were not just OMGUS, I really think you are backtracking here by saying that it has nothing to do with being director when the whole logic line had everything to do with campaigning to be director.
Yeah, but I had this 'suspiscion' before the director thingy even came up. It's just IGMEOY, really.
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Post Post #83 (ISO) » Tue Jun 12, 2007 5:02 pm

Post by Korran »

Sorry I'm late am I still in
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Post Post #84 (ISO) » Tue Jun 12, 2007 6:12 pm

Post by Spambot »

Korran wrote:Sorry I'm late am I still in
You are still on the player list, so I would assume so. What do you think of the setup? Who do you think should be the director? Do you have any suspicions of people yet?
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Post Post #85 (ISO) » Tue Jun 12, 2007 6:50 pm

Post by Korran »

I think it is very confusing,But I will get used to it.I think
Guardian should be director
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Post Post #86 (ISO) » Wed Jun 13, 2007 12:18 am

Post by Xdaamno »

Care to give a reason?
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Post Post #87 (ISO) » Wed Jun 13, 2007 6:22 am

Post by Guardian »

Yos2 wrote:
because I trust myself more then someone else, if that makes any sense. I can show you some examples if you want.
Hehe, I definitely identify with you on the first part; I know I am pro town, I only can suspect to a certain degree of confidence that the rest of you are pro town.

The second part, you gave me one example, and no links. I would appreciate more.

Also,
F
or
T
he
R
ecord, we should not "hammer" a director into being director before the week ends if that will start day one; with such a quick paced game we want to take all this pregame time we can to get reads on people and decide what the optimal role assignment is.


Right now I think a good starting setup would be:
1x Director
1x Deputy Director
2x Crypto Analysists
2x Field Agent
1x Counterintelligence Agent
4x Liasons
1x SIA

With the plan to quickly pull Liasons out and put them into crypto and SIA positions as needed. One good strategy I think we should do is have the White house Liason immediately put pressure on whatever other agency seems most useful; this will be invaluable when we are time crunched near the end of the game. One field agent should definitely be guarding the Counterintelligence Agent at all times, he is our cop and seems like a main scum target. That field agent could be the most scummy person in our view, because if he doesn't do as asked and guard the C-I-A, and the C-I-A dies, the field agent is almost assuredly scum. C-I-A and Crypto, along with director and deputy director, seem to be the most high profile roles and likely to be targeted for scum killings.

Cop information and Crypto information should not be publicly revealed, especially like having the cop say who he is investigating. Once the investigation comes in, maybe, but otherwise it just gives the scum a better chance of killing someone. Ditto with SIA positions; they should not reveal who they are targeting unless they get useful information, as scum have no incentive to kill SIA agents monitoring townies, but every incentive to kill SIA agents monitoring scum.

Those are my thoughts for now...
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Post Post #88 (ISO) » Wed Jun 13, 2007 6:49 am

Post by Yosarian2 »

Guardian wrote:
Yos2 wrote:
because I trust myself more then someone else, if that makes any sense. I can show you some examples if you want.
Hehe, I definitely identify with you on the first part; I know I am pro town, I only can suspect to a certain degree of confidence that the rest of you are pro town.

The second part, you gave me one example, and no links. I would appreciate more.
Yeah...I really thought there were more games where I "ran" for mayor as town, but I can't seem to find them. :oops: Only other game I could find where I was town and there was a mayor was covert opps mafia, and I didn't want to be mayor in that game, because mayor couldn't be nightkilled, and with my role being very dangerous to the town I wanted to get nightkilled ASAP.

Anyway, the one that I told you about, reverse mafia, you can find here:
viewtopic.php?t=3923&start=0. I was pro-town, and got myself revived first, during day 1; if you take a look at day 1, I think you'll see that I played pretty much like I'm playing this game, basically getting myself elected day 1 mostly because of a whole lot of stratagy/theory type discussion posts.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #89 (ISO) » Wed Jun 13, 2007 8:09 am

Post by YogurtBandit »

I volunteer to be Liason, Perferrably the first liason.
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Post Post #90 (ISO) » Wed Jun 13, 2007 8:34 am

Post by Korran »

I don't know I just feel like guardian should!!!
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Post Post #91 (ISO) » Wed Jun 13, 2007 8:48 am

Post by Xdaamno »

Korran wrote:I don't know I just feel like guardian should!!!
Sounds weak.

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Post Post #92 (ISO) » Wed Jun 13, 2007 10:56 am

Post by Yosarian2 »

Guardian wrote: Right now I think a good starting setup would be:
1x Director
1x Deputy Director
2x Crypto Analysists
2x Field Agent
1x Counterintelligence Agent
4x Liasons
1x SIA
Why do you think the liasons are more important then SIA's?
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #93 (ISO) » Wed Jun 13, 2007 11:37 am

Post by Guardian »

We're only allowed two SIA's, and we might want to get liaison tasks done early in the game before we have a good idea of who we find to be the most suspicious.

If there aren't four liaison tasks that we want done, then moving one liaison to an SIA would be fine.
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Post Post #94 (ISO) » Wed Jun 13, 2007 11:45 am

Post by Guardian »

Re-looking it over:

FBI seems crucial to have someone there all game, as if nothing else the FBI also has a cop functionality.

The White house is needed at least for four hours to speed up any FBI (or other agency) movement for 4 to 3 hours, and also has important things we can request to help us bargain with terrorists.

NSA seems somewhat important, just because of the recon I am sure that that liaison will get during the game.

CIA seems less important for near the beginning of the game.
Ditto with the State department.

So, at first glance, I would be OK with 3 liaisons, and two SIAs, as the State and CIA seem like they are more important for later in the game.
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Post Post #95 (ISO) » Wed Jun 13, 2007 4:49 pm

Post by Korran »

Well I don't really know you people so I just chose Guardian!!
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Post Post #96 (ISO) » Wed Jun 13, 2007 4:51 pm

Post by Guardian »

Good choice, I won't let you down sir ;).

Telling us why you chose me among all the people you don't know would help us understand you and know whether we can trust you better, though.
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Post Post #97 (ISO) » Wed Jun 13, 2007 5:28 pm

Post by Korran »

Well you are the only person I have seen before so thats why I chose you and reading through the posts made you seem like a great leader.
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Post Post #98 (ISO) » Wed Jun 13, 2007 6:21 pm

Post by Spambot »

Korran wrote:Well you are the only person I have seen before so thats why I chose you and reading through the posts made you seem like a great leader.
How many games have you played in?
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Post Post #99 (ISO) » Wed Jun 13, 2007 8:56 pm

Post by Korran »

Not many I'm in my 4 first games.and I saw him in general didcussion.
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