Mini 407 -- MMM: Haiku -- Game Over!!


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Post Post #700 (ISO) » Tue Aug 14, 2007 3:10 pm

Post by VitaminR »

Woo!

Excellent endgame play there, Skruffs.

Thanks for modding, Glork! A shame it got a bit slow at times, but it was enjoyable game to play.
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Post Post #701 (ISO) » Tue Aug 14, 2007 3:12 pm

Post by Glork »

I'm
really
disappointed in the town's effort (or lack thereof). Two no-lynches via deadline, and a townie who just gave up and self-hammered.


I'd like to hear any input on the theme and balance, especially as they relate to each other.
Green Shirt Thursdays


Get to know a Glork!
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Post Post #702 (ISO) » Tue Aug 14, 2007 3:15 pm

Post by VitaminR »

I didn't have any problems with the balance or theme. The only real comment I would have is that the haiku might be somewhat detrimental to game speed. It is just enough to have a real discussion in, but not enough to be able to cast votes without providing real reasons (like you can in Mostly Mute).
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Post Post #703 (ISO) » Tue Aug 14, 2007 3:32 pm

Post by Skruffs »

YAY YAY YAY YAY YAY
WOO HOO WOW YIPPEE YAY
I WON AS SCUM YAY
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Post Post #704 (ISO) » Tue Aug 14, 2007 3:37 pm

Post by Skruffs »

I would have put the emphasis on the construction of the haiku rather than the number of haikus used or consecutive posts... make each line a single sentence, for example
otherwise it hinkt he haikus limited all discussion enough for mafia to wiggle through
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Post Post #705 (ISO) » Tue Aug 14, 2007 4:15 pm

Post by Nightfall »

It's ok Mert, I was logging in to possibly do the same thing, we were both fooled.
Once Nightfall comes, everyone's dead...
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Post Post #706 (ISO) » Tue Aug 14, 2007 6:37 pm

Post by Guardian »

If Glork had let me
replace in instead of Yog,
less easy for the scum :lol:.
Do not lynch me.
[wiki]Great Nibbler Takeover of 2008[/wiki]
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Post Post #707 (ISO) » Tue Aug 14, 2007 9:24 pm

Post by Mert »

Gah, sorry guys :( Glork I'll post about the setup when I get home from work.
[i]"Awesome Proton Pack, Flay!"[/i] - [size=75][b]Petroleumjelly[/b][/size]
[i]"It would be suicide for scum to go after Mert"[/i] - [size=75][b]Dral[/b][/size]
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Post Post #708 (ISO) » Tue Aug 14, 2007 9:39 pm

Post by Zindaras »

I had a gut feeling that PJ-->Primate was scum, but didn't kill him N1. I regret that. I also regret failing at activity, and my push for Fuldu on D2. The Mayhem-kill was fairly obvious, though, I was pretty sure he was scum.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #709 (ISO) » Wed Aug 15, 2007 2:31 am

Post by YogurtBandit »

Guardian wrote:If Glork had let me
replace in instead of Yog,
less easy for the scum :lol:.
Lies!

Mert and Nightfall were lurking so i was cornered. :(
[color=red]├é┬Ñ├é┬░gůřť├â┼©├â┬Ñň├â
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Post Post #710 (ISO) » Mon Aug 20, 2007 2:21 am

Post by Skruffs »

^.^
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Post Post #711 (ISO) » Mon Aug 20, 2007 1:04 pm

Post by inHimshallibe »

I suspected Skruffs.
Was promptly killed the next Night.
And you doubt YB?

Ah well, a good game.
Great job scum in the endgame.
Balance was fine, Glork.
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Mod of the continuing World of Warcraft Dungeon Run series
:

Mini 1135 - Mafia in the Deadmines
Mini 1208 - Mafia in the Scarlet Monastery
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Post Post #712 (ISO) » Tue Aug 21, 2007 12:40 pm

Post by Skruffs »

InHim was a vig
If he vigged scum, with no doc
that would leave one scum

All Scum would kill him
Regardlses of suspicions
Oh well, life goes on

I was really glad
Nobody noticed my err
in congrads to vig

Because only scum
would know that the night's sole kill
was def not from vig
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Post Post #713 (ISO) » Sat Sep 15, 2007 8:16 am

Post by MeMe »

last post
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