Kingmaker II-Game Over


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Post Post #25 (ISO) » Thu Sep 14, 2006 10:48 am

Post by ShadowLurker »

Hello, everyone.

vote:cardb0ardb0x

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Major Strasser has been shot. Round up the usual suspects.

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Post Post #26 (ISO) » Thu Sep 14, 2006 11:09 am

Post by Twomz »

Vote: Glork and Yos
cause i can :P.
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Post Post #27 (ISO) » Thu Sep 14, 2006 11:12 am

Post by pablito »

vote: bird1111
for provoking Glork
Sup, later.
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Post Post #28 (ISO) » Thu Sep 14, 2006 11:16 am

Post by CrashTextDummie »

vote: pablito


I think I'm going to vote for everyone who associates with Glork until there is a yummy cluster of scummyness for the mighty King to chose from. :lol:
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Post Post #29 (ISO) » Thu Sep 14, 2006 11:21 am

Post by pablito »

I will defend Glork today to the bone. He'll have some awesome moves (whether anti-town or pro-town) within time and even if he's scum, I will not vote him/suggest his execution because he'll have such an uphill battle to fight. He's going to try to live up to last Kingmaker so he's got a tough image to beat. Either he's going to have to look like a supremely pro-town townie or a supremely pro-town assassin. He's already so visible (ditto with petroleumjelly) that it'll be easier to sniff out pro-town and anti-town vibes from them later. I'd rather focus on sniffing out the less visible players this time even if it means everyone is going to vote and suspect me.

There ya go. Feel free to vote me now :)
Sup, later.
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Post Post #30 (ISO) » Thu Sep 14, 2006 11:38 am

Post by bird1111 »

Unvote
,
Vote pablito
, partly because he asked for it, partly because he's defending Glork
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Post Post #31 (ISO) » Thu Sep 14, 2006 11:41 am

Post by Vaughn »

Goodness... I wanted Glork to be King, just because everyone knows that Glork makes an awesome King!

[Glad we killed ya last game! :wink:]

No random voting for me.. i find it pointless. I'm up for a wagon though!
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Post Post #32 (ISO) » Thu Sep 14, 2006 11:41 am

Post by pablito »

Dude, you can vote for both of us, it's even more fun that way!
Sup, later.
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Post Post #33 (ISO) » Thu Sep 14, 2006 11:52 am

Post by Ameliaslay »

Yup I donaugh think I will be random voting either.. seems kinda pointless...
When I hear any man talk of an unalterable law, the only effect it produces upon me is to convince me that he is an unalterable fool.
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Post Post #34 (ISO) » Thu Sep 14, 2006 11:55 am

Post by Thok »

I have an announcement.

I may or may not be the Kingmaker.

Also,
vote Fritzler


That is all.

:)
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Post Post #35 (ISO) » Thu Sep 14, 2006 12:01 pm

Post by MrBuddyLee »

Thok lol!

I think ubertimmy, ChannelDelibird and pablito are scum based on what I've read so far. I also think the new Kingmaker was NOT in game one!

PJ, fire away, we need a list of questions for everyone by afternoon tea.
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Post Post #36 (ISO) » Thu Sep 14, 2006 12:09 pm

Post by PookyTheMagicalBear »

PJ is the king?

this day is gonna take forever >.<
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Post Post #37 (ISO) » Thu Sep 14, 2006 12:21 pm

Post by ShadowLurker »

Vote: Pablito


Ditto Pooky.
:sadtorch Ken Hoang, A.D/Fuzzie, Cameron Ferris, Taj Johnson-George, Annie Duke, Patti Blagojevich, Maria/Tiffany :sadtorch
:torch Tammy/Victor, Dan/Jordan
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Post Post #38 (ISO) » Thu Sep 14, 2006 12:34 pm

Post by cardb0ardb0x »

the first round is always kind of awkward
Every possible situation in mafia is a WIFOM situation of varying complexity. Therefore, all logic is useless, so, just don't vote for yourself, and don't vote for me, and you'll be ok.
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Post Post #39 (ISO) » Thu Sep 14, 2006 12:34 pm

Post by Mastermind of Sin »

And now begins my masterful plan of finally playing through an entire game without voting. Unless I become king, lol.
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Post Post #40 (ISO) » Thu Sep 14, 2006 12:40 pm

Post by Twomz »

? ^^^ ?

So, you're trying to stay off the record and under the radar eh MoS? We'll see about that....


MASTERMIND OF SIN WANTS TO STAY UNDER THE RADAR, DON'T JUST CHECK HIS VOTES ON THE REREAD, CHECK WHICH WAGONS HE PUSHES!!!
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Post Post #41 (ISO) » Thu Sep 14, 2006 12:50 pm

Post by bird1111 »

oh yeah, forgot that you could vote more than one person in this game
Vote Glork
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Post Post #42 (ISO) » Thu Sep 14, 2006 12:50 pm

Post by Mert »

I'm not sure I'd say random voting is entirely pointless in this game, though it obviously means less in real terms than in a normal one. There is still the chance that someone will push for a wagon or that someone will react to having a few votes on them, which may lead to discussion.

I don't think it's the world's biggest deal if people don't want to but I'd certainly stop short of saying there's no point at all.

Talking of discussion, are people happy with the "List of Execution" system that was used in the last game? To those lucky people that were in the first one, do you feel that it worked sufficiently or would you change the mechanics? To those that weren't (myself included), I guess a more general question of whether you think there should be rules that the King must follow and if so, what (and how prescriptive) should they be?
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Post Post #43 (ISO) » Thu Sep 14, 2006 12:57 pm

Post by Twomz »

I beleive that while the list of execution may not be the safest or the most effective way, it's the only way i can think of where the town's allowed some control over who's lynched, but we can still force the king to make a decision and can glean information from that.

Can anyone else think of a more effective system?
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Post Post #44 (ISO) » Thu Sep 14, 2006 1:05 pm

Post by Mert »

Well I'm not personally sure if this makes things too prescriptive or not, but when I was reading Kingmaker before I was wondering over the possibility of having two King-nominated and two town-nominated candidates per day that go onto the LoE. Obviously the King still makes the final decision, but maybe the town-nominated players cannot be removed from the List without consensus (and carry over to the next day) whereas the King ones change daily and can be added/removed at will by the King.

But meh, I'm not sure if it'd cause more problems for the town than it'd solve to be honest. If anyone has any ideas on the above proposal, then I'd love to hear them. If you think it's rubbish then I won't be offended because I'm still undecided myself. Just thought I'd throw it out there as a possible alternative.
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Post Post #45 (ISO) » Thu Sep 14, 2006 1:06 pm

Post by Glork »

Vote: Pablito



I don't think anyone has even made any remotely legitimate case against me, and Pablito is already announcing that he'll staunchly defend me to the end of time*?

Buddying up, much? Setting an absurd standard of play just because of precedent?

Clearly this man is scum and needs to die.








*By "end of time," of course, I mean "today." I cite Pooky's post as my reasons for using such an expression.
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Post Post #46 (ISO) » Thu Sep 14, 2006 1:08 pm

Post by Glork »

Vote: MBL
, too, for his open attempts to narrow the identity of the Kingmaker.
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Post Post #47 (ISO) » Thu Sep 14, 2006 1:13 pm

Post by pablito »

heh, deja vu.

And Glork, no one's brought up a direct case against you, but before you even said a word, there was a heavy unspoken case against and for you. Until I know your alignment for certain, I'll advocate for your presence in the game simply because the pressure on you will make you work hard.
Sup, later.
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Post Post #48 (ISO) » Thu Sep 14, 2006 1:38 pm

Post by spectrumvoid »

Hi everyone. No point in random voting since the King is the only one right?
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Post Post #49 (ISO) » Thu Sep 14, 2006 1:50 pm

Post by Thok »

Mert wrote:Talking of discussion, are people happy with the "List of Execution" system that was used in the last game? To those lucky people that were in the first one, do you feel that it worked sufficiently or would you change the mechanics? To those that weren't (myself included), I guess a more general question of whether you think there should be rules that the King must follow and if so, what (and how prescriptive) should they be?
I personally believe that the List of Execution is only as useful as the town/king who use it. Early on, I'd agree with some limits to the King, but we don't want the king to just blend in by following the will of the town.

Certainly I disagree with any sort of requirement that the king must have the support of X% of the town in making a decision, as that just gives scum a chance to bandwagon/try to blend in with the voting block (like say PJ tried to do day 1 in Kingmaker 2).

I also believe that it is partially the responsibility of the king to promote discussion/encourage debate/bring up issues; a good king can help town as much by promoting discussion and clarifying what issues are important as by executing scum.

Is it worthwhile to speculate on the size of the scum group?

Yosarian, have you been drinking today? You're a bit more chatty/humorous than normal.

As a side note, I want to complement BMQ on some of the tweaks he's made to the setup, which seem to make parts of this game very different than the last one. (In particular, I expect the endgame to have a different flavor than Kingmaker 1.)
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